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equipment:muhro:royal_and_guardian_weapons


Royal Weapons

Weapons can either be exchanged or dropped by the monster inside the Old Glast Heim Challenge Mode - instance (1% chance).

Royal Weapons (for 20x 25866.webp Temporal Spell (25866) )
1336.webp Guardian Knight Axe [2] (1336) A ceremonial axe used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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ATK +5%
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For each Refine Level:
Increases long range physical damage by 1%.
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Refine Level +9:
Increases damage of Power Swing by 20%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Mechanic

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Type: 1hAxe
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
18191.webp Royal Knight Bow [2] (18191) A ceremonial bow used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Increases Ranged Physical Damage by 15%
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For each Refine Level:
ATK +4
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Refine Level +9:
Increases damage of Triangle Shot by 20%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Shadow Chaser

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Type: Bow
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
21055.webp Guardian Knight Claymore [2] (21055) A ceremonial two-handed sword used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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ATK +5%
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For each Refine Level:
ATK +4
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Refine Level +9:
CRI +5
Increases Critical Damage by 25%.
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Refine Level +11:
Indestructible in battle
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase critical damage by additional 20% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Rune Knight

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Type: 2hSword
Position: Right Hand
Physical Attack: 280
Weapon Level: 4
Refinable
Weight: 400
Required Level: 170
28141.webp Guardian Knight Battle Axe [2] (28141) A huge two-handed axe used by Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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ATK +5%
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Decreases damage taken from Medium and Large size by 10%.
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For each Refine Level:
Increases long range physical damage by 1%.
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Refine Level +9:
Increases damage of Axe Tornado and Magma Eruption by 20%.
Decreases Axe Tornado skill cooldown by 1 second.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Mechanic

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Type: 2hAxe
Position: Right Hand
Physical Attack: 270
Weapon Level: 4
Refinable
Weight: 500
Required Level: 170
32027.webp Guardian Knight Spear [2] (32027) A heavy one-handed spear used by the White Knights.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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For each Refine Level:
Increases long range physical damage by 1%.
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Refine Level +9:
Increases damage of Banishing Point by 20%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Royal Guard

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Type: 1hSpear
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 400
Required Level: 170
32353.webp Guardian Knight Jewel Sword [2] (32353) A ceremonial sword used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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MATK +180
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For each Refine Level:
MaxHP +1%
Increases damage of Grand Cross by 2%.
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Refine Level +9:
Increases damage of Shield Press by 20%.
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Refine Level +11:
Increases Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Royal Guard

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Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 400
Required Level: 170
1870.webp Royal Knuckle [2] (1870) Knuckles used by Glastheim Monks.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Increase Ranged Physical Damage by 15%.
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For each Refine Level:
ATK +4
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Refine Level +9:
Increases damage of Rampage Blaster by 20%.
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Refine Level +11:
Decreases Rampage Blaster skill cooldown by 1 second.
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Sura

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Type: Knuckle
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
2060.webp Royal Magician Staff [2] (2060) A ceremonial staff used by the Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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MATK +270
MATK +5%
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For each Refine Level:
MATK +5
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Refine Level +9:
Increases damage of Chain Lightning and Earth Strain by 20%.
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Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Wind and Earth element by 10% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Warlock

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Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 270
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
13347.webp Royal Huuma Shuriken [2] (13347) These Huuma Shurikens were smuggled in Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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Increase Ranged Physical Damage by 15%.
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For each Refine Level:
ATK +4
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Refine Level +9:
Increases damage of Cross Slash by 20%.
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Refine Level +11:
Decreases Cross Slash skill cooldown by 2 second.
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Ninja classes

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Type: Huuma
Position: Right Hand
Physical Attack: 240
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
18198.webp Royal Knight Archer Bow [2] (18198) A bow used by the Glastheim Soldiers.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Increases Ranged Physical Damage by 15%.
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For each Refine Level:
ATK +4
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Refine Level +9:
Increases damage of Aimed Bolt by 20%.
Decreases After Cast Delay by 12%.
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Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
Increases Physical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Ranger

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Type: Bow
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 170
Required Level: 170
26165.webp Royal Cleric Staff [2] (26165) A ceremonial staff used by the Glastheim Clerics.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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MATK +170
MATK +5%
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For each Refine Level:
MATK +4
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Refine Level +9:
Increases damage of Adoramus by 20%.
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Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Holy element by 20% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Archbishop

