Table of Contents
Changelog: Reworked some sections with better explanations, future proof for bio6 and a new section to explain why I picked a specific choice for fullbuild. by FrenziedToad hmu if have questions.
About the build
Sadly Abyss Chaser isn't in a good place right now balance wise, Gravity is trying to support three builds (magic, melee and ranged) with little overlap between them, making most items that release making one build happy and the other two sad. In general, AC needs a rebalance of some kind, there are only 3-4 classes right now in the game that I would say that are bad and AC is one of them. (sadly)
Besides that the overall kit for AC isn't great compared to other classes, physical ultimate (+30 P. Atk) does barely anything to the damage at this point in the game with all equipments giving tons of P. Atk.
For the Ranged AC build itself it spent most of the time without even a decent AOE skill (only having
Chain Reaction Shot), at least that changed with the last batch of skills released as we got
Chasing Shot, the skill doesn't do that much damage by itself and currently the gear we have doesn't give that much dmg% for it, making it underwhelming. However, with the upcoming
Beargun Crossbow [3] (700121) everything will change, this item is a game changer in so many ways.
Right now the state of the build is, considering WH as the baseline (the best critical ranged build in the game) you will do 1/2 their damage with you both at full build.
Even with all that if I would rank all three AC builds, I would rank them as follows:
- Magic
- Ranged
- Melee
With the new multiplier melee build isn't that worse than ranged and magic I would say is the only real viable option for general uses. However that changes if you are considering running ToT, all three builds aren't good for it if you have the option to swap to other classes. But if you will run as AC I would rank them as follows:
- Ranged
- Melee
- Magic
With the need to LP magic build becomes useless, melee does good aoe damage but it does not that much damage compared to other melee classes that are meta (from what I saw 1/4 the damage on single target), ranged you will only do single target damage, but usually on higher floors it is preferable to single target anyway.
Overview
How does our main skills work?
Frenzy Shot is very unique, it has base 2 hits but it has 50% chance to do 1 extra hit on attack, think of it as an extra 50% final damage crit. On average ur DPS is 1.25x ur lowest damage, but you can be lucky to do huge damages. Pretty much gambling skill.
Chasing Shot does good damage by itself however to maximize its damage u should try to maintain the Chasing buff from
Hit and Sliding, the buff duration is 60 seconds.
Strengths
Animation is cool + gamba
Weaknesses
You will always be behind meta classes by a considerable amount (around 1/2 the damage for single target), for AOE you will need to be stacked to farm on endgame places like depth2
Leveling
Up until fourth job use
Arrow Storm or
Arrow Shower, but preferably get someone to help you level up to fourth job. After fourth job use
Chasing Shot
Copy
Stats
| Stat | Points | Priority | Note |
|---|---|---|---|
| STR | 1 | None | Don't level this stat as it doesn't increase damage. |
| AGI | 100-120 | Primary | Should aim to get 193 attack speed. |
| VIT | 100 total | Secondary | 100 total to be immune to stun. |
| INT | 100 total | Secondary | 100 total to be immune to silence + insta cast |
| DEX | 130 | Primary | Damage baby. |
| LUK | 100-125 | Primary | If you are using Galensis Card (300261) get 125 if you are not using it just get enough to crit all the time. Right now the highest you will need in endgame content is 195 crit chance however with future updates this number will increase to around 220. |
Didn't know where to add it but you need around 30% after cast delay reduction to get the maximum spam for Frenzy Shot and more if you want to weave
Chain Reaction Shot with it.
Traits
The only good traits for this build are POW, CON and CRT however the way you distribute your points depends if you got nebula or not. Frenzy shot got 15 weight on CON so always prioritize CON over the other traits.
| Trait | Points |
|---|---|
| POW | 110 |
| CON | 110 |
| CRT | 72 |
| Trait | Points |
|---|---|
| POW | 77 |
| CON | 110 |
| CRT | 105 |
Weaving
If you get enough ACDR (not that much, 40%+ you should be able to do it) you should be able to weave
Chasing Shot between
Frenzy Shot (you could do it with
Chain Reaction Shot but its damage and CD is so abysmal that it is mostly for when you really don't want to gap close on the target, you should be able to weave both as Chain Reaction Shot doesn't have cast delay tho).
To weave you need to do the following:
- Assign both skills to turbo Smart (Left click), IMPORTANT: Frenzy Shot keybind should be lower than the other skill that you want to weave on the right side I added an image to exemplify: If the skill you want to weave in is on W you need to use Frenzy Shot on Q, on T it will not work;
- Hold Frenzy Shot skill to attack the target;
- While holding Frenzy Shot skill press the hotkey of the skill you will want to weave in if it is off CD. (don't release Frenzy Shot skill hotkey)
And you are good to go.
Equipments
I am gonna show here some items you can make from mid to endgame of the build, for early game stick with eden gear. You can mix and match the items you have/prefer to match your needs. In general you should aim for a equal amount of crit damage and ranged damage on your build for maximum damage.
I will leave endgame gear options discussions at the end of this section.
Upgrading Guide:
Fow now, finish all gear using Yorscalp boots (don't make chapter 1 boots) → Buy all mvps → Finish demigosd tablet combo → Make chapter 1 boots
Weapon
| Equipment | Description | Note | |
|---|---|---|---|
Dim Glacier Bow [1] (700059) | A bow that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. ─────────── MATK +220 ─────────── Class Restrictions: Archer, Rogue classes ─────────── Type: Bow Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 150 Required Level: 230 | Glacier Flower Spell (Physical Grade) Lv5 (311453) Glacier Flower Spell (Frenzy Shot) (311287) Glacier Flower Spell (Frenzy Shot) (311287) | Used to be real good as you can get a lot of multiplier with its enchant, however when the next bow released it became obsolete and having only one slot for cards doesn't help its case. Obs: Use with Snow Flower Magic (Chasing Shot) (313810) instead for the best farming bow you can get currently. |
Dimensions Abyss Bow [2] (700092) | A bow imbued with runic magic. ─────────── Critical +5 Increases damage of Frenzy Shot by 15%. ─────────── For each 2 Refine Levels: ATK +25 ATK +1% ─────────── For each 3 Refine Levels: Increases damage of Frenzy Shot by additional 5%. ─────────── Refine Level +7: Increases Critical Damage by 20%. ─────────── Refine Level +9: Critical +15 C.RATE +7 ─────────── Refine Level +11: Increases damage of Frenzy Shot by additional 15%. ─────────── When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Chain Reaction Shot by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Frenzy Shot and Chain Reaction Shot by additional (the sum of refine level)%. Enables the use of Level 5 Rose Blossom. ─────────── [Bonus by Grade] [Grade D]: P.Atk + 5 ─────────── [Grade C]: Increases Frenzy Shot damage by 15%. ─────────── [Grade B]: Increases Ranged Physical Damage by 10%. ─────────── [Grade A]: For each 2 Refine Levels: P.Atk + 3 ─────────── Class Restrictions: Abyss Chaser ─────────── Type: Bow Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 | Depend on the monster you want to hit hard | Best bow for single target damage. |
Headgear
| Equipment | Description | Position | Enchants | Note |
|---|---|---|---|---|
Boitata Hat [1] (400109)
|
POW + 5, CRT + 5, HIT - 25. Increases Attack Speed by 10%. ─────────── For each 2 Refine Levels: ATK + 20, DEF + 10. ─────────── Refine Level +7: Increases melee and Ranged Physical Damage by 15%. ─────────── Refine Level +9: ATK + 30, ATK + 10%. ─────────── Refine Level +11: P.ATK + 8. Increases Critical Damage by 25%. ─────────── When equipped with Boitata Card: Increases Physical Damage against Poison and Water elemental enemies by 40%. ─────────── When equipped with Sealed Boitata Card: Increases Physical Damage against Poison and Water elemental enemies by 25%. ─────────── [Bonus by Grade] [Grade D]: ATK + 5%. POW + 5. ─────────── [Grade C]: C.Rate + 3. CRI + 15. ─────────── [Grade B]: Decreases Fixed Casting Time by 0.3 seconds. ─────────── [Grade A]: C.Rate + 1. For each 3 Refine Levels: Increases Critical Damage by 14%. ─────────── Class Restrictions: ─────────── Can be crafted at: <NAVI>Boit<INFO>m_crafting,88,166,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Top Defense: 25 Armor Level: 2 Refinable / Gradable Weight: 40 Required Level: 240 |
