| Skill Level | Duration |
|---|---|
| Lv 1 | 30 seconds |
| Lv 2 | 45 seconds |
| Lv 3 | 60 seconds |
| Lv 4 | 75 seconds |
| Lv 5 | 90 seconds |
| Base Level | Skill Level 1 | Skill Level 2 | Skill Level 3 | Skill Level 4 | Skill Level 5 |
|---|---|---|---|---|---|
| 100 | 1900 | 950 | 633 | 475 | 380 |
| 150 | 1267 | 633 | 422 | 317 | 253 |
| 200 | 950 | 475 | 317 | 238 | 190 |
| 250 | 760 | 380 | 253 | 190 | 152 |
| 275 | 690 | 345 | 230 | 173 | 138 |
| Base Level | Skill Level | Total (INT + LUK) Needed | Even Split | High INT | High LUK |
|---|---|---|---|---|---|
| 100 | 5 | 380 | 190 INT / 190 LUK | 130 INT / 250 LUK | 250 INT / 130 LUK |
| 150 | 5 | 253 | 127 INT / 126 LUK | 130 INT / 123 LUK | 123 INT / 130 LUK |
| 200 | 5 | 190 | 95 INT / 95 LUK | 130 INT / 60 LUK | 60 INT / 130 LUK |
| 250 | 5 | 152 | 76 INT / 76 LUK | 130 INT / 22 LUK | 22 INT / 130 LUK |
| 275 | 5 | 138 | 69 INT / 69 LUK | 130 INT / 8 LUK | 8 INT / 130 LUK |
2️⃣ See the required total (INT + LUK)
3️⃣ Choose a stat distribution
✅ Even Split (Balanced INT & LUK)
✅ High INT (More Magic Defense, SP, Resistance to some Statuses)
✅ High LUK (More Flee, Perfect Dodge, Slight Resistance to most Statuses)
Example: If you're Base Level 275, you need 138 total INT + LUK.
You can achieve this with:
📌 69 INT & 69 LUK (balanced)
📌 88 INT & 50 LUK (INT-focused)
📌 50 INT & 88 LUK (LUK-focused)
===== Defense ===== Did you know the more mobs you get the weaker you get?
==== Soft Defense 🔰 ====
- Reduces incoming physical damage directly through subtraction.
- also known as “VIT” defense, reduces incoming physical damage directly.
SoftDEF = floor((VIT ÷ 2) + (AGI ÷ 5) + (BaseLv ÷ 2)) TotalSoftDEF = [(SoftDEF + BonusA) × (1 + BonusB ÷ 100)]
- BonusA is the sum of additive bonuses.
- BonusB is the sum of multiplicative bonuses.
- Monsters use a different SoftDEF formula.
SoftDEF = floor((VIT + BaseLvl) ÷ 2)==== Hard Defense 🔰 ====
- Reduces incoming physical damage multiplicatively.
- Damage after Hard DEF = Damage × [(4000 + HardDEF) ÷ (4000 + HardDEF × 10)]
- Is applied to damage calculations first, before Soft DEF.
- Let's say a monster deals 1000 base damage:
- ⚔️ With 200 Hard DEF: Damage is reduced to around 714 damage
- ⚔️ With 400 Hard DEF: Damage is reduced to around 526 damage
- ⚔️ With 600 Hard DEF: Damage is reduced to around 411 damage
- Fighting 3 monsters: -5% DEF
- Fighting 4 monsters: -10% DEF
- And so on until you hit 0 defense
- Equipment
- Cards
- Buffs and skills
- Consumable items
- Soft magic defense, also known as “INT” magic defense, reduces incoming magic damage directly.
SoftMDEF = INT + VIT ÷ 5 + DEX ÷ 5 + BaseLv ÷ 4 TotalSoftMDEF = [(SoftMDEF + BonusA) × (1 + BonusB ÷ 100)]
- BonusA is the sum of additive bonuses.
- BonusB is the sum of multiplicative bonuses.
- Monsters use a different SoftMDEF formula.
SoftMDEF = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)==== Hard Magic Defense 🔰 ====
- Hard magic defense, also known as “armor” or “equipment” magic defense, reduces incoming magic damage multiplicatively.
- Hard magic defense has a base value of 0, and is increased by equipment, some skills, and items.
- Damage after Hard MDEF = Damage × [(1000 + HardMDEF) ÷ (1000 + HardMDEF × 10)]
🔮 20 Hard MDEF provides approximately 15% damage reduction.
🔮 40 Hard MDEF provides approximately 25% damage reduction.
🔮 125 Hard MDEF provides approximately 50% damage reduction.
(It is shown asA+Bin the Status Window, whereArepresents theSoft MdefandBrepresents theHard Mdef.)
- The Magical Defense (MDEF) system was revamped in the Renewal
with 100 being full immunity. Instead, the effect of HardMDEF is now reduced exponentially as the number goes up (i.e. the higher the number, the less effect every single point adds);
- SoftDEF/MDEF, which is mostly based on VIT and INT respectively,
subtractively, removing flat amounts from the final damage after the HardDEF/MDEF reductions are applied.(While introducing the 4th job trait/status seen asCin the lower Status Window asMres ==== Magic Resistance 🔰(MRES) ====
- Magic Resistance (MRES) is a defensive stat that reduces incoming magic damage multiplicatively.
- MRES is primarily increased through equipment, buffs, skills, and certain consumable items.
- Formula: The final damage reduction is calculated as:
Damage after MRES = Damage × [(2000 + MRES) ÷ (2000 + MRES × 5)
- Similar to Hard MDEF, MRES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.
- Physical Resistance (RES) is a defensive stat that reduces incoming Physical damage multiplicatively.
- RES is primarily increased through equipment, buffs, skills, and certain consumable items.
- Formula: The final damage reduction is calculated as:
Damage after RES = Damage × [(2000 + RES) ÷ (2000 + RES × 5)]
- Similar to Hard DEF, RES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.
===== Game Commands and Settings =====
==== Game Commands for Swordsman ⚙️ ====
| Commands 📜 | Example 💡 | Description 📃 |
|---|---|---|
| @ltp | - | Marks your last point after porting on the mini-map. |
| @hidemount | - | Swordsman Classes only. Hides your mount. Known issue: Take off mount button goes away (use @unmount) |
| @unmount | - | Swordsman Classes only. Helps you dismount if your mount is hidden with @hidemount |
| @cooldown | - | Displays the user's Instance cooldown timers |
| @showdelay | - | Displays Cast Delay or Cooldown for skills, requires Skill Failure Display option to be on |
| @lastwarp @lw | - | Teleports you to the last location you visited via Warper NPC |
| @refresh | Reloads displayed positions (Removes Position Lag errors) | |
| @noks | - | Prevents players from damaging mobs who hit you or were hit by you |
| @battlestats @bs | - | Displays in-depth character stats |
| @battlestats2 @bs2 | - | Displays in-depth defensive character stats |
| @killcounter mobid killcounterlist | - | You can count 5 different mobs at the same time. So you type @kc >mobid< >1 (first position of 5)< |
| @showzeny | - | Displays gained zeny. |
| @unequipall | - | Takes off the gear you wearing. |
| @hold | - | Movement by clicking will be ignored |
| @noattack | - | Autoattack action will be ignored (your character will still stand within attack range when clicking on an enemy) |
| @hidepet @hidepets | - | Pets will no longer be shown. |
| @hidehateffects | - | Turns off all headgear/garment effects on Player Characters |
| @autoloot @al | - | Automatically loots drop rate below the rate selected |
| @restock | - | Restock allows you to automatically draw a set of registered items from the current opened Storage. |
| @storeall | - | Stores all Items into an opened storage. |
| @getall | - | Moves all Items from an opened storage into inventory |
| @stockall | - | Moves all items from cart to inventory Types: -1 = All (default), 0 = Healing, 2 = Usable, 3 = Etc, 4 = Armor, 5 = Weapon, 6 = Card, 7 = Pet Egg, 8 = Pet Armor, 10 = Ammunition |
| @dropall | - | Drops all items from inventory except equipped or favourited items Types: -1 = All (default), 0 = Healing, 2 = Useable, 3 = Etc, 4 = Armor, 5 = Weapon, 6 = Card, 7 = Pet Egg, 8 = Pet Armor, 10 = Ammunition |
===== Defensive Cards ===== ==== HP & VIT Cards 🃏 ==== Paladin's HP and Vit Cards Up to date until EP21 (Episode 21)
| HP | |
|---|---|
| Head |
|
| Armor |
|
| Weapon |
|
| Shield |
|
| Garment |
|
| Footgear |
|
| Accessory |
|
| Special |
|
| Alternate Lengthwise view of the HP/VIT Card List | ||
| Slot | Cards | |
| Headgear |
| |
| Armor |
| |
| Weapon |
| |
| Shield |
| |
| Garment |
| |
| Footgear |
| |
| Accessory |
| |
| Special |
| |
| Card Descriptions | ||
| Card | Slot | Effect |
| Headgear | ||
| Archangeling Card (4241) | Headgear | MaxHP +300 ─────────── Base LUK at least 77: Increases HP and SP Recovery Rate by 100%. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Birth and Death Card (27328) | Headgear | MaxHP +500 MaxSP +50 Increases damage taken from Angel race by 50%. ─────────── When equipped with Orb Baby Card: FLEE +5 Decreases damage taken from Neutral elemental attacks by 5%. ─────────── When equipped with Baby Desert Wolf Card: INT +3 MaxSP +100 MATK +5% ─────────── When equipped with Familiar Card: ATK +15 Increases Physical Damage against Shadow elemental enemies by 20%. ─────────── When equipped with Orc Warrior Card: Increases damage taken from Demi-Human race by 15%. ─────────── When equipped with Baby Desert Wolf Card: Increases damage taken from Medium and Large size by 15%. ─────────── When equipped with Phen Card: Decreases Variable Casting Time by 25%. ─────────── When equipped with Orc Zombie Card: HIT +15 FLEE +15 Increases Critical Damage by 15%. ─────────── When equipped with Verit Card: MaxHP +4% MaxSP +4% ─────────── When equipped with Megalodon Card: DEF +100 ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Jitterbug Card (27109) | Headgear | Decreases Damage taken from Neutral elemental enemies by 10%. MaxHP +500. ─────────── When equipped with Playing Pere Card and Singing Pere Card: Random chance to transform user into Awaken Pere for 6 seconds when dealing physical or magical attack. ─────────── During transformation: Recovers 2000 HP. Increases Damage against Neutral elemental enemies by 200%. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Melted Poring Card (300174) | Headgear | MaxHP +10% ─────────── Base VIT at least 100: Decreases damage taken from Earth and Poison elemental attacks by 1%. ─────────── Base VIT at least 130: Decreases damage taken from Earth and Poison elemental attacks by 3%. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Rigid Sky Deleter Card (27351) | Headgear | MaxHP +5% ─────────── When equipped with Bungisngis Card: MaxHP +5% ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Bungisngis Card (4582) | Headgear | For each 2 Refine Levels: MaxHP +1% ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Yortus Bishop Card (300528) | Headgear | MaxHP +7% ─────────── Refine Level +10: Additional MaxHP +3% ─────────── Refine Level +14: Additional MaxHP +2% ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Sealed Orc Hero Card (4492) | Headgear | Increases resistance against Stun status by 40%. ─────────── VIT +3 ─────────── Refine Level +15: Increases resistance against Stun status by 20%. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| [MVP] Infinite Orc Hero Card (4650) | Headgear | VIT +3 ─────────── 100% chance of inflicting Stun status on attacker when receiving physical damage. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| [MVP] Orc Hero Card (4143) | Headgear | VIT +3 ─────────── Prevents Stun status. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| Armor | ||
| Savage Card (4078) | Armor | VIT +3 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Grass Fabre Card (4664) | Armor | LUK +1 MaxHP +100 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Sweet Roda Frog Card (4666) | Armor | MaxSP +10 MaxHP +300 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Echio Card (4410) | Armor | ATK +15 ─────────── When equipped by Swordman classes: MaxHP +500 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Yellow Novus Card (4382) | Armor | MaxHP +500 ─────────── Increases HP Recovery Rate by 10%. ─────────── When equipped with Wicked Nymph Card, Miyabi Ningyo Card, Bloody Butterfly Card and Harpy Card: INT +3 Increases damage of Thunderstorm by 10%. Increases damage of Heaven's Drive by 10%. When equipped by Sage classes: 20% chance to reflect magical attacks. Decreases Variable Casting Time by 20%. Random chance a defeated monster will drop Red Gemstone or Yellow Gemstone. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Apocalipse Card (4242) | Armor | VIT +2 ─────────── Refine Level +9: MaxHP +800 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Roda Frog Card (4014) | Armor | MaxHP +400 MaxSP +50 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Pupa Card (4003) | Armor | MaxHP +700 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Removal Card (4353) | Armor | Increases HP Recovery Rate by 10%. ─────────── MaxHP +800 For each Refine Level: Decreases the MaxHP bonus. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Succubus Card (4218) | Armor | VIT -3 MaxHP +1000 ─────────── Decreases HP Recovery Rate by 20%. ─────────── When equipped with Inccubus Card: VIT +4 Increases HP Recovery Rate by 30%. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Decorated Evil Tree Card (31016) | Armor | MaxHP +1000 MaxSP +150 FLEE -25 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Obsidian Card (4338) | Armor | For each 18 base DEX: VIT +1 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Pecopeco Card (4031) | Armor | MaxHP +10% ─────────── Type: Card Compound on: Armor Weight: 1 |
| Amitera Card (300254) | Armor | MaxHP +10% ─────────── Base Level at least 200: MaxHP +10% ─────────── Type: Card Compound on: Armor Weight: 1 |
| Ominous Solider Card (27114) | Armor | MaxHP +10% DEF +50 ─────────── For each 3 Refine Levels: MaxHP +1% ─────────── Base Level at least 160: VIT +3 DEF +50 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Abysmal Strouf Card (300148) | Armor | MaxHP +10% MaxSP +5% ─────────── Refine Level +9: Increases Damage against Water elemental enemies by 5%. ─────────── When equipped with Abysmal Deviace Card, ATK +30 ─────────── When equipped with Abysmal Sropho Card, MATK +30 ─────────── Type: Card Compound on: Armor Weight: 1 |
| Toxious Card (300002) | Armor | MaxHP +10% Decreases damage taken from Ranged Physical Damage by 5%. ─────────── When equipped with Noxious Card: MaxHP +5% Decreases damage taken from Ranged Physical Damage by additional 10%. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Hardrock Mammoth Card (4462) | Armor | DEF +5 ─────────── Refine Level +12: DEF +20 MaxHP +10% ─────────── Refine Level +14: MaxHP +3% ─────────── Type: Card Compound on: Armor Weight: 1 |
| Two Eyes Dollocaris Card (300376) | Armor | DEF +100, RES +50 ─────────── Up to max +11 Refine Level: MaxHP -30%, ATK -10%, MATK -10% ─────────── Refine Level +12: MaxHP +30%, ATK +10%, MATK +10% ─────────── When Armor Level of compounded equipment is 2: RES +50 ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Buwaya Card (4592) | Armor | VIT +4 ─────────── Random chance to inflict Stone Curse on the targets within a 23x23 cell area around wearer when receiving magical attack. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Sealed Paladin Randel Card (27218) | Armor | Random chance to auto-cast Level 5 Grand Cross when receiving physical damage. MaxHP +5% ─────────── Base INT at least 110: MaxHP +5% ─────────── Refine Level +15: Random chance to auto-cast Level 7 Grand Cross instead when receiving physical damage. MaxHP +7% instead. Base INT at least 110: MaxHP +7% instead. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Sealed Tao Gunka Card (4493) | Armor | MaxHP +50% DEF and MDEF -50% ─────────── Refine Level +15: MaxHP +25% ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] RSX 0806 Card (4342) | Armor | VIT +3 ─────────── Prevents knock-back effect. Compounded Armor become indestructible, but it can still be destroyed by failed upgrade attempts. ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Infinite Tao Gunka Card (4651) | Armor | AGI -10 MaxHP +10000 ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Ingrid Card (300014) | Armor | Indestructible in battle ─────────── MaxHP +40% ATK -15% ─────────── Drains 1000 HP every 4 seconds. ─────────── When unequipped drains 10000 HP. ─────────── When equipped with Randgris Card: MaxHP +10% ATK +5% ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Giant Octopus Card (4534) | Armor | MaxHP +12% ─────────── Enables the use of Level 5 Waterball. ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Paladin Randel Card (4565) | Armor | Random chance to auto-cast Level 10 Grand Cross when receiving physical damage. ─────────── MaxHP +10% ─────────── Base INT at least 110: MaxHP +10% ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Morocc's Servant Card (27326) | Armor | ATK +100 Increases Attack Speed greatly (Decreases After Attack Delay by 25%). MaxHP -20% ─────────── When equipped with Despair God Morocc Card: MaxHP +50% ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Despair God Morocc Card (27321) | Armor | Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill. ATK +10% MaxHP -50% Increases Physical Damage against Demi-Human and Angel race by 30%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| [MVP] Unknown Swordman Card (300266) | Armor | MaxHP +15% ─────────── When equipped with Ygnizem Seniar Card and equipped by Swordman classes: Increases Melee and Ranged Physical Damage by 10%. For each 4 Refine Levels of entire set: MaxHP +2% Increases Melee and Ranged Physical Damage by additional 2%. ─────────── Type: Card Compound on: Armor Weight: 1 |
| [MVP] Tao Gunka Card (4302) | Armor | MaxHP +100% ─────────── Decreases physical and magical defense by 50%. ─────────── Type: Card Compound on: Armor Weight: 1 |
| Weapon | ||
| Fabre Card (4002) | Weapon | VIT +1 MaxHP +100 ─────────── Type: Card Compound on: Right Hand Weight: 1 |
| Shield | ||
| Thief Bug Egg Card (4012) | Shield | MaxHP +400 ─────────── Type: Card Compound on: Left Hand Weight: 1 |
| Andre Egg Card (4013) | Shield | MaxHP +5% ─────────── Type: Card Compound on: Left Hand Weight: 1 |
| Diligent Andre Card (300230) | Shield | For each Refine Level: MaxHP +1% ─────────── Decreases damage taken from Insect race by 20%. ─────────── When equipped with Diligent Andre Larva Card: Increases Physical Damage against Insect race by 20%. ─────────── Type: Card Compound on: Left Hand Weight: 1 |
| Diligent Deniro Card (300233) | Shield | For each Refine Level: MaxHP +1% ─────────── Decreases damage taken from Insect race by 20%. ─────────── When equipped with Diligent Andre Larva Card: Increases Magical Damage against Insect race by 20%. ─────────── Type: Card Compound on: Left Hand Weight: 1 |
| Mushy Ant Egg Card (300235) | Shield | MaxSP +10% ─────────── For each Refine Level: MaxHP +1% ─────────── Type: Card Compound on: Left Hand Weight: 1 |
| Elite Rgan Guardian Card (300465) | Shield | STR +10, VIT +15, LUK -25 ─────────── Decreases damage taken from monsters of every size by 20%. Decreases Magical Damage against monsters of Holy, Shadow, Ghost and Poison element by 25%. ─────────── For each Refine Level: DEF +20, RES +5 ─────────── Refine Level +7: Increases Physical Damage against monsters of Water, Wind, Earth and Fire element by 25%. ─────────── Refine Level +10: Increases Melee and Ranged Physical Damage by 10%. ─────────── Type: Card Compound on: Left Hand Weight: 1 |
| Garment | ||
| Giant Whisper Card (4303) | Garment | FLEE +10 ─────────── Base STR at least 80: ATK +20 ─────────── Base VIT at least 80: MaxHP +3% ─────────── Base LUK at least 80: CRI +3 ─────────── Type: Card Compound on: Garment Weight: 1 |
| Aliot Card (4402) | Garment | When equipped by Swordman, Merchant or Thief classes: STR +2 MaxHP +5% ─────────── When equipped by Archer, Acolyte or Mage classes: INT +2 MaxSP +5% ─────────── Type: Card Compound on: Garment Weight: 1 |
| Jejeling Card (4589) | Garment | For each 10 base VIT: MaxHP +200 ─────────── Type: Card Compound on: Garment Weight: 1 |
| Ancient Stalactic Golem Card (27292) | Garment | For each 10 base VIT: MaxHP +150 Increases Attack Speed by 1%. ─────────── Base VIT at least 120: Decreases After Cast Delay by additional 3%. ─────────── Type: Card Compound on: Garment Weight: 1 |
| Infinite Chimera Card (4646) | Garment | MaxHP +8% MaxSP +4% ─────────── When equipped with Shoes compounded with one of the following cards: Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card: ATK +10% MATK +10% ─────────── Type: Card Compound on: Garment Weight: 1 |
| [MVP] Big Eggring Card (4662) | Garment | MaxHP +1000 ATK +25 MATK +25 ─────────── Increases Attack Speed by 10%. Increases Ranged Physical Damage by 5%. Increases Critical Damage by 10%. ─────────── For each 10 base STR: ATK -5 ─────────── For each 10 base AGI: Increases After Attack Delay by 2%. ─────────── For each 10 base VIT: MaxHP -200 ─────────── For each 10 base INT: MATK -5 ─────────── For each 10 base DEX: Increases Ranged Physical Damage by 1%. ─────────── For each 10 base LUK: Decreases Critical Damage by 2%. ─────────── All Basic Stats bonuses can't be less than 0. ─────────── Type: Card Compound on: Garment Weight: 1 |
| [MVP] Royal Guard Randel Card (4680) | Garment | When equipped by Royal Guard: Increases Physical Damage against all races by 10%. DEF +350 ─────────── Base Level at least 175: All Basic Stats +10 ─────────── Refine Level +10: All Basic Stats +10 ─────────── When equipped with Randel Lawrence Card: 3% chance to transform into Randel Lawrence when dealing physical damage. During tranformation: ATK +100 ─────────── Type: Card Compound on: Garment Weight: 1 |
| Footgear | ||
| Ice Titan Card (4417) | Footgear | VIT +2 ─────────── Random chance to increase DEF by 10 for 10 seconds when receiving physical or magical attack. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Freezer Card (4319) | Footgear | MaxHP +300 ─────────── Refine Level +9: Increases damage of Bash by 10%. ─────────── When equipped with Assaulter Card, Permeter Card, Solider Card and Heater Card: STR +10 MaxHP +20% Increases HP Recovery Rate by 50%. Random chance to auto-cast Level 1 Weapon Perfection when dealing physical attacks. Random chance a defeated monster will drop Red Potion. When equipped by Swordman classes: Increases recovery amount gained from Red Potion, Yellow Potion and White Potion by 50%. ─────────── When equipped with Archdam Card, Permeter Card and Heater Card: INT +1 STR +1 DEF +2 Increases SP Recovery Rate by 10%. Increases damage of Shield Chain and Sacrifice by 10%. Decreases Variable Casting Time by 10%. When equipped by Crusader classes: Enchant Armor with Holy elemental. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Alarm Card (4244) | Footgear | VIT +1 MaxHP +300 ─────────── Random chance to auto-cast Level 1 Sight around the user when receiving physical damage. ─────────── When equipped with Tower Keeper Card, Punk Card and Clock Card: DEF +3 MDEF +3 ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Archi Card (27249) | Footgear | ATK +15 MATK +15 MaxHP +500 HIT +15 FLEE +15 ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Infinite Eclipse Card (4645) | Footgear | MaxHP +300 ─────────── Refine Level +7: MaxHP +300 ─────────── Refine Level +9: MaxHP +400 ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Verit Card (4107) | Footgear | MaxHP +8% MaxSP +8% ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Gold Acidus Card (4378) | Footgear | MaxHP +4% MaxSP +4% ─────────── Up to max +4 Refine Level: MaxHP +4% MaxSP +4% Increases HP and SP Recovery Rate by 5%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Matyr Card (4097) | Footgear | AGI +1 MaxHP +10% ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Antique Firelock Card (4160) | Footgear | STR +2 ─────────── Refine Level +9: MaxHP +10% MaxSP +10% ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Green Ferus Card (4381) | Footgear | VIT +1 MaxHP +10% ─────────── When equipped with Cruiser Card, Anolian Card, Alligator Card and Dragon Tail Card: DEX +5 Increases damage of Arrow Vulcan by 5%. Increases damage of Musical Strike by 10%. Increases damage of Throw Arrow by 10%. When equipped by Bard or Dancer classes: Random chance to auto-cast Level 2 Tarot Card of Fate when dealing melee physical attack. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Abyssman Card (300005) | Footgear | MaxHP +10% Increases damage of Earth Grave by 10%. ─────────── When equipped with Pitman Card: Increases damage of Earth Grave by additional 10%. For each Refine Level: Increases damage of Earth Grave by additional 1%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Aries Card (300097) | Footgear | AGI +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Envenom by 25%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Broken Gardener Beta Card (300087) | Footgear | LUK +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Silvervine Stem Spear and Scar of Tarou by 10%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Dry Rafflesia Card (300083) | Footgear | AGI +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Freezing Spear and Throw Kunai by 15%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Senior Papila Card (300092) | Footgear | LUK +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Cart Revolution by 50%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Papila Cae Card (300095) | Footgear | DEX +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Arrow Shower by 25%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Papila Card (300091) | Footgear | DEX +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Desperado, Full Blast and Spread Attack by 10%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Papila Ruba Card (300093) | Footgear | INT +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Holy Light by 50%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Assistant Bot Card (300081) | Footgear | INT +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Fire Ball by 25%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Special Alnoldi Card (300085) | Footgear | STR +2 MaxHP +10% MaxSP +10% ─────────── For each Level of Kihop: ATK +7 ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Verporta Card (300089) | Footgear | STR +2 MaxHP +10% MaxSP +10% ─────────── Increases damage of Magnum Break by 25%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Sealed Ygnizem Seniar Card (4482) | Footgear | MaxHP +5% MaxSP +5% Recover 50 HP and 10 SP every 15 seconds. ─────────── Refine Level +15: Recover interval shortened to 10 seconds. MaxHP +2% MaxSP +2% ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Sealed Eddga Card (4504) | Footgear | Unlimited effect of Endure skill. ─────────── MaxHP -50% ─────────── Refine Level +15: MaxHP +15% ─────────── Type: Card Compound on: Shoes Weight: 1 |
