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jobs:midgard:windhawk

Windhawk

Overview

Windhawk


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Windhawk

RO, Ragnarok Online.

Wind Hawk, the advanced class for Ranger, is capable of wielding the power of the wind. Armed with skills to shoot powerful wind arrows, they also have the ability to communicate with wildlife, allowing them to use Warg and Falcon together.
  • Base Level: 275
  • Job Level: 60
  • Base Max HP: 41000
  • Base Max SP: 1970

Str+2, Agi+12, Vit+8, Int+8, Dex+8, Luk+4

Pow+9, Sta+4, Wis+5, Spl+4, Con+11, Ctr+3

4th Job Skills

Nature Friendly

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Passive
N/A

Enhances Wind Hawk's wildlife training. Your Hawk becomes more proficient from training.
It also increases cast range of Hawk related skills by 1 every skill level of Nature Friendly.

  1. Auto Hawk Rush Chance +20%
  2. Auto Hawk Rush Chance +40%
  3. Auto Hawk Rush Chance +60%
  4. Auto Hawk Rush Chance +80%
  5. Auto Hawk Rush Chance +100%

Rate = 20 x Skill Level / 100.

Wind Sign

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Debuff
  • Single Other Target
  • Range 9 Cells
  • Costs: 60 SP
  • Cooldown(ms): 30000
  • Can be dispelled.

Wind Sign Skill

Marks the target with a Wind Sign for the skill duration.
Has a chance to recover AP when inflicting ranged physical damage on marked targets.
The mark is still visible even when the target uses Hiding, Cloaking or Cloaking Exceed.

  1. Duration: 20 seconds, Chance for AP Recovery: 14%
  2. Duration: 30 seconds, Chance for AP Recovery: 20%
  3. Duration: 40 seconds, Chance for AP Recovery: 26%
  4. Duration: 50 seconds, Chance for AP Recovery: 32%
  5. Duration: 60 seconds, Chance for AP Recovery: 40%

Rate = 8 +  6 x Skill Level

Level 5 = + 2

Crescive Bolt

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 5 Cells + Vulture's Eye
  • Element: Weapon/Arrow
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 300
  • FixedCastTime(ms): 200

Crescive Bolt

Fires 1 shot of ranged physical damage to the target. 
Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times).
Also, after the maximum stack has been reached, the AP recovered increases to 3.
The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted.

Additional Range based on Vulture's Eye.
Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance.
Consumes 1 Arrow.

  1. ATK 1800%
  2. ATK 3100%
  3. ATK 4400%
  4. ATK 5700%
  5. ATK 7000%
  6. ATK 8300%
  7. ATK 9600%
  8. ATK 10900%
  9. ATK 12200%
  10. ATK 13500%

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x CON.

ATK% = x Base Level / 100.

ATK% if Crescive Bolt buff = + Skill damage x (20 x Skill Level) / 100.

ATK% if Calamity Gale buff = + Skill damage x 20 / 100, if Brute or Fish additional Skill damage x 50 / 100.


Crescive Bolt buff:

Max stack up to 3.

Duration: 10000ms

Can be dispelled.

Item Boosts Equipment Combo Boosts

400539.webpDimensions Crown (Windhawk) [1]

700023.webpPoenitentia Nervus [2]

700029.webpThanatos Bow-AD [2]

700065.webpAngel Wing Bow [2]

700093.webpDimensions Wind Cross Bow [2]

311169.webpIce Magic Orb (Breeze Shooting)

311308.webpGlacier Magic Orb (Gale Storm)

312232.webpWindhawk Soul (Creative Volt)

700101.webpFurious Tornado Bow [2]

24912.webpCrescive Shadow Armor

24913.webpCrescive Shadow Shoes

400608.webpFurious Crown (Windhawk) [1]

300595.webpEpesto Walther Megas Card

400199.webpHelm of Faith II (Ranger) [1] + 700035.webpVivatus Fides Aiming Bow [2]