Top | None | Good enough if you can get one before going for endgame options, use this one for crit chance. |
Crown of Beelzebub [1] (400110)
|
POW + 5, CON + 5, CRI - 15. Increases Attack Speed by 10%. ─────────── For each 2 Refine Levels: ATK + 25, DEF + 15. ─────────── Refine Level +7: Increases Melee and Ranged Physical Damage by 25%. ─────────── Refine Level +9: ATK + 40, ATK + 10%. ─────────── Refine Level +11: P.ATK + 12. Increases physical damage against all elemental enemies by 12%. ─────────── When equipped with Beelzebub Card: Increases Physical Damage against Boss class by 16%. ─────────── When equipped with Sealed Beelzebub Card: Increases Physical Damage against Boss class by 8%. ─────────── [Bonus by Grade] [Grade D]: ATK + 5%. POW + 5. ─────────── [Grade C]: Increases Physical Damage against all sizes by 12%. ─────────── [Grade B]: P.ATK + 5. Decreases Fixed Casting Time by 0.3 seconds. ─────────── [Grade A]: P.ATK + 2. For each 3 Refine Levels: Increases physical damage against all races (Except Players) by 3%. ─────────── Class Restrictions: ─────────── Can be crafted at: <NAVI>Pirate Mayne<INFO>m_crafting,27,167,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Top Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 40 Required Level: 240 |
Top | None | Same as last one but for pure damage. |
Time Dimensions Rune Crown (Abyss Chaser) [1] (400534)
|
A crown imbued with runic magic that exists within the distortion of time and space. ─────────── For each 2 Refine Levels: MaxHP +120 MaxSP +30 ─────────── For each 3 Refine Levels: ATK +2% ─────────── For each 4 Refine Levels: Increases damage of Deft Stab and Frenzy Shot by 5%. ─────────── Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. ─────────── Refine Level +9: P.ATK +5 ─────────── Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. ─────────── Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: P.Atk +3 ─────────── [Grade C]: MaxHP +3% MaxSP +3% ─────────── [Grade B]: Increases Melee and Ranged Physical Damage by 10%. ─────────── [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. ─────────── Class Restrictions: Abyss Chaser ─────────── Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Top | Time Dimension Jewel (Luck) Lv3 (312712) Acute Jewel Lv10 (312758)
|
Acute jewel lv 10 is a big dream leave it on 5 until you rich enough to try lv 7. For the time dimension jewel preferably you get luck one however if you want you can settle for Time Dimension Jewel (Dexterity) Lv3 (312703) .
|
Yorscalp Crown of Execution [1] (400723)
|
The crown of an executor who worships the snake god Jormungand. ─────────── For each 2 Refine Levels: MaxHP +300 MaxSP +50 ─────────── For each 3 Refine Levels: Increases Physical Damage against enemies of every size by 5%. ─────────── For each 4 Refine Levels: Atk +5% ─────────── Refine Level +7: Increases Physical Damage by 10%. ─────────── Refine Level +9: P.Atk +8 ─────────── Refine Level +10: Increases Attack Speed (decreases After Attack Delay by 10%). ─────────── Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. ─────────── When equipped with Yorscalp Armor: MaxHP +10% ─────────── When equipped with Yorscalp Manteau: Decreases After Skill Delay by 10%. ─────────── When equipped with Yorscalp Boots: Increases Physical Damage by additional 10%. ─────────── When equipped with Yorscalp Ring: P.Atk +10 ─────────── When equipped with Yorscalp Glove: Atk +10% ─────────── [Bonus by Grade] [Grade D]: P.Atk +7 ─────────── [Grade C]: Ignores 5% physical resistance of monsters of every race, except Players. ─────────── [Grade B]: Increases Physical Damage against all races, except Players, by 15%. ─────────── [Grade A]: Ignores additional 5% physical resistance of monsters of every race, except Players. ─────────── Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Top | Strength of Yorscalp Lv4 (313409) Warrant of Arbiter (313426)
|
The other endgame option, however this hat feels not that great to use with only Frenzy Shot it almost never procs and it is another gamba moment for the gamba build. |
Sealed Chain [1] (410094)
|
A chain crafted to suppress evil energy. ─────────── CRI +5 Increases Melee and Ranged Physical Damage by 5%. ─────────── When equipped with Bondage Necklace: Increases Critical Damage by 5%. ─────────── Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
Mid | None | Mid headgear you should use in general until you get gambler's seal |
Victory Wing Ears [1] (400002)
|
Ears ornament known only given to a winner. Wear it to show off your splendor. ─────────── ATK +5 MATK +5 ─────────── Decreases After Cast Delay by 4%. ─────────── This item can receive additional enchantment from <NAVI>\[Muzaszir\]<INFO>gem_market,169,208,0,100,0,0</INFO></NAVI>. ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Mid | 6% reduces delay after skill (optional) | Optional mid headgear to use for reducing after cast delay. |
Gambler's Seal [1] (410233)
|
A sticker that gamblers put on their cheeks. It can be attached and detached. ─────────── From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> ─────────── Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>gem_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. ─────────── This item can't receive additional enchantment from Piercing Brosnan. ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
Mid | Mix any two of these lines
|
Best mid headgear you can get right now even on KRO and you get a lot of options for the enchants to customize your build. |
Drops Balloon (19147)
|
A Drops balloon that floating over your head. Somehow you feel really lucky just by wearing this. ─────────── DEX +2 ─────────── Increases experience gained from defeating monsters by 5%. ─────────── Increases item drop rate by 5%. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Low | Whatever you get | Drop balloon if you are poor, use whichever poring family balloon you can get but this one is the best, and any enchant is good as you are not looking for damage. |
Happy Balloon (19095)
|
Colorful balloons with poring image on it's surface. Kids love to hold these when on festival? ─────────── Increases experience gained from defeating monsters by 5%. Increases item drop rate by 10%. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Low | None | Drop balloon if you rich. |
Bondage Necklace (420076)
|
A necklace created by a being with strong magical powers to bind minions. ─────────── CRI +3 ─────────── Increases Critical Damage by 5%. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 1 Required Level: 150 |
Low | None | The damage lower you will stick with until you can get next one. |
Ace of Diamonds in Mouth (Ranged Physical) (420220)
|
Ace of Diamonds in Mouth. ─────────── When equipped with Gambler's Seal [1]: ATK +5% Increases Ranged Physical Damage by 10%. ─────────── From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> ─────────── Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>gem_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Low | 5 dex 5 crit chance or 7% ranged damage |
Best damage lower in the game with the combo. |
Armor
| Equipment | Description | Enchant | Note |
|---|---|---|---|
Gaebolg Armor [1] (450350)
|
An armor given to members of the Resistance. ─────────── Atk +130 ─────────── For each 2 Refine Levels: Atk +15 Def +15 ─────────── Refine Level +7: Increases Physical Damage by 3%. ─────────── Refine Level +9: P.Atk +5 Decreases Variable Casting Time by 10%. ─────────── Refine Level +10: Increases Physical Damage by additional 5%. ─────────── Refine Level +12: Decreases After Skill Delay by 5%. ─────────── When equipped with Gaebolg Manteau: Increases Physical Damage against enemies of every element by 10%. ─────────── When equipped with Gaebolg Manteau and Gaebolg Boots: Increases Physical Damage against enemies of every race, except Players, by 10%. ─────────── [Bonus by Grade] [Grade D]: POW +3 CON +3 Decreases After Skill Delay by 5%. ─────────── [Grade C]: Atk +3% P.Atk +2 ─────────── [Grade B]: POW +4 CON +4 P.Atk +3 ─────────── [Grade A]: Atk +4% P.Atk +5 ─────────── Type: Armor Position: Armor Defense: 198 Armor Level: 2 Refinable / Gradable Weight: 240 Required Level: 245 |
Forest Magic Orb (Power Force) (313080) Forest Magic Orb (Marksman) (313077) Forest Magic Orb (Archer) (313073)
|
Good early game option if you go straight for Gaebolg Boots [1] (470260) .