| [MVP] Phantom of Amdarais Card (27383) | Footgear | MaxHP +10% MaxSP +5% ─────────── When equipped with Amdarais Card: Increases Physical Damage against all enemies by 5%. ─────────── When equipped with Realized Amdarais Card: Increases Physical Damage against all enemies by 10%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| [MVP] Despair God Morocc Card (27321) | Footgear | Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill. ATK +10% MaxHP -50% Increases Physical Damage against Demi-Human and Angel race by 30%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| [MVP] Ygnizem Seniar Card (4352) | Footgear | MaxHP +10% MaxSP +10% ─────────── Restores 50 HP and 10 SP every 10 seconds ─────────── Type: Card Compound on: Shoes Weight: 1 |
| [MVP] Cutie Card (27152) | Footgear | MaxHP +10% ─────────── For each 2 Refine Levels: AGI +1 Increases Attack Speed by 1%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
| [MVP] Venom Chimera Card (27150) | Footgear | MaxHP +1000, MaxSP +200. ─────────── Refine Level +12: MaxHP +15%, MaxSP +15% ─────────── Type: Card Compound on: Shoes Weight: 1 |
| Accessory | ||
| Demon God's Apostle Ahat Card (27322) | Accessory | MaxSP +5% ─────────── When equipped with Apostle of Morocc Shinaim Card: MaxSP +5% ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Bath Administrator Card (300102) | Accessory | INT +3 MaxHP +10% ─────────── Increases damage of Cart Cannon and Spore Explosion by 10%. ─────────── When equipped with Powerful Archer Skeleton Card and Senior Papila: Increases damage of Cart Cannon and Spore Explosion by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Cart Cannon by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Spore Explosion by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Boiling Water Phen Card (300118) | Accessory | STR +2 VIT +1 MaxHP +10% ─────────── Increases damage of Full Moon Kick and Falling Star by 10%. ─────────── When equipped with Senior Broken Gardener Card and Special Alnoldi Card: Increases damage of Full Moon Kick and Falling Star by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Falling Star by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Full Moon Kick by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Boiling Water Sword Fish Card (300119) | Accessory | DEX +2 AGI +1 MaxHP +10% ─────────── Increases damage of Round Trip and Hammer of God by 10%. ─────────── When equipped with Mutant Heart Hunter Bellare Card and Papila Card: Increases damage of Round Trip and Hammer of God by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Hammer of God by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Round Trip by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Bookworm Card (300104) | Accessory | INT +2 VIT +1 MaxHP +10% ─────────── Increases damage of Psychic Wave and Diamond Dust by 10%. ─────────── When equipped with Blue Pitaya Card and Assistant Bot Card: Increases damage of Psychic Wave and Diamond Dust by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Psychic Wave by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Diamond Dust by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Broken Cleaner Card (300101) | Accessory | STR +3 MaxHP +10% ─────────── Increases damage of Dragon Breath and Dragon Breath - Water by 10%. ─────────── When equipped with Verporta Card and Senior Papila Ruba Card: Increases damage of Dragon Breath and Dragon Breath - Water by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Dragon Breath by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Dragon Breath - Water by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Broken Omega Cleaner Card (300077) | Accessory | DEX +2 VIT +1 MaxHP +10% ─────────── Increases damage of Axe Boomerang and Vulcan Arm by 10%. ─────────── When equipped with Kick and Kick Card and Senior Papila: Increases damage of Axe Boomerang and Vulcan Arm by 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Axe Boomerang by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Vulcan Arm by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Broken Beta Guards Card (300076) | Accessory | VIT +3 MaxHP +10% ─────────── Increases damage of Banishing Point and Cannon Spear by 10%. ─────────── When equipped with Verporta Card and Senior Assistant Bot Card: Increases damage of Banishing Point and Cannon Spear by 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Banishing Point by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Cannon Spear by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Elite Bellare Card (300111) | Accessory | AGI +2 INT +1 MaxHP +10% ─────────── Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 10%. ─────────── When equipped with E-EA1L Card and Dry Rafflesia Card: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 20%. For each 3 Refine Levels of equipped Shoes: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Green Pitaya Card (300125) | Accessory | LUK +2 INT +1 MaxHP +10% ─────────── Increases damage of Picky Peck and Catnip Meteor by 10%. ─────────── When equipped with Spell Addicted Plaga Card and Broken Gardener Beta Card: Increases damage of Picky Peck and Catnip Meteor by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Catnip Meteor by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Picky Peck by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Spell Addicted Dolor Card (300112) | Accessory | INT +2 VIT +1 MaxHP +10% ─────────── Increases damage of Eswhoo and Curse Explosion by 10%. ─────────── When equipped with Spell Addicted Plaga Card and Special Alnoldi Card: Increases damage of Eswhoo and Curse Explosion by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Curse Explosion by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Eswhoo by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Spell Addicted Sanare Card (300115) | Accessory | INT +2 DEX +1 MaxHP +10% ─────────── Increases damage of Adoramus and Judex by 10%. ─────────── When equipped with Heart Hunter Sanare Card and Papila Ruba Card: Increases damage of Adoramus and Judex by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Adoramus by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Judex by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Powerful Spell Card (300116) | Accessory | STR +2 INT +1 MaxHP +10% ─────────── Increases damage of Rampage Blaster and Tiger Cannon by 10%. ─────────── When equipped with Mutant Plaga Card and Papila Ruba Card: Increases damage of Rampage Blaster and Tiger Cannon by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Tiger Cannon by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Rampage Blaster by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Roaming Spell Book Card (300105) | Accessory | INT +3 MaxHP +5% MaxSP +5% ─────────── Increases damage of Crimson Rock and Comet by 10%. ─────────── When equipped with Red Pitaya Card and Assistant Bot Card: Increases damage of Crimson Rock and Comet by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Crimson Rock by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Comet by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Sewage Cramp Card (300109) | Accessory | DEX +2 STR +1 MaxHP +10% ─────────── Increases damage of Rolling Cutter and Counter Slash by 10%. ─────────── When equipped with Mutant Dolor Card and Aries Card: Increases damage of Rolling Cutter and Counter Slash by additional 20%. For each 3 Refine Levels of equipped Shoes: Increases damage of Rolling Cutter and Counter Slash by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Sewage Venenum Card (300108) | Accessory | AGI +2 DEX +1 MaxHP +10% ─────────── Increases damage of Fatal Menace and Triangle Shot by 10%. ─────────── When equipped with Scimitar Cowraiders Card and Aries Card: Increases damage of Fatal Menace and Triangle Shot by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Fatal Menace by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Triangle Shot by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Sewage Waterfall Card (300110) | Accessory | AGI +2 INT +1 MaxHP +10% ─────────── Increases damage of Kunai Explosion and Cross Slash by 10%. ─────────── When equipped with Armed Guard Soheon Card and Dry Rafflesia Card: Increases damage of Kunai Explosion and Cross Slash by additional 20%. For each 3 Refine Levels of equipped Shoes: Increases damage of Kunai Explosion and Cross Slash by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Sharp Magic Card (300117) | Accessory | DEX +2 AGI +1 MaxHP +10% ─────────── Increases damage of Arrow Storm and Bomb Cluster by 10%. ─────────── When equipped with Powerful Archer Skeleton Card and Papila Cae Card: Increases damage of Arrow Storm and Cluster Bomb by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Cluster Bomb by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Arrow Storm by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Released Spell Card (300113) | Accessory | INT +2 VIT +1 MaxHP +10% ─────────── Increases damage of Reverberation and Severe Rainstorm by 10%. ─────────── When equipped with Senior Papila Cae Card and Papila Cae Card: Increases damage of Reverberation and Severe Rainstorm by additional 20%. For each 2 Refine Levels of equipped Shoes: Increases damage of Reverberation by additional 5%. For each 2 Refine Levels of equipped Weapon: Increases damage of Severe Rainstorm by additional 5%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
| Special | ||
| Demon's Essence VIT 1 (4917) | Special | An essence of Satan Morocc. Contains part of demon's power. ─────────── VIT +1 DEF +3 MDEF +2 AGI -1 ─────────── Note: This is a special enchant items and therefore not within the card's slot. ─────────── Type: Enchant Position: Head Top Weight: 1 |
| Demon's Essence VIT 2 (4918) | Special | An essence of Satan Morocc. Contains part of demon's power. ─────────── VIT +2 DEF +6 MDEF +4 AGI -2 ─────────── Note: This is a special enchant items and therefore not within the card's slot. ─────────── Type: Enchant Position: Head Top Weight: 1 |
| Demon's Essence VIT 3 (4919) | Special | An essence of Satan Morocc. Contains part of demon's power. ─────────── VIT +4 DEF +12 MDEF +8 AGI -4 ─────────── Note: This is a special enchant items and therefore not within the card's slot. ─────────── Type: Enchant Position: Head Top Weight: 1 |
| The Fool Card (27364) | Special | MaxHP +500, MaxSP +50 ─────────── For each Refine Level: MaxHP +100, MaxSP +10 ─────────── Refine Level +10: MaxHP +500, MaxSP +50 ─────────── When equipped with Arcana: All Basic Stats +1 MaxHP +5000 MaxSP +500 Enables the use of Level 1 Cart Revolution. ─────────── Type: Card Compound on: Head Top Weight: 1 |
| 💘 Best and Expensive 💘 | |
|---|---|
| Top | Melted Poring Card (300174)
|
| Mid | Melted Poring Card (300174)
|
| Low | |
| Armor | [MVP] Tao Gunka Card (4302)
|
| Weapon | x2 Demon's Essence VIT 3 (4919)
|
| Shield | Elite Rgan Guardian Card (300465)
|
| Garment | [MVP] Royal Guard Randel Card (4680)
|
| Shoes | [MVP] Venom Chimera Card (27150)
|
| Accessory R | Broken Beta Guards Card (300076)
|
| Accessory L | Broken Beta Guards Card (300076)
|
===== Skills ===== Shield here Shield there Shield Everywhere! ==== Swordsman 1️⃣ ====
| Swordsman Skills 📗 | ||
Sword MasteryMax Level: 10 Skill Form: Passive Description: Increase your Mastery ATK while equipped with a One-Handed Sword, or Dagger class weapon. [Lv 1]: Mastery ATK +4 [Lv 2]: Mastery ATK +8 [Lv 3]: Mastery ATK +12 [Lv 4]: Mastery ATK +16 [Lv 5]: Mastery ATK +20 [Lv 6]: Mastery ATK +24 [Lv 7]: Mastery ATK +28 [Lv 8]: Mastery ATK +32 [Lv 9]: Mastery ATK +36 [Lv 10]: Mastery ATK +40 |
Increase HP RecoveryMax Level: 10 Skill Form: Passive Description: Restore HP every 10 seconds while you are idle. [Lv 1]: Restores 5 + 0.2% of MaxHP [Lv 2]: Restores 10 + 0.4% of MaxHP [Lv 3]: Restores 15 + 0.6% of MaxHP [Lv 4]: Restores 20 + 0.8% of MaxHP [Lv 5]: Restores 25 + 1.0% of MaxHP [Lv 6]: Restores 30 + 1.2% of MaxHP [Lv 7]: Restores 35 + 1.4% of MaxHP [Lv 8]: Restores 40 + 1.6% of MaxHP [Lv 9]: Restores 45 + 1.8% of MaxHP [Lv 10]: Restores 50 + 2.0% of MaxHP |
Two-Handed Sword MasteryMax Level: 10 Requirement: Sword Mastery 1 Skill Form: Passive Description: Increase your Mastery ATK while equipped with a Two-Handed Sword class weapon. [Lv 1]: Mastery ATK +4 [Lv 2]: Mastery ATK +8 [Lv 3]: Mastery ATK +12 [Lv 4]: Mastery ATK +16 [Lv 5]: Mastery ATK +20 [Lv 6]: Mastery ATK +24 [Lv 7]: Mastery ATK +28 [Lv 8]: Mastery ATK +32 [Lv 9]: Mastery ATK +36 [Lv 10]: Mastery ATK +40 |
BashMax Level: 10 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Enemy Description: Hit an enemy with a crushing force. This skill has an increased HIT rate. If the Fatal Blow skill is learned, Bash will have a chance to Stun the target at Level 6 and higher. [Lv 1]: ATK 130%, HIT +5% [Lv 2]: ATK 160%, HIT +10% [Lv 3]: ATK 190%, HIT +15% [Lv 4]: ATK 220%, HIT +20% [Lv 5]: ATK 250%, HIT +25% [Lv 6]: ATK 280%, HIT +30% [Lv 7]: ATK 310%, HIT +35% [Lv 8]: ATK 340%, HIT +40% [Lv 9]: ATK 370%, HIT +45% [Lv 10]: ATK 400%, HIT +50% |
ProvokeMax Level: 10 Skill Form: Active Type: Debuff Target: Enemy Dispellable: Dispell, Clearance, Banishing Description: Enrage target enemy, reducing their DEF, while also increasing their Attack Power. Can't be cast on Undead race or Boss enemies. [Lv 1]: Attack Power +5%, Defense -10% [Lv 2]: Attack Power +8%, Defense -15% [Lv 3]: Attack Power +11%, Defense -20% [Lv 4]: Attack Power +14%, Defense -25% [Lv 5]: Attack Power +17%, Defense -30% [Lv 6]: Attack Power +20%, Defense -35% [Lv 7]: Attack Power +23%, Defense -40% [Lv 8]: Attack Power +26%, Defense -45% [Lv 9]: Attack Power +29%, Defense -50% [Lv 10]: Attack Power +32%, Defense -55% |
Magnum BreakMax Level: 10 Requirement: Bash 5 Skill Form: Active Type: Physical Melee Property: Fire Target: Self Description: Create an explosion around you dealing Fire property damage to enemies in the 5x5 area around yourself, and knock them backwards 2 cells. Enemies in the outer 5x5 cells around you will take less damage. For 10 seconds after casting Magnum Break your physical attacks will deal an additional 20% Fire property damage. [Lv 1]: ATK 120% / 110% (Outer Area) [Lv 2]: ATK 140% / 120% (Outer Area) [Lv 3]: ATK 160% / 130% (Outer Area) [Lv 4]: ATK 180% / 140% (Outer Area) [Lv 5]: ATK 200% / 150% (Outer Area) [Lv 6]: ATK 220% / 160% (Outer Area) [Lv 7]: ATK 240% / 170% (Outer Area) [Lv 8]: ATK 260% / 180% (Outer Area) [Lv 9]: ATK 280% / 190% (Outer Area) [Lv 10]: ATK 300% / 200% (Outer Area) |
EndureMax Level: 10 Requirement: Provoke 5 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Prepare yourself to receive attacks from enemies, allowing you to ignore the staggering effect from normal attacks. Also increases your MDEF for the duration. Endure status will be cancelled after receiving 7 normal attacks. You can not ignore the stagger effect in WoE. [Lv 1]: Lasts 10 seconds, MDEF +1 [Lv 2]: Lasts 13 seconds, MDEF +2 [Lv 3]: Lasts 16 seconds, MDEF +3 [Lv 4]: Lasts 19 seconds, MDEF +4 [Lv 5]: Lasts 22 seconds, MDEF +5 [Lv 6]: Lasts 25 seconds, MDEF +6 [Lv 7]: Lasts 28 seconds, MDEF +7 [Lv 8]: Lasts 31 seconds, MDEF +8 [Lv 9]: Lasts 34 seconds, MDEF +9 [Lv 10]: Lasts 37 seconds, MDEF +10 | ||
| Quest Skills | ||
Moving HP RecoveryRequirement: Finish Quest Skill Form: Passive Description: Enables natural HP regen while you are moving. This regen is only 25% effective as the regen when you are idle. The Increase HP Recovery skill does not affect Moving HP Recovery. |
Fatal BlowRequirement: Finish Quest Skill Form: Passive Description: Enables the Bash skill a chance to inflict the Stun status on enemies. Stun chance increases based on Bash skill level and your Base Level. Stun chances according to Bash skill level: [Lv 1]: 0% chance [Lv 2]: 0% chance [Lv 3]: 0% chance [Lv 4]: 0% chance [Lv 5]: 0% chance [Lv 6]: 0.1% chance per Base Level [Lv 7]: 0.2% chance per Base Level [Lv 8]: 0.3% chance per Base Level [Lv 9]: 0.4% chance per Base Level [Lv 10]: 0.5% chance per Base Level |
Auto BerserkRequirement: Finish Quest Skill Form: Active (Toggle) Type: Supportive Target: Self Dispellable: No Description: When your MaxHP drops below 25%, you are empowered by rage, and will gain level 10 Provoke status, increasing your Attack Power and lowering your DEF. Provoke status will disappear when your MaxHP goes above 25%. |
| Crusader Skills 📘 | ||
FaithMax Level: 10 Skill Form: Passive Description: Increase your MaxHP and resistance against Holy property attacks. [Lv 1]: MaxHP +200, Holy Resistance: +5% [Lv 2]: MaxHP +400, Holy Resistance: +10% [Lv 3]: MaxHP +600, Holy Resistance: +15% [Lv 4]: MaxHP +800, Holy Resistance: +20% [Lv 5]: MaxHP +1000, Holy Resistance: +25% [Lv 6]: MaxHP +1200, Holy Resistance: +30% [Lv 7]: MaxHP +1400, Holy Resistance: +35% [Lv 8]: MaxHP +1600, Holy Resistance: +40% [Lv 9]: MaxHP +1800, Holy Resistance: +45% [Lv 10]: MaxHP +2000, Holy Resistance: +50% |
Auto GuardMax Level: 10 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Activate the Auto Guard status, enabling you to block any physical attacks for 500 seconds. Whenever this skill blocks an enemies attack, you will be immobilized for a short time. Casting this skill again will cancel the Auto Guard status. Requires Shield. [Lv 1]: Block Chance: 5%, Immobilize 0.3s [Lv 2]: Block Chance: 10%, Immobilize 0.3s [Lv 3]: Block Chance: 14%, Immobilize 0.3s [Lv 4]: Block Chance: 18%, Immobilize 0.3s [Lv 5]: Block Chance: 21%, Immobilize 0.3s [Lv 6]: Block Chance: 24%, Immobilize 0.2s [Lv 7]: Block Chance: 26%, Immobilize 0.2s [Lv 8]: Block Chance: 28%, Immobilize 0.2s [Lv 9]: Block Chance: 29%, Immobilize 0.2s [Lv 10]: Block Chance: 30%, Immobilize 0.1s |
Shield ChargeMax Level: 5 Requirement: Auto Guard 5 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Enemy Description: Smash your shield into an enemy, knocking them back a few cells, with a chance of causing the Stun status. Requires Shield. [Lv 1]: ATK 120%, Stun: 20%, Knockback: 5 cell [Lv 2]: ATK 140%, Stun: 25%, Knockback: 6 cell [Lv 3]: ATK 160%, Stun: 30%, Knockback: 7 cell [Lv 4]: ATK 180%, Stun: 35%, Knockback: 8 cell [Lv 5]: ATK 200%, Stun: 40%, Knockback: 9 cell |
Shield BoomerangMax Level: 5 Requirement: Shield Charge 3 Skill Form: Active Type: Physical Ranged Property: Neutral Target: Enemy Description: Throw your shield like a boomerang to deal ranged damage to target enemy. This skill gains bonus damage equal to [ ShieldRefine x 10 ] This skill is not affected by Mastery ATK. Requires Shield. [Lv 1]: ATK 80%, Range: 3 cells [Lv 2]: ATK 160%, Range: 5 cells [Lv 3]: ATK 240%, Range: 7 cells [Lv 4]: ATK 320%, Range: 9 cells [Lv 5]: ATK 400%, Range: 11 cells |
Reflect ShieldMax Level: 10 Requirement: Shield Boomerang 3 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Banishing Description: Use your shield to reflect melee physical damage back to whoever attacks you for 300 seconds. Removing your shield will cancel this effect. Requires Shield. [Lv 1]: Reflected Damage: 13% [Lv 2]: Reflected Damage: 16% [Lv 3]: Reflected Damage: 19% [Lv 4]: Reflected Damage: 22% [Lv 5]: Reflected Damage: 25% [Lv 6]: Reflected Damage: 28% [Lv 7]: Reflected Damage: 31% [Lv 8]: Reflected Damage: 34% [Lv 9]: Reflected Damage: 37% [Lv 10]: Reflected Damage: 40% |
Holy CrossMax Level: 10 Requirement: Faith 7 Skill Form: Active Type: Physical Melee Property: Holy Target: Enemy Description: Strike an enemy in a cross motion, hitting them with Holy property damage. There is a (3 x SkillLv)% chance to cause the Blind status to any enemies hit. Damage is increased when using a Two Handed weapon. [Lv 1]: One Hand ATK 135%, Two Hand 270% [Lv 2]: One Hand ATK 170%, Two Hand 340% [Lv 3]: One Hand ATK 205%, Two Hand 410% [Lv 4]: One Hand ATK 240%, Two Hand 480% [Lv 5]: One Hand ATK 275%, Two Hand 550% [Lv 6]: One Hand ATK 310%, Two Hand 620% [Lv 7]: One Hand ATK 345%, Two Hand 690% [Lv 8]: One Hand ATK 380%, Two Hand 760% [Lv 9]: One Hand ATK 415%, Two Hand 830% [Lv 10]: One Hand ATK 450%, Two Hand 900% |
Grand CrossMax Level: 10 Requirement: Faith 10, Holy Cross 6 Skill Form: Active Type: Special Magical Property: Holy Target: Self Description: Summon a holy cross on the ground around yourself, dealing damage to all enemies within it, and consuming 20% of your current HP on cast. This skill deals magic damage, but is increased by both physical and magical bonuses. There is a 100% chance to cause the Blind status to all Demon race, Undead race, and Undead property enemies hit with this skill. This skill is not affected by Mastery ATK. This skill ignores enemy Flee. [Lv 1]: ATK/MATK 140% [Lv 2]: ATK/MATK 180% [Lv 3]: ATK/MATK 220% [Lv 4]: ATK/MATK 260% [Lv 5]: ATK/MATK 300% [Lv 6]: ATK/MATK 340% [Lv 7]: ATK/MATK 380% [Lv 8]: ATK/MATK 420% [Lv 9]: ATK/MATK 460% [Lv 10]: ATK/MATK 500% |
DevotionMax Level: 5 Requirement: Grand Cross 4, Reflect Shield 5 Skill Form: Active Type: Supportive Target: Party Member (Excluding Crusader) Dispellable: Dispell, Clearance, Banishing Description: Protect target party member by linking yourself to them. You will receive all of the damage of anyone you are linked to, and they will receive 0 damage. Anyone you have linked will gain the effects of your Autoguard, Defender, Reflect Shield, and Endure statuses. Devotion can only be cast on party members within 30 Base Levels of you. Devotion links will be broken if the target is too far away from you, or if they die. This skill can not be used on Crusader classes. [Lv 1]: Duration 30s, Max Links: 1, Range: 7 [Lv 2]: Duration 45s, Max Links: 2, Range: 8 [Lv 3]: Duration 60s, Max Links: 3, Range: 9 [Lv 4]: Duration 75s, Max Links: 4, Range: 10 [Lv 5]: Duration 90s, Max Links: 5, Range: 11 |
ProvidenceMax Level: 5 Requirement: Divine Protection 5, Heal 5 Skill Form: Active Type: Supportive Target: Ally (Excluding Crusader) Dispellable: Dispell, Clearance, Banishing Description: Temporarily increase target characters resistance to Demon race enemies, and Holy Property enemies. This skill can not be used on Crusader classes. [Lv 1]: Demon/Holy Resistance +5% [Lv 2]: Demon/Holy Resistance +10% [Lv 3]: Demon/Holy Resistance +15% [Lv 4]: Demon/Holy Resistance +20% [Lv 5]: Demon/Holy Resistance +25% |
DefenderMax Level: 5 Requirement: Shield Boomerang 1 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Raise your shield to protect yourself from ranged damage at the cost of reducing your ASPD and Movement Speed. Casting this skill again will cancel the effect. Requires Shield. [Lv 1]: Ranged Damage -20%, ASPD: 80% [Lv 2]: Ranged Damage -35%, ASPD: 85% [Lv 3]: Ranged Damage -50%, ASPD: 90% [Lv 4]: Ranged Damage -65%, ASPD: 95% [Lv 5]: Ranged Damage -80%, ASPD: 100% |
Spear MasteryMax Level: 10 Skill Form: Passive Description: Increase your Mastery ATK while equipped with a Spear class weapon. While mounted on a Peco Peco, Dragon, or Gryphon, this skill adds an additional +1 Mastery ATK per skill level. [Lv 1]: Mastery ATK +4 [Lv 2]: Mastery ATK +8 [Lv 3]: Mastery ATK +12 [Lv 4]: Mastery ATK +16 [Lv 5]: Mastery ATK +20 [Lv 6]: Mastery ATK +24 [Lv 7]: Mastery ATK +28 [Lv 8]: Mastery ATK +32 [Lv 9]: Mastery ATK +36 [Lv 10]: Mastery ATK +40 |
Spear QuickenMax Level: 10 Requirement: Spear Mastery 10 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Temporarily increase your ASPD, by 10%, as well as your Critical Rate, and FLEE for the skill duration. This will also increase your Scaling ASPD by 7. Changing or removing your weapon will cancel this effect instantly. The Quagmire and Decrease Agility skills will also cancel this effect instantly. Requires Spear. [Lv 1]: Critical +3, Flee +2, Duration 30s [Lv 2]: Critical +6, Flee +4, Duration 60s [Lv 3]: Critical +9, Flee +6, Duration 90s [Lv 4]: Critical +12, Flee +8, Duration 120s [Lv 5]: Critical +15, Flee +10, Duration 150s [Lv 6]: Critical +18, Flee +12, Duration 180s [Lv 7]: Critical +21, Flee +14, Duration 210s [Lv 8]: Critical +24, Flee +16, Duration 240s [Lv 9]: Critical +27, Flee +18, Duration 270s [Lv 10]: Critical +30, Flee +20, Duration 300s |
RidingMax Level: 1 Requirement: Endure 1 Skill Form: Passive Description: Enables you to rent a Peco Peco. While mounted on a Peco Peco, you will gain the following effects: [1]: Increased Movement Speed, [2]: Increased Weight Limit by 1000, [3]: Ignore Size Penalty with Spear weapons against Medium Size enemies, [4]: Spear Mastery provides an additional +1 Mastery ATK per skill level, [5]: Reduces ASPD to 50%, which can be regained with Cavalier Mastery. |
Cavalry MasteryMax Level: 5 Requirement: Riding 1 Skill Form: Passive Description: Regain ASPD that is lost while mounted on a Peco Peco. At skill level 5 your ASPD will return to normal. [Lv 1]: 60% Attack speed [Lv 2]: 70% Attack speed [Lv 3]: 80% Attack speed [Lv 4]: 90% Attack speed [Lv 5]: 100% Attack speed |
