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instances:muhro:zero_cell_sector

Zero Cell Sector

Prerequisite

  • Complete Chapter 1 Main Story Quest
  • Complete Hazy Gate

Access Quest

  • Talk to Robin in Ash Tree Village (ygg_edge 173, 185).


  • Move through the Portal to next area (ygg_edge 32, 117).


  • Enter the Portal to Erosion Zone 1 (ygg_roots 151, 345).


  • Talk to Newt (ch1fild1 168, 38).


  • Talk to Robin (ch1fild1 101, 84).


  • Talk to Robin again (ch1fild1 25, 132).


  • Talk to Robin once more (ch1fild1 101, 84).


  • Talk to Newt (ch1fild1 106, 84).

Daily Quest

Daily Quest for Zero Cell can be accepted and turned in at Robin (ch1fild1 101, 84).

Name Objective Reward
Clean Up Zero Cell Lux Defeat 300 monsters in Zero Cell Lux 1x 105161.webp Tangled Singularity (105161)
15x 1001996.webp Mana Ring (1001996)
Clean Up Zero Cell Nox Defeat 300 monsters in Zero Cell Nox
Clean Up Zero Cell Vita Defeat 100 monsters in Zero Cell Vita 1x 105162.webp Frontier Singularity (105162)
20x 1001996.webp Mana Ring (1001996)
Clean Up Zero Cell Ark Defeat 100 monsters in Zero Cell Ark

Maps

To enter the Zero Cell dungeon, you need a special buff. Once the buff ends, you will be warped out of the dungeon.
Talk to Newt (ch1fild1 106, 84) to get a buff for 1 hour and enter Zero Cell. Each buff lasts 1 hour.

Area Cost Level Requirement
Lux & Nox 50x Mana Ring (1001996) 260
Vita & Ark 70x Mana Ring (1001996) 270

Twisted Land of Darkness - Erosion Zone 1

Map Monster
Erosion Zone 1

ch1fild1

M.RK-ERROR (22669)

M.GC-ERROR (22670)

M.GC.D-ERROR (22671)

Zero Cell Sector - Lux

Map Monster
Zero Cell Sector - Lux

ch1zero1

M.RK-4480 (22507)

M.MC.M-5407 (22508)

M.SC-3941 (22509)

M.RA-4152 (22510)

M.SO-4206 (22511)

M.AB-4084 (22512)

M.MI.D-5794 (22513)

M.GC.D-4402 (22514)

Zero Cell Sector - Nox

Map Monster
Zero Cell Sector - Nox

ch1zero2

M.RG-5520 (22516)

M.MC-4593 (22517)

M.GN-6059 (22518)

M.GC-5848 (22519)

M.MI-4419 (22520)

M.SR-5916 (22521)

M.WL-5581 (22522)

M.WA-5598 (22523)

Zero Cell Sector - Vita

Map Monster
Zero Cell Sector - Vita

ch1zero3

M.RK-0001 (22525)

M.MC.M-0001 (22526)

M.SC-0001 (22527)

M.RA-0001 (22528)

M.SO-0001 (22529)

M.AB-0001 (22530)

M.MI.D-0001 (22531)

M.GC.D-0001 (22532)

Zero Cell Sector - Ark

Map Monster
Zero Cell Sector - Ark

ch1zero4

M.RG-0001 (22542)

M.MC-0001 (22543)

M.GN-0001 (22544)

M.GC-0001 (22545)

M.MI-0001 (22546)

M.SR-0001 (22547)

M.WL-0001 (22548)

M.WA-0001 (22549)

Gear

Frontier Rune Crown

Frontier Rune Crows are part of Zero Cell Sector content. The crowns are available at NPC Vitoli (ygg_fruit 162, 122).

For crafting you need:

  1. 300x Mana Ring (1001996)
  2. 15x Teal Frontier Stone (1002009)
  3. 15x Pitch Black Frontier Stone (1002010)
  4. 40x Otherworldly Rune (1002015)
  5. 25.000.000 zeny
Crowns
400975.webp Frontier Rune Crown (Dragon Knight) [1] (400975)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Hack And Slasher damage +5%
Servant Weapon damage +5%
───────────
Refine >= 7:
Melee Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Critical Damage +15%
Critical +15
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Melee Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Dragon Sword:

Hack And Slasher damage +45%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Hack And Slasher cooldown -0.2s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Servant Weapon Level >= 4:
100% chance to autocast Servant Weapon Attack Level 4 when using Hack And Slasher
100% chance to autocast Servant Weapon Attack Level 4 when using Servant Weapon Phantom
───────────
Class Restrictions:
Knight

