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instances:muhro:bio_5_the_bed_of_honor_nightmare_biolab

Bio 5: The Bed of Honor (Nightmare Biolabs) Dungeon

You can use the Warper > Nightmare Dungeons > Bio Labs to reach this dungeon.

Alternatively, you can walk to the main entrance in the slums of Lighthalzen, situated northeast in the city. You'll need to bypass the guard by either constantly talking to him until he falls asleep, or complete the Friendship Quest.

Ohno Tohiro is the NPC responsible for dungeon information and access. He is located at (lighthalzen 321, 218) (few cells north east of where the Warper drops you). He has three options:

  • Ask him about the Bed of Honor: Gives background and story information about the dungeon.
  • Return to the Bed of Honor: Enter the dungeon by paying 100,000z and appear at (lhz_dun_n 98, 201) (western side of the dungeon). Note that there is no confirmation. As soon as you select this option, your money will be taken and you will be warped.
  • Say 'That's too much zeny': Be granted an option of paying  Research Chart (7347) to enter instead.

Lunar is another NPC who can grant access to the dungeon. She is located at (lighthalzen 320, 204) few cells south east of where the Warper drops you. She has three options as well:

  • Go where the monsters roam: Pay 150,000z + 20 Fragment of Vicious Mind (22687) to enter the dungeon. She will make you appear at (lhz_dun_n 162, 254). This room is often plagued with monsters however, if you can muster it, you will be able to use the Questionable Device in the top right corner of the room by walking up to it where it will restore you to full HP once and avoid the higher cost of the 2nd method. You are unable to interact with the enchanter, old headgear creator and soul exchange NPCs however and will have to make your way through the often congested area of the dungeon.
  • Enter the Sanctuary: Pay 2,000,000z + 30 Fragment of Vicious Mind (22687) to enter the Sanctuary, a location in a separate map that contain copies of all four NPCs used to enchant and create Old Headgears, trade same type souls for one soul of choice and access to Storages.
  • What kind of place is it?: Gives background and story information about the sanctuary location.

Mechanics

  • All forms of Teleport are disabled while inside.
  • Everything excluding Maggots which spawn from Corpse is Boss Protocol. Walking near corpses will breed maggots. The maggots have no drops and serve merely as a nuisance!
  • The following skills are disabled: Fiber Lock, Ice Wall, Intimidate, Fatal Menace, Dimension Door, Saturday Night Fever, Manhole, Bloody Lust, Sound of Destruction, however Vacuum Extreme is fair game and useful on Corpse before Maggots spawning!
  • There is no experience death penalty inside the dungeon nor will your pets lose intimacy upon your failures.
  • Questionable Devices grant you bonuses against monsters inside and are trigger by walking up to the various ones throughout the dungeon. Some flavor text appears as a confirmation of a buff given to you, and each device can be triggered once per hour.

Normal Monsters

Monster Level Race/Element HP

Eremes Guille (3208)
179 Demon/Poison 4 2,380,000

Magaleta Sorin (3209)
177 Human/Holy 4 2,448,000

Katrinn Cheiron (3210)
177 Human/Ghost 4 2,040,000

Shecil Damon (3211)
179 Human/Wind 4 2,142,000

Harword Alteisen (3212)
177 Human/Water 4 2,720,000

Seyren Windsor (3213)
179 Demon/Fire 4 2,448,000

Randel Lawrence (3226)
178 Human/Holy 4 2,550,000

Flamel Emule (3227)
176 Human/Fire 4 2,312,000

Celia Alde (3228)
176 Human/Ghost 4 2,295,000

Chen Liu (3229)
178 Demon/Water 4 2,261,000

Gertie Wie (3230)
178 Demon/Poison 4 2,040,000

Alphoccio Basil (3231)
176 Human/Wind 4 2,040,000

Trentini (3232)
176 Human/Wind 4 2,040,000

True Monsters

After 110 monsters of one kind are killed, a true monster spawns matching the 110 killed.
Example: You kill 110 Margaretas, it spawns a true Margareta. Announcement: “Unknown Voice: Feel my true power.”
If the true monster is killed, there will be another announcement: “Unknown Voice: You murdered my minion!”
True monster have a low drop chance of following items:
Goral Crown [1] (400078) , Bull Crown [1] (400098) , Twins Crown [1] (400121) , Goat Crown [1] (400120) , Lion Crown [1] (400119) , Saint Crown [1] (400118) , Libra Crown [1] (400117) , Celestial Luxurious Crown [1] (400116) ,
Taurus Diadem [1] (400099) , Spinel Diadem [1] (400095) , Jade Crown [1] (400094) , Trial Diadem [1] (400079) .