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Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
26166.webp Royal Magician Wand [2] (26166) A ceremonial staff used by the Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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MATK +180
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Increases Magical Damage with Fire element by 5%.
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For each Refine Level:
MATK +4
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Refine Level +9:
Increases damage of Hell Inferno and Crimson Rock by 20%.
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Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Fire and Shadow element by 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Warlock

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Type: Staff
Position: Right Hand
Physical Attack: 80
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
26172.webp Royal Foxtail [2] (26172) A mysterious foxtail found in the Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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MATK +350
MATK +5%
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For each Refine Level:
ATK +4
MATK +4
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Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by 20%.
Decreases After Cast Delay by 12%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30, MATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
Magical attacks have a chance to increase MATK by additional 10% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Summoner (Doram)

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Type: Staff
Position: Right Hand
Physical Attack: 275
Magic Attack: 350
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
26216.webp Royal Whip [2] (26216) A ceremonial whip used by the Glastheim Dancers.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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MATK +180
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Increases Magical Damage with Neutral element by 5%.
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For each Refine Level:
MATK +4
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Refine Level +9:
Increases damage of Reverberation and Metallic Sound by 20%.
Decreases Metallic Sound skill cooldown by 1 second.
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Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Neutral element by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Wanderer

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Type: Whip
Position: Right Hand
Physical Attack: 100
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
28046.webp Royal Katar [2] (28046) A beautiful Katar used in the Glastheim as decoration.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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ATK +5%
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For each Refine Level:
ATK +5
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Refine Level +9:
Increases damage of Rolling Cutter and Cross Ripper Slasher by 20%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by 20% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Guillotine Cross

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Type: Katar
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
28636.webp Royal Sage Book [2] (28636) A magical book used by Glastheim Scholars.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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MATK +170
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Increases Wind and Water elemental magical damage by 5%.
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For each Refine Level:
MATK +4
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Refine Level +9:
Increases damage of Varetyr Spear and Diamond Dust by 20%.
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Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Sorcerer

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Type: Book
Position: Right Hand
Physical Attack: 90
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
28774.webp Royal Gladius (R) [2] (28774) A personal dagger used by Glastheim Nobles.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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ATK +5%
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When equipped with Royal Gladius (L):
For each 2 Refine Levels of the total Refine Level of Royal Gladius (R) and Royal Gladius (L):
ATK +7

Total Refine Level of Royal Gladius (R) and Royal Gladius (L) is +18 or higher:
Increases damage of Cross Impact and Counter Slash by 20%.

If total Refine Level of Royal Gladius (R) and Royal Gladius (L) is +22 or higher:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase ATK by additional 10% for 10 seconds.

If total Refine Level of entire set at least +40:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Guillotine Cross

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
28775.webp Royal Gladius (L) [3] (28775) A personal dagger used by Glastheim Nobles.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
It doesn't seem to have the basic abilities, but when worn with Royal Gradius (R), it reveals it's original strength.
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Class Restrictions:
Guillotine Cross

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 100
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
28776.webp Royal Magician Dagger [2] (28776) A personal dagger used by Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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MATK +170
MATK +5%
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For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases Magical Damage with Fire and Neutral element by 15%.
───────────
Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Fire and Neutral elemenetal magic damage by additional 10% for 10 seconds.

If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 200
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
32111.webp Royal Chello [2] (32111) A musical instrument used by the Glastheim Military Band.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
───────────
MATK +180
Increases Magical Damage with Neutral element by 5%.
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For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Reverberation and Metallic Sound by 20%.
Decreases Metallic Sound skill cooldown by 1 second.
───────────
Refine Level +11:
Increases Magical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Neutral element by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Minstrel

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Type: Musical
Position: Right Hand
Physical Attack: 90
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
32304.webp Royal Revolver [2] (32304) This gun was smuggled into the Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
───────────
Increases Ranged Physical Damage by 15%.
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For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Fire Dance by 20%.
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Refine Level +11:
Decreases Heat Barrel skill cooldown by 5 second.
Increases Physical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Rebellion