|
Illusion Sprint Mail [1] (450182)
|
Armor that grants agility for sprinting. ─────────── VIT +5 ─────────── Increases Natural HP Recovery Rate by 20%. ─────────── Refine Level +7: Increases Natural HP Recovery Rate by additional 20%. ─────────── Refine Level +9: Decreases After Cast Delay by 5%. ─────────── Refine Level +11: Decreases After Cast Delay by additional 7%. ─────────── When equipped with Illusion Sprint Shoes: ATK +10% Refine Level of Illusion Sprint Mail and Illusion Sprint Shoes is +7 or higher: ATK +70 Total Refine Level of entire set at least +18: Increases Physical Damage by 15%. Total Refine Level of entire set at least +22: Decreases Fixed Casting Time by 0.7 seconds. Increases Physical Damage against Boss class by 25%. ─────────── When equipped with Illusion Sprint Ring and Illusion Sprint Glove: MaxHP +15%, MaxSP +15%. ─────────── Type: Armor Position: Armor Defense: 40 Armor Level: 1 Refinable Weight: 150 Required Level: 130 |
Rune of Strength Lv2 (4995) Rune of Strength Lv2 (4995)
|
Good early to midgame armor when comboing with the boots. |
Nebula Suit of Creative [1] (450172)
|
A suit that received the energy of luck among the power of stars. Critical ability will be increased. ─────────── CRT +1 ATK +100 ─────────── For each 2 Refine Levels: ATK +10 ─────────── Refine Level +9: CRI +5 ─────────── Refine Level +11: Increases Critical Damage by 20%. ─────────── [Bonus by Grade] [Grade D]: For each 2 Refine Levels: ATK +1 For each 3 Refine Levels: Critical Damage +2% CRI +1 ─────────── [Grade C]: For each 2 Refine Levels: ATK +2 For each 3 Refine Levels: Critical Damage +3% CRI +2 ─────────── [Grade B]: For each 3 Refine Levels: Critical Damage +5% For each 4 Refine Levels: C.Rate +1 P.ATK +1 ─────────── [Grade A]: For each 3 Refine Levels: Critical Damage +7% For each 4 Refine Levels: C.Rate +1 P.ATK +2 ─────────── Type: Armor Position: Armor Defense: 135 Armor Level: 2 Refinable / Gradable Weight: 150 Required Level: 240 |
Star Cluster of Concentration Lv.3 (310682) or Star Cluster of Creative Lv.3 (310685) Nebula of Expert Archer Lv.3 (310732) or Nebula of Sharp Lv.3 (310735) DEX+4 (4723)
|
The best nebula, gives a ton of crit chance and crit damage, I mean a lot of crit damage, I recommend going for Star Cluster of Concentration Lv.3 (310682) to balance the stats even if it is harder to get.
|
Garment
| Equipment | Description | Enchant | Note |
|---|---|---|---|
Ice Rune Manteau [1] (480232)
|
A manteau engraved with Varmundt's Ice Rune magic. The imprint is amplified with the essence of ice. ─────────── Refine Level +7: ATK +5% ─────────── Refine Level +9: Increases Critical Damage by 10%. ─────────── Refine Level +11: Increases Ranged Physical Damage by 10%. ─────────── When equipped with Ice Rune Armor and Ice Rune Boots: For each 30 base DEX: CON +1 Increases Ranged Physical Damage by additional 10%. Decreases Variable Casting Time by additional 15%. ─────────── [Bonus by Grade] [Grade D] ATK +5% ─────────── [Grade C] ATK +5% P.ATK +5 ─────────── [Grade B] Increases Ranged Physical Damage by 10%. ─────────── [Grade A] Decreases After Cast Delay by 10% P.ATK +2 ─────────── Type: Armor Position: Garment Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
Concentration of Varmundt Lv3 (310928) DEX+4 (4723)
|
If you have the money and find a cheap one you can buy if not it is not worth it. Get any enchant for the elemental one but glade is the best one for depth2. |
Gaebolg Manteau [1] (480415)
|
A manteau given to a member of the Resistance. ─────────── POW +3 CON +3 ─────────── For each 2 Refine Levels: Atk +1% Def +10 ─────────── Refine Level +7: Decreases After Skill Delay by 5%. ─────────── Refine Level +9: Increases Physical Damage by 5%. ─────────── Refine Level +10: P.Atk +3 Atk +20 ─────────── Refine Level +12: Decreases After Skill Delay by additional 5%. ─────────── When equipped with Gaebolg Boots: Increases Physical Damage against enemies of every race, except Players, by 10%. ─────────── [Bonus by Grade] [Grade D]: Atk +3% P.Atk +2 ─────────── [Grade C]: P.Atk +3 ─────────── [Grade B]: Atk +2% P.Atk +5 ─────────── [Grade A]: Atk +4%, P.Atk +7 Decreases After Skill Delay by 5%. ─────────── Type: Armor Position: Garment Defense: 142 Armor Level: 2 Refinable / Gradable Weight: 160 Required Level: 245 |
Forest Magic Orb (Above All) (313089) Forest Magic Orb (Speed) (313083) Forest Magic Orb (Magical Defense) (313071)
|
Best early-mid game option. |
Circulation of Life Winter [1] (480352)
|
A cloak that amplifies the energy of winter according to the truth of the cycle of life. True power was awakened by the power of the constellation. ─────────── POW + 2, CON + 2, CRI + 4. ─────────── For each 2 Refine Levels: Atk + 5, Cri + 1. ─────────── For each 3 Refine Levels: increases critical damage by 1%, CRT + 1. ─────────── Refine Level +7: reduces variable casting time by 5%, C.Rate + 3. ─────────── Refine Level +9: Increases Attack Speed by 10%. ─────────── Refine Level +11: P.Atk + 7, reduces After Cast Delay by 10%. ─────────── [Bonus by Grade] ─────────── [Grade D]: Res + 25, Mres + 25. ─────────── [Grade C]: Cri + 10, increases melee and long ranged physical damage by 7%. ─────────── [Grade B]: POW + 5, CON + 5, CRT + 5, C.Rate + 5. ─────────── [Grade A]: Increases critical damage by 15%, additional C.Rate + 7. ─────────── Type: Armor Position: Garment Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 250 |
Life of Winter (Creative) (313023) Physical Fruit Lv20 (312538) Physical Flower Lv5 (312513)
|
Best garnment by far, however it is super expensive. |
Shoes
| Equipment | Description | Enchant | Note |
|---|---|---|---|
Gaebolg Boots [1] (470260)
|
A pair of boots given to members of the Resistance. ─────────── MaxHP +10%, MaxSP +4%. ─────────── For each 2 Refine Levels: MaxSP +1%, Def +10. ─────────── Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 10%). ─────────── Refine Level +9: P.Atk +5. Increases Physical Damage by 5%. ─────────── Refine Level +10: Def +100 Atk +20 ─────────── Refine Level +12: Increases Physical Damage by additional 5%. ─────────── When equipped with Gaebolg Armor: Increases Physical Damage against enemies of every element by 10%. ─────────── [Bonus by Grade] [Grade D]: POW +2 CON +2 Atk +10 ─────────── [Grade C]: Atk +2% P.Atk +2 ─────────── [Grade B]: Fixed Casting Time -1 second. ─────────── [Grade A]: Atk +3% P.Atk +3 ─────────── Type: Armor Position: Shoes Defense: 128 Armor Level: 2 Refinable / Gradable Weight: 200 Required Level: 245 |