CureMax Level: 1 Requirement: Heal 2 Requirement: Faith 5 Requirement: Heal 2 Skill Form: Active Type: Supportive Target: Ally Description: Cure target friendly character from the Silence, Blind, Confusion, and Bitescar status effects. (Bitescar is caused by the Silvervine Root Twist skill). |
HealMax Level: 10 Skill Form: Active Type: Recovery Property: Holy Target: Ally Description: Restore the HP of target friendly character. Strength of the healing is increased based on your Base Level, INT, Healing Power, Weapon MATK, and Status MATK. The amount of HP restored is based on this formula: [ SkillLv x ((BaseLv + INT) / 5) x 3 ] This value is then multiplied by: [ 1 + (Healing Power / 100) ] Finally, your Weapon MATK, and Status MATK are then added to this value. |
Divine ProtectionMax Level: 10 Requirement: Cure 1 Skill Form: Passive Description: Reduce incoming damage taken from Demon and Undead race enemies. This reduction is a flat amount applied after your other damage reduction effects. This reduction is increased by 1 for every 25 Base Levels. [Lv 1]: Base Reduction: 3 [Lv 2]: Base Reduction: 6 [Lv 3]: Base Reduction: 9 [Lv 4]: Base Reduction: 12 [Lv 5]: Base Reduction: 15 [Lv 6]: Base Reduction: 18 [Lv 7]: Base Reduction: 21 [Lv 8]: Base Reduction: 24 [Lv 9]: Base Reduction: 27 [Lv 10]: Base Reduction: 30 |
Demon BaneMax Level: 10 Requirement: Divine Protection 3 Skill Form: Passive Description: Increase your Mastery ATK against Demon and Undead race enemies. Mastery ATK is increased by 1 for every 20 Base Levels. [Lv 1]: Mastery ATK +3 [Lv 2]: Mastery ATK +6 [Lv 3]: Mastery ATK +9 [Lv 4]: Mastery ATK +12 [Lv 5]: Mastery ATK +15 [Lv 6]: Mastery ATK +18 [Lv 7]: Mastery ATK +21 [Lv 8]: Mastery ATK +24 [Lv 9]: Mastery ATK +27 [Lv 10]: Mastery ATK +30 |
| Quest Skills | ||
ShrinkRequirement: Finish Quest Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Adds a chance whenever the Auto Guard status blocks an attack, to knock back the attacker 2 cells. Knockback chance is (5 x AutoGuardLv)% Shrink can only be used while the Auto Guard status is active. Casting Shrink again will cancel the status. | ||
| Paladin Skills 📒 | ||
PressureMax Level: 5 Requirement: Endure 5, Faith 5, Shield Charge 2 Skill Form: Active Type: Magical Property: Holy Target: Enemy Description: Summon a massive crucifix from the sky to crush your enemies by hitting them 3 times with Holy property magic damage. Base damage of this skill is multiplied by (BaseLevel / 100). [Lv 1]: MATK 650% [Lv 2]: MATK 800% [Lv 3]: MATK 950% [Lv 4]: MATK 1100% [Lv 5]: MATK 1250% |
SacrificeMax Level: 5 Requirement: Endure 1, Devotion 3 Skill Form: Active Type: Supportive Property: Neutral Target: Self Description: Enhance the damage of the next 5 auto attacks you do, however you will also lose 9% of your MaxHP with each attack. This skills damage is increased based on your MaxHP. This skill ignores enemy Flee. This skill ignores enemy DEF. [Lv 1]: Damage ratio = 100% [Lv 2]: Damage ratio = 110% [Lv 3]: Damage ratio = 120% [Lv 4]: Damage ratio = 130% [Lv 5]: Damage ratio = 140% | |
GospelMax Level: 10 Requirement: Faith 8, Divine Protection 3, Demon Bane 5 Skill Form: Active Type: Supportive Target: Self, Party Members Dispellable: Dispell, Clearance, Banishing Description: Sing a hymn that will inspire your party by providing random positive effects to anyside the area of effect. Enemies that enter the area will be inflicted with negative effects. This skill will be cancelled if you are inflicted with the Silence status. Recasting Gospel will also cancel the skill. [ Positive Effects ]: [1]: Restore 1~9999 HP randomly [2]: Cures most abnormal status effects [3]: Grants level 10 Blessing [4]: Grants level 10 Increase Agility [5]: Endow weapons with Holy property [6]: Endow armors with Holy property [7]: Increase MaxHP by 100% [8]: Increase MaxSP by 100% [9]: Increase all basic stats by 20 [10]: Increase Hard DEF by 25% for 10s [11]: Increase Attack Power by 100% [12]: Increase FLEE and HIT by 50 [13]: Grants immunity to status effects |
Shield ChainMax Level: 5 Requirement: Shield Boomerang 5 Skill Form: Active Type: Physical Ranged Property: Neutral Target: Enemy Description: Throw your shield at an enemy, inflicting ranged damage to them. This skill has an increased HIT rate. Base damage of this skill is increased by your Shield Weight + (ShieldRefine x 4) Base damage is then increased by the Shield Power status. [ SkillLv x 14 x ShieldMasteryLv ] (Shield Power is a fourth job effect/skill) Base skill damage is then multiplied by (BaseLevel / 100). This skill is not affected by Mastery ATK. Requires Shield. [Lv 1]: ATK 500%, HIT +20, 7 cells range [Lv 2]: ATK 700%, HIT +20, 7 cells range [Lv 3]: ATK 900%, HIT +20, 9 cells range [Lv 4]: ATK 1100%, HIT +20, 9 cells range [Lv 5]: ATK 1300%, HIT +20, 11 cells range | |
| Royal Guard Skills 📙 | ||
Cannon SpearMax Level: 5 Requirement: Pinpoint Attack 1 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy Description: Thrust your spear with the force of a cannon, inflicting ranged damage to target enemy, and all enemies around them. Base damage is increased by (SkillLv x STR)% While the Spear Scar status is active, Base skill damage is increased by 400%. (Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100). This skill can deal Critical Hits. Critical Chance for this skill is based on your Critical Rate. Requires Spear. [Lv 1]: ATK 120%, AoE: 3x3 cells [Lv 2]: ATK 240%, AoE: 3x3 cells [Lv 3]: ATK 360%, AoE: 5x5 cells [Lv 4]: ATK 480%, AoE: 5x5 cells [Lv 5]: ATK 600%, AoE: 7x7 cells |
Banishing PointMax Level: 10 Requirement: Spear Mastery 1 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy Description: Strike an enemy from 7 cells away with your spear. Base skill damage is increased by 70% for every level of Bash. While the Spear Scar status is active, Base skill damage is increased by 800%. (Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100). This skill has increased HIT. Requires Spear. [Lv 1]: ATK 100%, HIT +5 [Lv 2]: ATK 200%, HIT +10 [Lv 3]: ATK 300%, HIT +15 [Lv 4]: ATK 400%, HIT +20 [Lv 5]: ATK 500%, HIT +25 [Lv 6]: ATK 600%, HIT +30 [Lv 7]: ATK 700%, HIT +35 [Lv 8]: ATK 800%, HIT +40 [Lv 9]: ATK 900%, HIT +45 [Lv 10]: ATK 1000%, HIT +50 |
TrampleMax Level: 3 Skill Form: Active Type: Supportive Target: Self Description: Trample over a 5x5 area around yourself, destroying all nearby traps. Explosive type traps that are destroyed will still be activated to deal damage. [Lv 1]: Chance of Success 50% [Lv 2]: Chance of Success 75% [Lv 3]: Chance of Success 100% |
Shield PressMax Level: 10 Requirement: Shield Charge 3 Skill Form: Active Type: Physical Melee Property: Neutral Target: Enemy Description: Smash target enemy with your shield 5 times, dealing melee physical damage. Base damage is increased by 1% every 1 STR. While the Shield Power status is active, Base skill damage is increased by: (15 x SkillLv x ShieldMasteryLv)% (Shield Power is a fourth job effect) Base skill damage is then increased by: (Shield Weight)% Base damage of this skill is multiplied by (BaseLevel / 100). Finally Base skill damage is increased by: (VIT x Shield Refine)% This skill is not affected by Mastery ATK. Requires Shield. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% [Lv 6]: ATK 1200% [Lv 7]: ATK 1400% [Lv 8]: ATK 1600% [Lv 9]: ATK 1800% [Lv 10]: ATK 2000% |
Reflect Damage ReductionMax Level: 5 Requirement: Reflect Shield 5 Skill Form: Active Type: Supportive Target: Self Dispellable: Clearance Description: Decrease the amount of melee reflect damage you receive for 300 seconds. This skill can not be used with Reflect Shield. Requires a Shield. [Lv 1]: Reflect Damage Received -10% [Lv 2]: Reflect Damage Received -20% [Lv 3]: Reflect Damage Received -30% [Lv 4]: Reflect Damage Received -40% [Lv 5]: Reflect Damage Received -50% |
Pinpoint AttackMax Level: 5 Requirement: Banishing Point 5 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Enemy Description: Quickly move close to target enemy and strike them in a vital point, with a chance to cause various abnormal status effects. Base damage is increased by 5% every 1 AGI. Base damage of this skill is multiplied by (BaseLevel / 120). This skill always deals Critical Hits. Requires Spear. [Lv 1]: ATK 100%, Cause Bleeding [Lv 2]: ATK 200%, Break enemies Headgear [Lv 3]: ATK 300%, Break enemies Shield [Lv 4]: ATK 400%, Break enemies Armor [Lv 5]: ATK 500%, Break enemies Weapon |
Vanguard ForceMax Level: 5 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Bolster your defenses and gather Rage Counters by chance when receiving physical attacks. Skill level affects the maximum amount of Rage Counters you can have, as well as the MaxHP and DEF increasing bonuses. Rage Counters can be consumed by the Burst Attack skill. Casting this skill again will the effects. This skill continuously drains SP, if you run out of SP the skill will be cancelled. [Lv 1]: Counter Chance: 20%, Max Counter: 7, MaxHP +3%, DEF +2%, SP Drain: 20 per 10s [Lv 2]: Counter Chance: 32%, Max Counter: 9, MaxHP +6%, DEF +4%, SP Drain: 16 per 10s [Lv 3]: Counter Chance: 44%, Max Counter: 11, MaxHP +9%, DEF +6%, SP Drain: 12 per 10s [Lv 4]: Counter Chance: 56%, Max Counter: 13, MaxHP +12%, DEF +8%, SP Drain: 8 per 10s [Lv 5]: Counter Chance: 68%, Max Counter: 15, MaxHP +15%, DEF +10%, SP Drain: 4 per 10s |
Burst AttackMax Level: 1 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Enemy Description: Release all of the Rage Counters you have gathered with Vanguard Force, in order to deal great damage to a single enemy. Damage is based on this formula: ATK (Rage Counter x 200)% then add: ((MaxHP - CurrentHP) / 100)% Base damage of this skill is then multiplied by (BaseLevel / 100). |
Shield SpellMax Level: 3 Requirement: Shield Press 3, Earth Drive 2 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Use the magical power of your shield in order to grant various bonuses for 90 seconds. You can only have one effect at a time. Requires Shield. [Lv 1]: Recovers 5% of MaxHP every 3 seconds [Lv 2]: Recovers 3% of MaxSP every 5 seconds [Lv 3]: Weapon ATK +150, MATK +150 |
Exceed BreakMax Level: 5 Requirement: Banishing Point 3 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Gather your strength, empowering your next autoattack. While this effect is active, your Movement Speed is decreased, and the effect is cancelled if you take any damage. Base damage of this skill is increased by (JobLv x 15)%, then increased by (WeaponWeight x WeaponLv x (BaseLv / 100))% [Lv 1]: Autoattack Damage: ATK 100% [Lv 2]: Autoattack Damage: ATK 200% [Lv 3]: Autoattack Damage: ATK 300% [Lv 4]: Autoattack Damage: ATK 400% [Lv 5]: Autoattack Damage: ATK 500% |
Over BrandMax Level: 5 Requirement: Moon Slasher 3, Pinpoint Attack 1 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Self Description: Draw a cross on the ground around yourself, hitting all enemies in a 7x7 area 3 times with melee physical damage. This skill does increased damage while the Overbrand Ready status is active. Base skill damage is increased by 50% for every level of Spear Quicken. Base damage of this skill is multiplied by (BaseLevel / 100). Requires Spear. [Lv 1]: ATK 350%/hit, (Overbrand Ready 500%) [Lv 2]: ATK 700%/hit, (Overbrand Ready 1000%) [Lv 3]: ATK 1050%/hit, (Overbrand Ready 1500%) [Lv 4]: ATK 1400%/hit, (Overbrand Ready 2000%) [Lv 5]: ATK 1750%/hit, (Overbrand Ready 2500%) |
PrestigeMax Level: 5 Requirement: Trample 3 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Increase your DEF and chance to completely dodge magic attacks. The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100). [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 45 seconds [Lv 3]: Duration: 60 seconds [Lv 4]: Duration: 75 seconds [Lv 5]: Duration: 90 seconds |
BandingMax Level: 5 Requirement: Pinpoint Attack 3, Burst Attack 1 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Increase your DEF based on the amount of party members in an 11x11 area around yourself. This skill can only be cast while in a party. This bonus does not stack with Prestige. This skill continuously drains SP, if you run out of SP the skill will be cancelled. [Lv 1]: DEF +18 for each party member, Duration 60 seconds, SP Drain: 6 per 5s [Lv 2]: DEF +21 for each party member, Duration 90 seconds, SP Drain: 5 per 5s [Lv 3]: DEF +24 for each party member, Duration 120 seconds, SP Drain: 4 per 5s [Lv 4]: DEF +27 for each party member, Duration 150 seconds, SP Drain: 3 per 5s [Lv 5]: DEF +30 for each party member, Duration 180 seconds, SP Drain: 2 per 5s |
Moon SlasherMax Level: 5 Requirement: Spear Mastery 1 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Self Description: Swing your spear around yourself, dealing damage to all enemies in a 7x7 area, and granting yourself the Overbrand Ready status for a short duration. Overbrand Ready increases the damage of the Over Brand skill. Base skill damage of this skill is increased by (OverBrandLv x 80)%. Base damage of this skill is then multiplied by (BaseLevel / 100). Requires Spear. [Lv 1]: ATK 120%, Duration: 2 seconds [Lv 2]: ATK 240%, Duration: 4 seconds [Lv 3]: ATK 360%, Duration: 6 seconds [Lv 4]: ATK 480%, Duration: 8 seconds [Lv 5]: ATK 600%, Duration: 10 seconds |
Genesis RayMax Level: 10 Requirement: Grand Cross 5 Skill Form: Active Type: Magical Property: Holy Target: Self Description: Use the power of god to inflict Holy property magic damage to all enemies in an 11x11 area around yourself. When this skill deals damage to Demon, or Undead race enemies, it has a 50% chance to inflict them with the Blind status. While the Inspiration status is active, this skill will deal Neutral magic damage instead. Base damage is increased by 1% every 1 INT. Base damage of this skill is multiplied by (BaseLevel / 100). [Lv 1]: MATK 350% [Lv 2]: MATK 700% [Lv 3]: MATK 1050% [Lv 4]: MATK 1400% [Lv 5]: MATK 1750% [Lv 6]: MATK 2100% [Lv 7]: MATK 2450% [Lv 8]: MATK 2800% [Lv 9]: MATK 3150% [Lv 10]: MATK 3500% |
PietyMax Level: 5 Requirement: Faith 3 Skill Form: Active Type: Supportive Target: Self, Party Member Dispellable: Dispell, Clearance, Banishing Description: Endow yourself and nearby party members armor with the Holy Property. Consumes 2 Holy Water. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 80 seconds [Lv 3]: Duration: 100 seconds [Lv 4]: Duration: 120 seconds [Lv 5]: Duration: 140 seconds |
Earth DriveMax Level: 5 Requirement: Reflect Damage Reduction 3 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Self Description: Brandish your shield to deal melee physical damage to all nearby enemies. This skill will remove the Hiding status from any enemies in the area. This skill also removes most ground effects in the area it is cast. Base damage is increased by 1% every 1 STR. Base damage is increased by 1% every 1 VIT. While the Shield Power status is active, Base skill damage is increased by: (37 x SkillLv x ShieldMasterySkillLv)% (Shield Power is a fourth job effect) Base damage of this skill is then multiplied by (BaseLevel / 100). This skill is not affected by Mastery ATK. Requires a Shield. [Lv 1]: ATK 380%, AoE: 3x3 [Lv 2]: ATK 760%, AoE: 3x3 [Lv 3]: ATK 1140%, AoE: 5x5 [Lv 4]: ATK 1520%, AoE: 5x5 [Lv 5]: ATK 1900%, AoE: 7x7 |
Hesperus LitMax Level: 5 Requirement: Prestige 3, Banding 3 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Enemy Description: Strike an enemy with the power of light, hitting them 3 times. This skill does increased damage while the Inspiration status is active. Base damage is increased by (VIT / 6)% Base damage of this skill is multiplied by (BaseLevel / 100). Requires Spear. [Lv 1]: ATK 300%/hit, (Inspiration 450%) [Lv 2]: ATK 600%/hit, (Inspiration 900%) [Lv 3]: ATK 900%/hit, (Inspiration 1350%) [Lv 4]: ATK 1200%/hit, (Inspiration 1800%) [Lv 5]: ATK 1500%/hit, (Inspiration 2250%) |
InspirationMax Level: 5 Requirement: Shield Spell 3, Genesis Ray 4, Piety 5 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Accept the holy spirit into your body granting you the Inspiration status, greatly increasing your HIT, Basic Stats, Weapon ATK, MATK, and MaxHP. When you cast Inspiration, it will remove various negative status effects from yourself, and the Inspiration status will continue to prevent them for the skills duration. Every 5 seconds this skill drains some MaxHP and MaxSP, if your HP or SP reach 0, this skills effects are cancelled. You are protected from the following effects: Poison, Blind, Stun, Silence, Confusion, Stone Curse, Sleep, Bleeding, Curse, Burning, Frozen, Freezing, Fear, Toxin, Paralyze, Venom Bleed, Magic Mushroom, Death Hurt, Pyrexia, Oblivion, Leech End, Deep Sleep, Frenzy and every Masquerade effect. [Lv 1]: HIT +12, All Stats +6, MaxHP +4%, Weapon ATK +40, MATK +40, Duration: 60s, Consumes 3% HP/4% SP every 5 seconds [Lv 2]: HIT +24, All Stats +12, MaxHP +8%, Weapon ATK +80, MATK +80, Duration: 90s, Consumes 2.5% HP/3.5% SP every 5 seconds [Lv 3]: HIT +36, All Stats +18, MaxHP +12%, Weapon ATK +120, MATK +120, Duration: 120s, Consumes 2% HP/3% SP every 5 seconds [Lv 4]: HIT +48, All Stats +24, MaxHP +16%, Weapon ATK +160, MATK +160, Duration: 150s, Consumes 1.5% HP/2.5% SP every 5 seconds [Lv 5]: HIT +60, All Stats +30, MaxHP +20%, Weapon ATK +200, MATK +200, Duration: 180s, Consumes 1% HP/2% SP every 5 seconds |
King's GraceMax Level: 5 Requirement: Reflect Damage 5 Skill Form: Active Type: Supportive Target: Self, Party Members Dispellable: Dispell, Clearance, Banishing Description: Bestow royal blessings upon yourself and your party members, which recovers MaxHP every second, and removes various abnormal status effects for 5 seconds. This skill will immobilize yourself and all party members that are affected. You also will not be able to take any type of damage while this skill is active. Remove the following status effects: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse, Chaos, Hallucination, Silence, Burning, Crystalization, Freezing, Sleep, Fear and Mandragora Howling. [Lv 1]: Recover 4% MaxHP every second [Lv 2]: Recover 5% MaxHP every second [Lv 3]: Recover 6% MaxHP every second [Lv 4]: Recover 7% MaxHP every second [Lv 5]: Recover 8% MaxHP every second |
Full ThrottleMax Level: 5 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Push your body to its limits, allowing you maximize your power for a short time. During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second. After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status. [ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%. [Lv 1]: 6% MaxHP/SP drain per second for 10s [Lv 2]: 4% MaxHP/SP drain per second for 15s [Lv 3]: 3% MaxHP/SP drain per second for 20s [Lv 4]: 2% MaxHP/SP drain per second for 25s [Lv 5]: 1% MaxHP/SP drain per second for 30s |
| Imperial Guard Skills 📕 | ||
Guard StanceMax Level: 5 Requirement: Shield Mastery 3 Skill Form: Active (Toggle) Type: Supportive Target: Self Dispellable: No Description: Increase your DEF at the cost of reducing your Weapon ATK. Requires Shield. [Lv 1]: DEF +100, Weapon ATK -50 [Lv 2]: DEF +150, Weapon ATK -100 [Lv 3]: DEF +200, Weapon ATK -150 [Lv 4]: DEF +250, Weapon ATK -200 [Lv 5]: DEF +300, Weapon ATK -250 |
Guardian ShieldMax Level: 5 Requirement: Guard Stance 2 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing AP Cost: 35 Description: Using the protective energy of your shield, grant a massive physical damage shield to yourself and party members in a 21x21 AoE around you for 40 seconds. Guardian Shield can only be used in Guard Stance. The durability of a shield is determined by 30% of the caster's MaxHP, plus base level and STA. [Lv 1]: Shield Durability percentage: 25% [Lv 2]: Shield Durability Percentage: 50% [Lv 3]: Shield Durability Percentage: 75% [Lv 4]: Shield Durability Percentage: 100% [Lv 5]: Shield Durability Percentage: 125% |
Rebound ShieldMax Level: 5 Requirement: Guard Stance 4 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Prepare yourself for heavy combat reducing the damage taken through Devotion by a massive amount for 60 seconds. Rebound Shield can only be used in Guard Stance. [Lv 1]: Damage Reduction: 10% [Lv 2]: Damage Reduction: 20% [Lv 3]: Damage Reduction: 30% [Lv 4]: Damage Reduction: 40% [Lv 5]: Damage Reduction: 50% |
Shield MasteryMax Level: 10 Skill Form: Passive Description: Increases your RES, and the base skill damage of Cross Rain. These bonuses only apply while equipped with a Shield. [Lv 1]: Res +3 [Lv 2]: Res +6 [Lv 3]: Res +9 [Lv 4]: Res +12 [Lv 5]: Res +15 [Lv 6]: Res +18 [Lv 7]: Res +21 [Lv 8]: Res +24 [Lv 9]: Res +27 [Lv 10]: Res +30 |
Spear & Sword MasteryMax Level: 10 Skill Form: Passive Description: Increases your HIT and the base skill damage of Overslash, Shield Shooting, and Cross Rain. These bonuses only apply when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear class weapon. [Lv 1]: HIT +3 [Lv 2]: HIT +6 [Lv 3]: HIT +9 [Lv 4]: HIT +12 [Lv 5]: HIT +15 [Lv 6]: HIT +18 [Lv 7]: HIT +21 [Lv 8]: HIT +24 [Lv 9]: HIT +27 [Lv 10]: HIT +30 |
Attack StanceMax Level: 5 Requirement: Spear & Sword Mastery 3 Skill Form: Active (Toggle) Type: Supportive Target: Self Dispellable: No Description: Enter the attack stance, increasing your P.Atk, and S.Matk at the cost of DEF. [Lv 1]: DEF -40, P.Atk +3, S.Matk+3 [Lv 2]: DEF -80, P.Atk +6, S.Matk+6 [Lv 3]: DEF -120, P.Atk +9, S.Matk+9 [Lv 4]: DEF -160, P.Atk +12, S.Matk+12 [Lv 5]: DEF -200, P.Atk +15, S.Matk+15 |
Ultimate SacrificeMax Level: 5 Requirement: Rebound Shield 3, Guardian Shield 3 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Prepare to make the ultimate sacrifice, reducing your Current HP to 1, and granting the Ultimate Sacrifice status to all nearby party members. Ultimate Sacrifice status will immediately resurrect the player with the status, with 100% HP, and 100% SP, if they die. Ultimate Sacrifice can only be used in Guard Stance. [Lv 1]: Cooldown: 40 seconds, 3x3 AoE [Lv 2]: Cooldown: 60 seconds, 3x3 AoE [Lv 3]: Cooldown: 80 seconds, 5x5 AoE [Lv 4]: Cooldown: 100 seconds, 5x5 AoE [Lv 5]: Cooldown: 120 seconds, 7x7 AoE |
Holy ShieldMax Level: 5 Requirement: Shield Mastery 5, Cross Rain 3 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Bless your shield with holy magic reducing damage taken from Shadow and Undead property attacks, and increasing your Holy Property magic damage. While the Holy Shield status is active, it will increase the base damage of Cross Rain. Requires Shield. [Lv 1]: Damage Reduction: 7%, Holy Elemental Magic Damage +7%, Duration: 60 seconds. [Lv 2]: Damage Reduction: 9%, Holy Elemental Magic Damage +9%, Duration: 90 seconds. [Lv 3]: Damage Reduction: 11%, Holy Elemental Magic Damage +11%, Duration: 120 seconds. [Lv 4]: Damage Reduction: 13%, Holy Elemental Magic Damage +13%, Duration: 150 seconds. [Lv 5]: Damage Reduction: 15%, Holy Elemental Magic Damage +15%, Duration: 180 seconds. |
Grand JudgementMax Level: 10 Requirement: Overslash 5, Spear & Sword Mastery 5 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy Dispellable: Yes AP Cost: 15 Description: Inflict your judgement upon target enemy, dealing great damage to them. Grand Judgement only be used in Attack Stance. After casting this skill, you will gain the Spear Scar status for 150 seconds. Spear Scar increases the base damage of Banishing Point, and Cannon Spear. This skill deals increased damage against Plant and Insect race enemies. Base damage is increased by 10% every 1 POW. Base damage of this skill is multiplied by (BaseLevel / 100). Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)% Requires Spear. [Lv 1]: ATK 1750%, (Plant/Insect 2000%) [Lv 2]: ATK 3250%, (Plant/Insect 3650%) [Lv 3]: ATK 4750%, (Plant/Insect 5300%) [Lv 4]: ATK 6250%, (Plant/Insect 6950%) [Lv 5]: ATK 7750%, (Plant/Insect 8600%) [Lv 6]: ATK 9250%, (Plant/Insect 10250%) [Lv 7]: ATK 10750%, (Plant/Insect 11900%) [Lv 8]: ATK 12250%, (Plant/Insect 13550%) [Lv 9]: ATK 13750%, (Plant/Insect 15200%) [Lv 10]: ATK 15250%, (Plant/Insect 16850%) |
Judgement CrossMax Level: 10 Requirement: Cross Rain 5, Holy Shield 3 Skill Form: Active Type: Magical Property: Neutral Target: Enemy AP Cost: 10 Description: Cast your judgement onto enemies dealing neutral property magic damage to them. This skill deals increased damage against Plant and Insect race enemies. Base damage is increased by 10% every 1 SPL. Base damage of this skill is multiplied by (BaseLevel / 100). Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)% [Lv 1]: MATK 1950%, (Plant/Insect 2100%) [Lv 2]: MATK 3900%, (Plant/Insect 4200%) [Lv 3]: MATK 5850%, (Plant/Insect 6300%) [Lv 4]: MATK 7800%, (Plant/Insect 8400%) [Lv 5]: MATK 9750%, (Plant/Insect 10500%) [Lv 6]: MATK 11700%, (Plant/Insect 12600%) [Lv 7]: MATK 13650%, (Plant/Insect 14700%) [Lv 8]: MATK 15600%, (Plant/Insect 16800%) [Lv 9]: MATK 17550%, (Plant/Insect 18900%) [Lv 10]: MATK 19500%, (Plant/Insect 21000%) |
Shield ShootingMax Level: 5 Requirement: Shield Mastery 5, Attack Stance 2 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy AP Recovery: 5 Description: Throw your shield at an enemy dealing damage to them, and nearby enemies. After casting this skill, you will gain the Shield Power status for 10 seconds. Shield Power increases the base damage of Shield Chain, Shield Press, and Earth Drive. Shield Power is dispellable by Dispel, Clearance, and Banishing Buster. Base damage is increased by 10% every 1 POW. Base skill damage is increased by: (ShieldWeight)% + (ShieldRefine x 100)% + (ShieldMasteryLv x 150 x ShieldShootingLv)% Base damage of this skill is multiplied by (BaseLevel / 100). Requires Shield. [Lv 1]: ATK 4500%, 5x5 AoE [Lv 2]: ATK 8000%, 5x5 AoE [Lv 3]: ATK 11500%, 5x5 AoE [Lv 4]: ATK 15000%, 7x7 AoE [Lv 5]: ATK 18500%, 7x7 AoE |
