Summons a mirage clone of the caster's appearance at a designated location. Mirage clones last for 30 seconds and can be summoned up to 4 times. The mirage clone uses skills in response to the skills used by the caster, and it's power is about 30% of the caster's.
Shadow Dance = Shadow Dance
Shadow Flash = Shadow Flash
Kunai - Distortion = Kunai - Distortion
Red Flame Cannon = Darkening Cannon
Cold Blooded Cannon = Darkening Cannon
Thundering Cannon = Darkening Cannon
Golden Dragon Cannon = Darkening Cannon
Darkening Cannon = Darkening Cannon
N/A
Infiltrate
Basic Info
Skill Animation
Description
Formula
Max Level 5
Active Physical Melee
Single Other Target
Range 11 Cells
Hit Count: 2x Visual
Costs: 40 SP
Cooldown(ms): 1500 / 1250 / 1000 / 750 / 500
Instantly seeps into the target's shadow, inflicting melee physical damage to it. Additionally, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds. If an clone of Mirage exists within a 31x31 cells around the target, the clone will be moved to the caster's location. The skill cannot be used, when the location behind the target is not reachable. Damage is additionally increased according to the caster's Base Level and CON.
ATK 700%
ATK 1400%
ATK 2100%
ATK 2800%
ATK 3500%
ATK% = -100 + 700 x Skill Level.
ATK% = + 5 x POW.
ATK% = x Base Level / 100.
Damage type: Melee
Melt Away
Basic Info
Skill Animation
Description
Formula
Max Level 5
Active Magical
Ground
Range 5 Cells
Hit Count: 2x Visual
AP Recovery: 20
Costs: 35 SP
Cooldown(ms): 6000 / 5000 / 4000 / 3000 / 2000
Melts one's own shadow and scatters it in front to inflict Shadow elemental magic damage to targets within range. Additionally, the user moves backward for 3 cells instantly and enters Shadow Cloaking state for 2 seconds. Damage is additionally increased according to the caster's Base Level and CON.
MATK 700%
MATK 1400%
MATK 2100%
MATK 2800%
MATK 3500%
ATK% = -100 + 700 x Skill Level.
ATK% = + 5 x POW.
ATK% = x Base Level / 100.
Nightmare Erasion
Basic Info
Skill Animation
Description
Formula
Max Level 1
Active Magical
Single Self Target
AP Recovery: 20
Costs: 10 SP
CastTime(ms): 1000
AfterCastActDelay(ms): 250
Cooldown(ms): 15000
Removes the Nightmare effect applied to targets within a 15x15 range around you.
N/A
Kunai - Distortion
Basic Info
Skill Animation
Description
Formula
Max Level 10
Active Physical Range
Ground
Range 9 Cells
Hit Count: 2x Visual
Element: Weapon
AP Recovery: 2
Costs: 36 - 54 SP
AfterCastActDelay(ms): 500
Cooldown(ms): 300
FixedCastTime(ms): 200
Throws a Kunai at 1 cell on the ground, inflicting ranged physical damage to enemies within a 5x5 cell range, as well a Nightmare effect for 5 seconds. In addition, installs a Distortion Zone on target cell for 5 seconds. Damage is additionally increased according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 2 Kunais.
ATK 900+(Kunai - Refraction Lv x10)%
ATK 1500+(Kunai - Refraction Lv x20)%
ATK 2100+(Kunai - Refraction Lv x30)%
ATK 2700+(Kunai - Refraction Lv x40)%
ATK 3300+(Kunai - Refraction Lv x50)%
ATK 3900+(Kunai - Refraction Lv x60)%
ATK 4500+(Kunai - Refraction Lv x70)%
ATK 5100+(Kunai - Refraction Lv x80)%
ATK 5700+(Kunai - Refraction Lv x90)%
ATK 6300+(Kunai - Refraction Lv x100)%
ATK% = -100 + 300 + (600 + Huuma Shuriken - Grasp Level x 10) x Skill Level.