Forest Magic Orb (Firing Shot) (313097) Forest Magic Orb (Size Attack) (313094) Forest Magic Orb (Physical Force) (313092)
|
Second best shoes in the game and you can evolve it into the best shoes, it is super cheap surpassing easily any other option. |
Yorscalp Boots [1] (470303)
|
Boots whose strength is amplified by the snake's curse. ─────────── MaxHP +10% MaxSP +4% ─────────── For every 2 Refine Levels: MaxSP +1% Def +15 ─────────── Refine Level +7: Increased Attack Speed (decreases After Attack Delay by 10%). ─────────── Refine Level +9: P.Atk +5 increases melee / long ranged physical damage 5%. ─────────── Refine Level +10: Def +100 Atk +20 ─────────── Refine Level +12: Increases Melee and Ranged Physical Damage by additional 8%. ─────────── When equipped with Yorscalp Armor: Increases Physical Damage with every element by 15%. ─────────── [Bonus by Grade] [Grade D] POW +2 CON +2 Atk +10 ─────────── [Grade C] Atk +4% P.Atk +4 ─────────── [Grade B] Decreases Fixed Casting Time by 1 seconds. ─────────── [Grade A] Additional Atk +5% P.Atk +5 ─────────── Type: Armor Position: Shoes Defense: 128 Armor Level: 2 Refinable / Gradable Weight: 200 Required Level: 250 |
Forest Magic Orb (Firing Shot) (313097) Forest Magic Orb (Size Attack) (313094) Forest Magic Orb (Physical Force) (313092)
|
Best shoes in the game right now. |
Illusion Sprint Shoes [1] (470066)
|
A pair of comfortable shoes for sprinting, tying the laces to keep your feet in place. ─────────── AGI +5 ─────────── Increases Natural SP Recovery Rate by 20%. ─────────── Refine Level +7: Increases Natural SP Recovery Rate by additional 20%. ─────────── Refine Level +9: MaxHP +5%, MaxSP +5%. ─────────── Refine Level +11: Increases Physical Damage against all sizes by 15%. ─────────── When equipped with Illusion Sprint Ring: Drain 500 HP per second. Physical attacks have a certain chance to increase STR by 150 for 10 seconds. ─────────── When equipped with Illusion Sprint Glove: Drain 50 SP per second. Physical attacks have a certain chance to increase AGI by 150 for 10 seconds. ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 1 Refinable Weight: 70 Required Level: 130 |
Rune of Strength Lv2 (4995) Rune of Strength Lv2 (4995)
|
Good option for early-mid game. |
Accessory
| Equipment | Description | Enchant | Note |
|---|---|---|---|
Signet of Circulation Winter [1] (490486)
|
A seal imbued with winter energy according to the truth of the cycle of life. ─────────── Increases critical damage by 10%, reduces variable casting time by 10%. ─────────── When equipped with Circulation of Life: Winter: reduces After Cast Delay by 10%, increases physical damage against all race monsters (except players) by 5%, ─────────── For each 2 Refine Levels of Garment: increases physical damage against all race monsters (except players) by additional 3%. ─────────── Type: Armor Position: Left Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 250 |
Token of Life (312981) Signet of Concentration Lv5 (312991) or Signet of Creative Lv5 (313006)
|
Best left accessory you can get. Use Signet of Concentration Lv5 (312991) if you getting Star Cluster of Concentration Lv.3 (310682) and Signet of Creative Lv5 (313006) if you getting Star Cluster of Creative Lv.3 (310685)
|
Creative Signet of Star [1] (490135)
|
A seal imbued with the power of luck from the stars. ─────────── Increases Critical Damage by 7%. P.ATK +2 ─────────── When equipped with Nebula Suit of Creative: Increases Critical Damage by additional 5%. P.ATK +2 ─────────── Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
Star of Sharp Lv.5 (310706) Star of Sharp Lv.5 (310706) Star Cluster of Strength Lv5 (313028) or Star Cluster of Luck Lv5 (313033)
|
Best right accessory. Although you can get Star of Master Archer Lv5 (310701) I would recommend this enchant for crit chance reasons.
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Sinful Ruby Ring [1] (490044)
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stained with sin with a red Ruby embedded in it. From the depths, it is sending out evil and powerful energy. ─────────── ATK +10% ─────────── Increases Attack Speed by 7%. ─────────── When equipped with Red Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Resentment Lv5 (310211) Inverse Scale Lv5 (310241)
|
Good for early-mid game and specific race monters. |
Sinful Ruby Necklace [1] (490045)
|
A necklace stained with sin, decorated with reddish Rubies. It is emitting a dark and cold energy from the deep. ─────────── ATK +10% ─────────── Decreases Variable Casting Time by 7%. ─────────── When equipped with Sinful Ruby Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Resentment Lv5 (310211) Inverse Scale Lv5 (310241)
|
Good for early-mid game and specific race monters. |
Brilliant Light Ruby Ring [1] (490056)
|
A ring that shines brightly with red rubies. From the depths, it has a sacred and powerful energy. ─────────── ATK +10% ─────────── Increases Attack Speed by 7%. ─────────── When equipped with STR Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Shelter Lv5 (310231) Divine Evil Lv5 (310251)
|
Good for early-mid game and specific race monters. |
Brilliant Light Ruby Necklace [1] (490057)
|
A shining necklace decorated with red Rubies. It radiates bright and warm energy from the deep. ─────────── ATK +10% ─────────── Decreases Variable Casting Time by 7%. ─────────── When equipped with Brilliant Light Ruby Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Shelter Lv5 (310231) Divine Evil Lv5 (310251)
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Good for early-mid game and specific race monters. |
Gaebolg Ring [1] (490507)
|
A ring given to a member of the resistance. ─────────── Atk +8% P.Atk +3 Increased Attack Speed (decreases After Attack Delay by 10%). ─────────── When equipped with Gaebolg Gloves: Decreases Variable Casting Time by 10%. Decreases After Skill Delay 5%. ─────────── Type: Armor Position: Left Accessory Armor Level: 2 Weight: 10 Required Level: 245 |
Forest Magic Orb (Physical Power) (313108) Forest Magic Orb (Master Archer) (313105) Forest Magic Orb (Expert Archer) (313101)
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Best generic for early-mid game. Another option for early-mid game is using Forest Magic Orb (Fatal) (313102) so you can use Yoster Negotiator Card (300517) and Yoscopus Sorcerer Card (300525) combo.