490153.webpHeroic Token (Windhawk) [1] + 700046.webpScarlet Leather Dragon Bow-LT [2]

311370.webpEarth Magic (Sniper) Lv. 1 - Lv. 3 + 700029.webpThanatos Bow-AD [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 312014.webpGood Spell + 700065.webpAngel Wing Bow [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 700065.webpAngel Wing Bow [2]

312640.webpGood Vigor (Windhawk) + 312014.webpGood Spell

700093.webpDimensions Wind Cross Bow [2] + 400539.webpDimensions Crown (Windhawk) [1]

400608.webpFurious Crown (Windhawk) [1] + 700101.webpFurious Tornado Bow [2]

313360.webpWindhawk Stone (Lower II) + 311360.webpRanger Stone (Upper II)

300595.webpEpesto Walther Megas Card + 400723.webpYorscalp Crown of Execution [1]

Gale Storm

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Range: 5 Cells + Vulture's Eye
  • Hit Count: Visual 5x
  • Element: Weapon/Arrow
  • AP Recovery: 2
  • Costs: 120 SP
  • CastTime(ms): 3500
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 700
  • FixedCastTime(ms): 500

Gale Storm

Fires 5 shots of ranged physical damage at the target and surrounding enemies.
Recovers AP when 3 or more targets are hit. With Calamity buff, the AoE increases by 1.
Damage additionally increases according to the caster's Base Level and CON.

Inflicts half of the total Critical damage based on the caster's Critical chance.
Consumes 5 Arrows.

  1. ATK 1350%/AoE: 5x5 cells
  2. ATK 2700%/AoE: 5x5 cells
  3. ATK 4050%/AoE: 5x5 cells
  4. ATK 5400%/AoE: 5x5 cells
  5. ATK 6750%/AoE: 7x7 cells
  6. ATK 8100%/AoE: 7x7 cells
  7. ATK 9450%/AoE: 7x7 cells
  8. ATK 10800%/AoE: 7x7 cells
  9. ATK 12150%/AoE: 9x9 cells
  10. ATK 13500%/AoE: 9x9 cells

ATK% = -100 + 1350 x Skill Level.

ATK% = + 10 x CON.

ATK% = x Base Level / 100.


If Calamity Gale buff on Brute or Fish ATK% = + Skill Damage x 50 / 100.

Triggers crit.

AoE = +1

Item Boosts Equipment Combo Boosts

700021.webpScrap Bow [2]

700024.webpPoenitentia Attendo [2]

700050.webpPrecision Bow [2]

700060.webpFlush Bolt Shooter [2]

700065.webpAngel Wing Bow [2]

311043.webpGale Storm Tuning Device

311170.webpIce Magic Orb (Arrow Gale)

311308.webpGlacier Magic Orb (Gale Storm)

312231.webpWindhawk Soul (Gile Storm)

700100.webpFurious Storm Bow [2]

700108.webpTime Gap Wind Bow [2]

24910.webpGale Shadow Earring

24911.webpGale Shadow Pendant

400608.webpFurious Crown (Windhawk) [1]

313360.webpWindhawk Stone (Lower II)

400198.webpHelm of Faith (Ranger) [1] + 700034.webpVivatus Fides Ballista [2]

490153.webpHeroic Token (Windhawk) [1] + 700045.webpRoyal Bow-LT [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 312014.webpGood Spell + 700065.webpAngel Wing Bow [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 700065.webpAngel Wing Bow [2]

312640.webpGood Vigor (Windhawk) + 312014.webpGood Spell

700093.webpDimensions Wind Cross Bow [2] + 400539.webpDimensions Crown (Windhawk) [1]

313360.webpWindhawk Stone (Lower II) + 311361.webpRanger Stone (Lower)

700108.webpTime Gap Wind Bow [2] + 400539.webpDimensions Crown (Windhawk) [1]

400608.webpFurious Crown (Windhawk) [1] + 700100.webpFurious Storm Bow [2]

700100.webpFurious Storm Bow [2] + 470265.webpFurious Boots [1]

Calamity Gale

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Supportive
  • Single Self Target
  • Costs: 300 SP, 125 AP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 60000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Calamity Gale

Endows the caster's body with the rage of wind. In addition to the Level 5 Unlimit effect, the Calamity Gale effect is granted for 180 seconds.
However, the duration of the Unlimit effect is the same as the duration of the existing Unlimit skill.