OverslashMax Level: 10 Requirement: Attack Stance 3 Skill Form: Active Type: Physical Melee Property: Based on Weapon Target: Enemy AP Recovery: 5 Description: Stab your weapon into target enemy before tearing it away, dealing damage to all enemies with a 7x7 AoE around them. Overslash can only be used in Attack Stance. This skill hits more times if more enemies are hit by it. 1 Enemies: 3 Hits. 2-3 Enemies: 5 Hits. 4+ Enemies: 7 Hits. Base damage is increased by 5% every 1 POW. Base skill damage is increased by: (SpearSwordMasteryLv x 60 x OverslashLv)% Base damage of this skill is multiplied by (BaseLevel / 100). [Lv 1]: ATK 260%/hit [Lv 2]: ATK 520%/hit [Lv 3]: ATK 780%/hit [Lv 4]: ATK 1040%/hit [Lv 5]: ATK 1300%/hit [Lv 6]: ATK 1560%/hit [Lv 7]: ATK 1820%/hit [Lv 8]: ATK 2080%/hit [Lv 9]: ATK 2340%/hit [Lv 10]: ATK 2600%/hit |
Cross RainMax Level: 10 Requirement: Shield Mastery 1 Skill Form: Active Type: Magical Property: Holy Target: Ground AP Recovery: 6 Description: Bless an area with sacred energy raining down swords upon any enemies inside that area, inflicting Holy property magic damage every 0.3 seconds for 2.4 seconds. Base damage is increased while the Holy Shield status is active. Base damage is increased by 7% every 1 SPL. Base skill damage is increased by: (SpearSwordMasteryLv x 10 x CrossRainLv)% If the Holy Shield status is active, base skill damage is increased by: (SpearSwordMasteryLv x 5 x CrossRainLv)% Base damage of this skill is multiplied by (BaseLevel / 100). [Lv 1]: MATK 450%/hit, (Holy Shield 650%), 3x3 AoE [Lv 2]: MATK 900%/hit, (Holy Shield 1300%), 3x3 AoE [Lv 3]: MATK 1350%/hit, (Holy Shield 1950%), 3x3 AoE [Lv 4]: MATK 1800%/hit, (Holy Shield 2600%), 5x5 AoE [Lv 5]: MATK 2250%/hit, (Holy Shield 3250%), 5x5 AoE [Lv 6]: MATK 2700%/hit, (Holy Shield 3900%), 5x5 AoE [Lv 7]: MATK 3150%/hit, (Holy Shield 4550%), 7x7 AoE [Lv 8]: MATK 3600%/hit, (Holy Shield 5200%), 7x7 AoE [Lv 9]: MATK 4050%/hit, (Holy Shield 5850%), 7x7 AoE [Lv 10]: MATK 4500%/hit, (Holy Shield 6500%), 9x9 AoE |
Radiant SpearMax Level: 10 Requirement: Over Slash 3, Shield Shooting 3 Skill Form: Active Type: Physical Ranged Target: 1 Character AP Recovery: 2 Global Cooldown: 1 second Description: A skill for one-handed spears only, usable only in attack stance. Deals ranged physical damage to a single target and enemies around it. Deals additional damage if the Spear Scar effect is active. Damage increases based on the level of Spear & Sword Mastery, caster's base level, and POW. This skill can deal Critical Hits. Critical Chance for this skill is based on your Critical Rate. [Lv 1]:ATK 4650+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 4900+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells [Lv 2]:ATK 5800+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 6300+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells [Lv 3]:ATK 6950+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 7700+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells [Lv 4]:ATK 8100+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 9100+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells [Lv 5]:ATK 9250+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 10500+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells [Lv 6]:ATK 10400+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 11900+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells [Lv 7]:ATK 11550+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 13300+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells [Lv 8]:ATK 12700+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 14700+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells [Lv 9]:ATK 13850+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 16100+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells [Lv10]:ATK 15000+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 17500+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells |
Imperial CrossMax Level: 5 Requirement: Over Slash 5 Skill Form: Active Type: Physical Melee Target: 1 Character AP Recovery: 2 Description: Usable only in attack stance. Deals melee physical damage to a single target 3 times. Deals additional damage if the Spear Scar effect is active. Damage increases based on Spear & Sword Mastery, caster's base level, and POW. Base damage is increased by 5% every 1 POW. [Lv 1]: ATK 3000+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 3400+(Spear&Sword Mastery Lv x25)% [Lv 2]: ATK 4350+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 5050+(Spear&Sword Mastery Lv x25)% [Lv 3]: ATK 5700+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 6700+(Spear&Sword Mastery Lv x25)% [Lv 4]: ATK 7050+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 8350+(Spear&Sword Mastery Lv x25)% [Lv 5]: ATK 8400+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 10000+(Spear&Sword Mastery Lv x25)% |
Imperial PressureMax Level: 5 Requirement: Spear & Sword Mastery 7,\n Guard Stance 3 Skill Form: Active Type: Magical Target: 1 Character AP Recovery: 2 Description: Crush the target with the power of unwavering faith. Deals neutral magic damage to the target and nearby enemies. If in Guard Stance, the attack's element changes to Holy. Damage increases based on the caster's Base Level, SPL and the level of Spear & Sword Mastery. Base damage is increased by 7% every 1 SPL. [Lv 1]: 6400% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells [Lv 2]: 9050% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells [Lv 3]: 11700% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells [Lv 4]: 14350% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells [Lv 5]: 17000% MATK + (Spear & Sword Mastery Lv x50)% AoE: 9x9 cells | ||
==== Skill Allocations ♻️ ====
This is an optimized skill build designed for maximum flexibility in endgame content.
Color Legend
^ Color ^ Meaning ^
| 🔴 Red | Required Pre-requisite Skills |
| 🔵 Blue | Skills for Efficient Leveling |
| 🟢 Green | Essential Core Skills |
Key Features
- All prerequisite skills are met for 4th job advancement
- Balanced distribution for both leveling and endgame content
- Flexible allocation in 4th job skills for different situations
- Optimized skill point efficiency without wasted investments
===== Equipments and Enchants ===== Let me show you what's best in store! (still under construction)
==== Main Gears ♎️ (Headgear) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [1] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [3] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [4] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [5] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [6] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [7] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [8] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [9] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [10] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [11] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [12] () | ![]() |
==== Main Gears ♓️ (Armors) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [13] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [14] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [15] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [16] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [17] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [18] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [19] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [20] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [21] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [22] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [23] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [24] () | ![]() |
==== Main Gears ♐️ (Weapons) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [25] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [26] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [27] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [28] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [29] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [30] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [31] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [32] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [33] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [34] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [35] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [36] () | ![]() |
==== Main Gears ♊️ (Shield) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [37] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [38] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [39] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [40] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [41] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [42] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [43] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [44] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [45] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [46] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [47] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [48] () | ![]() |
==== Main Gears ⛎ (Garment) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [49] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [50] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [51] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [52] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [53] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [54] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [55] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [56] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [57] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [58] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [59] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [60] () | ![]() |
==== Main Gears ♑️ (Shoes) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [61] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [62] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [63] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [64] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [65] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [66] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [67] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [68] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [69] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [70] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [71] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [72] () | ![]() |
==== Main Gears ♉️ (Accessories) ====
| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [73] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [74] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [75] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [76] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [77] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [78] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [79] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [80] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [81] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [82] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [83] () | ![]() |
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| https://gemstonero.com/flux/data/zrenderer_cache/item/icon/.png [84] () | ![]() |
==== Shadow Gears ♒️ (Shadows) ====
Lord Bearer's Shadow Armor (24764) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Lord Bearer's Shadow Shoes (24763) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Master Shadow Weapon (24792) |
VIT+5 (4744) |
STA+3 (312190) or WIS+3 (312191)
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Master Shadow Shield (24793) |
VIT+5 (4744) |
STA+3 (312190) or WIS+3 (312191)
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Almighty Shadow Earring (24339) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Almighty Shadow Pendant (24340) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Maximum Mammoth Shadow Armor (24679) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Maximum Mammoth Shadow Shoes (24680) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Mega Blitz Shadow Weapon (24768) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Separate Reload Shadow Shield (24746) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Maximum Mammoth Shadow Earring (24681) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Maximum Mammoth Shadow Pendant (24682) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Wisdom Shadow Weapon (24757) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Wisdom Shadow Shield (24758) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Stamina Shadow Weapon (24759) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Stamina Shadow Shield (24760) |
MaxHP+2% (4862) |
STA +1-5 or WIS +1-5 |
Stout Shadow Earring (24879) |
VIT+3 (4742) |
S. Vitality Lv5 (312679)
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Stout Shadow Pendant (24878) |
VIT+3 (4742) |
S. Vitality Lv5 (312679)
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Hard Shadow Armor (24028) |
MaxHP+2% (4862)
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Champion Shadow Shoes (24025) |
MaxHP+2% (4862)
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Elegant Shadow Weapon (24363) |
MaxHP+2% (4862)
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Safeguard Shadow Shield (24053) |
MaxHP+2% (4862)
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Hard Shadow Earring (24049) |
MaxHP+2% (4862)
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Bearer's Shadow Pendant II (24321) |
MaxHP+2% (4862)
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Mammoth Shadow Armor (24669) |
MaxHP+2% (4862)
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Mammoth Shadow Shoes (24670) |
MaxHP+2% (4862)
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Mammoth Shadow Weapon (24673) |
MaxHP+2% (4862)
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Mammoth Shadow Shield (24674) |
MaxHP+2% (4862)
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Mammoth Shadow Earring (24672) |
MaxHP+2% (4862)
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Mammoth Shadow Pendant (24671) |
MaxHP+2% (4862)
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| 🚸Type | ⚔️Gears | 👻Shadow Gears and 🌑Costume stones |
|---|---|---|
| Upper | Advanced Paradise Hat (400140) |
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| Middle | Cor Core Booster (410091) |
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| Lower | Poring Village Leek (19238) or Poring Village Carrot (19239) |
C. Beginner Cap (20307)
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| Armor | Advanced Paradise Robe (450186) or +4 Glorious Suit (2394) |
Paradise Shadow Armor (24689)
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| Weapon | Paradise Crusader Sword (500033) |
Paradise Shadow Weapon (24687)
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| Shield | +4 Bradium Shield [1] (2138) or +4 Stone Buckler [1] (2114) |
Paradise Shadow Shield (24688)
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| Garment | Advanced Paradise Muffler (480106) or +4 Glorious Muffler (2549) |
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| Shoe | Advanced Paradise Shoes (470093) or +4 Glorious Shoes (2444) |
Paradise Shadow Shoes (24690)
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| Accessory (Right) | Advanced Paradise Necklace (490129) or Glorious Ring (2772) |
Paradise Shadow Earring (24691)
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| Accessory (Left) | Advanced Paradise Magic Ring (490128) or Glorious Ring (2772) |
Paradise Shadow Pendant (24692)
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| 📌Gears Descriptions |
|---|
Advanced Paradise Hat (400140) A high-quality cap given to members of the Paradise Group.─────────── MATK +60 ─────────── Magical attacks have a certain chance to recover 350 HP every second for 4 seconds. Magical attacks have a certain chance to recover 80 SP every second for 4 seconds. ─────────── Type: Armor Position: Head Top Defense: 7 Armor Level: 1 Required Level: 100 |
Cor Core Booster (410091) Booster headphones made of Cor-Core.─────────── Decreases Variable Casting Time by 8%. Decreases After Cast Delay by 8%. ─────────── When equipped with CD in Mouth: Increases Magical Damage with every element by 7%. ─────────── Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
Poring Village Leek (19238) Fresh leek, which is native to Poring Village.─────────── Physical attacks have a chance to transform you into a Smokey for 5 seconds. ─────────── During transformation: Increases Movement Speed. (Does not overlap with Increase Agility.) ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 30 |
Poring Village Carrot (19239) Fresh carrot, which is native to Poring Village.─────────── Physical attacks have a chance to transform you into a Lunatic for 5 seconds. ─────────── During transformation: Increases Movement Speed. (Does not overlap with Increase Agility.) ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 30 |
Advanced Paradise Robe (450186) A high-quality robe given to members of the Paradise Group.─────────── MaxHP +1000 MaxSP +250 ─────────── Decreases After Cast Delay by 5%. ─────────── For each 10 Base Level: MATK +5 (Up to Base Level 150) ─────────── Base Level at least 105: MATK +3% ─────────── Base Level at least 110: Decreases After Cast Delay by additional 5%. ─────────── Base Level at least 120: MaxHP +3% ─────────── Base Level at least 130: MATK +40 ─────────── Type: Armor Position: Armor Defense: 35 Armor Level: 1 Required Level: 100 |
Glorious Suit (2394) A suit that only a champion of battlefield can wear.─────────── MaxHP +20% ─────────── Decreases damage taken from Demi-Human race by 7%. ─────────── When equipped with Glorious Shoes and Glorious Muffler: Increases physical damage against all classes by 5% MATK +5% Increases recovery amount gained from Heal, Potion Pitcher and Sanctuary by 3%. Prevents Frozen status. ─────────── Can be enchanted by: <NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI> ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Armor Defense: 10 Armor Level: 1 Refinable Required Level: 81 |
Paradise Crusader Sword (500033) A one-handed sword for beginners made by Paradise Group.─────────── MATK +160 MATK +3% ─────────── Base Level at least 60: Decreases Variable Casting Time by 10%. ─────────── Base Level at least 75: Increases damage of Grand Cross by 10%. ─────────── Base Level at least 90: Increases damage of Grand Cross by additional 15%. ─────────── Type: Sword ─────────── Class Restrictions: Crusader classes ─────────── Type: 1hSword Position: Right Hand Physical Attack: 160 Magic Attack: 160 Weapon Level: 3 Required Level: 45 |
Bradium Shield [1] (2138) A heavy and strong shield made out of Bradium.─────────── AGI -1 MaxHP +500 ─────────── Increases damage of Shield Boomerang by 60%. ─────────── Class Restrictions: Transcendent 2nd classes ─────────── Type: Armor Position: Left Hand Defense: 98 Armor Level: 1 Refinable Weight: 180 Required Level: 65 |
Stone Buckler [1] (2114) A stone shield which Thor obtained by killing Hrungnir, king of giants.It possesses the powers of giants which rival the might of the gods. ─────────── Decreases damage taken from Large size by 5%. ─────────── When equipped with Magni's Cap and Odin's Blessing: STR +2 DEF +5 MDEF +5 When equipped by Swordman classes: DEF +6 ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Left Hand Defense: 45 Armor Level: 1 Refinable Weight: 150 Required Level: 65 |
Advanced Paradise Muffler (480106) A high-quality muffler given to members of the Paradise Group.─────────── FLEE +40 ─────────── Decreases damage taken from Neutral elemental attacks by 20%. Decreases Variable Casting Time by 15%. ─────────── For each 10 Base Level: Increases Attack Speed by 1%. (Up to Base Level 150) ─────────── Base Level at least 105: Increases Attack Speed (Decreases After Attack Delay by additional 5%). ─────────── Base Level at least 110: Decreases Variable Casting Time by additional 5%. ─────────── Base Level at least 120: Decreases After Cast Delay by 5%. ─────────── Base Level at least 130: Decreases After Cast Delay by additional 5%. ─────────── Type: Armor Position: Garment Defense: 10 Armor Level: 1 Required Level: 100 |
Glorious Muffler (2549) A garment that only a champion of battlefield can wear.─────────── MaxHP +5% ─────────── Decreases damage taken from Demi-Human race by 5%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Garment Defense: 3 Armor Level: 1 Refinable Required Level: 81 |
Advanced Paradise Shoes (470093) A pair of high-quality shoes given to members of the Paradise Group.─────────── Increases Magical Damage with every element by 10%. Decreases Fixed Casting Time by 0.3 seconds. ─────────── For each 10 Base Level: MaxHP +40, MaxSP +30 (Up to Base Level 150) ─────────── Base Level at least 105: Decreases Variable Casting Time by 10%. ─────────── Base Level at least 110: Increases Magical Damage against enemies of every element by 5%. ─────────── Base Level at least 120: Increases Magical Damage against enemies of every element by additional 5%. ─────────── Base Level at least 130: MATK +5% ─────────── Type: Armor Position: Shoes Defense: 10 Armor Level: 1 Required Level: 100 |
Glorious Shoes (2444) A pair of shoes that only a champion of battlefield can wear.─────────── MaxHP +10% ─────────── Decreases damage taken from Demi-Human race by 4%. ─────────── Random chance to auto-cast Level 1 Increase Agi on wearer when receiving physical damage. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Shoes Armor Level: 1 Refinable Required Level: 81 |
Advanced Paradise Necklace (490129) A high-quality necklace given to members of the Paradise Group.─────────── Decreases Variable Casting Time by 10%. Increases Attack Speed by 5%. ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Required Level: 100 |
Glorious Ring (2772) A ring that only a champion of battlefield can wear.─────────── MaxHP +300 ─────────── Increases Attack Speed by 5%. Decreases damage taken from Water, Wind, Earth and Fire elementals attack by 10%. Decreases Variable Casting Time by 3%. Increases Healing skills effectiveness by 5%. ─────────── When equipped with Medal of Honor: ATK +5% MATK +3% Increases Healing skills effectiveness by 5%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Required Level: 81 |
Advanced Paradise Magic Ring (490128) A high-quality magic ring given to members of the Paradise Group.─────────── MATK +3% ─────────── Protects from skill cast interruption. ─────────── When equipped with Advanced Paradise Necklace: Decreases Fixed Casting Time by 0.2 seconds. Decreases Variable Casting Time by 10%. Base Level at least 105: MATK +2% Base Level at least 110: Increases Magical Damage with every element by 5%. Base Level at least 120: Increases Magical Damage against enemies of every element by 5%. ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Required Level: 100 |
C. Beginner Cap (20307) A costume awarded to adventurer who barely start his adventure.─────────── HIT +30 MaxHP +1000 MaxSP +200 ─────────── Decreases Variable Casting Time by 10%. Increases restoration amount of Novice Potion by 50%. Increases Healing amount by 150%. ─────────── For each 10 Base Level: HIT -3 Increases Variable Casting Time by 1% MaxHP -100, MaxSP -20 Decreases Healing amount by 10%, Increases Healing received and Restoration items by 10%. ─────────── When Base Level 99+ is reached, the item effect will not activate. ─────────── The effect will not work during WoE, WoE:Second Edition, Battleground and WoE:TE Edition. ─────────── This item can not be traded with other accounts. ─────────── Type: Costume Position: Head Low Recolor: Not available |
Paradise Shadow Armor (24689) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +100 HIT +5 ─────────── When equipped with Paradise Shadow Weapon, Paradise Shadow Shield, Paradise Shadow Shoes, Paradise Shadow Pendant and Paradise Shadow Earring: ASPD +2 Decreases Variable Casting Time by 10%. Ignores physical and magical defense of all race, except Players, by 50%. ─────────── Type: Shadowgear Position: Shadow Armor |
Paradise Shadow Weapon (24687) A pair of gloves that can draw the wearer's potential ability.─────────── ATK +10 MATK +10 ─────────── Increases Magical Damage with every element by 5%. Increases Melee and Ranged Physical Damage by 5%. ─────────── Type: Shadowgear Position: Shadow Weapon |
Paradise Shadow Shield (24688) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +100 ─────────── Decreases Variable Casting Time by 5%. ─────────── Type: Shadowgear Position: Shadow Shield |
Paradise Shadow Shoes (24690) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +100 ─────────── Increases Attack Speed by 5%. ─────────── Type: Shadowgear Position: Shadow Shoes |
Paradise Shadow Earring (24691) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── MaxHP +100 MATK +5 ─────────── Type: Shadowgear Position: Shadow Right Accessory |
Paradise Shadow Pendant (24692) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── MaxHP +100 ATK +5 ─────────── Type: Shadowgear Position: Shadow Left Accessory |
==== STAGE 2 🕑(Mid Tier) ==== Good for mid-game or intermediate stages. Balanced performance but not exceptional.
