Table of Contents
Introduction
Hello! It's me Lucknut, who's addicted with Shadow Cross ( SX ) for the whole of my life. So far no one made guide about SX so i decided to made it, even so i know i'm still lack of knowledge but still i hope this page can help even a bit. Shadow Cross is one of some interested class, have a lots of builds and game play. As far i know, this class can be nominated being best melee damage dealer but while having problem with how sustain ( some people called this class as 'Glass Cannon' high dmg but pretty struggle as glass ). Okay so, this is it! i'm sure you guys does'nt like to read anything about me it anyways.
Stats and Traits
Benefits of each Stat:
- Str: Provides ATK and additional weight capacity. Main status for physical damage dealer.
- Luk: Provides Critical, Critical Rate, Hit, ATK and Perfect Dodge. Most needed for critical build character, but for me i would just put Luk stat to help reach critical rate that i needed.
- Vit: Provides HP, SoftDEF, and SoftMDEF. Since SX is melee dealer, i would suggest to put atleast 90 stat here.
- Agi: Provides ASPD, FLEE, and SoftDEF.
- Dex: Provides ATK, Hit, SoftMDEF, and ASPD. increase ASPD here doesnt give as much Agi stats, but it would help to gain more if you need ASPD.
- Int: Provides SP, and SoftMDEF. I'm not sure it's necessary for SX, but if you have some point left why not ? haha!
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward:
- POW (100): Provides Status ATK, P.ATK and some of abilities will additionally scale off POW. ( Main Trait for Physical Damage Dealer )
- CRT (100): Provides C.RATE. Maybe some of you think this trait would goes for 3rd, but for your information. this Trait will gave more damage if your build is based by critical damage, you can check it by your self if you doesn't trust me enough mdfk.
- CON (0-35): Provides Hit, Flee, and P.ATK. go with this one if you are so desperate with damage.
- WIS (0-35): Provides Magical Resistance.
- STA (0-35): Provides Physical Resistance.
Stats should be based on what best suits you.
Gears
This is gear progression with based Savage Impact skill build, why Savage Impact ? it's pretty flexible, easy to used, can be used for Bossing or just farming.
| Gears Progression | |||||
|---|---|---|---|---|---|
| Gear Slot | Early | Mid | Late | Final | Card |
| Upper Headgear | Illusion Hot-blooded Headband [1] (19344)
|
Illusion Hot-blooded Headband [1] (19344) Old Bone Circlet [1] (18982)
|
Boitata Hat [1] (400109)
|
Boitata Hat [1] (400109) Crown of Good and Evil (Shadow Cross) [1] (400382)
|
Shining Seaweed Card (300360)
|
| Middle Headgear | Sealed Chain [1] (410094)
|
Sealed Chain [1] (410094)
|
Sealed Chain [1] (410094)
|
Gambler's Seal [1] (410233)
|
Shining Seaweed Card (300360)
|
| Lower Headgear | Bondage Necklace (420076)
|
Bondage Necklace (420076)
|
Bondage Necklace (420076)
|
Ace of Hearts in Mouth (Melee Physical) (420210)
|
|
| Armor | Grace Assassin Suit [1] (450103)
|
Automatic Armor Type A [1] (450127) Grey Wolf Suit [1] (450177)
|
Nebula Armor of Power [1] (450169)
|
Engraved Flame Earth Rune Armor [1] (450282)
|
Unfrost Flower Card (300362) Two Eyes Dollocaris (300376)
|
| Weapon | Paradise Guillotine Cross Chakram (610026)
|
Glacier Katar (610037)
|
Dim Glacier Katar [1] (610041)
|
Dim Glacier Katar [1] (610041)
|
Polluted Wander Man Card (27361)
|
| Garment | Grace Attack Manteau [1] (480018)
|
Temporal Str Manteau [1] (20963)
|
Pirate Captain's Coat [1] (480174)