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Gaebolg Glove [1] (490508)
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A glove given to a member of the resistance. ─────────── Atk +8% P.Atk +3 Increased Attack Speed (decreases After Attack Delay by 5%). Decreases Variable Casting Time by 5%. ─────────── Type: Armor Position: Right Accessory Armor Level: 2 Weight: 10 Required Level: 245 |
Forest Magic Orb (Physical Power) (313108) Forest Magic Orb (Master Archer) (313105) Forest Magic Orb (Expert Archer) (313101)
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Best generic for early-mid game. Another option for early-mid game is using Forest Magic Orb (Fatal) (313102) so you can use Yoster Negotiator Card (300517) and Yoscopus Sorcerer Card (300525) combo.
|
Cards
Weapon
| Card | Description | Note |
|---|---|---|
Scalleg Card (300506) | Increases Physical Damage against enemies of Small size by 10%. ─────────── When Weapon Level of compounded equipment is 5: Increases Physical Damage against enemies of Small size by additional 10%. ─────────── Type: Card Compound on: Right Hand Weight: 1 | Best weapon card to use with Yormi Card (300519) for the combo. |
Yormi Card (300519) | Increases Physical Damage against enemies of Medium and Large size by 10%. ─────────── When Weapon Level of compounded equipment is 5: Increases Physical Damage against enemies of Medium and Large size by additional 10%. ─────────── When equipped with Scalleg Card: Increases Physical Damage against enemies of all sizes by 15%. When Weapon Level of compounded equipment is 5 and Two-Handed class weapon: P.Atk +5 Increases Physical Damage against enemies of all sizes by additional 25%. ─────────── Type: Card Compound on: Right Hand Weight: 1 | Best weapon card to use with Scalleg Card (300506) for the combo. |
Brutal Murderer Card (300241) | ATK +15 ─────────── Increases Physical Damage against Medium size by 15%. ─────────── Base Level at least 200: Increases Physical Damage against Medium size by additional 25%. ─────────── When equipped with Bloody Murderer Card: Increases Physical Damage against Medium size by additional 30%. ─────────── Type: Card Compound on: Right Hand Weight: 1 | If are hitting medium size monsters use this one. |
Gan Ceann Card (300240) | ATK +15 ─────────── Increases Physical Damage against Large size by 15%. ─────────── Base Level at least 200: Increases Physical Damage against Large size by additional 25%. ─────────── When equipped with Dullahan Card: Increases Physical Damage against Large size by additional 30%. ─────────── Type: Card Compound on: Right Hand Weight: 1 | If are hitting large size monsters use this one. |
Headgear
| Card | Description | Note |
|---|---|---|
Elite Rgan Healer Card (300459) | P.ATK +2, S.MATK +2 ─────────── Decreases Variable Casting Time by 3%. ─────────── Type: Card Compound on: Head Top Weight: 1 | Best non-MVP one damage wise use with the combo. |
Limacina Card (300363) | ATK +10, P.ATK +1 ─────────── Increases Ranged Physical Damage with by 3%. Increases SP Consumption by 7%. ─────────── Refine Level +9: Increases Ranged Physical Damage with by additional 2%. ─────────── Refine Level +11: Decreases Variable Casting Time by 5%. ─────────── Type: Card Compound on: Head Top Weight: 1 | Second best non-MVP damage wise. |
Isaac Wigner Card (27396) | Decreases After Cast Delay by 5%. ─────────── When equipped with Juergen Wagner Card and Agnes Lugenburg Card: Increases Physical Damage against Small size and Brute race by 7%. ─────────── When equipped with Wolf Lugenburg Card and Poe Richard Card: Increases Physical Damage against Medium size by 7%. Decreases After Cast Delay by additional 3%. ─────────── Type: Card Compound on: Head Top Weight: 1 | If you need extra decrease after cast delay. |
[MVP] Ultra Limacina Card (300377) | ATK +5%, MATK +5% ─────────── For each 3 Refine Levels: P.ATK +2, S.MATK +2 ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Type: Card Compound on: Head Top Weight: 1 | Best card for top headgear so you can insta cast Comet. |
[MVP] Kiel Card (4403) | Decreases After Cast Delay by 30%. ─────────── Type: Card Compound on: Head Top Weight: 1 | Best one to use for mid headgear so you can weave while spamming Frenzy Shot. |
Sealed Kiel Card (4480) | Decreases After Cast Delay by 15%. ─────────── Refine Level +15: Decreases After Cast Delay of all skill by additional 5%. ─────────── Type: Card Compound on: Head Top Weight: 1 | Same as [MVP] Kiel Card (4403) as you don't need as much after cast delay reduction. |
Armor
| Card | Description | Note |
|---|---|---|
Anger Nine Tail Card (27082) | CRI +5 Increases Critical Damage by 10%. ─────────── Refine Level +10: CRI +10 ─────────── When equipped with Nine Tails Card: Adds 2% chance of getting possessed by Nine Tails for 5 seconds when dealing melee physical attacks. During possession, FLEE +10. ─────────── Type: Card Compound on: Armor Weight: 1 | If you missing crit chance use this one. |
Yoscopus Guardian Card (300524) | P.Atk +10 MaxHP -7% Flee +30 ─────────── Increases Atk by 2% for every 10 base STR. ─────────── Decreases Critical by 3 for every 10 base LUK. ─────────── Type: Card Compound on: Armor Weight: 1 | Best non-MVP card to use if you are using Yoster Negotiator Card (300517) combo. |
[MVP] Encroached Tan Card (300533) | Increases Physical Damage against enemies of Normal class by 30%. Increases Physical Damage against enemies of Boss class by 30%. MaxHP -15% ─────────── For each Refine Level: Atk +1% P.Atk +1 ─────────── Type: Card Compound on: Armor Weight: 1 | Best armor card in the game. |
Garment
| Card | Description | Note |
|---|---|---|
Galensis Card (300261) | For each 10 base LUK: CRI +2 ─────────── Base LUK at least 125: Increases Critical Damage by 30%. ─────────── Type: Card Compound on: Garment Weight: 1 | If you missing crit chance use this one. Damage wise this card is trash increases almost no damage. |
Yoster Negotiator Card (300517) | Flee +30 Critical -15 Increases Ranged Physical Damage by 10%. ─────────── For each 3 Refine Levels: Increases Ranged Physical Damage by 7%. ─────────── When equipped with Yoscopus Sorcerer Card or Yoscopus Guardian Card: Increases Ranged Physical Damage by 15%. Increases Physical Damage against enemies of every element by 15%. ─────────── Type: Card Compound on: Garment Weight: 1 | Best non-MVP card to use right now, you loose a lot of crit chance however the damage it gives is bonkers. Use it if you can get your hands on a [MVP] Encroached Tan Card (300533) . |
[MVP] Snow Angel Card (300473) | Increases Ranged Physical Damage by 30%. ─────────── For each 20 base LUK: Critical -5 ─────────── For each 3 Refine Levels: Increases Ranged Physical Damage by additional 5%. ─────────── When Armor Level of compounded equipment is 2: Increases Physical damage against monsters of Boss class by 10%. ─────────── Type: Card Compound on: Garment Weight: 1 | This card is busted. If you are using Yoster Negotiator Card (300517) you will gain crit chance from swapping. |
Shoes
| Card | Description | Note |
|---|---|---|
Piloted Midrange Rgan Card (300380) | CRI +5 ─────────── Up to max +11 Refine Level: Critical -15 Decreases Critical Damage by 10%. ─────────── Refine Level +12: CRI +15 Increases Critical Damage by 10%. ─────────── When Armor Level of compounded equipment is 2: C.RATE +5 ─────────── Type: Card Compound on: Shoes Weight: 1 | Best damage card for shoes but you need to use it on a level 2 +12 item. |
Accessory
| Card | Description | Note |
|---|---|---|
Void Mimic Card (300278) | Increases Critical Damage by 15%. ─────────── When equipped with Treasure Mimic Card: Base Level at least 200: Increases Critical Damage by additional 15%. ─────────── Type: Card Compound on: Accessory Weight: 1 | Best solo card for critical damage. |