Monster Level Race/Element HP

Guillotine Cross Eremes (3214)
189 Demon/Poison 4 3,150,000

Arch Bishop Magaleta (3215)
187 Human/Holy 4 3,600,000

Warlock Katrinn (3216)
187 Human/Ghost 4 2,700,000

Ranger Shecil (3217)
189 Human/Wind 4 3,150,000

Mechanic Harword (3218)
187 Human/Earth 4 4,500,000

Rune Knight Seyren (3219)
189 Demon/Fire 4 3,600,000

Royal Guard Randel (3233)
188 Human/Holy 4 4,500,000

Genetic Flamel (3234)
186 Human/Fire 4 3,600,000

Sorcerer Celia (3235)
188 Human/Ghost 4 4,050,000

Sura Chen (3236)
188 Demon/Water 4 3,150,000

Shadow Chaser Gertie (3237)
188 Demon/Poison 4 3,600,000

Minstrel Alphoccio (3238)
186 Human/Wind 4 3,600,000

Wanderer Trentini (3239)
186 Human/Wind 4 3,600,000

MVPs

An MVP spawns when you have killed the same true monster 4 times.
Example: You have killed 4 times true monster margarita, then the MVP Margareta spawns. Announcement: “Unknown Voice: Feel my vengeance!” If killed: “Unknown Voice: See you soon.” MVP's have a low drop chance of following items:
Goral Crown [1] (400078) , Bull Crown [1] (400098) , Twins Crown [1] (400121) , Goat Crown [1] (400120) , Lion Crown [1] (400119) , Saint Crown [1] (400118) , Libra Crown [1] (400117) , Celestial Luxurious Crown [1] (400116) ,
Taurus Diadem [1] (400099) , Spinel Diadem [1] (400095) , Jade Crown [1] (400094) , Trial Diadem [1] (400079) and Fallen Warrior Manteau (20748)

Monster Level Race/Element HP

Guillotine Cross Eremes (3220)
189 Demon/Poison 4 21,420,000

Arch Bishop Magaleta (3221)
187 Human/Holy 4 22,032,000

Ranger Shecil (3222)
189 Human/Wind 4 19,278,000

Mechanic Harword (3223)
187 Human/Water 4 24,480,000

Warlock Katrinn (3224)
187 Human/Ghost 4 18,360,000

Rune Knight Seyren (3225)
189 Demon/Fire 4 22,032,000

Royal Guard Randel (3240)
188 Human/Holy 4 22,950,000

Genetic Flamel (3241)
186 Human/Fire 4 20,808,000

Sorcerer Celia (3242)
188 Human/Ghost 4 20,655,000

Sura Chen (3243)
188 Human/Water 4 20,349,000

Shadow Chaser Gertie (3244)
188 Human/Poison 4 18,360,000

Minstrel Alphoccio (3245)
186 Human/Wind 4 18,360,000

Wanderer Trentini (3246)
186 Human/Wind 4 18,360,000

Particles

Energy Particles

These particles can be exchanged to obtain Energy Fragments from Bully. They are dropped from any Bio Lab monsters and they are divided into 5 different types depending on the floor you're in.

* Tranquil Energy Fragment (25127) (Somatology Laboratory F1) or * Weak Energy Fragment (25128) (Somatology Laboratory F1/F2) or * Unstable Energy Fragment (25129) (Somatology Laboratory F3) or * Ominous Energy Fragment (25130) (Lighthalzen Biolab 4) or * Fallen Energy Fragment (25131) (Tomb of Honor) Energy Fragment (6820)

(Commonly done to passively earn Energy Fragment (6820) compared to exchanging High Tier Weapons obtained from killing Bio Lab 3 monsters and using the Sanctuary via Lunar NPC details found at the top of the guide.

Fragments

Energy Fragments

  Energy Fragment ([[https://ratemyragnarok.com/database/items/6820|6820]])  are used to obtain Old Headgears. They can also be converted into   Fragment of Vicious Mind ([[https://ratemyragnarok.com/database/monsters/22687|22687]])  or    Grudge Fragment ([[https://ratemyragnarok.com/database/items/23016|23016]]) .

These below methods are not often used due to the relative ease of obtaining Will of Warrior, Blood Thirst and Ghost Chill from Wolfchev's Laboratory or Bio Labs Level 4:

You can also exchange them for the following items by speaking with the Veteran Adventurer:

200x   Energy Fragment ([[https://ratemyragnarok.com/database/items/6820|6820]])  >  1x   Will of Warrior ([[https://ratemyragnarok.com/database/items/6469|6469]]) 
200x   Energy Fragment ([[https://ratemyragnarok.com/database/items/6820|6820]])  >  1x   Blood Thirst ([[https://ratemyragnarok.com/database/items/6470|6470]]) 
300x   Energy Fragment ([[https://ratemyragnarok.com/database/items/6820|6820]])  >  1x   Ghost Chill ([[https://ratemyragnarok.com/database/items/6471|6471]]) 

You can obtain Energy Fragments by exchanging Energy Particles however, the most popular method of earning Energy Fragments for your Costume Headgear into Old Headgear creation is speaking with Victimized Soul's Energy NPC in the Sanctuary via Lunar (above). This NPC will take applicable Bio 3 and Bio 4 weapons and give you 1 - 3 Energy Fragments at random per weapon. The Doram Kafra NPC inside has access to Primary, Secondary and Guild Storage so you may obtain your hard earned Energy Fragments~

Fragment of Vicious Mind

  Fragment of Vicious Mind ([[https://ratemyragnarok.com/database/items/22687|22687]])  can be used to reset the enchant of the Old Headgears. It can also be consumed to warp you directly inside the Tomb of the Fallen, ignoring the costs of either Ohno or Lunar. (also works as  Fly Wing if used inside the dungeon). 