Scatters Kunais around the user, inflicting ranged physical damage to all targets around the caster every 0.5 seconds for 2 seconds and enter Shadow Cloaking state for 2 seconds. In addition, installs a Distortion Zone on the targets cells for 5 seconds. Damage is additionally increased according to the Kunai - Distortion skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 5 Kunais. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level.
ATK 2000+(Distortion Lv x100)% per Hit
ATK 3050+(Distortion Lv x200)% per Hit
ATK 4100+(Distortion Lv x300)% per Hit
ATK 5150+(Distortion Lv x400)% per Hit
ATK 6200+(Distortion Lv x500)% per Hit
ATK% = -100 + 950 + (1050 + Kunai - Distortion Level x 100) x Skill Level.
Explodes all Distortion Zones installed within a 15x15 range around you at once, inflicting ranged physical damage to enemies within a 5x5 cell range every 0.25 seconds for 2 seconds. Damage is additionally increased according to the Kunai - Rotation skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 5 Kunais.
ATK 670+(Rotation Lv x10)% per Hit
ATK 1090+(Rotation Lv x20)% per Hit
ATK 1510+(Rotation Lv x30)% per Hit
ATK 1930+(Rotation Lv x40)% per Hit
ATK 2350+(Rotation Lv x50)% per Hit
ATK 2770+(Rotation Lv x60)% per Hit
ATK 3190+(Rotation Lv x70)% per Hit
ATK 3610+(Rotation Lv x80)% per Hit
ATK 4030+(Rotation Lv x90)% per Hit
ATK 4450+(Rotation Lv x100)% per Hit
ATK% = -100 + 250 + (420 + Kunai - Rotation Level x 100) x Skill Level.
Inflicts a powerful ranged physical damage by scattering numerous memorization on all enemies within a 13x13 cell range. Inflicts 1.5x damage to targets affected by the Nightmare effect (The Nightmare effect is then canceled). Damage is additionally increased according to the caster's Base Level and POW.
ATK 18000%
ATK% = -100 + 18000.
ATK% = + 5 x POW.
ATK% = x Base Level / 100.
If Nightmare effect: + skill dmg / 2.
Huuma Shuriken - Grasp
Basic Info
Skill Animation
Description
Formula
Max Level 10
Active Physical Ranged
Ground
AP Recovery: 3
Range 9 Cells
Hit Count: 2x Visual
Element: Weapon
Costs: 48 - 84 SP
CastTime(ms): 1200
Cooldown(ms): 1000
FixedCastTime(ms): 1000
After throwing a shuriken, a powerful Memorization Zone is installed in 1 cell, inflicting ranged physical damage every 0.25 seconds to enemies within the surrounding area for 5 seconds, as well a Nightmare effect for 5 seconds. Up to two Memorization Zones can be installed. Damage is additionally increased according to the Huuma Shuriken - Construct skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level.
ATK 1200+(Construct Lv x5)% per Hit
ATK 1550+(Construct Lv x10)% per Hit
ATK 1900+(Construct Lv x15)% per Hit
ATK 2250+(Construct Lv x20)% per Hit
ATK 2600+(Construct Lv x25)% per Hit
ATK 2950+(Construct Lv x30)% per Hit
ATK 3300+(Construct Lv x35)% per Hit
ATK 3650+(Construct Lv x40)% per Hit
ATK 4000+(Construct Lv x45)% per Hit
ATK 4350+(Construct Lv x50)% per Hit
ATK% = -100 + 850 + 350 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Huuma Shuriken - Construct Level x 5 x Skill Level.
Throws a Huuma Shuriken filled with powerful energy in a circle, inflicting ranged physical damage to enemies within a 9x9 cells range around the target ground. If there is a Memorization Zone within the effect range, the Memorization Zone will explode to inflict additional ranged physical damage to all targets within 9x9 cells of the zone. Damage is additionally increased according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai.