[Calamity Gale Effect]
Increases the damage of Crescive Bolt by 20%, enables Gale Storm to inflict Critical Damage and increases damage of Crescive Bolt and Gale Storm against Brute and Fish race monsters by 50%.

  1. Calamity Gale Duration: 180 seconds

Same as description.

Advanced Trap

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Passive
N/A

Increases the effects of Wind Hawk traps.

Increases the effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap.

  1. Duration +1 seconds, Damage +20%
  2. Duration +2 seconds, Damage +40%
  3. Duration +3 seconds, Damage +60%, AP Recovery +1
  4. Duration +4 seconds, Damage +80%, AP Recovery +1
  5. Duration +5 seconds, Damage +100%, AP Recovery +1

Same as description.

Solid Trap

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Trap
  • Ground
  • Range: 3 cells
  • Ignores Flee
  • Can place while riding Warg
  • Element: Earth
  • AP Recovery: 1/1/2/2/3
  • Costs: 84 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 5000

Solid Trap

Places a trap which inflicts Earth elemental melee physical damage over time during the trap duration. Has high chance to inflict Concretion to the target, chance reduces based on target's CON. During Concretion, the target won't receive damage from Solid Trap.
Attack Range and Trap Duration increases according to the skill level.
(Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
Damage additionally increases according to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.

  1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
  2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
  3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
  4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
  5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells

ATK% = -100 + 850 x Skill Level.

ATK% = + 5 x CON.

ATK% = x Base Level / 100.

ATK% = + Skill damage x (20 x Advanced Trap level) / 100.


Additional AP if Advanced Trap is level 3+

Hits target every 500ms.

Duration: 2500 + 500 ms x Skill Level.

Concretion Chance = 60 - CON / 2

Item Boosts Equipment Combo Boosts

510091.webpUnderworld Knife [2]

312234.webpWindhawk Soul (Solid Trap)

400384.webpCrown of Good and Evil (Windhawk) [1] + 312021.webpEvil Spell + 510091.webpUnderworld Knife [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 510091.webpUnderworld Knife [2]

312643.webpEvil Vigor (Windhawk) + 312021.webpEvil Spell

Flame Trap

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Trap
  • Ground
  • Range: 3 cells
  • Ignores Flee
  • Can place while riding Warg
  • Element: Fire
  • AP Recovery: 1/1/2/2/3
  • Costs: 84 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 5000

Flame Trap

Places a trap which inflicts Fire elemental melee physical damage over time during the trap duration. Has high chance to inflict Blaze to the target, chance reduces based on target's CON.
Attack Range and Trap Duration increases according to the skill level.
(Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
Damage additionally increases according to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.

  1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
  2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
  3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
  4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
  5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells

ATK% = -100 + 850 x Skill Level.

ATK% = + 5 x CON.

ATK% = x Base Level / 100.

ATK% = + Skill damage x (20 x Advanced Trap level) / 100.


Additional AP/Duration if Advanced Trap is level 3+


Hits target every 500ms.

Duration: 2500 + 500 ms x Skill Level.