Bully can give you 1 Grudge Fragment at the cost of 50 Energy Fragments. Useful in the end stages of your creating your headgear!

Grudge Fragments

  Grudge Fragment ([[https://ratemyragnarok.com/database/items/23016|23016]])  are required to enchant Old Headgears.

Bully will give you 1 Grudge Fragment at the cost of 666 Energy Fragments. Definitely not worth it due to the retaliative ease of obtaining a Grudge Fragment via monsters inside Bed of Honor versus farming weapons for Energy Fragments .

Weapon Exchange

List of weapons that can be exchanged for 1~3 Energy Fragment by speaking to Victimized Soul's Mind (lhz_dun_n 142, 265)

Weapon Type Weapon Obtained from
One Handed Swords 13431.webp Chrome Metal Sword (13431) Pom Spider
13421.webp Ruber [1] (13421) Seyren Windsor
Two-Handed Sword 1189.webp Krasnaya [3] (1189) Drake
1196.webp Chrome Metal Two-Handed Sword (1196) Queen Scaraba
Spear 1435.webp Cannon Spear [1] (1435) Randel Lawrence, Biolab Gear Exchange
1433.webp Imperial Spear [1] (1433) Uni-horn Scaraba
1490.webp Giant Lance (1490) Biolab Gear Exchange
Dagger 13062.webp Ancient Dagger (13062) Paladin Randall (MVP), Wandering Purple Dragon
13069.webp Aztoe Nail (13069) Gertie (MVP), Biolab Gear Exchange
13061.webp Black Wing [1] (13061) Gertie, Horn Scaraba
13046.webp Krieg [3] (13046) Eddga
13070.webp Scarletto Nail (13070) Gertie (MVP), Biolab Gear Exchange
13047.webp Weihna [2] (13047) Phreeoni
Axe 1393.webp End Sektura [1] (1393) Flamel (MVP), Biolab Gear Exchange
1311.webp Vecer Axe [2] (1311) Howard Alt-Eisen
1392.webp Ygnus Stale [1] (1392) Flamel (MVP), Biolab Gear Exchange
Mace 16017.webp Bloody Cross (16017) Biolab Gear Exchange
16000.webp Erde [2] (16000) Orc Lord
16010.webp Red Ether Bag [1] (16010) Flamel Emure, Rake Horn Scaraba
16001.webp Red Square Bag [2] (16001) Mistress
Bow 18110.webp Big Crossbow [2] (18110) Cecil Damon, Biolab Gear Exchange
18109.webp Catapult [2] (18109) Gertie, Biolab Gear Exchange
18111.webp Creeper Bow [2] (18111) Celia Alde, Biolab Gear Exchange
1745.webp Falken Blitz [2] (1745) Cecil Damon
18103.webp Mystic Bow (18103) Queen Scaraba, Alphoccio (MVP), Trentini (MVP)
Katar 1290.webp Agent Katar [1] (1290) Eremes Guile, Biolab Gear Exchange
1284.webp Krishna [2] (1284) Eremes Guile
1285.webp Chakram [2] (1285) Osiris, Champion Chen (MVP)
1291.webp Guillotine Katar [1] (1291) Biolab Gear Exchange
Staff 1647.webp Croce Staff [1] (1647) Margaretha Sorin
2005.webp Dea Staff [1] (2005) Maya
2004.webp Kronos (2004) Dark Lord
1659.webp Light of Recovery [1] (1659) Margaretha Sorin, Biolab Gear Exchange
1646.webp La'cryma Stick [2] (1646) Kathryne Keyron
1654.webp Mental Stick [1] (1654) Celia Alde, Pom Spider
Book 1584.webp Chilly Spell Book [2] (1584) Biolab Gear Exchange
2161.webp Geffenia Water Book [1] (2161) Alphoccio
Instrument 1930.webp Green Whistle [1] (1930) Antler Scaraba, Alphoccio
1984.webp Stem Whip [1] (1984) Dolomedes, Trentini
Knuckles 1830.webp Sura's Rampage [1] (1830) Chen Lio, Angra Mantis

Note: Many of the items also come from High Weapon Box, but are not listed in the table above.

Fallen Warrior Manteau

Fallen Warrior Manteau drop in the Bio 5: The Bed of Honor Dungeon from the MVPs.
There are two versions of Fallen Warrior Manteau:

  • Fallen Warrior Manteau (20748) has no card slot and no bonuses to MaxHP and MaxSP. These drop from Tomb of the Fallen MVPs at a 75% chance.
  • Fallen Warrior Manteau [1] (20749) has a card slot and provides additional MaxHP and MaxSP bonuses. These must be upgraded from the above version.

To upgrade a Fallen Warrior Manteau (20748) to its slotted version, you need to speak with Sorrowful Soul's Energy (near (lhz_dun_n 136, 265)).

There is a 30% chance of success and, in case of failure, everything will be lost:

  • 1 Fallen Warrior Manteau (20748)
  • 20 Ghost Chill (6471)
  • 100 Energy Fragment (6820)

You can also opt for a safe upgrade option that has no chance of failure:

  • 1 Fallen Warrior Manteau (20748)
  • 100 Ghost Chill (6471)
  • 500 Energy Fragment (6820)

Note: Any refines on the item will be lost in either process.

