guides:muhro:boots_of_good_and_evil
Table of Contents
Introduction
Boots of Good and Evil are series of shoes that gain powerful effects when paired with their Good and Evil Headgears counterpart.
Boots
You can buy those headgears at NPC Govil (tha_t12 122, 88).
Costs:
- 666x
Piece of Sin (1000257) - 600x
Fragment of Good Will (1000263) - 100x
Blue Crystal Shard (1001086) - 100x
Hard ice (1001135) - 5x
Powerful Soul Essence (25375) - 18,000,000 zeny
| Item | Hammer | Shop Materials | Item consumed | Refine Change |
| All refined +9 ~ +11 Boots of Good and Evil | 1x Good and Evil Boots Refine Hammer (102482) | 200x Piece of Sin (1000257) 200x Fragment of Good Will (1000263) 40x Elunium (985) 1x Explosion Card (4267) 1x Flamel Emure Card (4691) | 75x Piece of Sin (1000257) 75x Fragment of Good Will (1000263) | +1 |
| Headgears: | ||
Boots of Good and Evil (Cardinal) [1] (470207) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, Matk + 7%. ─────────── Refine Level +9: Increases Melee Physical Damage by 10%. Increases all elemental magic damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Cardinal ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Inquisitor) [1] (470208) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Inquisitor ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Soul Ascetic) [1] (470209) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Matk + 7%. ─────────── Refine Level +9: Decreases Variable Casting Time by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Magical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Soul Ascetic ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Biolo) [1] (470210) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Biolo ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Dragon Knight) [1] (470211) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Dragon Knight ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Spirit Handler) [1] (470212) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, Matk + 7%. ─────────── Refine Level +9: Decreases Variable Casting Time by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Spirit Handler ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Elemental Master) [1] (470213) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Matk + 7%. ─────────── Refine Level +9: Increases all elemental magical damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Magical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Elemental Master ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Wind Hawk) [1] (470214) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Windhawk ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Sky Emperor) [1] (470215) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Melee Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Sky Emperor ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Meister) [1] (470221) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: increases melee/Ranged Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Meister ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Shadow Cross) [1] (470222) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Melee Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Shadow Cross ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Shinkiro & Shiranui) [1] (470223) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, MATK +7%. ─────────── Refine Level +9: Increases Ranged Physical Damage by 10%. Increases all elemental magical damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Shinkiro, Shiranui ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Abyss Chaser) [1] (470224) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, MATK +7%. ─────────── Refine Level +9: Increases Ranged Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Abyss Chaser ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Troubadour & Trouvere) [1] (470225) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, MATK +7%. ─────────── Refine Level +9: Increases Ranged Physical Damage by 10%. Increases all elemental magical damage by 10% ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Troubadour, Trouvere ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Hyper Novice) [1] (470226) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, MATK +7%. ─────────── Refine Level +9: Increases Ranged Physical Damage by 10%. Increases all elemental magical damage by 10% ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Hyper Novice ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Imperial Guard) [1] (470236) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%, MATK +7%. ─────────── Refine Level +9: Increases Melee Physical Damage by 10%. Increases Magical Damage with Holy element by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Imperial Guard ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Arch Mage) [1] (470237) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Matk + 7%. ─────────── Refine Level +9: Increases Magical Damage with Ghost, Shadow and Water element by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Magical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Arch Mage ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Boots of Good and Evil (Night Watch) [1] (470238) Boots containing the power of good and evil. ─────────── MaxHP + 500, MaxSP + 100. ─────────── For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. ─────────── Refine Level +7: Atk + 7%. ─────────── Refine Level +9: Increases Ranged Physical Damage by 10%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. ─────────── [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 ─────────── [Grade C]: Increases Physical Damage against all sizes by 10%. ─────────── [Grade B]: P.Atk + 7 S.Matk + 7 ─────────── [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Class Restrictions: Night Watch ─────────── Type: Armor Position: Shoes Defense: 20 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 210 |
Enchantment
All of its enchants are pickable.