Blaze chance = 60 - CON / 2

Item Boosts Equipment Combo Boosts

510091.webpUnderworld Knife [2]

312236.webpWindhawk Soul (Flame Trap)

400384.webpCrown of Good and Evil (Windhawk) [1] + 312021.webpEvil Spell + 510091.webpUnderworld Knife [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 510091.webpUnderworld Knife [2]

312643.webpEvil Vigor (Windhawk) + 312021.webpEvil Spell

Deep Blind Trap

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Trap
  • Ground
  • Ignores Flee
  • Can place while riding Warg
  • Element: Shadow
  • AP Recovery: 1/1/2/2/3
  • Costs: 84 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 5000

Deep Blind Trap Skill

Places a trap which inflicts Shadow elemental melee physical damage over time during the trap duration. Has high chance to inflict Deep Blind to the target, chance reduces based on target's CON.
Attack Range and Trap Duration increases according to the skill level.
(Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
Damage additionally increases according to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.

  1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
  2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
  3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
  4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
  5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells

ATK% = -100 + 850 x Skill Level.

ATK% = + 5 x CON.

ATK% = x Base Level / 100.

ATK% = + Skill damage x (20 x Advanced Trap level) / 100.


Additional AP/Duration if Advanced Trap is level 3+


Hits target every 500ms.

Duration: 2500 + 500 ms x Skill Level.


Deep Blind chance = 60 - CON / 2

Item Boosts Equipment Combo Boosts

510091.webpUnderworld Knife [2]

312235.webpWindhawk Soul (Deep Blind Trap)

400384.webpCrown of Good and Evil (Windhawk) [1] + 312021.webpEvil Spell + 510091.webpUnderworld Knife [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 510091.webpUnderworld Knife [2]

312643.webpEvil Vigor (Windhawk) + 312021.webpEvil Spell

Swift Trap

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Trap
  • Ground
  • Range: 3 cells
  • Ignores Flee
  • Can place while riding Warg
  • Element: Wind
  • AP Recovery: 1/1/2/2/3
  • Costs: 84 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 5000

Swift Trap Skill

Places a trap which inflicts Wind elemental melee physical damage over time during the trap duration. Has high chance to inflict Torrent to the target, chance reduces based on target's CON. During Torrent, the target won't receive damage from Solid Trap.
Attack Range and Trap Duration increases according to the skill level.
(Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
Damage additionally increases according to the caster's Base Level and CON.
Consumes 2 Special Alloy Trap.

  1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
  2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
  3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
  4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
  5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells

ATK% = -100 + 850 x Skill Level.

ATK% = + 5 x CON.

ATK% = x Base Level / 100.

ATK% = + Skill damage x (20 x Advanced Trap level) / 100.


Additional AP/Duration if Advanced Trap is level 3+


Hits target every 500ms.

Duration: 2500 + 500 ms x Skill Level.


Torrent chance = 60 - CON / 2

Item Boosts Equipment Combo Boosts

510091.webpUnderworld Knife [2]

312237.webpWindhawk Soul (Swift Trap)

400384.webpCrown of Good and Evil (Windhawk) [1] + 312021.webpEvil Spell + 510091.webpUnderworld Knife [2]

400384.webpCrown of Good and Evil (Windhawk) [1] + 510091.webpUnderworld Knife [2]

312643.webpEvil Vigor (Windhawk) + 312021.webpEvil Spell

Hawk Mastery

Basic Info Skill Animation Description Formula
  • Max Level 1
  • Active Supportive
  • Single Self Target
  • Costs: 88 SP
  • AfterCastActDelay(ms): 1000

Hawk Mastery Skill

Trains a Hawk to follow your orders. 
The Hawk can be trained along with a Warg. 
The chance to trigger Warg Strike is reduced to 1/3 when Hawk and Warg are summoned together.
Requires 1000311.webpHawk Flute.

  1. Summons Hawk

Same as description.

Hawk Rush

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Physical Ranged
  • Single Other Target
  • Range 10 Cells + Nature Friendly
  • Hit Count: Visual 2x
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 56 SP

Hawk Rush Skill

Orders your Hawk to inflict ranged physical damage twice to the target.
It can inflict half of the total Critical Damage at the caster's Critical chance.
Also grants the ability to autocast Hawk Rush on ranged physical attacks with a 1% chance per 3 CON.