Combination

Fallen Warrior Manteau can be cominated with the Vicious Mind Aura.

Item Description + Item Description
20748.webp Fallen Warrior Manteau (20748) Manteau of legendary hero whose died in battle.
───────────
Base STR at least 90:
ATK +10
───────────
For each Refine Level:
ATK +2
───────────
Base INT at least 90:
MATK +20
───────────
For each Refine Level:
MATK +3
───────────
Base VIT at least 90:
Decreases damage taken from Neutral elemental attacks by 3%.
───────────
Refine Level +8:
Decreases damage taken from Neutral elemental attacks by 3%.
───────────
Refine Level +10:
Decreases damage taken from Neutral elemental attacks by 4%.
───────────
Base AGI at least 90:
Decreases After Attack Delay by 3%.
───────────
For each 2 Refine Levels:
Decreases After Attack Delay by 1%.
───────────
Refine Level +10:
ASPD +1
───────────
Base DEX at least 90:
Increases Ranged Physical Damage by 3%.
───────────
For each 2 Refine Levels:
Increases Ranged Physical Damage by 1%.
───────────
Base LUK at least 90:
Increases Critical Damage by 5%.
───────────
For each Refine Level:
Increases Critical Damage by 1%.

───────────
Type: Armor
Position: Garment
Defense: 20
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
19439.webp Vicious Mind Aura (19439) Unknown energy surrounds the body.
───────────
When equipped with Fallen Warrior Manteau[1]:
───────────
For each 30 base STR:
ATK +5
───────────
For each 30 base AGI:
Increases Attack Speed by 3%.
───────────
For each 30 base VIT:
Decreases After Cast Delay by 4%.
───────────
For each 30 base INT:
MATK +5
Decreases Variable Casting Time by 8%.
───────────
For each 30 base DEX:
Increases Ranged Physical Damage by 1%.
───────────
For each 30 base LUK:
Increases Critical Damage by 3%.

───────────
Type: Armor
Position: Head Low
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 170

Vicious Mind Aura is part of the Bioresearch Laboratory - Instance.

Zodiac sign Headgears

True monster and MVP's have a low drop chance of following items:

The available headgears are:
400078.webp Goral Crown [1] (400078)
A crown made with bent horns and white mane made for specific subjects, and decorated with red gems.
───────────
For each 2 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 10%.
───────────
When equipped with Volar:
Increases Critical Damage by 10%.

For each Refine Level of Volar:
Increases damage of Ignition Break by 12%.
───────────
When equipped with Vernan:
Decreases After Cast Delay by 10%.

For each Refine Level of Vernan:
Increases damage of Sonic Wave by 10%.
───────────
When equipped with Argen Blanco:
Decreases Hundred Spear skill cooldown by 0.5 seconds.

For each Refine Level of Argen Blanco:
Increases damage of Hundred Spear by 10%.
───────────
Class Restrictions:
Rune Knight

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400098.webp Bull Crown [1] (400098)
A crown designed for specific subjects.
Green gemstones and tough-looking horns add a sense of dignity to the wearer.
───────────
For each 2 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 10%.
───────────
When equipped with Golden Wrench:
Increases Physical Damage against all sizes by 10%.

For each Refine Level of Golden Wrench:
Increases damage of Power Swing by 10%.
───────────
When equipped with Engine Pilebunker:
Increases Ranged Physical Damage by 15%.

For each Refine Level of Engine Pilebunker:
Increases damage of Arms Cannon by 10%.
───────────
When equipped with Maxi Spanner:
Increases Physical Damage against all sizes by 10%.

For each Refine Level of Maxi Spanner:
Increases damage of Axe Tornado by 10%.
───────────
Class Restrictions:
Mechanic

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400121.webp Twins Crown [1] (400121)
A crown designed for specific subjects.
The crown is decorated with twin faces on both sides of the head.
───────────
For each 2 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases damage against all sizes by 10%.
───────────
When equipped with Judgement Slasher and Repent Slasher:
Increases Critical Damage by 20%.

For each 2 Refine Levels of the total Refine Level of Judgement Slasher and Repent Slasher:
Increases melee and Ranged Physical Damage by 5%.
───────────
When equipped with Agudo Filo:
Increases damage of Cross Impact by 20%.

For each Refine Level of Agudo Filo:
Increases Melee Physical Damage by 5%.
───────────
When equipped with Ripper Cross:
Increases Ranged Physical Damage by 20%.

For each Refine Level of Ripper Cross:
Increases damage of Cross Ripper Slasher by 10%.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400120.webp Goat Crown [1] (400120)
A crown designed for specific subjects.
A crown hanging over the ears in the shape of a goat's horn. It has a stubborn personality and persistence that survives even in a barren environment.
───────────
For each 2 Refine Levels:
ATK +20
MATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
ATK +15%
MATK +15%
───────────
Refine Level +11:
Increases damage against all sizes by 10%.
───────────
When equipped with Jack The Knife:
Decreases After Cast Delay by 10%.

For each Refine Level of Jack The Knife:
Increases damage of Fatal Menace by 10%.
───────────
When equipped with Platinum Dagger:
Increases Magical Damage with every element by 10%.