|
Pirate Captain's Coat [1] (480174)
|
Catherine Gaebolg Card (300422)
|
| Footgear | Grace Attack Boots [1] (470020)
|
Illusion Sprint Shoes [1] (470066) Automatic Leg Type A [1] (470022) Grey Wolf Boots [1] (470087)
|
Varmundt Fire Rune Boots [1] (470109)
|
Flame Rune Boots [1] (470173) Boots of Good and Evil (Shadow Cross) [1] (470222)
|
Piloted Midrange Rgan Card (300380)
|
| Accessory (Right) | Automatic Booster R [1] (490024)
|
Automatic Booster R [1] (490024) Grey Wolf Pendant [1] (490106)
|
Power Signet of Star [1] (490132) Varmundt Venom Rune Ring [1] (490300)
|
Venom Rune Ring [1] (490303)
|
Phantom Wolf Card (300223)
|
| Accessory (Left) | Automatic Booster L [1] (490025)
|
Automatic Booster L [1] (490025) Grey Wolf Ring [1] (490107)
|
Varmundt Venom Rune Ring [1] (490300)
|
Venom Magic Ring [1] (490306)
|
Grey Wolf Card (300220)
|
Early
| Description & Enchants | ||
|---|---|---|
| Item | Description | Enchants |
Illusion Hot-blooded Headband [1] (19344)
|
The preparedness and will of the burning |
2 x Rune of Strength Lv2 (4995)
|
Sealed Chain [1] (410094)
|
A chain crafted to suppress evil energy. |
|
Bondage Necklace (420076)
|
A necklace created by a being with strong magical powers to bind minions. |
|
Grace Assassin Suit [1] (450103)
|
Noble Guillotine Cross Suit with the emblem of Rune Midgarts |
|
Paradise Guillotine Cross Chakram (610026)
|
A high-quality katar made by the Paradise Group. |
|
Grace Attack Manteau [1] (480018)
|
A noble cloak engraved with the emblem of Rune Midgarts. |
|
Grace Attack Boots [1] (470020)
|
Aristocratic shoes with the emblem of Rune Midgarts. |
|
Automatic Booster R [1] (490024)
|
Improved Combat Enhancement Parts with Barmunt Mansion's technology. |
Automatic Modification Module (Fatal) (1000117) Automatic Modification Module (Attack Speed) (1000116) Automatic Modification Module (All Force) (1000143)
|
Automatic Booster L [1] (490025)
|
Improved Combat Enhancement Parts with Barmunt Mansion's technology. |
Automatic Modification Module (Fatal) (1000117) Automatic Modification Module (Attack Speed) (1000116) Automatic Modification Module (All Force) (1000143)
|
Mid
| Description & Enchants | ||
|---|---|---|
| Item | Description | Enchants |
Old Bone Circlet [1] (18982)
|
An old, abandoned bone circlet that emanates a mysterious aura. |
Acute Lv5 (29085) or more STR+5 (4704) STR+5 (4704)
|
Automatic Armor Type A [1] (450127)
|
Combat armor type A improved with the technology of the Varmundt's Mansion. |
Automatic Modification Module (Attack Power) (1000122) Automatic Modification Module (Attack Power) (1000122) Automatic Modification Module (Attacker Force) (1000129)
|
Grey Wolf Suit [1] (450177)
|
A suit given to those who have been recognized by the Gray Wolf Clan. |
Wolf Orb (Melee Duple) (310542) Wolf Orb (Warrior) Lv.3 (310509) Wolf Orb (Warrior) Lv.2 (310506)
|
Glacier Katar (610037)
|
A katar crafted from ice harvested from the glaciers of Isgard. |
Glacier Flower Spell (CRI) (311344) Glacier Flower Spell (Physical-Race) (311348) Glacier Flower Spell (Physical-Size) (311350) Glacier Flower Spell (Physical-Element) (311352)
|
Temporal Str Manteau [1] (20963)
|
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out. |
increases critical damage 10 % or Atk 6 % |
Illusion Sprint Shoes [1] (470066)
|
A pair of comfortable shoes for sprinting, tying the laces to keep your feet in place. |
2 x Rune of Strength Lv2 (4995)
|
Automatic Leg Type A [1] (470022)
|