| 🚸Type | ⚔️Gears | 👻Shadow Gears and 🌑Costume stones |
|---|---|---|
| Upper | +9 Ancient Decoration of Rift [1] (19033) |
Royal Guard Stone (Top) (1000616)
|
| Middle | Cor Core Booster (410091) |
HP Stone (Mid) (6743)
|
| Lower | Poring Balloon (19143) or Donut In Mouth (5594) |
Stamina Stone (Low) (25063)
|
| Armor | Airship Armor (15116) or +9 Rift Ancient Armor [1] (15141) |
Advanced Paradise Shadow Armor (24694)
|
| Weapon | +7 Mace [4] (1505) |
Royal Guard Advanced Paradise Shadow Weapon (24699)
|
| Shield | +4 Platinum Shield (2122) or +4 Valkyrie Shield [1] (2115) |
Advanced Paradise Shadow Shield (24693)
|
| Garment | Airship Manteau [1] (20743) or +9 Rift Manteau [1] (20779) |
Cast Stone (Garment) (25067)
|
| Shoe | Airship's Boots (22046) or +9 Rift Shoes [1] (22075) |
Advanced Paradise Shadow Shoes (24695)
|
| Accessory (Right) | Gentle Heart [1] (2978) or Black Rosary [1] (2898) |
Advanced Paradise Shadow Pendant (24697)
|
| Accessory (Left) | Gentle Heart [1] (2978) or Black Rosary [1] (2898) |
Advanced Paradise Shadow Earring (24696)
|
| 📌Gears Descriptions |
|---|
Ancient Decoration of Rift [1] (19033) A hairband obtained from infinite space that emanating strange aura.─────────── MaxHP +1000 ─────────── Refine Level +7: MaxHP +400 ─────────── Refine Level +9: MaxHP +600 ─────────── Type: Armor Position: Head Top Defense: 2 Armor Level: 1 Refinable Weight: 20 Required Level: 100 |
Cor Core Booster (410091) Booster headphones made of Cor-Core.─────────── Decreases Variable Casting Time by 8%. Decreases After Cast Delay by 8%. ─────────── When equipped with CD in Mouth: Increases Magical Damage with every element by 7%. ─────────── Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
Poring Balloon (19143) A Poring balloon that floating over your head. Somehow you feel really luck just by wearing this.─────────── Increases experience gained from defeating monsters by 5%. ─────────── Increases item drop rate by 5%. ─────────── Random chance a defeated monster will drop Jellopy. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Donut In Mouth (5594) Chewing on this deliciously glazed ring-shaped fried cake will make you happy.─────────── MaxHP +100 Restores 1 HP every 10 seconds. ─────────── From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Low Defense: 1 Armor Level: 1 Weight: 5 |
Airship Armor (15116) Armor wore by travelers who went on board the Felock's airship.It was stolen by the monsters that attacked during airship raid. ─────────── All Basic Stats +1 MaxHP +1000 MaxSP +100 MDEF +10 ─────────── When equipped with Airship Manteau and Airship's Boots: MaxHP +25% MaxSP +25% Increases movement speed. ─────────── Type: Armor Position: Armor Defense: 100 Armor Level: 1 Weight: 70 Required Level: 125 |
Rift Ancient Armor [1] (15141) A suit of armor obtained from infinite space that emanating strange aura.─────────── MaxHP +1000 MaxSP -100 ─────────── Refine Level +7: MaxHP +400 ─────────── Refine Level +9: MaxHP +600 ─────────── When equipped with Ancient Decoration of Rift: MaxSP +100 Protects from skill cast interruption. ─────────── When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes: MaxHP +1000 Increases recovery amount gained from Healing skills by 5%. Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level) ─────────── Type: Armor Position: Armor Defense: 30 Armor Level: 1 Refinable Weight: 50 Required Level: 100 |
Mace [4] (1505) A flanged, solid club that is effective for simple smashing.─────────── Class Restrictions: Novice, Swordsman, Acolyte, Druid and Merchant ─────────── Type: Mace Position: Right Hand Physical Attack: 37 Weapon Level: 1 Refinable Weight: 80 Required Level: 2 |
Platinum Shield (2122) A magnificent platinum shield that is rumored to be able to reflect harmul magic.─────────── MDEF +5 ─────────── Decreases damage taken from Medium and Large size by 15%. ─────────── Decreases damage taken from Undead race by 10%. ─────────── Adds 40% chance of reflecting magical attacks for 2 seconds when wielder receive magical attack. ─────────── Class Restrictions: All Transcendent classes except Novice ─────────── Type: Armor Position: Left Hand Defense: 95 Armor Level: 1 Refinable Weight: 120 Required Level: 68 |
Valkyrie Shield [1] (2115) A shield used by Gna, messenger of Freya, when she served as a Valkyrie.─────────── MDEF +5 ─────────── Decreases damage taken from Water, Fire, Undead and Shadow elemental attacks by 20%. ─────────── When equipped with Fricca's Circlet and Odin's Blessing: DEF +2 MDEF +5 All Refine Levels of the Shield and Circlet adds to MDEF Instead of DEF. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Left Hand Defense: 80 Armor Level: 1 Refinable Weight: 50 Required Level: 65 |
Airship Manteau [1] (20743) A cloak worn by travelers who went aboard the airship.These are goods that were stolen by monsters during airship raid. ─────────── FLEE +20 ─────────── Decreases Variable Casting Time by 20%. ─────────── Decreases damage taken from Neutral elemental attacks by 10%. ─────────── Type: Armor Position: Garment Defense: 25 Armor Level: 1 Required Level: 125 |
Rift Manteau [1] (20779) A cloak obtained from infinite space that emanating strange aura.─────────── MaxHP +300 MaxSP -50 ─────────── Refine Level +7: MaxHP +400 ─────────── Refine Level +9: MaxHP +600 ─────────── Type: Armor Position: Garment Defense: 16 Armor Level: 1 Refinable Weight: 50 Required Level: 100 |
Airship's Boots (22046) Boots used by travelers who come aboard Felock's airship.Stolen by the monsters during the event of airship raid. ─────────── AGI +1 Increases Attack Speed by 10%. ─────────── Type: Armor Position: Shoes Defense: 26 Armor Level: 1 Required Level: 125 |
Rift Shoes [1] (22075) A shoes obtained from infinite space that emanating strange aura.─────────── MaxHP +300 MaxSP -50 ─────────── Refine Level +7: MaxHP +400 ─────────── Refine Level +9: MaxHP +600 ─────────── Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 100 |
Gentle Heart [1] (2978) A gem with warm light. Contains cozy and warm magic power.─────────── MaxHP +500 Recover 300 HP every 10 seconds. ─────────── Enables the use of Level 3 Scream ─────────── When equipped with Wounded Heart: Adds a chance that your mind will be possessed by abandoned doll. ─────────── Enchantable: Yes ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 110 |
Black Rosary [1] (2898) A black rosary made from a rare black purified ore.─────────── MDEF +15 ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 90 |
Royal Guard Stone (Top) (1000616) A stone that awakens the potential of Royal Guard.Gives the following effects when compounded on slot of a Costume Low Headgear. ─────────── For each Level of Inspiration: Decreases Fixed Casting Time by 0.1 seconds. ─────────── When equipped with Royal Guard Stone (Garment): Increases damage of Cannon Spear by 15%. ─────────── When equipped with Royal Guard Stone II (Garment): Increases damage of Genesis Ray by 15%. ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
HP Stone (Mid) (6743) Stone to increase health.Costumes in the mid slot grants the following abilities. MaxHP +1% <NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Stamina Stone (Low) (25063) A stone that raise health point.Adds enchantment on low slot costume. MaxHP +100, At base Level 120 Increases MaxHP by 2%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Advanced Paradise Shadow Armor (24694) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +100 HIT +15 ─────────── Type: Shadowgear Position: Shadow Armor Required Level: 100 |
Royal Guard Advanced Paradise Shadow Weapon (24699) A pair of gloves that can draw the wearer's potential ability.─────────── ATK +10 MATK +10 ─────────── When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant: Decreases Cannon Spear skill cooldown by 0.5 seconds. Increases Magical Damage with Holy element by 10%. Increases damage of Banishing Point, Overbrand and Genesis Ray by 15%. Increases Magical Damage with every element by 15%. Increases Melee and Ranged Physical Damage by 15%. ASPD +2 Ignores physical defense of all race, except Players, by 50%. ─────────── Class Restrictions: Royal Guard ─────────── Type: Shadowgear Position: Shadow Weapon Required Level: 100 |
Advanced Paradise Shadow Shield (24693) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +100 ─────────── Decreases Variable Casting Time by 10%. ─────────── Type: Shadowgear Position: Shadow Shield Required Level: 100 |
Cast Stone (Garment) (25067) A stone that can Reduces Fixed Casting Time.Adds enchantment on garment slot costume. Decreases Fixed Casting Time by 0.5 second. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Advanced Paradise Shadow Shoes (24695) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +100 ─────────── Increases Attack Speed by 7%. ─────────── Type: Shadowgear Position: Shadow Shoes Required Level: 100 |
Advanced Paradise Shadow Pendant (24697) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── MaxHP +100 ATK +15 ─────────── Type: Shadowgear Position: Shadow Left Accessory Required Level: 100 |
Advanced Paradise Shadow Earring (24696) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── MaxHP +100 MATK +15 ─────────── Type: Shadowgear Position: Shadow Right Accessory Required Level: 100 |
==== STAGE 3 🕒(Late Tier) ==== Starts to shine in the late stages or under specific conditions. Stronger than early or mid-tier options but not the ultimate choice.
| 🚸Type | ⚔️Gears | 👻Shadow Gears and 🌑Costume stones |
|---|---|---|
| Upper | +9 Piamette's Red Ears [1] (18908) or +11 Drooping Thanatos's Dolor [1] (400023) |
Royal Guard Stone (Top) (1000616)
|
| Middle | Black Devil's Mask (18599) or Noble Mask (5985) |
HP Stone (Mid) (6743)
|
| Lower | Arch Angeling Balloon (19154) or Gigant Snake Breath (19268) |
HP Stone (Low) (6951)
|
| Armor | +11 Gold Dragon Plate [1] (15393) or +9 Overwelm Vit Armor [1] (15347) |
+8 Hard Shadow Armor (24028)
|
| Weapon | +7 Mace [4] (1505) or +11 Blocking Spear [2] (32026) |
+8 Elegant Shadow Weapon (24363)
|
| Shield | +9 Illusion Silver Guard [1] (460018) or +9 Illusion Guard [1] (460017) |
+7 Safeguard Shadow Shield (24053)
|
| Garment | +10 Gigant Snake Skin [1] (20718) or +8 Temporal Vit Manteau [1] (20965) |
Cast Stone (Garment) (25067)
|
| Shoe | +9 Temporal DEX Boots [1] (22008) or +9 Temporal VIT Boots [1] (22007) |
+7 Champion Shadow Shoes (24025)
|
| Accessory (Right) | Illusion Battle chip R [1] (32209) or Safety Pendant R [1] (32248) |
+7 Hard Shadow Earring (24049)
|
| Accessory (Left) | Illusion Battle chip L [1] (32210) or Safety Epaulet R [1] (32250) |
+7 Bearer's Shadow Pendant II (24321)
|
| 📌Gears Descriptions |
|---|
Piamette's Red Ears [1] (18908) Piamette's red ears cap. It's a favorite among children.─────────── STR +5 MaxHP +5% ─────────── Decreases damage taken from Fire elemental enemies by 10%. ─────────── Refine Level +9: ASPD +1 ─────────── For each 2 Refine Level above +9: ASPD +1 ─────────── From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Top Defense: 8 Armor Level: 1 Refinable Weight: 30 |
Black Devil's Mask (18599) A grotesque headgear which covers a half of a person's face. But don'tyou worry. The part of eyes are open so you can see well.─────────── All Basic Stats +2 ─────────── Can be crafted at: <NAVI>Charlotte<INFO>m_crafting,43,51,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Arch Angeling Balloon (19154) An Arch Angeling balloon that floating over your head. Somehow you feel really lucky just by wearing this.─────────── Increases experience gained from defeating monsters by 5%. ─────────── Increases item drop rate by 5%. ─────────── Enables the use of Level 1 Resurrection. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Gigant Snake Breath (19268) A model depicting the fire that the giant snake is emittingJust wearing it makes me feel like a giant snake. ─────────── Increases Magical Damage with Fire element by 1%. ─────────── When equipped with Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]: For each 20 base STR: ATK +5 ─────────── For each 20 base AGI: Decreases After Attack Delay by 3%. ─────────── For each 20 base VIT: Increases Neutral elemental resistance by 1%. ─────────── For each 20 base INT: Decreased Variable Casting Time by 4%. ─────────── For each 20 base DEX: Increases Ranged Physical Damage by 1%. ─────────── For each 20 base LUK: Increases Critical Damage by 3%. ─────────── Can be crafted at: <NAVI>Trapped Demoness<INFO>m_crafting,99,134,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Low Defense: 2 Armor Level: 1 Weight: 30 |
Gold Dragon Plate [1] (15393) You can feel the life force of the dragon just bywearing this armor that has been accumulated for a long time. ─────────── VIT +12 MaxHP +20% MaxSP +5%. ─────────── For each 2 Refine Levels: Increases Attack Speed by 3%. Decreases Variable Casting Time by 3%. ─────────── For each 3 Refine Levels: Increases Damage against Dragon race by 7%. ─────────── Refine Level +11: Increases Damage against Medium and Large size by 6%. Decreases Fixed Casting Time by 0.2 seconds. ─────────── When equipped with Dragon Scale Boots and Dragon Scale Hood: DEF +80, MDEF +15 MaxHP +10% ─────────── For each 30 base VIT: Decreases damage taken from Medium and Large size by 1%. ─────────── receiving physical or magical damage has a chance to activate Dragon's Health: Decreases damage taken from all size enemies by 7% for 10 seconds. ─────────── If base VIT at least 120: Increases the chance to activate Dragon's Health and decreases damage taken from all size enemies by additional 5% to the Dragon's Health effect. ─────────── Total Refine Level of entire set at least +33: Increases Attack Speed by 20%. Decreases After Cast Delay by 25%. ─────────── Type: Armor Position: Armor Defense: 110 Armor Level: 1 Refinable Weight: 120 Required Level: 170 |
Overwelm Vit Armor [1] (15347) of armor embedded with hardened vitality.─────────── ATK +50 ─────────── For each 3 Refine Levels: MaxHP +2% ─────────── Refine Level +7: Ignores physical defense of Brute and Demon race by 30%. ─────────── Refine Level +9: Increases Physical Damage against Brute and Demon race by 10%. ─────────── Refine Level +11: Increases Physical Damage against Wind and Earth elemental enemies by 10%. ─────────── When equipped with Temporal VIT Boots or Modified VIT Boots: MaxHP +10% If total Refine Level of entire set at least +21: Ignores physical defense of Brute and Demon race by 20%. ─────────── Type: Armor Position: Armor Defense: 120 Armor Level: 1 Refinable Weight: 200 |
Mace [4] (1505) A flanged, solid club that is effective for simple smashing.─────────── Class Restrictions: Novice, Swordsman, Acolyte, Druid and Merchant ─────────── Type: Mace Position: Right Hand Physical Attack: 37 Weapon Level: 1 Refinable Weight: 80 Required Level: 2 |
Blocking Spear [2] (32026) Objects used to block access to dangerous areas of the Einbech mine.Durable and destructive, it was converted into a weapon. ─────────── ATK +10% Increases damage of Banishing Point by 10%. ─────────── Refine Level +7: ATK +40 Increases Attack Speed by 10%. ─────────── Refine Level +9: Increases damage of Banishing Point by additional 15%. Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds. ─────────── Refine Level +11: Decreases After Cast Delay by 20%. ─────────── Class Restrictions: Royal Guard ─────────── Type: 1hSpear Position: Right Hand Physical Attack: 210 Weapon Level: 4 Refinable Weight: 300 Required Level: 170 |
Illusion Silver Guard [1] (460018) A shield with a thin layer of silver and iron mixed from an normal guard.─────────── Decreases Variable Casting Time by 7%. ─────────── For each 2 Refine Levels: Decreases After Cast Delay by 1%. (Up to Refine Level 12) ─────────── Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 30 Required Level: 120 |
Illusion Guard [1] (460017) A shield made to simply block enemy attacks.─────────── ASPD +2 ─────────── For each 2 Refine Levels: Perfect HIT +3% (Up to Refine Level 12) ─────────── Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 60 Required Level: 120 |
Gigant Snake Skin [1] (20718) A head scales of Wormface which defeated in distorted dimension. This demon once called as Jormungandr's reincarnate.─────────── MDEF +10 ─────────── When equipped with any type of Temporal Boots: MaxHP +15% MaxSP +5% ─────────── Enchantable: Yes ─────────── Type: Armor Position: Garment Defense: 38 Armor Level: 1 Refinable Weight: 40 |
Temporal Vit Manteau [1] (20965) It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.Has the ability to strengthen your stamina. ─────────── For each 2 Refine Levels: ATK +10 MaxHP +400 ─────────── For each 4 Refine Levels: MaxHP +3% ─────────── Refine Level +7: ATK +7% ─────────── Refine Level +9: Ignores 20% physical and magic defense of Animal and Demon race monsters. ─────────── Refine Level +11: Ignores additional 10% physical and magic defense of Animal and Demon race monsters. ─────────── When equipped with Temporal VIT Boots [1]: Decreases After Cast Delay by 5%. Refine Level of Temporal VIT Boots [1] is +10 or higher: Ignores 30% physical and magic defense of Animal and Demon race monsters. ─────────── Type: Armor Position: Garment Defense: 38 Armor Level: 1 Refinable Weight: 40 Required Level: 100 |
Temporal DEX Boots [1] (22008) These boots are obviously old but they show no signs of wear and tear.─────────── MaxHP +300 MaxSP +30 ─────────── For each 3 Refine Levels: MaxHP +300 MaxSP +10 ─────────── Base VIT at least 120: MaxHP +8% ─────────── Can be enchanted by: <NAVI>Hugin's Magician<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI> ─────────── Class Restrictions: All Classes ─────────── Type: Armor Position: Shoes Defense: 25 Armor Level: 1 Refinable Weight: 60 Required Level: 99 |
Illusion Battle chip R [1] (32209) This battle chip is enhanced with the illusion technology.There are various modules that can be installed on this chip. ─────────── MATK +5% ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
Illusion Battle chip L [1] (32210) This battle chip is enhanced with the illusion technology.There are various modules that can be installed on this chip. ─────────── MATK +5% ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
Safety Pendant R [1] (32248) Medal awarded to those responsible for the safety of the Einbech mine.A very rare medal that has never been awarded. ─────────── All Basic Stats +5 Increases Attack Speed by 5%. ─────────── When equipped with Safety Epolet R: MaxHP +10% Increases Attack Speed by 15%. ─────────── When equipped with Safety Epolet B: MaxHP +10% Decreases Variable Casting Time by 15%. ─────────── When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons: Decreases Fixed Casting Time by 0.3 seconds. Decreases After Cast Delay by 7%. Decreases Physical Damage taken from all size enemies by 3%. ─────────── Type: Armor Position: Right Accessory Defense: 10 Armor Level: 1 Weight: 10 Required Level: 170 |
Safety Epaulet R [1] (32250) Epaulets awarded to those responsible for the safety of the Einbech mine.A very rare strap that has never been awarded. ─────────── ATK +5% ─────────── Type: Armor Position: Left Accessory Defense: 10 Armor Level: 1 Weight: 10 Required Level: 170 |
Royal Guard Stone (Top) (1000616) A stone that awakens the potential of Royal Guard.Gives the following effects when compounded on slot of a Costume Low Headgear. ─────────── For each Level of Inspiration: Decreases Fixed Casting Time by 0.1 seconds. ─────────── When equipped with Royal Guard Stone (Garment): Increases damage of Cannon Spear by 15%. ─────────── When equipped with Royal Guard Stone II (Garment): Increases damage of Genesis Ray by 15%. ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
HP Stone (Mid) (6743) Stone to increase health.Costumes in the mid slot grants the following abilities. MaxHP +1% <NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
HP Stone (Low) (6951) A power stone.Increases a stat in costume's low slot. MaxHP +1% <NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Hard Shadow Armor (24028) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +50 ─────────── Refine Level +7: MaxHP +1% ─────────── When equipped with Champion's Shadow Shoes: For each Refine Level of entire set: MaxHP and MaxSP +1 ─────────── Total Refine Level of entire set at least +15: MaxHP +1% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard) ─────────── Type: Shadowgear Position: Shadow Armor Refinable |
Elegant Shadow Weapon (24363) A pair of gloves that can draw the wearer's potential ability.─────────── MaxHP +100 ─────────── For each 2 Refine Levels: MaxHP +150 ─────────── When equipped with Elegant Shadow Earring and Elegant Shadow Pendant: 1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks. ─────────── Total Refine Level of entire set at least +15: Increases trigger rate by 1%. ─────────── Total Refine Level of entire set at least +25: Increases restored HP by 150. ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Elegant) ─────────── Type: Shadowgear Position: Shadow Weapon Refinable |
Safeguard Shadow Shield (24053) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.─────────── Decreases damage taken from Boss class by 1%. ─────────── Refine Level +7: Decreases damage taken from Boss class by additional 1%. ─────────── Refine Level +9: Decreases damage taken from Boss class by additional 1%. ─────────── When equipped with Liberation Shadow Shoes: Increases Physical Damage against Boss class by 5%. ─────────── From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Race) ─────────── Type: Shadowgear Position: Shadow Shield Refinable |
Cast Stone (Garment) (25067) A stone that can Reduces Fixed Casting Time.Adds enchantment on garment slot costume. Decreases Fixed Casting Time by 0.5 second. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Champion Shadow Shoes (24025) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +20 MaxSP +10 ─────────── Refine Level +7: MaxHP +1% MaxSP +1% ─────────── When equipped with Hard Shadow Armor: For each Refine Level of entire set: MaxHP and MaxSP +1 ─────────── Total Refine Level of entire set at least +15: MaxHP +1% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard) ─────────── Type: Shadowgear Position: Shadow Shoes Refinable |
Hard Shadow Earring (24049) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── MaxHP +100 ─────────── Refine Level +7: MaxHP +1% ─────────── Refine Level +9: MaxHP +1% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard) ─────────── Type: Shadowgear Position: Shadow Right Accessory Refinable |
Bearer's Shadow Pendant II (24321) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── ATK +5 MaxHP +1% ─────────── Refine Level +7: MaxHP +2% ─────────── When equipped with Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes and Bearer's Shadow Earring: All Basic Stats +1 ─────────── Total Refine Level of entire set at least +45: Enables unlimited effect of Endure. MaxHP -60% ─────────── For each Refine Level of entire set: MaxHP +1% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer) ─────────── Type: Shadowgear Position: Shadow Left Accessory Refinable |
==== STAGE 4 🕓(Strong Tier) ==== Consistently powerful and effective in most situations. Not quite the absolute best but close.