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400976.webp Frontier Rune Crown (Imperial Guard) [1] (400976)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Imperial Cross damage +7%
Overslash damage +7%
───────────
Refine >= 7:
Melee Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Non-critical Physical Damage +15%
Base ATK +50
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Melee Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Imperial Spear:

Overslash damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Overslash Level >= 10:
100% chance to autocast Overslash Level 10 when using Imperial Cross
───────────
Class Restrictions:
Crusader

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400977.webp Frontier Rune Crown (Meister) [1] (400977)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Rush Strike damage +7%
Powerful Swing damage +7%
───────────
Refine >= 7:
Melee Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Non-critical Physical Damage +15%
After Cast Delay -5%
Base ATK +50
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Melee Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Mechanical Axe:

Rush Strike damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Rush Strike cooldown -0.15s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Powerful Swing Level >= 5:
100% chance to autocast Powerful Swing Level 5 when using Rush Strike
───────────
Class Restrictions:
Blacksmith

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400978.webp Frontier Rune Crown (Biolo) [1] (400978)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Explosive Powder damage +7%
Dust Explosion damage +7%
───────────
Refine >= 7:
Melee Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Non-critical Physical Damage +15%
Base ATK +75
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Melee Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Biological Scepter:

Explosive Powder damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Explosive Powder Level >= 5:
100% chance on using Research Report to trigger for 150s:
100% chance to autocast Explosive Powder Level 5 when using Dust Explosion
For each Right hand Refine Level:
Non-critical Physical Damage +2%
Melee Physical Damage +8%
───────────
Class Restrictions:
Alchemist

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400979.webp Frontier Rune Crown (Shadow Cross) [1] (400979)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Savage Impact damage +5%
Cross Slash damage +5%
───────────
Refine >= 7:
Melee Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Critical Damage +15%
Critical +15
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Melee Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Shadow Katar:

Eternal Slash damage +45%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Savage Impact cooldown -0.2s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Cross Slash Level >= 4:
100% chance to autocast Cross Slash Level 4 when using Savage Impact
───────────
Class Restrictions:
Assassin

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400980.webp Frontier Rune Crown (Abyss Chaser) [1] (400980)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
From The Abyss damage +5%
Abyss Flame damage +5%
───────────
Refine >= 7:
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
MATK +50
ASPD +2
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Abyss Dagger:

Abyss Square damage +35%
Abyss Flame damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Abyss Flame Level >= 5:
100% chance on using Abyss Slayer to trigger for 150s:
8% chance to autocast Abyss Flame Level 5 when attacking
For each Right hand Refine Level:
Abyss Square damage +3%
Abyss Flame damage +3%
───────────
Class Restrictions:
Rogue

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400981.webp Frontier Rune Crown (Arch Mage) [1] (400981)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Crimson Arrow damage +5%
Rock Down damage +5%
───────────
Refine >= 7:
Magic damage with Fire property +10%
Magic damage with Earth property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Fire property +15%
Magic damage with Earth property +15%
MATK +50
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Fire property +10%
Magic damage with Earth property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Arc Staff:

Violent Quake damage +35%
All Bloom damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
5% chance on magic attack to trigger for 10s:
Magic damage with Fire property +15%
Magic damage with Earth property +15%
Magic damage to Water property +15%
Magic damage to Wind property +15%
Ignore 15% M.RES of All races except players
───────────
Class Restrictions:
Wizard

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400982.webp Frontier Rune Crown (Elemental Master) [1] (400982)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Lightning Bolt damage +35%
Fire Bolt damage +35%
Cold Bolt damage +35%
Soul Strike damage +50%
───────────
Refine >= 7:
Magic damage with Ghost property +10%
Magic damage with Fire property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
MATK +50
ASPD +2
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Ghost property +10%
Magic damage with Fire property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Elemental Book:

Soul Strike damage +45%
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Soul Strike Level >= 10:
100% chance on using Spell Fist to trigger for 150s:
Soul Strike cooldown +2s
60% chance to autocast Soul Vulcan Strike Level 5 when using Soul Strike
For each Right hand Refine Level:
Soul Strike damage +75%
Soul Vulcan Strike damage +7%
───────────
Class Restrictions:
Sage

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400983.webp Frontier Rune Crown (Cardinal) [1] (400983)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Divinus Flos damage +5%
───────────
Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Neutral property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Holy property +15%
Magic damage with Neutral property +15%
MATK +50
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Neutral property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Saint Lord:

Pneumaticus Procella damage +25%
Magic damage with Holy property +15%
Magic damage with Neutral property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Adoramus Level >= 10:
100% chance on using Reparatio to trigger for 1 min:
100% chance to autocast Adoramus Level 10 when using Divinus Flos
For each Right hand Refine Level:
Adoramus damage +35%
───────────
Class Restrictions:
Priest

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400984.webp Frontier Rune Crown (Inquisitor) [1] (400984)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Explosion Blaster damage +5%
Blazing Flame Blast damage +5%
───────────
Refine >= 7:
Ranged Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Critical Damage +15%
Critical +10
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Ranged Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Judgment Claw:

Explosion Blaster damage +25%
Critical Damage +15%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Massive Flame Blaster to trigger for 15s:
Blazing Flame Blast cooldown -0.3s
Explosion Blaster cooldown -0.2s
For each Right hand Refine Level:
Ranged Physical Damage +5%
CRate +1
Critical +2
───────────
Class Restrictions:
Monk

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400985.webp Frontier Rune Crown (Windhawk) [1] (400985)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Crescive Bolt damage +5%
Gale Storm damage +5%
───────────
Refine >= 7:
Ranged Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Critical Damage +15%
Critical +10
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Ranged Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Wind Bow:

Crescive Bolt damage +25%
Critical Damage +15%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Wild Walk to trigger for 30s:
Gale Storm cooldown -0.15s
For each Right hand Refine Level:
Critical Damage +4%
CRate +1
Critical +3
───────────
Class Restrictions:
Hunter

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400986.webp Frontier Rune Crown (Troubadour & Trouvere) [1] (400986)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Rose Blossom damage +7%
Rhythm Shooting damage +7%
───────────
Refine >= 7:
Ranged Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Non-critical Physical Damage +15%
Variable Cast Time -10%
Base ATK +50
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Ranged Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Musical Violin:

Non-critical Physical Damage +15%
Rose Blossom damage +25%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Mystic Symphony to trigger for 150s:
Severe Rainstorm cooldown -1.5s
Severe Rainstorm damage +150%
Rose Blossom damage +20%
Rose Blossom Attack damage +20%
For each Right hand Refine Level:
Severe Rainstorm damage +75%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
───────────
Set Bonus with Frontier Musical Rope:

Non-critical Physical Damage +15%
Rose Blossom damage +25%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Mystic Symphony to trigger for 150s:
Severe Rainstorm cooldown -1.5s
Severe Rainstorm damage +150%
Rose Blossom damage +20%
Rose Blossom Attack damage +20%
For each Right hand Refine Level:
Severe Rainstorm damage +75%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400987.webp Frontier Rune Crown (Shinkiro & Shiranui) [1] (400987)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Huuma Shuriken - Construct damage +7%
Kunai - Rotation damage +7%
───────────
Refine >= 7:
Ranged Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Non-critical Physical Damage +15%
Base ATK +75
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Ranged Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Moonlight Fuuma Shuriken:

Non-critical Physical Damage +15%
Kunai - Refraction damage +25%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Huuma Shuriken - Construct Level >= 10:
100% chance on using Kunai - Nightmare to trigger for 90s:
Swirling Petal cooldown -2.5s
Huuma Shuriken - Construct damage +25%
Swirling Petal damage +125%
100% chance to autocast Huuma Shuriken - Construct Level 10 when using Swirling Petal
For each Right hand Refine Level:
Swirling Petal damage +85%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
───────────
Class Restrictions:
Kagerou/Oboro

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400988.webp Frontier Rune Crown (Night Watch) [1] (400988)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Spiral Shooting damage +5%
Wild Shot damage +5%
───────────
Refine >= 7:
Ranged Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Critical Damage +15%
Critical +10
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Ranged Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Knight Rifle:

Spiral Shooting damage +25%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Wild Shot Level >= 4:
100% chance to autocast Wild Shot Level 4 when using Spiral Shooting
100% chance on using Hidden Card to trigger for 150s:
CRate +15
Critical +25
Ignore 15% RES of All races except players
───────────
Class Restrictions:
Rebellion

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400989.webp Frontier Rune Crown (Sky Emperor) [1] (400989)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Sky Sun damage +5%
Sunset Blast damage +5%
───────────
Refine >= 7:
Melee Physical Damage +10%
───────────
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
───────────
Refine >= 12:
Critical Damage +15%
Critical +15
───────────
Grade >= D:
P.ATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Melee Physical Damage +10%
───────────
Grade >= A:
Physical damage to All sizes +15%
───────────
Set Bonus with Frontier Emperor Battle Book:

Sunset Blast damage +25%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Sky Sun Level >= 5 and Sunset Blast Level >= 5:
100% chance on using Enchanting Sky to trigger for 150s:
CRate +10
Critical +15
100% chance to autocast Sky Sun Level 5 when using Noon Blast
100% chance to autocast Sunset Blast Level 5 when using Noon Blast
───────────
Class Restrictions:
Star Gladiator

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400990.webp Frontier Rune Crown (Soul Ascetic) [1] (400990)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Talisman Of Blue Dragon damage +5%
Talisman Of Red Phoenix damage +5%
───────────
Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Ghost property +15%
Magic damage with Dark property +15%
MATK +50
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Soul Staff:

Talisman Of White Tiger damage +35%
Talisman Of Black Tortoise damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Talisman Of White Tiger Level >= 5 and Talisman Of Black Tortoise Level >= 5:
100% chance on using Circle Of Directions And Elementals to trigger for 1 min:
100% chance to autocast Talisman Of White Tiger Level 5 when using Talisman Of Blue Dragon
100% chance to autocast Talisman Of Black Tortoise Level 5 when using Talisman Of Red Phoenix
───────────
Class Restrictions:
Soul Linker

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400991.webp Frontier Rune Crown (Hyper Novice) [1] (400991)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Jupitel Thunderstorm damage +5%
Jack Frost Nova damage +5%
───────────
Refine >= 7:
Magic damage with Wind property +10%
Magic damage with Water property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Wind property +15%
Magic damage with Water property +15%
MATK +50
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Wind property +10%
Magic damage with Water property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Hyper Lord:

Jupitel Thunderstorm damage +25%
Magic damage with Wind property +15%
Magic damage with Water property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Rule Break to trigger for 150s:
100% chance to autocast Tornado Storm Level 5 when using Jupitel Thunderstorm
100% chance to autocast Rain Of Crystal Level 5 when using Jack Frost Nova
For each Right hand Refine Level:
Rain Of Crystal damage +7%
Tornado Storm damage +7%
───────────
Class Restrictions:
Super Novice

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400992.webp Frontier Rune Crown (Spirit Master) [1] (400992)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Hyunrok Breeze damage +5%
Hyunrok Spirit Power damage +5%
───────────
Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Dark property +10%
───────────
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
───────────
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Dark property +15%
MATK +50
───────────
Grade >= D:
S.MATK +5
───────────
Grade >= C:
Max HP +5%
Max SP +5%
───────────
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Dark property +10%
───────────
Grade >= A:
Magic damage to All sizes +15%
───────────
Set Bonus with Frontier Spirit Foxtail:

Hyunrok Breeze damage +25%
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Dark property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Hyunrok Breeze Level >= 7:
100% chance on using Temporary Communion to trigger for 150s:
Hyunrok Spirit Power cooldown -0.2s
40% chance to autocast Hyunrok Breeze Level 7 when using Hyunrok Spirit Power
───────────
Class Restrictions:
Spirit Handler

───────────
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265

Frontier Rune Crown Enchants

Items Enchant order Reset
All Frontier Rune Crowns 4th > 3rd > 2nd Slot 100% Success Rate
5x Shadowdecon (25729)
5x Zelunium (25731)
15x Mana Ring (1001996)
1,000,000 zeny
Note: Enchants do NOT downgrade on fail.


Normal Enchants

Slot 3 Slot 4
Enchant Process 3x 1001998.webp Frontier Magic Stone (1001998)

3x 1002012.webp Chaotic Rune (1002012)
1x 1002015.webp Otherworldly Rune (1002015)
1,500,000 zeny

2x 1001555.webp Abyss Magic Rune (1001555)