Aferde Card (300447) | Increases Ranged Physical Damage by 6%. ─────────── When equipped with Timbers Card: Increases Ranged Physical Damage by additional 8%. ─────────── Type: Card Compound on: Left Accessory Weight: 1 | Best combo for ranged damage. |
Timbers Card (300449) | Increases Ranged Physical Damage by 6%. ─────────── Type: Card Compound on: Right Accessory Weight: 1 | Best combo for ranged damage. |
Midrange Rgan Card (300368) | CRI +6, C.RATE +1 ─────────── When equipped with Lowest Rgan Card: Increases Critical Damage by 8%. ─────────── Type: Card Compound on: Left Accessory Weight: 1 | Best combo for crit chance. |
Lowest Rgan Card (300366) | CRI +6, C.RATE +1 ─────────── Type: Card Compound on: Right Accessory Weight: 1 | Best combo for crit chance. |
Snow Rabbit Iceslug Card (300468) | Increases Ranged Physical Damage by 15%. ─────────── Base LUK at least 90: Critical -15 ─────────── Type: Card Compound on: Right Accessory Weight: 1 | Best solo card for ranged dmg. |
Shadow Gear
| Shadow Gear | Description | Enchant |
|---|---|---|
Master Shadow Weapon (24792) | A pair of gloves that can draw the wearer's potential ability. ─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 200 | CON+3 (312193) DEX+5 (4724) |
Master Shadow Shield (24793) | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. ─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Shield Refinable Required Level: 200 | CON+3 (312193) DEX+5 (4724) |
Frenzy Reaction Shot Shadow Armor (1270097) | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. ─────────── Increases Frenzy Shot and Chasing Shot damage by 8%. ─────────── For each 2 Refine Levels: Critical +1 ATK +4 ─────────── For each 3 Refine Levels: Increases damage of Frenzy Shot and Chasing Shot by additional 2%. ─────────── When equipped with Frenzy Reaction Shot Shadow Shoes: ATK +2% P.ATK +2 Total Refine Level of entire set is at least +15: Increases Physical Damage against enemies of every size by 7%. Total Refine Level of entire set is at least +18: Ignores physical defense of every race, except Players, by 50%. ─────────── When equipped with Frenzy Reaction Shot Shadow Shoes and Master Shadow Shield: Increases Physical Damage against enemies of every element by 3%. P.ATK +2 Total Refine Level of entire set is at least +27: Ignores physical resistance of every race, except Players, by 10%. ─────────── Type: ShadowGear Position: Shadow Armor Refinable Required Level: 200 | Increases long ranged physical damage 5% CON 5 |
Frenzy Reaction Shot Shadow Shoes (1270098) | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. ─────────── Increases Chain Reaction Shot damage by 8%. ─────────── For each 2 Refine Levels: ATK +10 ─────────── For each 3 Refine Levels: Increases damage of Chain Reaction Shot by additional 2%. ─────────── Type: ShadowGear Position: Shadow Shoes Refinable Required Level: 200 | Increases long ranged physical damage 5% CON 5 |
Fatal Master Shadow Earring (1270015) | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. ─────────── Critical +1 C.RATE +1 ─────────── For each 3 Refine Levels: Increases Critical Damage by 2%. ─────────── Refine Level +10: Critical +3 P.ATK +1 ─────────── When equipped with Fatal Master Shadow Pendant: C.RATE +2 Total Refine Level of entire set is at least +15: Critical +3 Increases Physical Damage against enemies of every element by 5%. Total Refine Level of entire set is at least +18: Ignores physical defense of every race, except Players, by 50%. ─────────── When equipped with Fatal Master Shadow Pendant and Master Shadow Weapon: Increases Physical Damage against enemies of every size by 5%. P.ATK +2 Total Refine Level of entire set is at least +27: Ignores physical resistance of every race, except Players, by 10%. ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Fatal Master) ─────────── Type: ShadowGear Position: Shadow Right Accessory Refinable Required Level: 200 | Increases long ranged physical damage 5% CON 5 |
Fatal Master Shadow Pendant (1270016) | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ─────────── Critical +1 C.RATE +1 ─────────── For each 3 Refine Levels: Increases Critical Damage by 2%. ─────────── Refine Level +10: Critical +3 P.ATK +1 ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Fatal Master) ─────────── Type: ShadowGear Position: Shadow Left Accessory Refinable Required Level: 200 | Increases long ranged physical damage 5% CON 5 |
Costume Stone
Costume stone is pretty straight foward, only top you can use whatever you want but I left the one I recommend:
| Costume Stone | Description |
|---|---|
Shadow Chaser Stone (Top) (1000863) | A stone that awakens the potential of Shadow Chasers. Gives the following effects when compounded on slot of a Costume Top Headgear. ─────────── For each Level of Emergency Escape: Increases attack speed by 2%. ─────────── When equipped with Shadow Chaser Stone (Garment): Increases damage of Feint Bomb by 15%. ─────────── When equipped with Shadow Chaser Stone II (Garment): 1% chance to absorb 1% of damage inflicted into SP when dealing physical damage. ─────────── <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Shadow Chaser Stone (Mid) (1000864) | A stone that awakens the potential of Shadow Chasers. Gives the following effects when compounded on slot of a Costume Mid Headgear. ─────────── For each Level of Shadow Form: Decreases After Cast Delay by 1%. ─────────── When equipped with Shadow Chaser Stone (Garment): Increases damage of Triangle Shot by 15%. ─────────── When equipped with Shadow Chaser Stone II (Garment): Increases damage of Fatal Menace by 30%. ─────────── <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Shadow Chaser Stone (Low) (1000865) | A stone that awakens the potential of Shadow Chasers. Gives the following effects when compounded on slot of a Costume Low Headgear. ─────────── For each Level of Reprodruce: Increases melee and Ranged Physical Damage by 1%. ─────────── When equipped with Shadow Chaser Stone (Garment): Increases physical damage against all elemental enemies by 15%. ─────────── When equipped with Shadow Chaser Stone II (Garment): Increases Physical Damage against all sizes by 15%. ─────────── <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Shadow Chaser Stone (Garment) (25493) | A stone that awakens the potential of Shadow Chasers. Gives the following effects when compounded on a slot of a Costume Garment. ─────────── Increases damage of Triangle Shot by 15%. ─────────── When equipped with Stalker Stone (Top): Increases damage of Triangle Shot by additional 15%. ─────────── When equipped with Stalker Stone: Increases Ranged Physical Damage by 10%. ─────────── When equipped with Stalker Stone (Low): Decreases SP Consumption of Triangle Shot by 10%. ─────────── <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Abyss Chaser Stone (Garment) (1001487) | A stone that awakens the potential of the Abyss Chaser. Gives the following effects when compounded on a slot of a Costume Garment. ─────────── Every 2 levels of Frenzy Shot user learned Increases physical damage against all race monsters (except players) by 1%. ─────────── When equipped with Shadow Chaser Stone (Top): every 2 levels of Dagger & Bow Mastery user learned Increases Physical Damage against all sizes by 3%. ─────────── When equipped with Shadow Chaser Stone (Mid): Cri + 10 Increases Frenzy Shot damage by 10%. ─────────── When equipped with Shadow Chaser Stone (Low): Increases Chain Reaction Shot damage by 15%. ─────────── <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Critical Stone (Dual) (1000855) | A stone that increases concentration. Gives the following effects when compounded on the 2nd slot of a Costume Garment. ─────────── CRI +10 Increases Critical Damage by 10%. ─────────── <NAVI>Lace La Zard<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Pet
Use
Mistress Egg (9193) .