| Target Items | Slot 3 | Slot 4 | Reset Process |
| All Boots of Good and Evil | 50x Curse Eroded Crystal (25739) 1x Enchant Ticket (1000874) and 5,000,000 zeny | 50x Curse Eroded Gemstone (25740) 1x Powerful Dimensional Essence (7925) and 1,000,000 zeny | 30x Curse Eroded Crystal (25739) 30x Curse Eroded Gemstone (25740) and 1,500,000 zeny 100% Chance |
Slot 3 Enchant
| Class | Good | Evil |
| Cardinal | Good Vigor (Cardinal) (312422) When equipped with Good Spell: Increases damage of Framen by 20%. Increases damage of Arbitrium by 40%. Increases Magical Damage against all elemental enemies by 20%, After Cast Delay -5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Cardinal) (312425) When equipped with Evil Spell: Increases damage of Petitio by 30%. Increases Critical Damage by 20%. Increases Physical Damage against all elemental enemies by 20%, Cri + 5. ─────────── Type: Enchant Position: Unknown |
| Inquisitor | Good Vigor (Inquisitor) (312423) When equipped with Good Spell: Increases damage of Third Punish by 20%. Increases damage of First Brand by 40%. Increases Physical Damage against all elemental enemies by 20%, Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Inquisitor) (312426) When equipped with Evil Spell: Increases damage of Explosion Blaster by 20%. Increases damage of Oleum Sanctum by 40%. Increases Physical Damage against all elemental enemies by 20%, Cri + 5. ─────────── Type: Enchant Position: Unknown |
| Soul Ascetic | Good Vigor (Soul Ascetic) (312424) When equipped with Good Spell: Increases damage of Talisman of Four Bearing God by 20%. Increases damage of Talisman of Red Phoenix by 40%. Increases Magical Damage against all elemental enemies by 20%, Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Soul Ascetic) (312427) When equipped with Evil Spell: Increases damage of Exorcism of Malicious Soul by 20%. Increases damage of Talisman of Soul Stealing by 40%. Increases Magical Damage against all elemental enemies by 20%, Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Biolo | Good Vigor (Biolo) (312447) When equipped with Good Spell: Increases damage of Explosive Powder by 30%. Increases Melee Physical Damage by 20%, Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Biolo) (312448) When equipped with Evil Spell: Increases damage of Mayhemic Thorns by 30%. Increases Critical Damage by 20%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
| Dragon Knight | Good Vigor (Dragon Knight) (312449) When equipped with Good Spell: Increases damage of Dragonic Breath by 20%. Increases damage of Madness Crusher by 40%. Increases Physical Damage against all elemental enemies by 20%. After Cast Delay -5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Dragon Knight) (312450) When equipped with Evil Spell: Increases damage of Hack and Slasher by 20%. Increases damage of Storm Slash by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. ─────────── Type: Enchant Position: Unknown |
| Spirit Handler | Good Vigor (Spirit Handler) (312451) When equipped with Good Spell: Increases damage of Chulho Sonic Claw by 20%. Increases damage of Hogogong Strike by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Spirit Handler) (312452) When equipped with Evil Spell: Increases damage of Hyunrok Cannon by 20%. Increases damage of Hyunrok Breeze by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Elemental Master | Good Vigor (Elemental Master) (312639) When equipped with Good Spell: Increases damage of Diamond Storm by 20%. Increases damage of Terra Drive by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Elemental Master) (312642) When equipped with Evil Spell: Increases damage of Venom Swamp by 20%. Increases damage of Conflagration by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Windhawk | Good Vigor (Windhawk) (312640) When equipped with Good Spell: Increases damage of Crescive Bolt by 20%. Increases damage of Gale Storm by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Windhawk) (312643) When equipped with Evil Spell: Increases damage of Flame Trap and Solid Trap by 20%. Increases damage of Swift Trap and Deep Blind Trap by 40%. Increases Physical Damage against all elemental enemies by 20%. Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Sky Emperor | Good Vigor (Sky Emperor) (312641) When equipped with Good Spell: Increases damage of Noon Blast by 20%. Increases damage of Sunset Blast by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Sky Emperor) (312644) When equipped with Evil Spell: Increases damage of Midnight Kick by 20%. Increases damage of Dawn Break by 40%. Increases Physical Damage against all elemental enemies by 20%. Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Meister | Good Vigor (Meister) (312649) When equipped with Good Spell: Increases damage of Mighty Smash by 20%. Increases damage of Axe Stomp by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Meister) (312652) When equipped with Evil Spell: Increases damage of Triple Laser by 30%. Increases Critical Damage by 20%. Increases Physical Damage against all elemental enemies by 20%. Cri +5 ─────────── Type: Enchant Position: Unknown |
| Shadow Cross | Good Vigor (Shadow Cross) (312650) When equipped with Good Spell: Increases damage of Eternal Slash by 20%. Increases damage of Savage Impact by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri +5 ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Shadow Cross) (312653) When equipped with Evil Spell: Increases damage of Impact Crater by 30%. Increases Critical Damage by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
| Shinkiro & Shiranui | Good Vigor (Shinkiro & Shiranui) (312651) When equipped with Good Spell: Increases damage of Huuma Shuriken - Construct by 20%. Increases damage of Huuma Shuriken - Grasp by 40%. Increases Physical Damage against all elemental enemies by 20%. Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Shinkiro & Shiranui) (312654) When equipped with Evil Spell: Increases damage of Darkening Cannon by 20%. Increases damage of Red Flame Cannon by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Abyss Chaser | Good Vigor (Abyss Chaser) (312685) When equipped with Good Spell: Increases damage of Abyss Dagger by 20%. Increases damage of Deft Stab by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Abyss Chaser) (312686) When equipped with Evil Spell: Increases damage of Chain Reaction Shot by 20%. Increases damage of Frenzy Shot by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri +5 ─────────── Type: Enchant Position: Unknown |
| Troubadour & Trouvere | Good Vigor (Troubadour & Trouvere) (312687) When equipped with Good Spell: Increases damage of Rhythm Shooting by 20%. Increases damage of Rose Blossom by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Troubadour & Trouvere) (312688) When equipped with Evil Spell: Increases damage of Metallic Fury by 20%. Increases damage of Sound Blend by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Hyper Novice | Good Vigor (Hyper Novice) (312689) When equipped with Good Spell: Increases damage of Shield Chain Rush by 20%. Increases damage of Spiral Pierce Max by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Hyper Novice) (312690) When equipped with Evil Spell: Increases damage of Napalm Vulcan Strike by 20%. Increases damage of Ground Gravitation by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Imperial Guard | Good Vigor (Imperial Guard) (312801) When equipped with Good Spell: Increases damage of Overslash by 30%. Increases Melee Physical Damage by 20%, Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Imperial Guard) (312802) When equipped with Evil Spell: Increases damage of Cross Rain by 30%. Increases Magical Damage with Holy element by 20%, Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Arch Mage | Good Vigor (Arch Mage) (312803) When equipped with Good Spell: Increases damage of Frozen Slash by 20%. Increases damage of Rain of Crystal by 40%. Increases Magical Damage against all elemental enemies by 20%., After Cast Delay -5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Arch Mage) (312804) When equipped with Evil Spell: Increases damage of Soul Vulcan Strike by 20%. Increases damage of Mystery Illusion by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. ─────────── Type: Enchant Position: Unknown |