The skill can be used while riding Warg.
Requires a Bow.

  1. ATK 500%
  2. ATK 1000%
  3. ATK 1500%
  4. ATK 2000%
  5. ATK 2500%

ATK% = -100 + 500 x Skill Level.

ATK% = + 5 x CON.

ATK% = x Base Level / 100.

ATK% = + Skill damage x Nature Friendly skill level / 100.

Item Boosts Equipment Combo Boosts

400539.webpDimensions Crown (Windhawk) [1]

700076.webpMuqaddas Kahassu [2]

700094.webpDimensions Wind Bow [2]

311168.webpIce Magic Orb (Aimed Rush)

311307.webpGlacier Magic Orb (Hawk)

312233.webpWindhawk Soul (Hawk Rush)

700094.webpDimensions Wind Bow [2] + 400539.webpDimensions Crown (Windhawk) [1]

Hawk Boomerang

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Range 10 Cells + Nature Friendly
  • Costs: 80 SP, 12 AP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 150
  • FixedCastTime(ms): 200

Hawk Boomerang Skill

Orders your Hawk to inflict ranged physical damage to the target, which can inflict half of the total Critical Damage based on the caster's Critical chance.
Inflicts 50% more damage against Brute and Fish race monsters.
Damage additionally increases according to the caster's Base Level, CON and Nature Friendly skill level.

The skill can be used while riding Warg.
Requires a Bow.

  1. ATK 600%
  2. ATK 1200%
  3. ATK 1800%
  4. ATK 2400%
  5. ATK 3000%

ATK% = -100 + 600 x Skill Level.

ATK% = + 10 x CON.

ATK% = x Base Level / 100.

ATK% = + Skill damage x Nature Friendly level / 10.

ATK% if Brute or Fish = + Skill damage x 50 / 100.

Item Boosts Equipment Combo Boosts

311307.webpGlacier Magic Orb (Hawk)

700094.webpDimensions Wind Bow [2] + 400539.webpDimensions Crown (Windhawk) [1]

Wild Walk

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Type: Weapon
  • Target Type: Attack
  • Damage Flag
    • Critical
  • Range: 10 Cells + Nature Friendly
  • Hit Count: 3
  • SP Cost: 63 / 66 / 69 / 72 / 75
  • AP Cost: 5
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 20000
  • FixedCastTime(ms): 200

Wild Walk

Used hawk to inflicts long ranged physical damage to the target for 3 hits.

Gives Wild Walk state, increase the user's evasion rate and movement speed for the certain duration.

Deals additional damage depends on level of Steel Crow and Nature Friendly user learned, user's base level and CON, has a chance to trigger critical, critical chance is the user's Cri.

The effectiveness of critical modifier is applied.

The skill can be used while riding Warg.

  1. 4600% Atk per hit / Flee + 100, movement speed + 25%, duration : 6 seconds.
  2. 7400% Atk per hit / Flee + 150, movement speed + 25%, duration : 9 seconds.
  3. 10200% Atk per hit / Flee + 200, movement speed + 50%, duration : 12 seconds.
  4. 13000% Atk per hit / Flee + 250, movement speed + 50%, duration : 15 seconds.
  5. 15800% Atk per hit / Flee + 300, movement speed + 75%, duration : 18 seconds.

ATK% = -100 + 1800 + 2800 x Skill Level.

ATK% = + 5 x CON.

ATK% = + Skill damage x Steel Crow level / 10.

ATK% = + Skill damage x Nature Friendly level / 10.

ATK% = x Base Level / 100.



Item Boosts Equipment Combo Boosts

300595.webpEpesto Walther Megas Card

300595.webpEpesto Walther Megas Card + 400723.webpYorscalp Crown of Execution [1]

Wallpaper

Windhawk Windhawk

jobs/midgard/windhawk.txt · Last modified: 2026/05/13 22:33 by 127.0.0.1