Choosing your endgame build
This section is mostly based on what is to come, tests I made with different gear and what is to come. In the end the best option is the one on the next section but if you don't want to minmax that much and already have some other gear you could run other stuff.
Nebulas/HoL
By far the worst Nebula/HoL combo ishttps:gemstonero.com/flux/data/zrenderer_cache/item/icon/450171.webp Nebula Suit of Concentration [1] (450171) /
Manteau of Mystical Beast Summer [1] (480346) , while testing a pure con/ranged build gives around 60% less damage than the build that does more damage, even if you use crit enchants it gets better but not by a lot.
While I did recommend the option of going for a full crit build with
Star Cluster of Creative Lv.3 (310685) on the previous section it still underperforms the hybrid one, mind you by not that much (around 10% difference).
==== Time Dimensions vs Yorscalp ====
Right now yorscalp is better undoubtebly but it feels so bad to use as you only do more damage with the proc, in the future (when we get bio6 and you can get acute lv8 without gambling) the difference will be 6% between the two, and if you go for lv 10 the damage is the same (considering yorscalp perfect dmg enchant). Based on this I would just recommend skipping yorscalp entirely, but if you already have one you can just go for it from the get go.
===== Recommended gear (minmax) =====
Here I will recommend the build you should aim for (it will be very expensive).
<html>
<table class=“wikitable mw-collapsible mw-collapsed” style=“width:100%; border-collapse:collapse; margin:1em 0;”>
<tbody><tr>
<th style=“; border:1px solid #555; padding:6px;”>Slot
</th>
<th style=“; border:1px solid #555; padding:6px;”>Gear
</th>
<th style=“; border:1px solid #555; padding:6px;”>Enchant
</th>
<th style=“; border:1px solid #555; padding:6px;”>Card
</th></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Top Headgear
</td>
<td style=“; border:1px solid #555; padding:6px;”>+15 <img alt=“400534.webp” src=“/_media/wiki/400534.webp”/> <span class=“plainlinks”>Time Dimensions Rune Crown (Abyss Chaser) [1] (<a href=“https://ratemyragnarok.com/database/items/400534” target=“_blank”>400534</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“312712.webp” src=“/_media/wiki/312712.webp”/> <span class=“plainlinks”>Time Dimension Jewel (Luck) Lv3 (<a href=“https://ratemyragnarok.com/database/items/312712” target=“_blank”>312712</a>)</span> <br/><img alt=“312758.webp” src=“/_media/wiki/312758.webp”/> <span class=“plainlinks”>Acute Jewel Lv10 (<a href=“https://ratemyragnarok.com/database/items/312758” target=“_blank”>312758</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300377.webp” src=“/_media/wiki/300377.webp”/> <span class=“plainlinks”>[MVP] Ultra Limacina Card (<a href=“https://ratemyragnarok.com/database/items/300377” target=“_blank”>300377</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Middle Headgear
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“410233.webp” src=“/_media/wiki/410233.webp”/> <span class=“plainlinks”>Gambler's Seal [1] (<a href=“https://ratemyragnarok.com/database/items/410233” target=“_blank”>410233</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>5% ranged damage<br/>5% ranged damage
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“4403.webp” src=“/_media/wiki/4403.webp”/> <span class=“plainlinks”>[MVP] Kiel Card (<a href=“https://ratemyragnarok.com/database/items/4403” target=“_blank”>4403</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Lower Headgear
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“420220.webp” src=“/_media/wiki/420220.webp”/> <span class=“plainlinks”>Ace of Diamonds in Mouth (Ranged Physical) (<a href=“https://ratemyragnarok.com/database/items/420220” target=“_blank”>420220</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>5 dex<br/>7% ranged damage
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Armor
</td>
<td style=“; border:1px solid #555; padding:6px;”>+15 <img alt=“450172.webp” src=“/_media/wiki/450172.webp”/> <span class=“plainlinks”>Nebula Suit of Creative [1] (<a href=“https://ratemyragnarok.com/database/items/450172” target=“_blank”>450172</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“310682.webp” src=“/_media/wiki/310682.webp”/> <span class=“plainlinks”>Star Cluster of Concentration Lv.3 (<a href=“https://ratemyragnarok.com/database/items/310682” target=“_blank”>310682</a>)</span> <br/><img alt=“310732.webp” src=“/_media/wiki/310732.webp”/> <span class=“plainlinks”>Nebula of Expert Archer Lv.3 (<a href=“https://ratemyragnarok.com/database/items/310732” target=“_blank”>310732</a>)</span> <br/><img alt=“4723.webp” src=“/_media/wiki/4723.webp”/> <span class=“plainlinks”>DEX+4 (<a href=“https://ratemyragnarok.com/database/items/4723” target=“_blank”>4723</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300533.webp” src=“/_media/wiki/300533.webp”/> <span class=“plainlinks”>[MVP] Encroached Tan Card (<a href=“https://ratemyragnarok.com/database/items/300533” target=“_blank”>300533</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Weapon
</td>
<td style=“; border:1px solid #555; padding:6px;”>+15 <img alt=“700092.webp” src=“/_media/wiki/700092.webp”/> <span class=“plainlinks”>Dimensions Abyss Bow [2] (<a href=“https://ratemyragnarok.com/database/items/700092” target=“_blank”>700092</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>Any depends on monster
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300506.webp” src=“/_media/wiki/300506.webp”/> <span class=“plainlinks”>Scalleg Card (<a href=“https://ratemyragnarok.com/database/items/300506” target=“_blank”>300506</a>)</span> <br/><img alt=“300519.webp” src=“/_media/wiki/300519.webp”/> <span class=“plainlinks”>Yormi Card (<a href=“https://ratemyragnarok.com/database/items/300519” target=“_blank”>300519</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Garnment
</td>
<td style=“; border:1px solid #555; padding:6px;”>+15 <img alt=“480352.webp” src=“/_media/wiki/480352.webp”/> <span class=“plainlinks”>Circulation of Life Winter [1] (<a href=“https://ratemyragnarok.com/database/items/480352” target=“_blank”>480352</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“313023.webp” src=“/_media/wiki/313023.webp”/> <span class=“plainlinks”>Life of Winter (Creative) (<a href=“https://ratemyragnarok.com/database/items/313023” target=“_blank”>313023</a>)</span> <br/><img alt=“312538.webp” src=“/_media/wiki/312538.webp”/> <span class=“plainlinks”>Physical Fruit Lv20 (<a href=“https://ratemyragnarok.com/database/items/312538” target=“_blank”>312538</a>)</span> <br/><img alt=“312513.webp” src=“/_media/wiki/312513.webp”/> <span class=“plainlinks”>Physical Flower Lv5 (<a href=“https://ratemyragnarok.com/database/items/312513” target=“_blank”>312513</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300473.webp” src=“/_media/wiki/300473.webp”/> <span class=“plainlinks”>[MVP] Snow Angel Card (<a href=“https://ratemyragnarok.com/database/items/300473” target=“_blank”>300473</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Shoes