For each Refine Level of Platinum Dagger:
Increases Magical Damage with every element by additional 5%.
───────────
When equipped with Rapid Fire:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Rapid Fire:
Increases damage of Triangle Shot by 10%.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400119.webp Lion Crown [1] (400119)
A crown designed for specific subjects.
The crown designed with oversized jewels in a jagged design gives an intense feeling.
───────────
For each 2 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
MaxHP +10%
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 10%.
───────────
When equipped with Raging Dragon Fist:
Increases Physical Damage against all sizes by 10%.

For each Refine Level of Raging Dragon Fist:
Increases damage of Chain Crush Combo by 10%.
───────────
When equipped with Fighting God's Bandage:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Fighting God's Bandage:
Increases damage of Knuckle Arrow by 10%.
───────────
When equipped with Bright Pendulum:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Bright Pendulum:
Increases damage of Finger Offensive by 10%.
───────────
Class Restrictions:
Sura

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400118.webp Saint Crown [1] (400118)
A crown designed for specific subjects.
A helmet designed to wrap around your head. It is said that a priest used it in the past.
───────────
For each 2 Refine Levels:
ATK +20
MATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
ATK +15%
MATK +15%
───────────
Refine Level +11:
Increases Magical Damage with every element by 10%.
Increases Physical Damage against all sizes by 10%.
───────────
When equipped with Adorare Staff:
Increases Magical Damage with Holy element by 10%.

For each Refine Level of Adorare Staff:
Increases damage of Adoramus by 5%.
───────────
When equipped with Poenitentia:
Increases Magical Damage with Holy element by 10%.

For each Refine Level of Poenitentia:
Increases damage of Judex by 10%.
───────────
When equipped with Lucis Flail:
Increases Physical Damage against all sized enmies by 10%.

For each Refine Level of Lucis Flail:
Increases damage of Duple Light by 10%.
───────────
Class Restrictions:
Archbishop

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400117.webp Libra Crown [1] (400117)
A crown designed for specific subjects.
A golden crown that makes the wearer stand out. It is decorated with blue jewels resembling Venus.
───────────
For each 2 Refine Levels:
ATK +20
MATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
Increases Magical Damage with Neutral element by 10%.
───────────
Refine Level +11:
Increases Magical Damage with every element by 10%.
Increases Physical Damage against all sizes by additional 10%.
───────────
When equipped with Black Circle or Heart Whip:
Increases Magical Damage with Neutral element by 10%.

For each Refine Level of Black Circle or Heart Whip:
Increases damage of Metallic Sound by 5%.
───────────
When equipped with Antique Cello or Scarlet Ribbon:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Antique Cello or Scarlet Ribbon:
Increases damage of Severe Rainstorm by 10%.
───────────
When equipped with Wind Gale:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Wind Gale:
Increases damage of Severe Rainstorm by 10%.
───────────
Class Restrictions:
Minstrel, Wanderer

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400116.webp Celestial Luxurious Crown [1] (400116)
A crown designed for specific subjects.
The blue jewel shines like a pupil and seems to see through the enemy.
───────────
For each 2 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 10%.
───────────
When equipped with Sharp Star Bow:
Increases Critical Damage by 20%.

For each Refine Level of Sharp Star Bow:
Increases damage of Sharp Shooting by 10%.
───────────
When equipped with Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Aiming Bow:
Increases damage of Aimed Bolt by 10%.
───────────
When equipped with Falken Shooter:
Decreases Arrow Storm skill cooldown by 1.8 seconds.

For each Refine Level of Falken Shooter:
Increases damage of Arrow Storm by 10%.
───────────
Class Restrictions:
Ranger

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400099.webp Taurus Diadem [1] (400099)
A crown designed for specific subjects.
It is made of bull horns, but the rounded design is rather cute.
───────────
For each 2 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 10%.
───────────
When equipped with Coolant Injection:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Coolant Injection:
Increases damage of Cart Cannon by 10%.
───────────
When equipped with Gene Rod:
Increases Physical Damage against all sizes by 10%.

For each Refine Level of Gene Rod:
Increases damage of Crazy Weed by 10%.
───────────
When equipped with Estal:
Increases Physical Damage against all sizes by 10%.

For each Refine Level of Estal:
Increases damage of Spore Explosion by 10%.
───────────
Class Restrictions:
Genetic

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400095.webp Spinel Diadem [1] (400095)
A crown designed for specific subjects.
It is decorated with a blue spinel symbolizing hope.
───────────
For each 2 Refine Levels:
MATK +2%
Increases SP Recovery Rate by 6%.
───────────
Refine Level +7:
All Basic Stats +3
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Increases Magical Damage with Neutral, Earth and Water element by 20%.
───────────
When equipped with Boltijin:
MATK +2%

For each Refine Level of Boltijin:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 3%.
───────────
When equipped with Psychic Spear Rod:
Increases Magical Damage with Neutral and Wind element by 3%.

For each Refine Level of Psychic Spear Rod:
Increases damage of Varetyr Spear by 3%.
───────────
When equipped with Dust Grave:
Increases Magical Damage with Water and Earth element by 3%.