Combat boots A type improved with the technology of Varmundt's Mansion. |
Automatic Modification Module (Robust) (1000141) Automatic Module (Over Power) (1000147) Automatic Module (Fatal Flash) (1000148)
|
Grey Wolf Boots [1] (470087)
|
A pair of boots given to those who have been recognized by the Gray Wolf Clan. |
Wolf Orb (Over Power) (310612) Wolf Orb (Physical Force) Lv.3 (310608) Wolf Orb (Health) Lv.3 (310594)
|
Grey Wolf Pendant [1] (490106)
|
A pendant given to those who have been recognized by the Gray Wolf Clan. |
Wolf Orb (Critical) Lv.4 (310632) Wolf Orb (Critical) Lv.4 (310632) Wolf Orb (STR) Lv.3 (310490)
|
Grey Wolf Ring [1] (490107)
|
A ring given to those recognized by the Gray Wolf Clan. |
Wolf Orb (Critical) Lv.4 (310632) Wolf Orb (Critical) Lv.4 (310632) Wolf Orb (STR) Lv.3 (310490)
|
Late
| Description & Enchants | ||
|---|---|---|
| Item | Description | Enchants |
Boitata Hat [1] (400109)
|
POW + 5, CRT + 5, HIT - 25. |
|
Nebula Armor of Power [1] (450169)
|
A armor that received the energy of physics among the power of stars. |
Star Cluster of Power Lv.3 (310676) Nebula of Sharp Lv.3 (310735) STR+5 (4704)
|
Dim Glacier Katar [1] (610041)
|
A katar that lost its light due to poisonous magic. |
Glacier Flower Spell (Physical Grade) Lv5 (311453) Glacier Flower Spell (Savage Impact) (311281) Glacier Flower Spell (Savage Impact) (311281)
|
Pirate Captain's Coat [1] (480174)
|
CRI + 3, C.Rate + 5. |
|
Varmundt Fire Rune Boots [1] (470109)
|
Boots engraved with Varmundt's Fire Rune magic. |
Power of Varmundt Lv3 (310922) or any level or Power Any |
Power Signet of Star [1] (490132)
|
A seal imbued with the power of strength from the stars. |
2 x Star of Sharp Lv.5 (310706)
|
Varmundt Venom Rune Ring [1] (490300)
|
Increases Melee Physical Damage by 10%. |
Tenacity of Varmundt Lv3 (311951) or more Fragment of Varmundt (POW) Lv3 (311976) or more
|
Final
| Description & Enchants | ||
|---|---|---|
| Item | Description | Enchants |
Crown of Good and Evil (Shadow Cross) [1] (400382)
|
A helmet that resonates with the power of heroes and calamities. |
Good Spell (312014) Acute Lv3 (29083)
|
Gambler's Seal [1] (410233)
|
A sticker that gamblers put on their cheeks. |
2 x increases critical damage 5% |
Ace of Hearts in Mouth (Melee Physical) (420210)
|
Ace of Hearts in Mouth. |
Str 5 increases critical damage 7% |
Engraved Flame Earth Rune Armor [1] (450282)
|
Armor created from deep energy research in the Varmund Biosphere. |
Flame Earth Rune Lv10 (312334) Earth Rune Lv5 (312324) Flame Rune Lv5 (312319)
|
Flame Rune Boots [1] (470173)
|
Boots engraved with Varmundt's Flame Rune magic. |
Any Lv5 Power of Varmundt Lv3 (310922) STR+5 (4704)
|
Boots of Good and Evil (Shadow Cross) [1] (470222)
|
Boots containing the power of good and evil. |
Good Vigor (Shadow Cross) (312650) Expert Fighter Lv. 5 (311388)
|
Venom Rune Ring [1] (490303)
|
Increases Melee Physical Damage by 15%. |
Brilliant Biosphere Gem (Boss Type) (311943) or Any Tenacity of Varmundt Lv5 (311953) Fragment of Varmundt (POW) Lv5 (311978)
|
Venom Magic Ring [1] (490306)
|
Increases Melee Physical Damage by 15%. |
Brilliant Biosphere Gem (Boss Type) (311943) or Any Tenacity of Varmundt Lv5 (311953) Fragment of Varmundt (POW) Lv5 (311978)
|
Costume Stones
| Costume Stones | |||||
|---|---|---|---|---|---|
| Item | Description | ||||
Assassin Cross Stone II (Top) (1000222)
|