Swings a shadow sword at the location to inflict melee physical damage to the target within 5x5 cells and inflicts Nightmare effect for 5 seconds. Damage is additionally increased according to the Shadow Flash skill level, the caster's Base Level and POW. The skill can Crit.
Swipe a shadow to inflict melee physical damage to enemies within an area around you. Damage is additionally increased according to the Shadow Hunting skill level, the caster's Base Level and POW. The skill can Crit.
Fires a powerful shadow sword in a straight line, inflicting melee physical damage to all enemies within range. Damage is additionally increased according to the Shadow Dance skill level, the caster's Base Level and POW. Has a chance to inflict half of the total Critical Damage based on the caster's Critical chance.
ATK 2450+Shadow Dance Lv x150)% AoE: 5x5 cells
ATK 3400+Shadow Dance Lv x300)% AoE: 5x5 cells
ATK 4350+Shadow Dance Lv x450)% AoE: 5x5 cells
ATK 5300+Shadow Dance Lv x600)% AoE: 5x5 cells
ATK 6250+Shadow Dance Lv x750)% AoE: 5x5 cells
ATK 7200+Shadow Dance Lv x900)% AoE: 7x7 cells
ATK 8150+Shadow Dance Lv x1050)% AoE: 7x7 cells
ATK 9100+Shadow Dance Lv x1200)% AoE: 7x7 cells
ATK 10050+Shadow Dance Lv x1350)% AoE: 7x7 cells
ATK 11000+Shadow Dance Lv x1500)% AoE: 7x7 cells
ATK% = -100 + 1500 + (950 x Shadow Dance Level x 150) x Skill Level.
Inflicts a strong melee physical damage by absorbing the shadows of all enemies within a 13x13 cell range. Inflicts 1.5x damage to targets affected by the Nightmare effect (The Nightmare effect is canceled). Damage is additionally increased according to the caster's Base Level and POW.
ATK 18000%
ATK% = -100 +18000.
ATK% = + 5 x POW.
ATK% = x Base Level / 100.
If Nightmare effect: + skill dmg / 2.
Red Flame Cannon
Basic Info
Skill Animation
Description
Formula
Max Level 10
Active Magical
Single Other Target
Range 9 Cells
Hit Count: 3x Visual
Element: Fire
AP Recovery: 2
Costs: 53 - 80 SP
CastTime(ms): 2000
Cooldown(ms): 500
FixedCastTime(ms): 1000
Throws a Haze of Prominence on a target to summon a powerful flame, which inflicts Fire elemental magical damage to all enemies within the range around it. Damage is additionally increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of Prominence.
MATK 1700+(Darkening C. Lv x70)% AoE: 5x5 cells
MATK 2800+(Darkening C. Lv x140)% AoE: 5x5 cells
MATK 3900+(Darkening C. Lv x210)% AoE: 5x5 cells
MATK 5000+(Darkening C. Lv x280)% AoE: 5x5 cells
MATK 6100+(Darkening C. Lv x350)% AoE: 5x5 cells
MATK 7200+(Darkening C. Lv x420)% AoE: 7x7 cells
MATK 8300+(Darkening C. Lv x490)% AoE: 7x7 cells
MATK 9400+(Darkening C. Lv x560)% AoE: 7x7 cells
MATK 10500+(Darkening C. Lv x630)% AoE: 7x7 cells
MATK 11600+(Darkening C. Lv x700)% AoE: 7x7 cells
MATK% = -100 + 600 + 1100 x Skill Level.
MATK% = + 5 x SPL.
MATK% = + Skill Level x 70 x Darkening Cannon Level.
Throws a Haze of Icy Snow on the ground to summon a cold explosion, which inflicts Water elemental magical damage to all targets within range. Damage is additionally increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of Icy Snow.