| 🚸Type | ⚔️Gears | 👻Shadow Gears and 🌑Costume stones |
|---|---|---|
| Upper | +11 Illusion Goibne's Helm [1] (19366) |
Paladin Stone (Top) (25710)
|
| Middle | Noble Mask (5985) or Gambler's Seal [1] (410233) |
HP Stone (Mid) (6743)
|
| Lower | Young Leaf of World Tree (Vitality) (420021) |
HP Stone (Low) (6951)
|
| Armor | +11 Illusion Goibne's Armor [1] (15348) |
+9 Hard Shadow Armor (24028)
|
| Weapon | +9 Illusion Gelerdria [2] (530015) |
+7 Master Shadow Weapon (24792)
|
| Shield | +12 Illusion Silver Guard [1] (460018) |
+7 Master Shadow Shield (24793)
|
| Garment | +11 Illusion Goibne's Spaulders [1] (20923) |
Cast Stone (Garment) (25067)
|
| Shoe | +11 Illusion Goibne's Greaves [1] (22192) |
+9 Champion Shadow Shoes (24025)
|
| Accessory (Right) | Sinful Topaz Ring [1] (490048) or Sinful Sapphire Ring [1] (490052) |
+7 Almighty Shadow Earring (24339)
|
| Accessory (Left) | Sinful Topaz Necklace [1] (490049) or Sinful Sapphire Necklace [1] (490053) |
+7 Almighty Shadow Pendant (24340)
|
| 📌Gears Descriptions |
|---|
Illusion Goibne's Helm [1] (19366) One of Goibne's few armors which madeweapons the most. The gods rated Gebne's armor better than weapons. ─────────── VIT +3, MDEF +3 ─────────── Refine Level +7: VIT +5 ─────────── Refine Level +9: Decreases After Cast Delay by 12%. ─────────── When equipped with Illusion Goibne's Armor, Illusion Goibne's Spaulder and Illusion Goibne's Greaves: VIT +5, MaxHP +15%, MaxSP +5% DEF +5, MDEF +15, ─────────── Decreases damage taken from Water, Wind, Earth and Fire elemental attacks by 10%. ─────────── Refine Level of Illusion Goibne's Armor, Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher: MaxHP +10% ─────────── Total Refine Level of entire set at least +36: Decreases Fixed Casting Time by 0.7 seconds. ─────────── Total Refine Level of entire set at least +40: Decreases After Cast Delay by 20%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Head Top Defense: 25 Armor Level: 1 Refinable Weight: 100 Required Level: 130 |
Noble Mask (5985) A silver mask worn by nobles.─────────── MaxHP +1% Increases Attack Speed by 1%. ─────────── Increases damage of Sacrifice by (Base Level*2)%. ─────────── Decreases Variable Casting Time of Devotion and Pressure by 2 seconds. ─────────── Base Level at least 100: MaxHP +1% Decreases After Attack Delay by 1%. Base Level at least 150: MaxHP +1% Increases Attack Speed by 1%. ─────────── Class Restrictions: ─────────── Can be crafted at: <NAVI>Resting Evil<INFO>m_crafting,65,128,0,100,0,0</INFO></NAVI> ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 20 Required Level: 30 |
Gambler's Seal [1] (410233) A sticker that gamblers put on their cheeks.It can be attached and detached. ─────────── From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> ─────────── Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>gem_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. ─────────── This item can't receive additional enchantment from Piercing Brosnan. ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
Young Leaf of World Tree (Vitality) (420021) The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.─────────── When equipped with Temporal VIT Manteau and Strong Healthy Armor: MaxHP +10% Total Refine Level of entire set at least +14: ATK +80 Total Refine Level of entire set at least +18: ATK +10% MaxSP +7% Total Refine Level of entire set at least +22: Decreases After Cast Delay by 10%. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 5 Required Level: 100 |
Illusion Goibne's Armor [1] (15348) A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.─────────── MaxHP +10% ─────────── Refine Level +7: DEF +50 ─────────── Refine Level +9: DEF +100 ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Armor Defense: 158 Armor Level: 1 Refinable Weight: 350 Required Level: 130 |
Illusion Gelerdria [2] (530015) It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.─────────── MaxHP +10% CRI +15 ─────────── For each 3 Refine Levels: ATK +20 Increases Attack Speed by 2%. ─────────── Refine Level +7: Increases damage of Cannon Spear by 15%. Increases Critical Damage by 30%. ─────────── Refine Level +9: Increases damage of Banishing Point by 25%. Increases Ranged Physical Damage by 15%. ─────────── Refine Level +11: Increases damage of Cannon Spear and Banishing Point by additional 15%. ─────────── When equipped with Illusion Hot-Blooded Headband: When using Shield skills: Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds. Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher: Increases Ranged Physical Damage by 15%. If total Refine Level of entire set at least +18: Increases Physical Damage against every race by 15%. Total Refine Level of entire set at least +22: Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level. ─────────── Class Restrictions: Royal Guard classes ─────────── Type: 1hSpear Position: Right Hand Physical Attack: 170 Weapon Level: 4 Refinable Weight: 200 Required Level: 120 |
Illusion Silver Guard [1] (460018) A shield with a thin layer of silver and iron mixed from an normal guard.─────────── Decreases Variable Casting Time by 7%. ─────────── For each 2 Refine Levels: Decreases After Cast Delay by 1%. (Up to Refine Level 12) ─────────── Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 30 Required Level: 120 |
Illusion Goibne's Spaulders [1] (20923) The first armor made by Goibne. He loved the shoulder straps very much.─────────── VIT +1 MDEF +2 ─────────── Refine Level +7: Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by 5%. ─────────── Refine Level +9: Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by additional 5%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Garment Defense: 47 Armor Level: 1 Refinable Weight: 100 Required Level: 130 |
Illusion Goibne's Greaves [1] (22192) Shoe that Goibne made for a bet against his rival Dulb.─────────── MaxHP +5%, MaxSP +5%. ─────────── Refine Level +7: Decreases Variable Casting Time by 5%. ─────────── Refine Level +9: Increases Ranged Physical Damage by 10%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Shoes Defense: 42 Armor Level: 1 Refinable Weight: 120 Required Level: 130 |
Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.Evil and powerful energy is being released from the depths. ─────────── ATK +7% MATK +7% ─────────── Increases Attack Speed by 7%. ─────────── When equipped with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Sinful Topaz Necklace [1] (490049) A necklace stained with sin, decorated with golden Topaz.It is emitting a dark and cold energy from the deep. ─────────── ATK +7% MATK +7% ─────────── Decreases Variable Casting Time by 7%. ─────────── When equipped with Sinful Topaz Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 15%. ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Sinful Sapphire Ring [1] (490052) stained with sin with a blue Sapphire embedded in it.Evil and powerful energy is being released from the depths. ─────────── MATK +10% ─────────── Increases Attack Speed by 7%. ─────────── When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Sinful Sapphire Necklace [1] (490053) A necklace stained with sin, decorated with purple Amethyst.It is emitting a dark and cold energy from the deep. ─────────── MATK +10% ─────────── Decreases Variable Casting Time by 7%. ─────────── When equipped with Sinful Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Magical Damage against Angel and Dragon race by 15%. ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Paladin Stone (Top) (25710) A stone that awakens the potential of Paladins.Gives the following effects when compounded on a slot of a Costume Top Headgear. ─────────── For every 2 Levels of Faith: MaxHP +1% ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
HP Stone (Mid) (6743) Stone to increase health.Costumes in the mid slot grants the following abilities. MaxHP +1% <NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
HP Stone (Low) (6951) A power stone.Increases a stat in costume's low slot. MaxHP +1% <NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Hard Shadow Armor (24028) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +50 ─────────── Refine Level +7: MaxHP +1% ─────────── When equipped with Champion's Shadow Shoes: For each Refine Level of entire set: MaxHP and MaxSP +1 ─────────── Total Refine Level of entire set at least +15: MaxHP +1% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard) ─────────── Type: Shadowgear Position: Shadow Armor Refinable |
Master Shadow Weapon (24792) A pair of gloves that can draw the wearer's potential ability.─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 200 |
Master Shadow Shield (24793) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Shield Refinable Required Level: 200 |
Cast Stone (Garment) (25067) A stone that can Reduces Fixed Casting Time.Adds enchantment on garment slot costume. Decreases Fixed Casting Time by 0.5 second. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Champion Shadow Shoes (24025) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.─────────── MaxHP +20 MaxSP +10 ─────────── Refine Level +7: MaxHP +1% MaxSP +1% ─────────── When equipped with Hard Shadow Armor: For each Refine Level of entire set: MaxHP and MaxSP +1 ─────────── Total Refine Level of entire set at least +15: MaxHP +1% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard) ─────────── Type: Shadowgear Position: Shadow Shoes Refinable |
Almighty Shadow Earring (24339) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── For each Refine Level: All Basic Stats +1 ─────────── From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status) ─────────── Type: Shadowgear Position: Shadow Right Accessory Refinable |
Almighty Shadow Pendant (24340) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── For each Refine Level: All Basic Stats +1 ─────────── From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status) ─────────── Type: Shadowgear Position: Shadow Left Accessory Refinable |
==== STAGE 5 🕔(Epic Tier) ==== The ultimate choice for maximum performance. Optimal for advanced scenarios and highly desirable.
| 🚸Type | ⚔️Gears | 👻Shadow Gears and 🌑Costume stones |
|---|---|---|
| Upper | +12 Old Crown of Guardian [1] (18983) or +10 Temporal Circlet (Royal Guard) [1] (19475) |
Royal Guard Stone (Top) (1000616)
|
| Middle | Gambler's Seal [1] (410233) or Deep Blue Sunglasses [1] (410080) |
VIT Convert Stone (Mid) (25006)
|
| Lower | Young Leaf of World Tree (Vitality) (420021) |
VIT Convert Stone (Low) (25008)
|
| Armor | +12 VIT Soutane [1] (15399) |
+9 Lord Bearer's Shadow Armor (24764) or +9 Maximum Mammoth Shadow Armor (24679)
|
| Weapon | +9 Illusion Gelerdria [2] (530015) or +9 Glorious Holy Avenger (13418) |
+9 Master Shadow Weapon (24792)
|
| Shield | +12 Illusion Sacred Mission [1] (28922) or +11 [C] Glacier Guard [1] (460040) |
+9 Master Shadow Shield (24793)
|
| Garment | +11 Illusion Muffler [1] (20838) or +9 Clergy's Manteau [1] (20947) |
Cast Stone (Garment) (25067) and Stamina Wisdom Stone (Dual) (1001172)
|
| Shoe | +11 Automatic Leg Type B [1] (470023) or +11 Illusion Shoes [1] (22133) |
+9 Lord Bearer's Shadow Shoes (24763) or +9 Maximum Mammoth Shadow Shoes (24680)
|
| Accessory (Right) | Automatic Battle Chip R [1] (490026) or Sinful Topaz Ring [1] (490048) |
+9 Almighty Shadow Earring (24339)
|
| Accessory (Left) | Hero's Badge [1] (490163) or Sinful Topaz Necklace [1] (490049) |
+9 Almighty Shadow Pendant (24340)
|
| 📌Gears Descriptions |
|---|
Old Crown of Guardian [1] (18983) An old, abandoned crown of guardian that emanates a mysterious aura.─────────── All Basic Stats +1 MDEF +5 ─────────── For each Refine Level: ATK +4 ─────────── For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cannon Spear by 20%. Increases damage of Overbrand by 15%. ─────────── For each 5 Refine Levels: ASPD +1 ─────────── Enchantable: Yes ─────────── Class Restrictions: Royal Guard ─────────── Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
Temporal Circlet (Royal Guard) [1] (19475) A special energy was given to the circlet, which wasmade of ores and gemstones from the gaps of time by Hugin. ─────────── For each 2 Refine Levels: ATK +15 ─────────── For each 3 Refine Levels: Increases Attack Speed by 2%. Increases damage of Banishing Point and Cannon Spear by 15%. ─────────── For each 4 Refine Levels: Increases long range physical damage by 5%. ─────────── Refine Level +11: ATK +5% ─────────── Class Restrictions: Royal Guard ─────────── Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Required Level: 170 |
Gambler's Seal [1] (410233) A sticker that gamblers put on their cheeks.It can be attached and detached. ─────────── From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> ─────────── Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>gem_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. ─────────── This item can't receive additional enchantment from Piercing Brosnan. ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
Deep Blue Sunglasses [1] (410080) Sunglasses specially coated in dark blue.Excellent for UV protection. ─────────── Decreases Variable Casting Time by 5%. ─────────── Additional abilities can be activated by using the Lens Craft Stone. Lens Craft Stone can be obtained from <NAVI>[Muszaszir]<INFO>gem_market,168,207,0,100,0,0</INFO></NAVI>, by using Nyanvine Fruit or Zeny. ─────────── This item can't receive additional enchantment from Piercing Brosnan. ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Young Leaf of World Tree (Vitality) (420021) The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.─────────── When equipped with Temporal VIT Manteau and Strong Healthy Armor: MaxHP +10% Total Refine Level of entire set at least +14: ATK +80 Total Refine Level of entire set at least +18: ATK +10% MaxSP +7% Total Refine Level of entire set at least +22: Decreases After Cast Delay by 10%. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 5 Required Level: 100 |
VIT Soutane [1] (15399) The blessing of increasing the vitality of the robes worn bypriests who worshiped agility in Odin's power. ─────────── MaxHP +15% MaxSP +5% Increases Attack Speed by 7%. Decreases Variable Casting Time by 7%. ─────────── For each 2 Refine Levels: MaxHP +2% ─────────── For each 3 Refine Levels: VIT +5 ─────────── For each 4 Refine Levels: Increases Physical Damage against Angel and Demon race by 10%. ─────────── When equipped with Clergy's Boots and Clergy's Manteau: VIT +8, DEF +50, MDEF +20 Decreases damage taken from Angel and Demon race monsters by 20%. ─────────── Total Refine Level of entire set at least +27: ATK +4% MATK +4% Decreases After Cast Delay by 20%. Decreases Fixed Casting Time by 20%. ─────────── Type: Armor Position: Armor Defense: 100 Armor Level: 1 Refinable Weight: 80 Required Level: 170 |
Illusion Gelerdria [2] (530015) It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.─────────── MaxHP +10% CRI +15 ─────────── For each 3 Refine Levels: ATK +20 Increases Attack Speed by 2%. ─────────── Refine Level +7: Increases damage of Cannon Spear by 15%. Increases Critical Damage by 30%. ─────────── Refine Level +9: Increases damage of Banishing Point by 25%. Increases Ranged Physical Damage by 15%. ─────────── Refine Level +11: Increases damage of Cannon Spear and Banishing Point by additional 15%. ─────────── When equipped with Illusion Hot-Blooded Headband: When using Shield skills: Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds. Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher: Increases Ranged Physical Damage by 15%. If total Refine Level of entire set at least +18: Increases Physical Damage against every race by 15%. Total Refine Level of entire set at least +22: Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level. ─────────── Class Restrictions: Royal Guard classes ─────────── Type: 1hSpear Position: Right Hand Physical Attack: 170 Weapon Level: 4 Refinable Weight: 200 Required Level: 120 |
Glorious Holy Avenger (13418) A weapon that only a champion of battlefield can wield.─────────── INT +6, MATK +80 Increases Int based on Refine Level. ***Additional Weapon Refining Level Option*** +6 Upgrade: Decreases SP Consumption by 10 % +9 Upgrade: When using [Pressure], will also cast Level 1 [Lex Aeterna]. +10 Upgrade: INT +5 ─────────── Class Restrictions: Swordsman and Merchant ─────────── Type: 1hSword Position: Right Hand Physical Attack: 130 Magic Attack: 80 Weapon Level: 4 Refinable Required Level: 80 |
Illusion Sacred Mission [1] (28922) A symbolic shield, rumored to have been given from God to his messenger.─────────── INT +2 VIT +3 MDEF +3 ─────────── For each Refine Level: Increases damage of Earth Drive by 7%. ─────────── Indestructible in battle ─────────── Class Restrictions: Royal Guard ─────────── Type: Armor Position: Left Hand Defense: 190 Armor Level: 1 Refinable Weight: 160 Required Level: 120 |
Glacier Guard [1] (460040) A shield forged by imbuing the power of a Divine Cat Whiskers with Isgard's Glacier.You can add abilities by granting a legend with special magical powers. ─────────── RES +15, MRES +15 ─────────── For each 2 Refine Levels: DEF +10, MDEF +2 ─────────── Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 15%). ─────────── Refine Level +9: Decreases Variable Casting Time by 10%. ─────────── Refine Level +10: DEF +50, MDEF +10 ─────────── [Bonus by Grade] [Grade D]: RES +10, MRES +10. ─────────── [Grade C]: P.ATK +2, S.MATK +2. ─────────── Type: Armor Position: Left Hand Defense: 220 Armor Level: 2 Refinable / Gradable Weight: 350 Required Level: 230 |
Illusion Muffler [1] (20838) A warm scarf that is worn around the neck and shoulders.─────────── MaxHP +100 MaxSP +10 ─────────── For each Refine Level: MaxHP +100 MaxSP +5 ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Garment Defense: 8 Armor Level: 1 Refinable Weight: 40 Required Level: 99 |
Clergy's Manteau [1] (20947) Cloak worn by the priests who worshiped Odin.The enchanted blessing of the cloak gently wraps the whole body. ─────────── MaxSP +5% MDEF +10 Decreases Variable Casting Time by 10%. ─────────── For each 2 Refine Levels: Increases Magical Damage against Angel and Demon race by 1%. ─────────── For each 3 Refine Levels: Decreases damage taken from Angel and Demon race by 1%. ─────────── Refine Level +7: Decreases Variable Casting Time by additional 10%. ─────────── Type: Armor Position: Garment Defense: 40 Armor Level: 1 Refinable Weight: 45 Required Level: 170 |
Automatic Leg Type B [1] (470023) Combat boots B type improved with the technology of Varmundt's Mansion.It is said to be able to add abilities by attaching various modules. ─────────── MaxSP +250 ─────────── For each 2 Refine Levels: MaxSP +20 ─────────── Refine Level +7: Increases Magical Damage with every element by 7%. ─────────── When equipped with Automatic Armor Type A: MaxSP +7% ─────────── When equipped with Automatic Armor Type B: MATK +7% ─────────── Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 160 |
Illusion Shoes [1] (22133) A pair of shoes made of supple, high quality leather.─────────── MaxHP +100 MaxSP +10 ─────────── For each Refine Level: MaxHP +100, MaxSP +5. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Shoes Defense: 10 Armor Level: 1 Refinable Weight: 40 Required Level: 99 |
Automatic Battle Chip R [1] (490026) A battle-enhancing chip improved with the technology of the Varmundt's Mansion.It is said to be able to add abilities by attaching various modules. ─────────── MATK +5% MaxHP +5% ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 160 |
Hero's Badge [1] (490163) An insignia worn by Ancient Heroes.It seems to resonate with the weapons of Ancient Heroes. ─────────── All Basic Stats +2 ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 20 Required Level: 150 |
Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.Evil and powerful energy is being released from the depths. ─────────── ATK +7% MATK +7% ─────────── Increases Attack Speed by 7%. ─────────── When equipped with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Sinful Topaz Necklace [1] (490049) A necklace stained with sin, decorated with golden Topaz.It is emitting a dark and cold energy from the deep. ─────────── ATK +7% MATK +7% ─────────── Decreases Variable Casting Time by 7%. ─────────── When equipped with Sinful Topaz Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 15%. ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Royal Guard Stone (Top) (1000616) Ragnarok Online X Auction's Donation Promotion Event Box!Your little donation brightens the candle of love. ─────────── 50x [Bound] Level 10 Blessing Scroll 50x [Bound] Level 10 Increase Agility Scroll 30x [Bound] Small Life Potion 30x [Bound] Medium Life Potion 30x [Bound] Mysterious Life Potion 20x [Bound] Almighty 20x [Bound] Power Booster 20x [Bound] Infinity Drink 20x [Bound] Small Mana Potion 20x World Tour Ticket ─────────── (This item will be deleted at the last regular inspection in January 2021.) ─────────── Type: Usable Position: Unknown Weight: 1 |
VIT Convert Stone (Mid) (25006) A stone that raise VIT but Reduces LUK.Adds enchantment on low slot costume. VIT +3, LUK -3. When equipped with VIT Convert Stone:: AGI +3, LUK +3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Lord Bearer's Shadow Armor (24764) A suit of armor worn on top of normal armor for additional defense.─────────── For each 2 Refine Levels: MaxHP +1% ─────────── Refine Level +7: Increases Damage against all sizes by 5%. ─────────── Refine Level +9: MaxHP +5% ─────────── When combined with Lord Bearer's Shadow Shoes: All Basic Stats +2 Total Refine Level of entire set (Armor, Shoes) at least +18: MaxHP -20% Enables unlimited effect of Endure. Total Refine Level of entire set (Armor, Shoes) at least +20: MaxHP +25% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer) ─────────── Type: ShadowGear Position: Shadow Armor Refinable |
Maximum Mammoth Shadow Armor (24679) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.─────────── ATK +3% ─────────── For each 2 Refine Levels: Increases melee and Ranged Physical Damage by 1%. ─────────── Refine Level +10: MaxHP +3% ─────────── When equipped with Maximum Mammoth Shadow Shoes: ATK +2% Total Refine Level of entire set at least +18: Prevents knock-back effect. If total Refine Level of entire set at least +20: Increases Physical Damage against enemies of every element by 12%. ─────────── From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Mammoth) ─────────── Type: ShadowGear Position: Shadow Armor Refinable |
Master Shadow Weapon (24792) A pair of gloves that can draw the wearer's potential ability.─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 200 |
Master Shadow Shield (24793) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Shield Refinable Required Level: 200 |
Cast Stone (Garment) (25067) A stone that can Reduces Fixed Casting Time.Adds enchantment on garment slot costume. Decreases Fixed Casting Time by 0.5 second. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Stamina Wisdom Stone (Dual) (1001172) STA + 5, WIS + 5─────────── <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Lord Bearer's Shadow Shoes (24763) A pair of shoes worn on top of normal shoes for additional defense.─────────── For each 2 Refine Levels: MaxHP +1% ─────────── Refine Level +7: Increases Damage against all sizes by 5%. ─────────── Refine Level +9: MaxHP +5% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer) ─────────── Type: ShadowGear Position: Shadow Shoes Refinable |
Maximum Mammoth Shadow Shoes (24680) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.─────────── ATK +3% ─────────── For each 2 Refine Levels: Increases melee and Ranged Physical Damage by 1%. ─────────── Refine Level +10: MaxHP +3% ─────────── From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Mammoth) ─────────── Type: ShadowGear Position: Shadow Shoes Refinable |
Almighty Shadow Earring (24339) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── For each Refine Level: All Basic Stats +1 ─────────── From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status) ─────────── Type: Shadowgear Position: Shadow Right Accessory Refinable |
Almighty Shadow Pendant (24340) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── For each Refine Level: All Basic Stats +1 ─────────── From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status) ─────────── Type: Shadowgear Position: Shadow Left Accessory Refinable |
==== STAGE 6 🕕(Best in Slot) ==== The Current Meta breaking gear combo there is right now.