A stone that awakens the potential of Assassin Crosses. Gives the following effects when compounded on a slot of a Costume Top Headgear. ─────────── For each Level of Soul Destroyer: Decreases After Cast Delay by 1%. ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 | ||||
Guillotine Cross Stone (Mid) (1000975)
|
A stone that awakens the potential of Guillotine Cross. Gives the following effects when compounded on slot of a Costume Mid Headgear. ─────────── For each Level of Dark Illusion: Increases Melee Physical Damage by 2%. ─────────── When equipped with Guillotine Cross Stone (Garment): Increases damage of Rolling Cutter by 15%. ─────────── When equipped with Guillotine Cross Stone II (Garment): Increases damage of Cross Impact by 15%. ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 | ||||
Guillotine Cross Stone (Low) (1000976)
|
A stone that awakens the potential of Guillotine Cross. Gives the following effects when compounded on slot of a Costume Low Headgear. ─────────── For each 2 Levels of Cross Ripper Slasher: Increases Ranged Physical Damage by 2%. ─────────── When equipped with Guillotine Cross Stone (Garment): Increases damage of Cross Ripper Slasher by 15%. ─────────── When equipped with Guillotine Cross Stone II (Garment): Increases physical damage against all races (Except Players) by 15%. ─────────── <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 | ||||
Guillotine Cross Stone II (Garment) (1000221)
|
A stone that awakens the potential of Guillotine Crosses. Gives the following effects when compounded on a slot of a Costume Garment. ─────────── Increases Critical Damage by 15%. Enables the use of Double Attack Level 3 if you have learned Katar Mastery Level 10 (if learned at a higher Level of Double Attack, use that instead). ─────────── When equipped with Assassin Cross Stone II (Top): ATK + 5% Increases Critical Damage by additional 15%. ─────────── When equipped with Assassin Cross Stone II: Increases damage of Counter Slash by 20%. ─────────── When equipped with Assassin Cross Stone II (Low): Decreases After Cast Delay by 5%. ─────────── <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 | ||||
Critical Stone (Dual) (1000855)
|
A stone that increases concentration. Gives the following effects when compounded on the 2nd slot of a Costume Garment. ─────────── CRI +10 Increases Critical Damage by 10%. ─────────── <NAVI>Lace La Zard<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ─────────── Type: Etc Position: Unknown Weight: 10 | ||||
Shadow Gear
| Body | Early | Mid/late game |
|---|---|---|
| Weapon | Guillotine Cross Advanced Paradise Shadow Weapon (24702)
|
Infinity Shadow Weapon (24386) Physical Power Shadow Weapon (24751)
|
| Shield | Advanced Paradise Shadow Shield (24693)
|
Mega Blitz Shadow Shield (24767) Physical Power Shadow Shield (24752)
|
| Body | Advanced Paradise Shadow Armor (24694)
|
Maximum Mammoth Shadow Armor (24679)
|
| Boots | Advanced Paradise Shadow Shoes (24695)
|
Maximum Mammoth Shadow Shoes (24680)
|
| Acc1 | Advanced Paradise Shadow Earring (24696)
|
Full Penetration Shadow Earring (24661)
|
| Acc2 | Advanced Paradise Shadow Pendant (24697)
|
Full Penetration Shadow Pendant (24662)
|
Notes:
- Best enchants is C.Rate + 5 for critical build, POW + 5 it's ok but if can prefer to get C.Rate + 5.
- Shadow gear is considered a massive zeny sink, consider this after being comfy in your mid game gear.
you can see about comparison gear that i've been made lately here! https://youtu.be/zj3FZjGNpl0?si=L03aBIl7VK7kevVv
Thanks for reading!