MATK 1400+(Darkening C. Lv x40)% AoE: 5x5 cells
MATK 2350+(Darkening C. Lv x80)% AoE: 5x5 cells
MATK 3300+(Darkening C. Lv x120)% AoE: 5x5 cells
MATK 4250+(Darkening C. Lv x160)% AoE: 5x5 cells
MATK 5200+(Darkening C. Lv x200)% AoE: 5x5 cells
MATK 6150+(Darkening C. Lv x240)% AoE: 7x7 cells
MATK 7100+(Darkening C. Lv x280)% AoE: 7x7 cells
MATK 8050+(Darkening C. Lv x320)% AoE: 7x7 cells
MATK 9000+(Darkening C. Lv x360)% AoE: 7x7 cells
MATK 9950+(Darkening C. Lv x400)% AoE: 9x9 cells
MATK% = -100 + 450 + 950 x Skill Level.
MATK% = + 5 x SPL.
MATK% = + Skill Level x 40 x Darkening Cannon Level.
Throws a Haze of North Wind on a target to summon a powerful wind, which inflicts Wind elemental magical damage to all enemies within the range around it. Damage is additionally increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of North Wind.
MATK 1700+(Darkening C. Lv x70)% AoE: 5x5 cells
MATK 2800+(Darkening C. Lv x140)% AoE: 5x5 cells
MATK 3900+(Darkening C. Lv x210)% AoE: 5x5 cells
MATK 5000+(Darkening C. Lv x280)% AoE: 5x5 cells
MATK 6100+(Darkening C. Lv x350)% AoE: 5x5 cells
MATK 7200+(Darkening C. Lv x420)% AoE: 7x7 cells
MATK 8300+(Darkening C. Lv x490)% AoE: 7x7 cells
MATK 9400+(Darkening C. Lv x560)% AoE: 7x7 cells
MATK 10500+(Darkening C. Lv x630)% AoE: 7x7 cells
MATK 11600+(Darkening C. Lv x700)% AoE: 7x7 cells
MATK% = -100 + 600 + 1100 x Skill Level.
MATK% = + 5 x SPL.
MATK% = + Skill Level x 70 x Darkening Cannon Level.
Throws a Haze of Mother Earth to the target, which inflicts Earth elemental magical damage to the target and surrounding enemies. Damage is additionally increased according to the Darkening Cannon skill level, the caster's Base Level and SPL. Consumes 1 Haze of Mother Earth.
MATK 2300+(Darkening C. Lv x15)% AoE: 3x3 cells
MATK 3800+(Darkening C. Lv x30)% AoE: 3x3 cells
MATK 5300+(Darkening C. Lv x45)% AoE: 3x3 cells
MATK 6800+(Darkening C. Lv x60)% AoE: 3x3 cells
MATK 8300+(Darkening C. Lv x75)% AoE: 3x3 cells
MATK 9800+(Darkening C. Lv x90)% AoE: 5x5 cells
MATK 11300+(Darkening C. Lv x105)% AoE: 5x5 cells
MATK 12800+(Darkening C. Lv x120)% AoE: 5x5 cells
MATK 14300+(Darkening C. Lv x135)% AoE: 5x5 cells
MATK 15800+(Darkening C. Lv x150)% AoE: 5x5 cells
MATK% = -100 + 800 + 1500 x Skill Level.
MATK% = + 5 x SPL.
MATK% = + Skill Level x 15 x Darkening Cannon Level.
Swings a Haze of Pitch Darkness around the user, which inflicts Shadow elemental magical damage to all targets in range and inflicts Nightmare effect on them for 5 seconds. Damage is additionally increased according to the caster's Base Level and SPL. The AoE ranges from 5x5 up to 9x9 cells depending on the skill level. Consumes 1 Haze of Pitch Darkness.
Summons the shadow dragon in 11x11 cells around you, to inflict a powerful Shadow elemental magic damage. Inflicts additional Fire elemental magic damage of the same power to the targets affected by the Nightmare effect (The Nightmare effect is then canceled). Damage is additionally increased according to the caster's Base Level and SPL.