| 🚸Type | ⚔️Gears | 👻Shadow Gears and 🌑Costume stones |
|---|---|---|
| Upper | +14 Old Crown of Guardian [1] (18983) |
Royal Guard Stone (Top) (1000616)
|
| Middle | Deep Blue Sunglasses [1] (410080) |
VIT Convert Stone (Mid) (25006)
|
| Lower | Young Leaf of World Tree (Vitality) (420021) |
Super Novice Stone (Low) (1001329)
|
| Armor | +15 [A] Nebula Armor of Stamina [1] (450170) |
+10 Lord Bearer's Shadow Armor (24764)
|
| Weapon | +12 Illusion Gelerdria [2] (530015) |
+9 Master Shadow Weapon (24792)
|
| Shield | +12 Illusion Sacred Mission [1] (28922) |
+9 Master Shadow Shield (24793)
|
| Garment | +10 [A] Glade Rune Manteau [1] (480231) |
Super Novice Stone (Garment) (1001326) and Stamina Wisdom Stone (Dual) (1001172)
|
| Shoe | +11 [A] Glade Rune Boots [1] (470174) |
+10 Lord Bearer's Shadow Shoes (24763)
|
| Accessory (Right) | Stamina Signet of Star [1] (490133) |
+10 Almighty Shadow Earring (24339)
|
| Accessory (Left) | Signet of Circulation Autumn [1] (490485) |
+10 Almighty Shadow Pendant (24340)
|
| 📌Gears Descriptions |
|---|
Old Crown of Guardian [1] (18983) An old, abandoned crown of guardian that emanates a mysterious aura.─────────── All Basic Stats +1 MDEF +5 ─────────── For each Refine Level: ATK +4 ─────────── For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cannon Spear by 20%. Increases damage of Overbrand by 15%. ─────────── For each 5 Refine Levels: ASPD +1 ─────────── Enchantable: Yes ─────────── Class Restrictions: Royal Guard ─────────── Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
Deep Blue Sunglasses [1] (410080) Sunglasses specially coated in dark blue.Excellent for UV protection. ─────────── Decreases Variable Casting Time by 5%. ─────────── Additional abilities can be activated by using the Lens Craft Stone. Lens Craft Stone can be obtained from <NAVI>[Muszaszir]<INFO>gem_market,168,207,0,100,0,0</INFO></NAVI>, by using Nyanvine Fruit or Zeny. ─────────── This item can't receive additional enchantment from Piercing Brosnan. ─────────── Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Young Leaf of World Tree (Vitality) (420021) The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.─────────── When equipped with Temporal VIT Manteau and Strong Healthy Armor: MaxHP +10% Total Refine Level of entire set at least +14: ATK +80 Total Refine Level of entire set at least +18: ATK +10% MaxSP +7% Total Refine Level of entire set at least +22: Decreases After Cast Delay by 10%. ─────────── Type: Armor Position: Head Low Armor Level: 1 Weight: 5 Required Level: 100 |
Nebula Armor of Stamina [1] (450170) A armor that received the energy of stamina among the power of stars.The physical defense and resilience will be increased. ─────────── STA +1 MaxHP +10% ─────────── For each 2 Refine Levels: DEF +15 ─────────── Refine Level +9: Increases Healing skills effectiveness by 10%. ─────────── Refine Level +11: MaxHP +15% ─────────── [Bonus by Grade] [Grade D]: DEF +5 For each 2 Refine Levels: Increases Healing skills effectiveness by 2%. For each 4 Refine Levels: RES +1 ─────────── [Grade C]: DEF +7 For each 2 Refine Levels: Increases Healing skills effectiveness by 3%. For each 4 Refine Levels: RES +2 ─────────── [Grade B]: For each 3 Refine Levels: MaxHP +1% For each 4 Refine Levels: RES +3 ─────────── [Grade A]: For each 3 Refine Levels: MaxHP +2% For each 4 Refine Levels: RES +4 ─────────── Type: Armor Position: Armor Defense: 175 Armor Level: 2 Refinable / Gradable Weight: 250 Required Level: 240 |
Illusion Gelerdria [2] (530015) It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.─────────── MaxHP +10% CRI +15 ─────────── For each 3 Refine Levels: ATK +20 Increases Attack Speed by 2%. ─────────── Refine Level +7: Increases damage of Cannon Spear by 15%. Increases Critical Damage by 30%. ─────────── Refine Level +9: Increases damage of Banishing Point by 25%. Increases Ranged Physical Damage by 15%. ─────────── Refine Level +11: Increases damage of Cannon Spear and Banishing Point by additional 15%. ─────────── When equipped with Illusion Hot-Blooded Headband: When using Shield skills: Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds. Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher: Increases Ranged Physical Damage by 15%. If total Refine Level of entire set at least +18: Increases Physical Damage against every race by 15%. Total Refine Level of entire set at least +22: Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level. ─────────── Class Restrictions: Royal Guard classes ─────────── Type: 1hSpear Position: Right Hand Physical Attack: 170 Weapon Level: 4 Refinable Weight: 200 Required Level: 120 |
Illusion Sacred Mission [1] (28922) A manteau engraved with Varmundt's Glade Rune magic.The imprint is amplified with the essence of the glade. ─────────── Refine Level +7: MaxHP +3% ─────────── Refine Level +9: Decreases Variable Casting Time by 10%. ─────────── Refine Level +11: Increases Physical Damage against enemies of every race by 10%. ─────────── When equipped with Glade Rune Armor and Glade Rune Boots: For each 30 base VIT: STA +1 MaxHP +20% Decreases damage taken from enemies of Earth element by 10%. ─────────── [Bonus by Grade] [Grade D] MaxHP +5% ─────────── [Grade C] MaxHP +5% RES +5 MRES +5 ─────────── [Grade B] Decreases After Cast Delay by 5% RES +5 MRES +5 ─────────── [Grade A] Decreases After Cast Delay by 10% P.ATK +2 ─────────── Type: Armor Position: Garment Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
Glade Rune Boots [1] (470174) Boots engraved with Varmundt's Glade Rune magic.The imprint is amplified with the essence of glade. ─────────── Refine Level +7: MaxHP +10%, P.ATK +2 ─────────── Refine Level +9: Decreases Variable Casting Time by 10%. Decreases Fixed Casting Time by 0.3 seconds. ─────────── Refine Level +11: Increases Physical Damage against enemies of every size by 10%. Decreases Fixed Casting Time by additional 0.2 seconds. ─────────── [Bonus by Grade] [Grade D] MaxHP +5% ─────────── [Grade C] Fixed Casting Time -0.3 seconds. ─────────── [Grade B] MaxHP +7% Variable Casting Time -5%. ─────────── [Grade A] Fixed Casting Time -0.2 seconds. P.ATK +2 ─────────── Type: Armor Position: Shoes Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
Stamina Signet of Star [1] (490133) A seal imbued with the power of stamina from the stars.─────────── MaxHP +7%, RES +3. ─────────── When equipped with Nebula Armor of Stamina: MaxHP +5%, RES +3. ─────────── Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
Signet of Circulation Autumn [1] (490485) A seal imbued with the energy of autumn according to the truth of the cycle of life.─────────── Increases all element magical damage by 10%, reduces variable casting time by 10%. ─────────── When equipped with Circulation of Life: Autumn: reduces After Cast Delay by 10%, increases magical damage against all race monsters (except players) by 5%, ─────────── For each 2 Refine Levels of Garment: increases magical damage against all race monsters (except players) by additional 3%. ─────────── Type: Armor Position: Left Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 250 |
Paladin Stone (Top) (25710) A stone that awakens the potential of Paladins.Gives the following effects when compounded on a slot of a Costume Top Headgear. ─────────── For every 2 Levels of Faith: MaxHP +1% ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
VIT Convert Stone (Mid) (25006) A stone that raise VIT but Reduces AGI.Adds enchantment in mid slot costume. VIT +3, AGI -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
VIT Convert Stone (Low) (25008) A stone that raise VIT but Reduces LUK.Adds enchantment on low slot costume. VIT +3, LUK -3. When equipped with VIT Convert Stone:: AGI +3, LUK +3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Lord Bearer's Shadow Armor (24764) A suit of armor worn on top of normal armor for additional defense.─────────── For each 2 Refine Levels: MaxHP +1% ─────────── Refine Level +7: Increases Damage against all sizes by 5%. ─────────── Refine Level +9: MaxHP +5% ─────────── When combined with Lord Bearer's Shadow Shoes: All Basic Stats +2 Total Refine Level of entire set (Armor, Shoes) at least +18: MaxHP -20% Enables unlimited effect of Endure. Total Refine Level of entire set (Armor, Shoes) at least +20: MaxHP +25% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer) ─────────── Type: ShadowGear Position: Shadow Armor Refinable |
Master Shadow Weapon (24792) A pair of gloves that can draw the wearer's potential ability.─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 200 |
Master Shadow Shield (24793) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.─────────── ATK +2%, MATK +2% ─────────── For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. ─────────── Refine Level +7: MaxHP +3%, MaxSP +3% ─────────── Refine Level +9: P.ATK +2, S.MATK +2 ─────────── Class Restrictions: 4th and High Expanded Classes ─────────── From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) ─────────── Type: ShadowGear Position: Shadow Shield Refinable Required Level: 200 |
Super Novice Stone (Garment) (1001326) A stone that awakens the potential of a super novice.Gives the following effects when compounded on a slot of a Costume Garment. ─────────── If user learned Breakthrough level 5, enables to use Wind Cutter level 5. If user learned Transcendence level 5, enables to use Judex level 10. ─────────── When equipped with Paladin Stone (Top): Def + 120, Mdef + 15. ─────────── When equipped with High Wizard Stone (Mid): increases Judex damage by 3% per each level of Transcendence user learned. ─────────── When equipped with Stalker Stone (Low): increases Wind Cutter damage by 3% per each level of Breakthrough user learned. ─────────── <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Stamina Wisdom Stone (Dual) (1001172) STA + 5, WIS + 5─────────── <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 |
Lord Bearer's Shadow Shoes (24763) A pair of shoes worn on top of normal shoes for additional defense.─────────── For each 2 Refine Levels: MaxHP +1% ─────────── Refine Level +7: Increases Damage against all sizes by 5%. ─────────── Refine Level +9: MaxHP +5% ─────────── From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer) ─────────── Type: ShadowGear Position: Shadow Shoes Refinable |
Almighty Shadow Earring (24339) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── For each Refine Level: All Basic Stats +1 ─────────── From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status) ─────────── Type: Shadowgear Position: Shadow Right Accessory Refinable |
Almighty Shadow Pendant (24340) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.─────────── For each Refine Level: All Basic Stats +1 ─────────── From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status) ─────────── Type: Shadowgear Position: Shadow Left Accessory Refinable |
| Devotion Build
Main Skill: |
⚠️ Click Expand to see full build ⚠️ | ||
| Equipments ⚔️
|
Shadow Gears + Costume Stones 🌌
|
Cards 🎴
| |
===== Rune Tablet ===== Rune Guards Assemble! ==== HP Runes ❤️ ====
🔑 Rune System is the Brand new system in Ragnarok Online
📌Rune tablet gives the player additional effects beside from equipped items.
| Tablet list | |||
| Tablet set name | Required rune pieces | Activation cost | Effects |
| Episode 17 | |||
|---|---|---|---|
| Wing Set |
Aries |
1500 x |
2 pieces: Every 3 enhancement level: Atk + 3, Matk + 3; Every 5 enhancement level: MaxHP + 1%, MaxSP + 1% |
| Automatic Armor Set |
Automatic Armor A |
1350 x |
2 pieces: Def + 100, Mdef + 25, every 3 enhancement level: MaxHP + 1% |
| Episode 18 | |||
| Grey Wilderness Set | Ashring Recipe
Grey Wolf
|
650 x
|
2 pieces: ATK +10 MATK +10, For each 3 upgrades ATK +3 MATK +3
4 pieces: For each 3 upgrades: Variable Cast Time -1% Attack Speed +1%
|
| Episode 19 | |||
| Ultra Limacina Set | Limacina Frozen Lake |
1550 x Flower Petals (1000608) 200 x Imperfect Rune (1001282) 1 x Perfect Rune (1001283)
|
2 pieces: RES +55, MRES +55, For each 3 upgrades: WIS +2, STA +2, RES +5, MRES +5 |
| Family Set⭐️ | Watcher Family Failure |
850 x Flower Petals (1000608) 150 x Imperfect Rune (1001282) 1 x Perfect Rune (1001283)
|
2 pieces: For each 5 upgrades: MHP +1%, MSP +1% 3 pieces: MHP +4%, MSP +4% |
| EVT | |||
| 22nd Anniversary Set | Night Market Poring Night Market Lunatic Night Market Fabre Night Market BeBe Night Market Coco Night Market Food |
22 x Imperfect Rune (1001282)
|
2 pieces: Every 3 enhancement level: Atk + 1, Matk + 1 4 pieces: Atk +10, Matk +10 |
You can find and activate this at the Equip Enhancing room (@go 50) (grademk 50, 179)
===== Consumables / Essentials =====
A Good Tank has to make sure that he/she is packed and full!
==== Consumables 🥃 ====
Let's Drink more heaaaaalth potions!
🍾 These are all the Consumables that would favor us more into the battle of the sustains!
| Consumable 🧃 | Description 📃 | Where to Obtain ❓ |
|---|---|---|
Berserk Potion (657) |
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. ─────────── Type: Stat booster Effect: Increases attack speed ─────────── Class Restrictions: Swordsman, Merchant and Wizard classes; Rogue and Magician 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 20 Required Level: 85 |
Any Tool Dealer🥤 |
Enrich Celermine Juice (12437) |
A juice that made of various potions. ─────────── Type: Stat booster Effect: Reduces After Attack Delay by 10% ─────────── The effect will not disappear even if the character dies. 500 Seconds ─────────── Type: Usable Position: Unknown Weight: 5 |
Special Pharmacy
|
Level 10 Blessing Scroll (12215) |
A scroll in which a single use of Level 10 Blessing has been recorded. ─────────── Type: Magic scroll Cast: Level 10 Blessing ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Level 10 Increase Agility Scroll (12216) |
A scroll in which a single use of Level 10 Increase Agility has been recorded. ─────────── Type: Magic scroll Cast: Level 10 Increase Agility ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Level 5 Assumptio Scroll (12218) |
A scroll in which a single use of Level 5 Assumptio has been recorded. ─────────── Type: Magic scroll Cast: Level 5 Assumptio ─────────── Type: Usable Position: Unknown Weight: 1 |
Event Eggs🥚 or Cash Shop💰 |
Guyak Pudding (12710) |
Once eat the pudding while it's cold, it soothes summer heat for a while. ─────────── Type: Supportive Effect: Increases movement speed 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 20 |
Event Eggs🥚 or Cash Shop💰 or Slots🎰 |
Brilliant Protection Scroll (23204) |
A scroll that greatly increases the physical and magical defenses for a certain period of time, helping to increase the survival rate. ─────────── Effect: DEF +500 MDEF +200 ─────────── The effect will not disappear even if the character dies. ─────────── Take it to the following NPC's below to craft a True Brilliant Protection Scroll: <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Event Eggs🥚 or Cash Shop💰 |
Guarana Candy (12414) |
A candy made of guarana fruit. don'teat too much at once beacuse it increases concentration. ─────────── Type: Stat booster Effect: Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(brasilis 187, 161) |
Transformation Scroll (Horn Scaraba) (22750) |
Over a period of time this scroll transforms you into a Horn Scaraba. During transformation: ASPD +2 HIT +10 ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Transformation Scroll (Wanderer) (22751) |
Over a period of time this scroll transforms you into a Wanderer. During transformation: ASPD +2 HIT +10 ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Trans Candy Red (11592) |
Transform user into Bloody Murderer for 10 minutes. During transformation: MaxHP +20%. ─────────── Restores about 45 HP. ─────────── Type: Healing Position: Unknown Weight: 3 |
(moc_para01 52, 31) or Event Eggs🥚 |
HP Increase Potion (Large) (12424) |
A big bottle of potion that can increases MaxHP. ─────────── Type: Restorative Heal: 5% HP Effect: Considerably increases MaxHP ─────────── The effect will not disappear even if the character dies. 500 Seconds ─────────── Type: Usable Position: Unknown Weight: 8 |
Special Pharmacy
|
SP Increase Potion (Large) (12427) |
A big bottle of potion that increases MaxSP. ─────────── Type: Restorative Heal: 8% SP Effect: Considerably increases MaxSP ─────────── The effect will not disappear even if the character dies. 500 Seconds ─────────── Type: Usable Position: Unknown Weight: 8 |
Special Pharmacy
|
Mental Potion (14600) |
A potion that refill your spirit. ─────────── Effect: MaxSP +10% Decreases SP Consumption by 10% ─────────── The effect will not disappear even if the character dies. 3 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Limited Power Booster (14766) |
A booster that increases your power significantly. ─────────── ATK & MATK +30 ATK & MATK +1% HIT & FLEE +30 ASPD +1 Decreases SP Consumption by 5%. Decreases Fixed Casting Time by 30%. (Only the highest effect of increase/decrease percentage effect is applied to Fixed Casting Time.) ─────────── The effect will not disappear even if the character dies. ─────────── Take it to the NPCs below to create a True Limited Power Booster. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Infinity Drink (23475) |
An Infinity Drink which you can feel infinite energy from. ─────────── Effect: MaxHP and MaxSP +5% Increases Critical, Ranged Physical and Magical Damage with every element by 5%. Casting cannot be interupted. ─────────── The effect will not disappear even if the character dies. ─────────── Take it to the following NPCs to make a True Infinity Drink. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Enhanced ASPD Potion (12684) |
The Bonus ASPD is affected by character's AGI point If this potion is used with those other ASPD up potion, the effect will be maximized. ─────────── Effect: Increases Attack Speed. ─────────── The effect will not disappear even if the character dies. ─────────── Follow the NPC below to make True Enhanced ASPD Potion. <NAVI>Nyang Time<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>Nyang Time<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Small Mana Potion (23203) |
A small bottle of sap from the petals of Yggdrasil. It is said to be effective in mana regeneration. ─────────── Effect: Recovers 5% of MaxSP every 5 seconds. ─────────── The effect does not activate in Berserk. ─────────── The effect will not disappear even if the character dies. ─────────── Take it to the following NPC's below to craft a True Small Mana Potion: <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Small Life Potion (14534) |
A small bottle of Yggdrasil Tree Sap that is effective on healing wounds. ─────────── Effect: Recovers 5% of MaxHP every 5 seconds. ─────────── The effect will not disappear even if the character dies. ─────────── Follow the NPC below to make True Small Life Potion. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Medium Life Potion (14535) |
A sizeable bottle of Yggdrasil Tree Sap that is effective on healing wounds. ─────────── Effect: Recovers 7% of MaxHP every 4 seconds. ─────────── The effect will not disappear even if the character dies. ─────────── Follow the NPC below to make True Medium Life Potion. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Mysterious Life Potion (12832) |
A potion that created from concentrated Life Potion and other recovery potions. ─────────── Effect: Recovers 4% of MaxHP every 3 seconds. ─────────── This item cannot be used in Berserk state. ─────────── The effect will not disappear even if the character dies. ─────────── Follow the NPC below to make True Mysterious Life Potion. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Almighty (12883) |
Created from all ultimate ingredients. ─────────── Effect: All Basic Stats +10 ATK and MATK +30 ─────────── The effect will not disappear even if the character dies. ─────────── Follow the NPC below to make True Almighty. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) or Cash Shop💰 |
Warg Blood Cocktail (12430) |
A deep red colored cocktail containing wolf's blood. ─────────── Type: Cooked Food Effect: INT +20 ─────────── The effect will not disappear even if the character dies. 5 Minutes ─────────── Type: Usable Position: Unknown Weight: 5 |
Mix Cooking
|
Siroma Icetea (12432) |
Fantastic combination of transparent ice and tea. ─────────── Type: Cooked Food Effect: DEX +20 ─────────── The effect will not disappear even if the character dies. 5 Minutes ─────────── Type: Usable Position: Unknown Weight: 5 |
Mix Cooking
|
Drosera Herb Stew (12433) |
One of the best delicacies in Arunafeltz that has a chewy texture. ─────────── Type: Cooked Food Effect: AGI +20 ─────────── The effect will not disappear even if the character dies. 5 Minutes ─────────── Type: Usable Position: Unknown Weight: 5 |
Mix Cooking
|
Minor Brisket (12431) |
Meat of a Minor's head. Famous for it's soft and tender textures. ─────────── Type: Cooked Food Effect: VIT +20 ─────────── The effect will not disappear even if the character dies. 5 Minutes ─────────── Type: Usable Position: Unknown Weight: 5 |
Mix Cooking
|
Petite Tail Noodle (12434) |
A Geffen delicacy that is decorated with the best part of the Petite, the tail. ─────────── Type: Cooked Food Effect: LUK +20 ─────────── The effect will not disappear even if the character dies. 5 Minutes ─────────── Type: Usable Position: Unknown Weight: 5 |
Mix Cooking
|
Fireproof Potion (12118) |
A potion that will temporarily increase the user's resistance to the Fire element at the cost of increasing damage from the Water element for the potion's active duration. ─────────── Type: Supportive Effect: Fire resistances +20% Water resistance -15% 20 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
Pharmacy (Prepare Potion) or Plasma Card (4389)
|
Coldproof Potion (12119) |
A potion that will temporarily increase the user's resistance to the Water element at the cost of increasing damage from the Wind element for the potion's active duration. ─────────── Type: Supportive Effect: Water resistances +20% Wind resistance -15% 20 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
Pharmacy (Prepare Potion) or Plasma Card (4389)
|
Thunderproof Potion (12121) |
A potion that will temporarily increase the user's resistance to the Wind element at the cost of increasing damage from the earth element for the potion's active duration. ─────────── Type: Supportive Effect: Wind resistances +20% Earth resistance -15% 20 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
Pharmacy (Prepare Potion) or Plasma Card (4389)
|
Earthproof Potion (12120) |
A potion that will temporarily increase the user's resistance to the earth element at the cost of increasing damage from the Fire element for the potion's active duration. ─────────── Type: Supportive Effect: Earth resistances +20% Fire resistance -15% 20 Minutes ─────────── Type: Usable Position: Unknown Weight: 1 |
Pharmacy (Prepare Potion) or Plasma Card (4389)
|
Concentrated Golden Syrup Potion (1100005) |
Potion created by mixing White Syrup and Yellow Syrup and then concentrating it once more. It became lighter and the efficiency of use was also increased. However, since it is a highly concentrated potion, there are some restrictions on taking it. ─────────── Effect: Recovers 2750 HP ─────────── Type: Healing Position: Unknown Weight: 0.2 Required Level: 180 |
Special Pharmacy
|
Concentrated Blue Syrup Potion (1100004) |
Potion created by concentrating Blue Syrup once more. It became lighter and the efficiency of use was also increased. However, since it is a highly concentrated potion, there are some restrictions on taking it. ─────────── Effect: Recovers 360 SP ─────────── Type: Healing Position: Unknown Weight: 0.2 Required Level: 120 |
Special Pharmacy
|
Yggdrasil Berry (607) |
Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life. ─────────── Type: Restorative Heal: 100% HP, 100% SP 4 Seconds ─────────── Type: Healing Position: Unknown Weight: 30 |
(yuno 215, 344) |
Yggdrasil Seed (608) |
Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. ─────────── Type: Restorative Heal: 50% HP, 50% SP 2 Seconds ─────────── Type: Healing Position: Unknown Weight: 30 |
(yuno 215, 344) |
Green Potion (506) |
A bottle of potion made from grinded Green Herbs. ─────────── Type: Restorative Cure: Poison, Silence, Blind, Confuse, Hallucination ─────────── Type: Healing Position: Unknown Weight: 7 |
Any Tool Dealer🥤 |
Panacea (525) |
A mystic remedy for all illnesses. ─────────── Type: Restorative Cure: Poison, Curse, Silence, Confuse, Blind, Hallucination ─────────── Type: Healing Position: Unknown Weight: 10 |
Any Tool Dealer🥤 |
Yggdrasil Leaf (610) |
Leaf from the Yggdrasil tree which maintains the mortal coil. ─────────── Type: Restorative Effect: Revive KO'ed character ─────────── Type: DelayConsume Position: Unknown Weight: 10 |
Any Tool Dealer🥤 |
Holy Water (523) |
Blessed water used in sacred ceremonies. ─────────── Type: Restorative Cure: Curse ─────────── Type: Healing Position: Unknown Weight: 3 |
Any Tool Dealer🥤 |
===== Pets ===== If you die, you'll lose intimacy D: ==== Companions 🐶 ====
Woah beeeeg pet!…
🐈 Make sure to keep your pets well fed, I've listed all the companions that is well suited for us Paladins!