| Night Watch | Good Vigor (Night Watch) (312805) When equipped with Good Spell and Crown of Good and Evil (Night Watch - Rifle): Increases damage of Spiral shooting by 20%. Increases damage of Only One Bullet by 40%. Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. ─────────── When equipped with Good Spell and Crown of Good and Evil (Night Watch - Shotgun): Increases damage of The Vigilante at Night by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. ─────────── When equipped with Good Spell and Crown of Good and Evil (Night Watch - Gatling Gun): Increases damage of Magazine for One by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. ─────────── When equipped with Good Spell and Crown of Good and Evil (Night Watch - Revolver): Increases damage of Magazine for One by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Cri + 5. ─────────── When equipped with Good Spell and Crown of Good and Evil (Night Watch - Grenade Launcher): Increases damage of Wild Fire by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. ─────────── Type: Enchant Position: Unknown |
Evil Vigor (Night Watch) (312806) When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Rifle): Increases damage of Hasty Fire in the Hole by 20%. Increases damage of Grenades Dropping by 40%. Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. ─────────── When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Shotgun): Increases damage of Wild Fire by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. ─────────── When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Gatling Gun): Increases damage of The Vigilante at Night by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. ─────────── When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Revolver): Increases damage of Only One Bullet by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. ─────────── When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Grenade Launcher): Increases damage of Spiral Shooting by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. ─────────── Type: Enchant Position: Unknown |
Slot 4 Enchant
| Perfect Enchants | Upgrade Options | |||
| Materials | Level 2 | Materials | Level 3 | |
Spell Lv5 (4826) MATK +18 ─────────── Decreases Variable Casting Time by 10%. ─────────── Type: Enchant Position: Unknown |
+ 100x Curse Eroded Crystal (25739) 100x Curse Eroded Gemstone (25740) 1x Powerful Dimensional Essence (7925)
|
Spell Lv6 (4827) MATK +21 ─────────── Decreases Variable Casting Time by 10%. ─────────── Type: Enchant Position: Unknown |
+ 250x Curse Eroded Crystal (25739) 250x Curse Eroded Gemstone (25740) 1x Powerful Dimensional Essence (7925)
|
Spell Lv7 (4828) MATK +24 ─────────── Decreases Variable Casting Time by 10%. ─────────── Type: Enchant Position: Unknown |
Expert Magician Lv. 3 (311391) Increases Magical Damage with every element by 6%. ─────────── Type: Enchant Position: Unknown |
Expert Magician Lv. 4 (311392) Increases Magical Damage with every element by 8%. ─────────── Type: Enchant Position: Unknown |
Expert Magician Lv. 5 (311393) Increases Magical Damage with every element by 10%. ─────────── Type: Enchant Position: Unknown | ||
DelayAfterAttack Lv2 (4872) Decreases After Attack Delay by 6%. ─────────── Type: Enchant Position: Unknown |
DelayAfterAttack Lv3 (4873) Decreases After Attack Delay by 8%. ─────────── Type: Enchant Position: Unknown |
DelayAfterAttack Lv4 (4881) Decreases After Attack Delay by 10%. ─────────── Type: Enchant Position: Unknown | ||
Expert Fighter Lv. 3 (311386) Increases Melee Physical Damage by 6%. ─────────── Type: Enchant Position: Unknown |
Expert Fighter Lv. 4 (311387) Increases Melee Physical Damage by 8%. ─────────── Type: Enchant Position: Unknown |
Expert Fighter Lv. 5 (311388) Increases Melee Physical Damage by 10%. ─────────── Type: Enchant Position: Unknown | ||
Expert Archer Lv3 (4834) Increases Ranged Physical Damage by 6%. ─────────── Type: Enchant Position: Unknown |
Expert Archer Lv4 (4835) Increases Ranged Physical Damage by 8%. ─────────── Type: Enchant Position: Unknown |
Expert Archer Lv5 (4836) Increases Ranged Physical Damage by 10%. ─────────── Type: Enchant Position: Unknown | ||
guides/muhro/boots_of_good_and_evil.txt · Last modified: 2026/05/13 22:48 by 127.0.0.1