For each Refine Level of Dust Grave:
Increases damage of iamond Dust by 3%.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400094.webp Jade Crown [1] (400094)
A crown designed for specific subjects.
The jadeite crown has a pink lace. It is said that it plays a role in increasing the power.
───────────
For each 2 Refine Levels:
MATK +2%
Increases SP Recovery Rate by 6%.
───────────
Refine Level +7:
All Basic Stats +3
───────────
Refine Level +9:
MATK +4%
───────────
Refine Level +11:
Increases Magical Damage with Neutral, Fire and Ghost element by 20%.
───────────
When equipped with Scarlet Rose Stick:
Decreases Crimson Rock skill cooldown by 1 second.

For each Refine Level of Scarlet Rose Stick:
Increases damage of Crimson Rock by 3%.
───────────
When equipped with Staff of Miracle:
Increases Magical Damage with Ghost element by 3%.

For each Refine Level of Staff of Miracle:
Increases damage of Soul Expansion by 3%.
───────────
When equipped with Gravitation Staff:
Increases Magical Damage with Neutral element by 3%.

For each Refine Level of Gravitation Staff:
Increases damage of Gravitation Field and Comet by 3%.
───────────
Class Restrictions:
Warlock

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
400079.webp Trial Diadem [1] (400079)
A crown in the shape of a unique curved tube made for specific subjects. Decorated with blue gemstones.
───────────
For each 2 Refine Levels:
ATK +20
MATK +20
───────────
Refine Level +7:
Increases Attack Speed by 10%.
───────────
Refine Level +9:
ATK +15%
Increases Magical Damage with Holy element by 15%.
───────────
Refine Level +11:
Increases damage against all sizes by 10%.
Decreases Fixed Casting Time by 0.2 seconds.
───────────
When equipped with Farthezan:
Decreases Variable Casting Time by 10%.

For each Refine Level of Farthezan:
Increases damage of Pressure and Genesis Ray by 10%.
───────────
When equipped with Harve:
Decreases Shield Press skill cooldown by 1 second.

For each Refine Level of Harve:
Increases damage of Shield Press by 10%.
───────────
When equipped with Fortridge:
Decreases Cannon Spear skill cooldown by 0.5 seconds.

For each Refine Level of Fortridge:
Increases damage of Cannon Spear by 12%.
───────────
Class Restrictions:
Royal Guard

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170

Bio 5 Headgears

Old Headgears are crafted (by the Sorrowful's Soul Energy) and enchanted (by the Wandering Energy) inside

the Bed of Honor or in the Sanctuary.

The available headgears are:
18971.webp Old Rune Circlet [1] (18971)
An old, abandoned rune circlet that emanates a mysterious aura.
───────────
All Basic Stats +1
MDEF +5
───────────
For each Refine Level:
ATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Ignition Break by 20%.
Increases damage of Hundred Spear by 15%.
───────────
For each 5 Refine Levels:
ASPD +1
───────────
Enchantable: Yes
───────────
Class Restrictions:
Rune Knight

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18972.webp Old Mitra [1] (18972)
An old, abandoned mitra that emanates a mysterious aura.
───────────
All Basic Stats +1
MDEF +5
───────────
For each Refine Level:
ATK +4
MATK +2
Increases Healing skills effectiveness by 2%.
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Judex by 20%.
Increases damage of Magnus Exorcismus by 10%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Archbishop

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18973.webp Old Driver Band [1] (18973)
An old, abandoned driver band that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
ATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Power Swing and Axe Tornado by 20%.
───────────
For each 5 Refine Levels:
ASPD +1
───────────
Enchantable: Yes
───────────
Class Restrictions:
Mechanic

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18974.webp Old Driver Band (yellow) [1] (18974)
An old, abandoned driver band that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
ATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Arms Cannon by 15%.
───────────
For each 4 Refine Levels:
Increases damage of Self-Destruction by 10%.
───────────
For each 5 Refine Levels:
ASPD +1
───────────
Enchantable: Yes
───────────
Class Restrictions:
Mechanic

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18975.webp Old Shadow Handicraft [1] (18975)
An old, abandoned shadow handicraft that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
ATK +4
MATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Triangle Shot by 25%.
───────────
Refine Level +6:
Decreases Masquerade Enervation and Masquerade Unlucky skill cooldown by 1 second.
───────────
Refine Level +8:
Decreases Masquerade Laziness and Masquerade Weakness skill cooldown by 1 second.
───────────
Refine Level +10:
Decreases Masquerade Ignorance and Masquerade Gloomy skill cooldown by 1 second.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18976.webp Old Minstrel Song's Hat [1] (18976)
An old, abandoned minstrel song hat that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Arrow Vulcan by 20%.
Increases damage of Severe Rainstorm by 15%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Minstrel

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18977.webp Old Midas Whisper [1] (18977)
An old, abandoned midas whisper that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
ATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases Ranged Physical Damage by 1%.
Increases damage of Cart Cannon by 15%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Genetic

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18978.webp Old Magic Stone Hat [1] (18978)
An old, abandoned magic stone hat that emanates a mysterious aura.
───────────
All Basic Stats +1
MDEF +5
───────────
Increases SP Recovery Rate by 20%.
Decreases Crimson Rock skill cooldown by 1 second.
───────────
For each Refine Level:
MATK +1%
Decreases Crimson Rock skill cooldown by additional 0.1 second.
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Soul Expansion by 15%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Warlock