| Pet 🐸 | Where to Obtain ❓ | Description 📃 |
|---|---|---|
Angeling (1096) ⭐️ |
Evolved Mastering
1 50 20 200 |
An egg in which an Angeling cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: MaxHP +1% Increases recovery amount gained from Healing skills and Restorative items by 2%. ─────────── When intimacy is Neutral: MaxHP +1% Increases recovery amount gained from Healing skills and Restorative items by 4%. ─────────── When intimacy is Cordial: MaxHP +2% Increases recovery amount gained from Healing skills and Restorative items by 6%. ─────────── When intimacy is Loyal: MaxHP +2% Increases recovery amount gained from Healing skills and Restorative items by 8%. ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Alice (1275) |
Soft Apron (661)
|
An egg in which an Alice cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: MDEF +1 Decreases damage taken from Demi-Human race by 1%. ─────────── When intimacy is Loyal: MDEF +2 Decreases damage taken from Demi-Human race by 2%. ─────────── Diet: White Potion ─────────── Type: Petegg Position: Unknown |
Aliza (1737) |
Evolved Alice
200 30 500 1 |
An egg in which a Aliza pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: MDEF +4 ─────────── When intimacy is Neutral: MDEF +5 Increases Healing skills effectiveness by 2%. ─────────── When intimacy is Cordial: MDEF +6 Increases Healing skills effectiveness by 4%. ─────────── When intimacy is Loyal: MDEF +7 Increases Healing skills effectiveness by 6%. ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Blue Moon Loli Ruri (20940) ⭐️ |
Evolved Loli Ruri 500x |
An egg in which a Blue Moon Loli Ruri pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: VIT +1, MaxHP +1% ─────────── When intimacy is Neutral: VIT +2, MaxHP +2% ─────────── When intimacy is Cordial: VIT +3, MaxHP +3% Random chance to auto-cast Level 2 Kyrie Eleison on yourself when receiving physical damage. (If you learned a higher Level, it will auto cast that Level instead.) ─────────── When intimacy is Loyal: VIT +4, MaxHP +5% Random chance to auto-cast Level 2 Kyrie Eleison on yourself when receiving physical damage. (If you learned a higher Level, it will auto cast that Level instead.) ─────────── Diet: Pet Food ─────────── Type: PetEgg Position: Unknown |
Baphomet Jr. (1101) |
Book of the Devil (642)
|
An egg in which a Baphomet Jr. cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: DEF +1 MDEF +1 Increases resistance against Stun status by 1%. ─────────── When intimacy is Loyal: DEF +2 MDEF +2 Increases resistance against Stun status by 2%. ─────────── Diet: Honey ─────────── Type: Petegg Position: Unknown |
Bongun (1188) |
Her Heart (659)
|
An egg in which a Bongun cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: VIT +1 Increases resistance against Stun status by 1%. ─────────── When intimacy is Loyal: VIT +2 Increases resistance against Stun status by 2%. ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Chung E (1631) |
Tantan Noodle (12395)
|
An egg in which a Chung E cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: DEF +1 Decreases damage taken from Demi-Human race by 1%. ─────────── When intimacy is Loyal: DEF +2 Decreases damage taken from Demi-Human race by 2%. ─────────── Diet: Bun ─────────── Type: Petegg Position: Unknown |
Chonchon (1011) |
Rotten Fish (624)
|
An egg in which a Chonchon cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: AGI +1 FLEE +2 ─────────── When intimacy is Loyal: AGI +2 FLEE +3 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Deviruchi (1109) |
Contract in Shadow (641)
|
An egg in which a Deviruchi cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: MATK +1% ATK +1%. ─────────── When intimacy is Loyal: MaxHP +1% MaxSP +1% MATK +1% ATK +1%. ─────────── Diet: Shoot ─────────── Type: Petegg Position: Unknown |
Fire Golem (3023) |
Evolved Golem
500 20 3 1 |
An egg that contains a Fire Golem Pet. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward or Shy: MaxHP + 200 ─────────── When intimacy is Neutral: MaxHP + 300 ─────────── When intimacy is Cordial: MaxHP + 400 Increases fire property magical damage by 3%. ─────────── When intimacy is Loyal: MaxHP + 500 Increases fire property magical damage by 5%. ─────────── Diet: Pet Food ─────────── Type: PetEgg Position: Unknown |
Familiar (1005) |
Assorted Fruit Trap (101331)
|
An egg in which a Familiar pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: INT +3 Increases resistance to Curse status by 10%. ─────────── When intimacy is Loyal: INT +5 Increases resistance to Curse status by 20%. ─────────── Diet: Complex Fruit Juice ─────────── Type: PetEgg Position: Unknown |
Golem (1040) |
Magical Lithography (12371)
|
An egg in which a Golem cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: MaxHP +100 ─────────── When intimacy is Loyal: MaxHP +150 ─────────── Diet: Mystic Stone ─────────── Type: Petegg Position: Unknown |
Grand Peco (1369) |
Evolved Peco Peco
10 3 300 1 10 |
An egg in which a Grand Peco cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: MaxHP +150 MaxSP -10 ─────────── When intimacy is Neutral: MaxHP +200 ─────────── When intimacy is Cordial: MaxHP +300 ─────────── When intimacy is Loyal: MaxHP +400 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Rice Cake (1815) |
Chewy Rice Powder (12340)
|
An egg in which a Hard Rice Cute Cake Pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: Decreases damage taken from Neutral elemental attacks by 1%. ─────────── When intimacy is Loyal: Decreases damage taken from Neutral elemental attacks by 2%. ─────────── Diet: Green Herb ─────────── Type: Petegg Position: Unknown |
Hunter Fly (1035) |
Monster Juice (626)
|
An egg in which a Hunter Fly cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: Perfect Dodge +2 ─────────── When intimacy is Loyal: Perfect Dodge +2 HIT +1 ─────────── Diet: Red Gemstone ─────────── Type: Petegg Position: Unknown |
Hyegun (1512) |
Evolved Bongun
100 50 1 1 |
An egg in which a Hyegun cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: VIT +1 Increases resistance against Stun status by 1%. ─────────── When intimacy is Neutral: VIT +2 Increases resistance against Stun status by 2%. ─────────── When intimacy is Cordial: VIT +3 Increases resistance against Stun status by 3%. Random chance to absorb 1% damage against target into SP. ─────────── When intimacy is Loyal: VIT +4 Increases resistance against Stun status by 4%. Random chance to absorb 1% damage against target into SP. ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Loli Ruri (1505) ⭐️ |
Very Red Juice (12360)
|
An egg in which a Loli Ruri cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: MaxHP +3% Random chance to auto-cast Level 1 Heal on master when receiving physical damage. ─────────── When intimacy is Loyal: MaxHP +5% Random chance to auto-cast Level 2 Heal on master when receiving physical damage. ─────────── Diet: Pumpkin Pie ─────────── Type: Petegg Position: Unknown |
Little Poring (2398) |
Little Unripe Apple (12846)
|
An egg in which a Little Poring cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: Increases HP Recovery Rate by 50%. ─────────── When intimacy is Loyal: Increases HP Recovery Rate by 75%. ─────────── Diet: Apple Juice ─────────── Type: Petegg Position: Unknown |
Metaller (1058) |
Evolved Rocker
777 200 3 1 |
An egg in which a Metaller cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: MaxHP +25 Increases HP Recovery Rate by 5%. ─────────── When intimacy is Neutral: MaxHP +38 Increases HP Recovery Rate by 10%. ─────────── When intimacy is Cordial: MaxHP +55 Increases HP Recovery Rate by 15%. Increases Damage against Plant race by 3%. ─────────── When intimacy is Loyal: MaxHP +70 Increases HP Recovery Rate by 20%. Increases Damage against Plant race by 6%. ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Munak (1026) |
No Recipient (636)
|
An egg in which a Munak cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: INT +1 DEF +1 ─────────── When intimacy is Loyal: INT +2 DEF +2 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Miyabi Ningyo (1404) |
Girl Doll (12366)
|
An egg in which a Miyabi Ningyo cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: INT +1 Decreases Variable Casting Time by 3%. ─────────── When intimacy is Loyal: INT +2 Decreases Variable Casting Time by 5%. ─────────── Diet: Well Ripened Berry ─────────── Type: Petegg Position: Unknown |
Medusa (1148) |
Splendid Mirror (12368)
|
An egg in which a Medusa cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: VIT +1 Increases resistance against Curse status by 5%. ─────────── When intimacy is Loyal: VIT +2 Increases resistance against Curse status by 8%. ─────────── Diet: Apple Pudding ─────────── Type: Petegg Position: Unknown |
Marionette (1143) |
Delicious Shaved Ice (12361)
|
An egg in which a Marionette cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: when wearer receive physical attacks, adds a chance for 3 second to increase neutral resistance by 20% and recover 100 HP. ─────────── When intimacy is Loyal: when wearer receive physical attacks, adds a chance for 5 second to increase neutral resistance by 20% and recover 100 HP. ─────────── Diet: Small Snow Flower ─────────── Type: Petegg Position: Unknown |
Poring (1002) |
Unripe Apple (619)
|
An egg in which a Poring cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: LUK +2 CRI +1 ─────────── When intimacy is Loyal: LUK +3 CRI +1 ─────────── Diet: Apple Juice ─────────── Type: Petegg Position: Unknown |
Poporing (1031) |
Bitter Herb (621)
|
An egg in which a Poporing cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: LUK +2 Increases resistance against Poison status by 10%. ─────────── When intimacy is Loyal: LUK +3 Increases resistance against Poison status by 15%. ─────────── Diet: Green Herb ─────────── Type: Petegg Position: Unknown |
Peco Peco (1019) |
Fatty Chubby Earthworm (632)
|
An egg in which a PecoPeco cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: MaxHP +150 ─────────── When intimacy is Loyal: MaxHP +200 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Poison Spore (1077) |
Deadly Noxious Herb (631)
|
An egg in which a Poison Spore cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: STR +1 INT +1 ─────────── When intimacy is Loyal: STR +2 INT +2 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Rocker (1052) |
Singing Flower (629)
|
An egg in which a Rocker cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: MaxHP +25 Increases HP Recovery Rate by 5%. ─────────── When intimacy is Loyal: MaxHP +38 Increases HP Recovery Rate by 6%. ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Stone Shooter (1495) |
Coconut Oil (12369)
|
An egg in which a Stone Shooter cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: Decreases damage taken from Fire elemental attacks by 3%. ─────────── When intimacy is Loyal: Decreases damage taken from Fire elemental attacks by 5%. ─────────── Diet: Plant Neutrient ─────────── Type: Petegg Position: Unknown |
Savage Babe (1167) |
Sweet Milk (627)
|
An egg in which a Savage Babe cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: VIT +1 MaxHP +50 ─────────── When intimacy is Loyal: VIT +2 MaxHP +75 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Savage (1166) |
Evolved Savage Babe
10 3 100 50 |
An egg in which a Savage cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Awkward: VIT +1 MaxHP +50 ─────────── When intimacy is Neutral: VIT +2 MaxHP +50 ─────────── When intimacy is Cordial: VIT +2 MaxHP +100 ─────────── When intimacy is Loyal: VIT +2 MaxHP +200 ─────────── Diet: Pet Food ─────────── Type: Petegg Position: Unknown |
Tikbalang (2313) |
Tikbalang Harness (12699)
|
An egg in which a Tikbalang cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: Increases Physical Damage against Bakonawa, Bangungot and Buwaya by 10%. MDEF +3 ─────────── When intimacy is Loyal: Increases Physical Damage against Bakonawa, Bangungot and Buwaya by 10%. MDEF +5 ─────────── Diet: Monster's Feed ─────────── Type: Petegg Position: Unknown |
Willow (1010) |
Old Tree's Dew (23257)
|
An egg in which a Willow cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: INT +2 ─────────── When intimacy is Loyal: INT +3 ─────────── Diet: Fine-grained Trunk ─────────── Type: Petegg Position: Unknown |
Whisper (1179) |
Ghost Coffin (12363)
|
An egg in which a Whisper cute pet rests. Can be hatched by using a Pet Incubator. ─────────── When intimacy is Cordial: FLEE +7 Enables the use of Level 1 Hiding. ─────────── When intimacy is Loyal: FLEE +10 Enables the use of Level 1 Hiding. ─────────── Diet: Damp Darkness ─────────── Type: Petegg Position: Unknown |
You can get a 1 free beginner manual at the start so use it wisely!
Don't forget to bring and use
Battle Manual (12208)
| Level ↗️ | Dungeon 🌋 | Available Quests 🧾 |
|---|---|---|
| 1 - 40 | Anthell Dungeon 1 🦟 | None |
| 40 - 70 | Orc Dungeon 1 👹 | Eden Board Quest |
| 70 - 99 | Glastheim Monastery 👻 | Eden Board Quest |
| 100 - 130 | Illusion of Moonlight 🦊 | Main Office Board Quest |
| 130 - 160 | Illusion of Vampire 🦇 | Main Office Board Quest |
| 160 - 200 | Illusion of Labyrinth 🐍 | Main Office Board Quest |
| 200 - 230 | Illusion of Underwater 2 🦀 | Main Office Board Quest |
| 230 - 240 | Abyss Lake 4 🐉 | Main Office Board Quest & Eden Board Quest |
| 240 - 250 | Varmundt's Biosphere A & B 🦖 | Main Office Board Quest & Eden Board Quest |
| 250 - 260 | Power Twisted Plains 🐎 | Main Office Board Quest |
| 260 - 275 | Varmundt's Biosphere Depth or Varmundt's Biosphere Depth 2 🐊 | Main-Office Board Quest |
[Bound] Battle Manual (12263) at (moc_para01 52, 31) Eden Machine which cost x20
Eden Coin (25223)
💡You could also wait for the EXP Event (Bonus +50% more exp) you can check this at Capoo NPC located here:(neustadt 113, 116)
===== Instances Difficulty =====
Instances drops Antiquity! make sure to finish the dungeons!
You can Definitely Solo Most if not, All instances (unless it requires a partner)
I've Listed all the possible instances that you might want to farm with as you progress the game
==== Instances 💰 ====
- Episodes are grouped roughly by their release timeline and game progression.
- Instances within each tier are approximately ordered by when you should attempt them.
- Red and Purple Tier (Nightmare/Extreme/Expert) are typically end-game contents.
- Some instances may appear Easier or Harder because of Updates and buffs/Nerfs.
- Consider your gear progression and party composition when attempting higher difficulties.
|
(Soon) | (Soon) | ||
| (Soon) | (Soon) | (Soon) | ||
| (Soon) | (Soon) | (Soon) | ||
===== Gallery ===== The High and the Mighty ==== Paladin Arts 📸 ==== Behold! the Protectors of GemstoneRO!
Chibi Versions
===== Sprites ===== A fashion Paladin is the most royal one!
==== Outfits 👗 ====
You can freely change your outfit via
Alternate Outfit Coupon (50010) and use it at the stylist NPC (You obtain this voucher at the Cash Shop, or from another player)
==== Palettes 👘 ==== Here are the list of Color Palettes that you might want to peek for your mix and match looks!
(The Image provided is for both Male and Female Sprites)
| 1st | 2nd | Transcendent | 3rd | Alternate 3rd (j) | 4th |
|---|---|---|---|---|---|
| Swordsman | Crusader | Paladin | Royal Guard | Alternate Royal Guard | Imperial Guard |
| Acronym | Meaning | Description |
|---|---|---|
| BS | Bash | Basic damage skill |
| SC | Shield Chain | Shield-based attack chain |
| SB | Shield Boomerang | Ranged shield attack |
| GC | Grand Cross | Holy cross-shaped AoE |
| GS | Guardian Shield | Party-wide protection |
| DV | Devotion | HP sharing with ally |
| RS | Rebound Shield | Reduces Damage receive by half |
| PB | Pinpoint Break | Armor-piercing attack |
| AG | Auto Guard | Automatic blocking |
| PS | Pressure | Single-target stun attack |
| GD | Guard | Active blocking stance |
| PR | Providence | Divine protection buff |
| HS | Holy Shield | Reduces Shadow/Dark damage taken |
Class Names
| Acronym | Meaning | Description |
|---|---|---|
| RG | Royal Guard | Advanced tank/support class |
| IG | Imperial Guard | Pinnacle guardian class |
| CS | Crusader | Holy knight class |
| PAL | Paladin | Advanced holy knight |
| LK | Lord Knight | Advanced swordsman |
| SW | Swordsman | Basic sword class |
Game Mechanics
| Acronym | Meaning | Description |
|---|---|---|
| DEF | Defense | Physical defense stat |
| VIT | Vitality | HP and defense stat |
| STR | Strength | Physical attack power |
| AGI | Agility | Attack speed stat |
| SHP | Soft HP | HP without buffs |
| HHP | Hard HP | HP with all buffs |
| BLK | Block | Shield block chance |
| PDEF | Physical Defense | Total physical defense |
| ASPD | Attack Speed | Attacks per second |
| DPS | Damage Per Second | Damage output measure |
| PPM | Pots Per Minute | Potion consumption rate |
Equipment Terms
| Acronym | Meaning | Description |
|---|---|---|
| 2HS | Two-Handed Sword | Heavy damage weapon |
| 1HS | One-Handed Sword | Standard sword |
| SLD | Shield | Defensive equipment |
| GHA | Glorious Holy Avenger | Holy element weapon |
Status Effects
| Acronym | Meaning | Description |
|---|---|---|
| STUN | Stunned | Movement/action prevented |
| ROOT | Rooted | Movement prevented |
| CURSE | Cursed | Red sluggish Body |
| PROV | Provoke | Increased aggro/damage |
| PIETY | Holy Element | Holy Endow |
| CHAOS | Confused | REEEEEEEE |
Character Stats
| Stat | Meaning | Description |
|---|---|---|
| VIT | Vitality | HP and defense |
| STR | Strength | Weight |
| AGI | Agility | Attack speed |
| DEX | Dexterity | Hit rate/block |
| LUK | Luck | Prestige's right hand |
| INT | Intelligence | Prestige's Left hand |
Resources
| Term | Meaning | Description |
|---|---|---|
| HW | Holy Water | Status cure item |
| YGG | Yggdrasil Berry | The fruit of life |
| Blue Syrup | Blue Potion | SP recovery item |
| Yellow Syrup | Yello Potion | HP recovery item |
===== Tips and Tricks ===== The more you know!
Huh? who was that…
==== Pro Tips 📌 ====
- Did you know you could Reflect incoming Physical and Magical Damage Through with your Devotee Target?
===== Attack Speed Modifiers ===== We Shall be fast like our birb frens! ==== Paladin's ASPD 🎈 ====
| Equip ⚔️ | Attack Speed 📈 | From 2nd Class 2️⃣ |
|---|---|---|
| 🖐 Bare-Handed | 156 | 0 |
Shield | -5 | 0 |
Dagger | -7 | +1 |
Mace | -4 | +1 |
Sword(1h) | -5 | -2 |
Sword(2h) | -9 | +6 |
Axe(1h) | -8 | +2 |
Axe(2h) | -12 | +3 |
Spear(1h) | -10 | +3 |
Spear(2h) | -10 | +2 |
| ASPD Potions 🧪 | Usable ❔ |
|---|---|
Concentration Potion (645) | ✔️ |
Awakening Potion (656) | ✔️ |
Berserk Potion (657) | ✔️ |
| Swordsman Class - Frequently Asked Questions | |
|---|---|
| Questions | Answers |
| ▶ Will i have fun playing Tank / Paladin? | Yes |
| ▶ Will I regret playing this class? | No |
| ▶ Are we in a good position in the current meta? | Yes |
| ▶ Is this class also good for PvP / WoE / BG [Siege] content? | Yes |
| ▶ Is Auto-Guard mandatory? | Yes (Always) |
| ▶ Can Paladin buff another Paladin Class? | No |
| ▶ Can Paladin play as DPS too? | Yes |
| ▶ Should i worry more on HP and Reductions than Flee Tanking? | Yes |
| ▶ Is there a limit amount of Def/Mdef/M.res/Res that we can stack? | Yes |
| ▶ Should I use Defender always? | No |
| ▶ Is Re-casting Devotion Necessary? | Yes |
| ▶ Are Paladins a good starter or farming class? | No |
| ▶ Is using Sacrifice still good? | No |
| ▶ Can I use my Tank gears on other tanky classes? | Yes |
| ▶ Can I disregard DEX with 100% VCT? | Yes |
| ▶ Can I make Devotion insta-cast? | Yes |
| ▶ Can we still be decent without insta-cast? | Yes |
| ▶ Can we solo hunt MvPs? | Yes |
| ▶ Is Getting int and luk stat necessary? | Yes |
| ▶ Is 193 ASPD necessary? | No |
Thank you for reading my guide! you are now ready to tank anything!🛡️ ==== Special Thanks 🎁 ==== Espresso💐
Schuuuubiiii 💐
Rain 💐
Maple 💐
and the rest of you who supported and cared/respected for my work 💐
===== See More ===== 📌 My Profile: https://wiki.gemstonero.com/User:Miyu/
📁 Miyu's Imperial Guard Devotion and Tank Guide ✅ You are Currently Here!~ ♥ 📁 Miyu's Spirit Handler Healer and Tank Guide 📁 Miyu's Cardinal Mediale and Tank Guide 📁 Miyu's Magical Adventures Mage Guide















Sword Mastery
Increase HP Recovery
Two-Handed Sword Mastery
Bash
Provoke
Magnum Break
Endure
Moving HP Recovery
Fatal Blow
Auto Berserk
Faith
Auto Guard
Shield Charge
Shield Boomerang
Reflect Shield
Holy Cross
Grand Cross
Devotion
Providence
Defender
Spear Mastery
Spear Quicken
Riding
Cavalry Mastery
Cure
Heal
Divine Protection
Demon Bane
Shrink
Pressure
Sacrifice
Gospel
Shield Chain
Cannon Spear
Banishing Point
Trample
Shield Press
Reflect Damage Reduction
Pinpoint Attack
Vanguard Force
Burst Attack
Shield Spell
Exceed Break
Over Brand
Prestige
Banding
Moon Slasher
Genesis Ray
Piety
Earth Drive
Hesperus Lit
Inspiration
King's Grace
Full Throttle
Guard Stance
Guardian Shield
Rebound Shield
Shield Mastery
Spear & Sword Mastery
Attack Stance
Ultimate Sacrifice
Holy Shield
Grand Judgement
Judgement Cross
Shield Shooting
Overslash
Cross Rain
Radiant Spear
Imperial Cross
Imperial Pressure

Special Pharmacy
Mix Cooking
Pharmacy (Prepare Potion) or