10x 1001997.webp Frontier Magic Powder (1001997)
500,000 zeny

Success Chance 100 %
Grade Changes None
Enchants 312695.webp Time Dimension Jewel (Strength) Lv1 (312695) (5.60%) 4700 (11.50%)
312696.webp Time Dimension Jewel (Strength) Lv2 (312696) (2.96%) 4701 (8.00%)
312697.webp Time Dimension Jewel (Strength) Lv3 (312697) (1.44%) 4702 (3.50%)
312698.webp Time Dimension Jewel (Agility) Lv1 (312698) (5.60%) 4703 (1.50%)
312699.webp Time Dimension Jewel (Agility) Lv2 (312699) (2.96%) 4704 (0.50%)
312700.webp Time Dimension Jewel (Agility) Lv3 (312700) (1.44%) 4710 (11.50%)
312701.webp Time Dimension Jewel (Dexterity) Lv1 (312701) (5.60%) 4711 (8.00%)
312702.webp Time Dimension Jewel (Dexterity) Lv2 (312702) (2.96%) 4712 (3.50%)
312703.webp Time Dimension Jewel (Dexterity) Lv3 (312703) (1.44%) 4713 (1.50%)
312704.webp Time Dimension Jewel (Vitality) Lv1 (312704) (5.60%) 4714 (0.50%)
312705.webp Time Dimension Jewel (Vitality) Lv2 (312705) (2.96%) 4740 (11.50%)
312706.webp Time Dimension Jewel (Vitality) Lv3 (312706) (1.44%) 4741 (8.00%)
312707.webp Time Dimension Jewel (Intelligence) Lv1 (312707) (5.60%) 4742 (3.50%)
312708.webp Time Dimension Jewel (Intelligence) Lv2 (312708) (2.96%) 4743 (1.50%)
312709.webp Time Dimension Jewel (Intelligence) Lv3 (312709) (1.44%) 4744 (0.50%)
312710.webp Time Dimension Jewel (Luck) Lv1 (312710) (5.60%) 4750 (11.50%)
312711.webp Time Dimension Jewel (Luck) Lv2 (312711) (2.96%) 4751 (8.00%)
312712.webp Time Dimension Jewel (Luck) Lv3 (312712) (1.44%) 4752 (3.50%)
312713.webp Time Dimension Jewel (Spirit) Lv1 (312713) (5.60%) 4753 (1.50%)
312714.webp Time Dimension Jewel (Spirit) Lv2 (312714) (2.96%) 4754 (0.50%)
312715.webp Time Dimension Jewel (Spirit) Lv3 (312715) (1.44%) -
312716.webp Time Dimension Jewel (Wisdom) Lv1 (312716) (5.60%) -
312717.webp Time Dimension Jewel (Wisdom) Lv2 (312717) (2.96%) -
312718.webp Time Dimension Jewel (Wisdom) Lv3 (312718) (1.44%) -
314243.webp Time Dimension Jewel (Power) 1Lv (314243) (5.60%) -
314244.webp Time Dimension Jewel (Power) 2Lv (314244) (2.96%) -
314245.webp Time Dimension Jewel (Power) 3Lv (314245) (1.44%) -
314246.webp Time Dimension Jewel (Concentration) Lv1 (314246) (5.60%) -
314247.webp Time Dimension Jewel (Concentration) Lv2 (314247) (2.96%) -
314248.webp Time Dimension Jewel (Concentration) Lv3 (314248) (1.44%) -

Perfect Enchants Slot 2

2nd Slot Enchant Materials Zeny
312719.webp Mettle Jewel Lv1 (312719) 100x 1002013.webp Chaotic Essence (1002013)

85x 1002015.webp Otherworldly Rune (1002015)

100,000,000 zeny
312729.webp Tenacity Jewel Lv1 (312729)
312739.webp Master Archer Jewel Lv1 (312739)
312749.webp Acute Jewel Lv1 (312749)
312759.webp Magic Essence Jewel Lv1 (312759)
312769.webp Spell Jewel Lv1 (312769)
312779.webp Adamantine Jewel Lv1 (312779)
312789.webp Affection Jewel Lv1 (312789)
314249.webp Fierce Attack Jewel 1Lv (314249)
314259.webp Great Craftsman Jewel 1Lv (314259)

Reroll / Upgrade Slot 4

The slot 4 enchant can be rerolled for 180x Frontier Magic Powder (1001997)

Upgrade 1001556.webp Time Dimension Magic Rune (1001556) 1001997.webp Frontier Magic Powder (1001997) 1002012.webp Chaotic Rune (1002012) 1002015.webp Otherworldly Rune (1002015)
+1 +2 2x 10x 10x 10x
+2 +3 5x 20x 20x 20x
+3 +4 10x 40x 40x 40x
+4 +5 30x 125x 125x 125x


Upgrade Enchant Slot 2

Random upgrade Materials Zeny Perfect upgrade Materials Zeny
312749.webp Acute Jewel Lv1 (312749) 312750.webp Acute Jewel Lv2 (312750) 90% 40x 1001556.webp Time Dimension Magic Rune (1001556)

60x 1002012.webp Chaotic Rune (1002012)
80x 1002013.webp Chaotic Essence (1002013)