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18979.webp Old Blazing Soul [1] (18979)
An old, abandoned blazing soul that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
ATK +4
CRI +2
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Rampage Blaster by 15%.
Increases damage of Lightning Ride by 20%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Sura

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18980.webp Old Wind Whisper [1] (18980)
An old, abandoned wind whisper that emanates a mysterious aura.
───────────
All Basic Stats +1
MDEF +5
───────────
For each Refine Level:
MATK +1%
ATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Poison Buster by 15%.
Increases damage of Varetyr Spear by 20%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Sorcerer

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18981.webp Old Dying Swan [1] (18981)
An old, abandoned dying swan that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Arrow Vulcan by 20%.
Increases damage of Severe Rainstorm by 15%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Wanderer

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18982.webp Old Bone Circlet [1] (18982)
An old, abandoned bone circlet that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
Increases Critical Damage by 1%.
Increases Attack Speed by 1%.
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cross Impact by 15%.
Increases damage of Cross Ripper Slasher by 20%.
───────────
Enchantable: Yes
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18983.webp Old Crown of Guardian [1] (18983)
An old, abandoned crown of guardian that emanates a mysterious aura.
───────────
All Basic Stats +1
MDEF +5
───────────
For each Refine Level:
ATK +4
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cannon Spear by 20%.
Increases damage of Overbrand by 15%.
───────────
For each 5 Refine Levels:
ASPD +1
───────────
Enchantable: Yes
───────────
Class Restrictions:
Royal Guard

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18984.webp Old Camouflage Rabbit Hood [1] (18984)
An old, abandoned camouflage bunny hood that emanates a mysterious aura.
───────────
All Basic Stats +1
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cluster Bomb by 15%.
Increases damage of Warg Strike by 10%.
───────────
For each 3 Refine Levels:
Perfect Dodge +1
───────────
Enchantable: Yes
───────────
Class Restrictions:
Ranger

───────────
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170



Crafting these headgears requires a number of ingredients. First, you need to acquire souls of the corresponding first job class that matches your desired headgear's class. These all drop at a 5% chance from the normal mobs (separate chance for each party member). MVPs will drop 3 of their corresponding at a 100% chance, and reward an extra soul to the MVP. Please note that the souls are ACCOUNT BOUND.

  • Swordman Soul (6814) - Dropped by Seyren Windsor and Randel Lawrence.
  • Merchant Soul (6815) - Dropped by Howard Alt-Eisen and Flamel Emule.
  • Thief Soul (6816) - Dropped by Eremes Guile and Gertie Wie.
  • Magician Soul (6817) - Dropped by Kathryne Cheiron and Celia Alde.
  • Archer Soul (6818) - Dropped by Cecil Damon, Alphoccio Basil and Trentini.
  • Acolyte Soul (6819) - Dropped by Margaretha Sorin and Chen Liu.

You also need to acquire the corresponding costume headgear. These are dropped by the normal mobs of the Bed of Honor.

There are two options available when creating the old headgear.

The default option (30% chance of success) requires the following ingredients:

   Example:
    1x    C. Camouflage Rabbit Hood ([[https://ratemyragnarok.com/database/items/19974|19974]]) 
    1x    Archer Soul ([[https://ratemyragnarok.com/database/items/6818|6818]]) 
   20x    Energy Fragment ([[https://ratemyragnarok.com/database/items/6820|6820]]) 

The safe option requires the following:

   Example: 
     1x    C. Camouflage Rabbit Hood ([[https://ratemyragnarok.com/database/items/19974|19974]]) 
     5x    Archer Soul ([[https://ratemyragnarok.com/database/items/6818|6818]]) 
   100x    Energy Fragment ([[https://ratemyragnarok.com/database/items/6820|6820]]) 

Bio 5 Enchantment

Enchant Requirements

Speak to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Grudge Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants. Once you've enchanted it twice, you can enchant the 2nd slot and it will be either a Stat enchant or the powerful enchants listed below. If you get the powerful enchant, it will start at Level 1. The below table lists the required amount in order to obtain that level. If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).

Resetting Enchantments

The Wanderind Mind (lhz_dun_n 134, 265) offers rerolling 1st/2nd enchant for fully enchanted headgears at an increased cost of 1,000,000 zeny and 50 Grudge Fragment (23016) .
You also can reset both enchants at once.

Enchants

Enchant Slot (Stats) Requirement
3rd 10 23016.webp Grudge Fragment (23016)
4th
Random Stat Enchants (3rd & 4th Slot)
Str 1 ~ 5 Agi 1 ~ 5
Vit 1 ~ 5 Int 1 ~ 5
Dex 1 ~ 5 Luk 1 ~ 5
2nd Slot
Level Grudge Fragment Required Chance
1 10
2 20 80%
3 40 70%
4 50 50%
5 70 20%
6 100 20%
7 150 20%
8 250 20%
9 500 20%
10 1.000 20%

Final enchant of Bio 5 headgear. You can choose the desired enchant and can upgrade the enchant without fail up to level 5.