───────────
Type: Revolver
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 70
Required Level: 170
32401.webp Royal Pillar [2] (32401) A thick iron stick used for decorative purposes in Glastheim.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
───────────
ATK +5%
───────────
For each Refine Level:
Increases long range physical damage by 1%.
───────────
Refine Level +9:
Increases damage of Arms Cannon and Knuckle Boost by 20%.
───────────
Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Mechanic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 220
Weapon Level: 4
Refinable
Weight: 500
Required Level: 170
32402.webp Royal Syringe [2] (32402) A laboratory syringes used in the Glastheim Institute.
It was made to heal people, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
───────────
ATK +5%
───────────
For each Refine Level:
Increases long range physical damage by 1%.
───────────
Refine Level +9:
Increases damage of Cart Cannon and Spore Explosion by 20%.
───────────
Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Genetic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
32403.webp Royal Alchemy Staff [2] (32403) Crafting Staff used by Glastheim Researchers.
Although beautiful in shape, but it is influenced by the magical power of Himmelmez.
───────────
Indestructible in battle
───────────
ATK +5%
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Crazy Weed by 20%.
Decreases Crazy Weed skill cooldown by 1 second.
───────────
Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Genetic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
590101.webp Guardian Knight Jewel Scepter [2] (590101) Weapon cannot be broken
MATK +5%
───────────
For each Refine Level:
MATK +4
───────────
Refine >= 9:
Ice Splash damage +20%
Earth Stamp damage +20%
───────────
Refine >= 11:
Magic damage to Undead monsters +20%
Magic damage to Angel-type monsters +20%
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Set Bonus with King Schmidt's Suit, King Schmidt's Manteau:

MATK +30
1% chance on magic attack to trigger for 10s:
Magic damage with Water property +10%
Magic damage with Earth property +10%

Right hand refine+Armor refine+Garment refine >= 30:
Magic damage to Holy property +20%
Magic damage to Undead property +20%
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Class Restrictions:
Alitea and Karnos

───────────
Type: Mace
Position: Right Hand
Physical Attack: 120
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 480
Required Level: 170

Guardian Weapons

Weapons can either be exchanged or dropped by the monster inside the Old Glast Heim Challenge Mode - instance (1% chance).

Guardian Weapons (for 10x 25866.webp Temporal Spell (25866) )
21055.webp Guardian Knight Claymore [2] (21055) A ceremonial two-handed sword used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
───────────
ATK +5%
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
CRI +5
Increases Critical Damage by 25%.
───────────
Refine Level +11:
Indestructible in battle
Increases Physical Damage against Undead and Angel race by 20%.
───────────
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase critical damage by additional 20% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Rune Knight

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Type: 2hSword
Position: Right Hand
Physical Attack: 280
Weapon Level: 4
Refinable
Weight: 400
Required Level: 170
1336.webp Guardian Knight Axe [2] (1336) A ceremonial axe used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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ATK +5%
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For each Refine Level:
Increases long range physical damage by 1%.
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Refine Level +9:
Increases damage of Power Swing by 20%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Mechanic

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Type: 1hAxe
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
32027.webp Guardian Knight Spear [2] (32027) A heavy one-handed spear used by the White Knights.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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For each Refine Level:
Increases long range physical damage by 1%.
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Refine Level +9:
Increases damage of Banishing Point by 20%.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Royal Guard

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Type: 1hSpear
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 400
Required Level: 170
28141.webp Guardian Knight Battle Axe [2] (28141) A huge two-handed axe used by Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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Indestructible in battle
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ATK +5%
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Decreases damage taken from Medium and Large size by 10%.
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For each Refine Level:
Increases long range physical damage by 1%.
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Refine Level +9:
Increases damage of Axe Tornado and Magma Eruption by 20%.
Decreases Axe Tornado skill cooldown by 1 second.
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Refine Level +11:
Increases Physical Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
───────────
If total Refine Level of entire set at least +30:
Increases Physical Damage against Holy and Undead elemental enemies by 20%.
───────────
Class Restrictions:
Mechanic

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 270
Weapon Level: 4
Refinable
Weight: 500
Required Level: 170
32353.webp Guardian Knight Jewel Sword [2] (32353) A ceremonial sword used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.
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MATK +180
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For each Refine Level:
MaxHP +1%
Increases damage of Grand Cross by 2%.
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Refine Level +9:
Increases damage of Shield Press by 20%.
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Refine Level +11:
Increases Damage against Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds.
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If total Refine Level of entire set at least +30:
Increases Damage against Holy and Undead elemental enemies by 20%.
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Class Restrictions:
Royal Guard

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Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 400
Required Level: 170
equipment/muhro/royal_and_guardian_weapons.txt · Last modified: 2026/05/13 21:52 by 127.0.0.1