</td>
<td style=“; border:1px solid #555; padding:6px;”>+12 <img alt=“470303.webp” src=“/_media/wiki/470303.webp”/> <span class=“plainlinks”>Yorscalp Boots [1] (<a href=“https://ratemyragnarok.com/database/items/470303” target=“_blank”>470303</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“313097.webp” src=“/_media/wiki/313097.webp”/> <span class=“plainlinks”>Forest Magic Orb (Firing Shot) (<a href=“https://ratemyragnarok.com/database/items/313097” target=“_blank”>313097</a>)</span> <br/><img alt=“313094.webp” src=“/_media/wiki/313094.webp”/> <span class=“plainlinks”>Forest Magic Orb (Size Attack) (<a href=“https://ratemyragnarok.com/database/items/313094” target=“_blank”>313094</a>)</span> <br/><img alt=“313092.webp” src=“/_media/wiki/313092.webp”/> <span class=“plainlinks”>Forest Magic Orb (Physical Force) (<a href=“https://ratemyragnarok.com/database/items/313092” target=“_blank”>313092</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300380.webp” src=“/_media/wiki/300380.webp”/> <span class=“plainlinks”>Piloted Midrange Rgan Card (<a href=“https://ratemyragnarok.com/database/items/300380” target=“_blank”>300380</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Accessory (left)
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“490486.webp” src=“/_media/wiki/490486.webp”/> <span class=“plainlinks”>Signet of Circulation Winter [1] (<a href=“https://ratemyragnarok.com/database/items/490486” target=“_blank”>490486</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“312981.webp” src=“/_media/wiki/312981.webp”/> <span class=“plainlinks”>Token of Life (<a href=“https://ratemyragnarok.com/database/items/312981” target=“_blank”>312981</a>)</span> <br/><img alt=“312991.webp” src=“/_media/wiki/312991.webp”/> <span class=“plainlinks”>Signet of Concentration Lv5 (<a href=“https://ratemyragnarok.com/database/items/312991” target=“_blank”>312991</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300278.webp” src=“/_media/wiki/300278.webp”/> <span class=“plainlinks”>Void Mimic Card (<a href=“https://ratemyragnarok.com/database/items/300278” target=“_blank”>300278</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Accessory (right)
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“490135.webp” src=“/_media/wiki/490135.webp”/> <span class=“plainlinks”>Creative Signet of Star [1] (<a href=“https://ratemyragnarok.com/database/items/490135” target=“_blank”>490135</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“310706.webp” src=“/_media/wiki/310706.webp”/> <span class=“plainlinks”>Star of Sharp Lv.5 (<a href=“https://ratemyragnarok.com/database/items/310706” target=“_blank”>310706</a>)</span> <br/><img alt=“310706.webp” src=“/_media/wiki/310706.webp”/> <span class=“plainlinks”>Star of Sharp Lv.5 (<a href=“https://ratemyragnarok.com/database/items/310706” target=“_blank”>310706</a>)</span> <br/><img alt=“313028.webp” src=“/_media/wiki/313028.webp”/> <span class=“plainlinks”>Star Cluster of Strength Lv5 (<a href=“https://ratemyragnarok.com/database/items/313028” target=“_blank”>313028</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“300468.webp” src=“/_media/wiki/300468.webp”/> <span class=“plainlinks”>Snow Rabbit Iceslug Card (<a href=“https://ratemyragnarok.com/database/items/300468” target=“_blank”>300468</a>)</span>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Top Costume Stone
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“1000863.webp” src=“/_media/wiki/1000863.webp”/> <span class=“plainlinks”>Shadow Chaser Stone (Top) (<a href=“https://ratemyragnarok.com/database/items/1000863” target=“_blank”>1000863</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Middle Costume Stone
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“1000864.webp” src=“/_media/wiki/1000864.webp”/> <span class=“plainlinks”>Shadow Chaser Stone (Mid) (<a href=“https://ratemyragnarok.com/database/items/1000864” target=“_blank”>1000864</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Lower Costume Stone
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“1000865.webp” src=“/_media/wiki/1000865.webp”/> <span class=“plainlinks”>Shadow Chaser Stone (Low) (<a href=“https://ratemyragnarok.com/database/items/1000865” target=“_blank”>1000865</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Garnment Costume Stone
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“1001487.webp” src=“/_media/wiki/1001487.webp”/> <span class=“plainlinks”>Abyss Chaser Stone (Garment) (<a href=“https://ratemyragnarok.com/database/items/1001487” target=“_blank”>1001487</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Dual Costume Stone
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td>
<td style=“; border:1px solid #555; padding:6px;”><img alt=“1000855.webp” src=“/_media/wiki/1000855.webp”/> <span class=“plainlinks”>Critical Stone (Dual) (<a href=“https://ratemyragnarok.com/database/items/1000855” target=“_blank”>1000855</a>)</span>
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr>
<tr>
<td style=“; border:1px solid #555; padding:6px;”>Shadow Gear
</td>
<td style=“; border:1px solid #555; padding:6px;”>+10 <a class=“mw-selflink-fragment” href=“#”>Same as shadow gear section</a>
</td>
<td style=“; border:1px solid #555; padding:6px;”><a class=“mw-selflink-fragment” href=“#”>Same as shadow gear section</a>
</td>
<td style=“; border:1px solid #555; padding:6px;”>
</td></tr></tbody></table>
</html>
===== Future proofing =====
==== Beargun ====
As I alluded in the opening, when bio6 releases we will get a game changer weapon in
Beargun Crossbow [3] (700121) the proc on this weapon almost doubles our dmg, you won't need to swap any other gears when you swap to this new wep, for the new card slot you will have you can use
[MVP] Ghost Ship Captain Card (300532) for a more general use. If you running size cards like
Gan Ceann Card (300240) you can use 3 or 2 and the ghost ship captain (u do marginally more dmg with ghost ship captain)
==== Dimension World ====
Chapter 1 release but I will leave this here: DON'T MAKE THIS BOOTS UNLESS YOU GOT ANYTHING ELSE TO BUY FIRST.
For the new chapter 1 boots you will use
Dimension World Executioner Boots [1] (470339) so it combos with the signet, for the enchants, you can get whichever you want for racial/elemental enchants but for the second slot you can get either
Dimension World Crystal (Will) (313938) or
Dimension World Crystal (Prudence) (313914) with the latter being marginally better.













