  • Cost for choosing the desired enchant : 5,000,000 zeny + 200 Grudge Fragment (23016) .
  • Cost for upgrading the enchant from level 1 to level 2 : 3,500,000 zeny + 100 Grudge Fragment (23016) .
  • Cost for upgrading the enchant from level 2 to level 3 : 5,000,000 zeny + 200 Grudge Fragment (23016) .
  • Cost for upgrading the enchant from level 3 to level 4 : 8,000,000 zeny + 250 Grudge Fragment (23016) .
  • Cost for upgrading the enchant from level 4 to level 5 : 14,000,000 zeny + 350 Grudge Fragment (23016) .
Type Levels
29706.webp Tenacity Lv1 (29706) Level 1

Melee physical damage +4%

Perfect hit + 1

Level 2

Melee physical damage +8%

Perfect hit + 2

Level 3

Melee physical damage +12%

Perfect hit + 3

Level 4

Melee physical damage +16%

Perfect hit + 4

Level 5

Melee physical damage +20%

Perfect hit + 5

Level 6

Melee physical damage +24%

Perfect hit + 6

Level 7

Melee physical damage +28%

Perfect hit + 7

Level 8

Melee physical damage +32%

Perfect hit + 8

Level 9

Melee physical damage +36%

Perfect hit + 9

Level 10

Melee physical damage +44%

Perfect hit + 10

29061.webp Mettle Lv1 (29061) Level 1

Atk + 4%

Hit + 10

Level 2

Atk + 8%

Hit + 20

Level 3

Atk + 12%

Hit + 30

Level 4

Atk + 16%

Hit + 40

Level 5

Atk + 20%

Hit + 50

Level 6

Atk + 24%

Hit + 60

Level 7

Atk + 28%

Hit + 70

Level 8

Atk + 32%

Hit + 80

Level 9

Atk + 36%

Hit + 90

Level 10

Atk + 40%

Hit + 100

29071.webp Magic Essence Lv1 (29071) Level 1

Matk + 4%

FCT -0.1s

Level 2

Matk + 8%

FCT -0.2s

Level 3

Matk + 12%

FCT -0.3s

Level 4

Matk + 16%

FCT -0.4s

Level 5

Matk + 20%

FCT -0.5s

Level 6

Matk + 24%

FCT -0.6s

Level 7

Matk + 28%

FCT -0.7s

Level 8

Matk + 32%

FCT -0.8s

Level 9

Matk + 36%

FCT -0.9s

Level 10

Matk + 44%

FCT -1.0s

29081.webp Acute Lv1 (29081) Level 1

Crit + 3

Critical damage + 20%

Level 2

Crit + 6

Critical damage + 35%

Level 3

Crit + 9

Critical damage + 50%

Level 4

Crit + 12

Critical damage + 65%

Level 5

Crit + 15

Critical damage + 80%

Level 6

Crit + 18

Critical damage + 95%

Level 7

Crit + 21

Critical damage + 110%

Level 8

Crit + 24

Critical damage + 125%

Level 9

Crit + 27

Critical damage + 140%

Level 10

Crit + 30

Critical damage + 170%

29091.webp Master Archer Lv1 (29091) Level 1

Aspd + 1%

Long range damage + 4%

Level 2

Aspd + 2%

Long range damage + 8%

Level 3

Aspd + 3%

Long range damage + 12%

Level 4

Aspd + 4%

Long range damage + 16%

Level 5

Aspd + 5%

Long range damage + 20%

Level 6

Aspd + 6%

Long range damage + 24%

Level 7

Aspd + 7%

Long range damage + 28%

Level 8

Aspd + 8%

Long range damage + 32%

Level 9

Aspd + 8%

Long range damage + 32%

Level 10

Aspd + 10%

Long range damage + 44%

29101.webp Adamantine Lv1 (29101) Level 1

Max HP + 5%

Def + 140

Mdef + 20

Level 2

Max HP + 10%

Def + 180

Mdef + 40

Level 3

Max HP + 15%

Def + 220

Mdef + 60

Level 4

Max HP + 20%

Def + 260

Mdef + 80

Level 5

Max HP + 25%

Def + 300

Mdef + 100

Level 6

Max HP + 30%

Def + 340

Mdef + 120

Level 7

Max HP + 35%

Def + 380

Mdef + 140

Level 8

Max HP + 40%

Def + 420

Mdef + 160

Level 9

Max HP + 45%

Def + 460

Mdef + 180

Level 10

Max HP + 55%

Def + 500

Mdef + 200

29111.webp Affection Lv1 (29111) Level 1

Max SP + 3%

Recovery skill power + 5%

Level 2

Max SP + 6%

Recovery skill power + 10%

Level 3

Max SP + 9%

Recovery skill power + 15%

Level 4

Max SP + 12%

Recovery skill power + 20%

Level 5

Max SP + 15%

Recovery skill power + 25%

Level 6

Max SP + 18%

Recovery skill power + 30%

Level 7

Max SP + 21%

Recovery skill power + 35%

Level 8

Max SP + 24%

Recovery skill power + 40%

Level 9

Max SP + 27%

Recovery skill power + 45%

Level 10

Max SP + 30%

Recovery skill power + 55%

instances/muhro/bio_5_the_bed_of_honor_nightmare_biolab.txt · Last modified: 2026/05/13 23:00 by 127.0.0.1