35,000,000 None
312751.webp Acute Jewel Lv3 (312751) 10%
312750.webp Acute Jewel Lv2 (312750) 312751.webp Acute Jewel Lv3 (312751) 90% 50x 1001556.webp Time Dimension Magic Rune (1001556)

80x 1002012.webp Chaotic Rune (1002012)
100x 1002013.webp Chaotic Essence (1002013)
30x 1002333.webp Time Magic Scroll (1002333)

40,000,000
312752.webp Acute Jewel Lv4 (312752) 10%
312751.webp Acute Jewel Lv3 (312751) 312752.webp Acute Jewel Lv4 (312752) 90% 65x 1001556.webp Time Dimension Magic Rune (1001556)
100x 1002012.webp Chaotic Rune (1002012)
120x 1002013.webp Chaotic Essence (1002013)
30x 1002334.webp Dimensional Magic Scroll (1002334)
45,000,000
312753.webp Acute Jewel Lv5 (312753) 10%
312752.webp Acute Jewel Lv4 (312752) 312752.webp Acute Jewel Lv4 (312752) 10% 85x 1001556.webp Time Dimension Magic Rune (1001556)
60x 1002015.webp Otherworldly Rune (1002015)
80x 1002016.webp Otherworldly Essence (1002016)
30x 1002335.webp Pure Magic Scroll (1002335)
50,000,000
312753.webp Acute Jewel Lv5 (312753) 80%
312754.webp Acute Jewel Lv6 (312754) 10%
312753.webp Acute Jewel Lv5 (312753) 312753.webp Acute Jewel Lv5 (312753) 10% 110x 1001556.webp Time Dimension Magic Rune (1001556)
80x 1002015.webp Otherworldly Rune (1002015)
100x 1002016.webp Otherworldly Essence (1002016)
30x 1002336.webp Polluted Magic Scroll (1002336)
55,000,000
312754.webp Acute Jewel Lv6 (312754) 80%
312755.webp Acute Jewel Lv7 (312755) 10%
312754.webp Acute Jewel Lv6 (312754) 312753.webp Acute Jewel Lv5 (312753) 80% 20x 1001556.webp Time Dimension Magic Rune (1001556)
60x 1002015.webp Otherworldly Rune (1002015)
70x 1002016.webp Otherworldly Essence (1002016)
10x 1002336.webp Polluted Magic Scroll (1002336)
60,000,000 312754.webp Acute Jewel Lv6 (312754) 312755.webp Acute Jewel Lv7 (312755) 80x 1002009.webp Teal Frontier Stone (1002009)
80x 1002010.webp Pitch Black Frontier Stone (1002010)
20x 1002040.webp Teal Dimensional Essence (1002040)
20x 1002041.webp Pitch Black Dimensional Essence (1002041)
120x 1002337.webp Immortal Magic Scroll (1002337)
200,000,000
312755.webp Acute Jewel Lv7 (312755) 20%
312755.webp Acute Jewel Lv7 (312755) 312754.webp Acute Jewel Lv6 (312754) 90% 30x 1001556.webp Time Dimension Magic Rune (1001556)
70x 1002015.webp Otherworldly Rune (1002015)
85x 1002016.webp Otherworldly Essence (1002016)
15x 1002336.webp Polluted Magic Scroll (1002336)
65,000,000 312755.webp Acute Jewel Lv7 (312755) 312756.webp Acute Jewel Lv8 (312756) 100x 1002009.webp Teal Frontier Stone (1002009)
100x 1002010.webp Pitch Black Frontier Stone (1002010)
40x 1002040.webp Teal Dimensional Essence (1002040)
40x 1002041.webp Pitch Black Dimensional Essence (1002041)
150x 1002337.webp Immortal Magic Scroll (1002337)
300,000,000
312756.webp Acute Jewel Lv8 (312756) 10%
312756.webp Acute Jewel Lv8 (312756) 312755.webp Acute Jewel Lv7 (312755) 93% 50x 1001556.webp Time Dimension Magic Rune (1001556)
90x 1002015.webp Otherworldly Rune (1002015)
110x 1002016.webp Otherworldly Essence (1002016)
20x 1002337.webp Immortal Magic Scroll (1002337)
70,000,000 None
312757.webp Acute Jewel Lv9 (312757) 7%
312757.webp Acute Jewel Lv9 (312757) 312756.webp Acute Jewel Lv8 (312756) 95% 80x 1001556.webp Time Dimension Magic Rune (1001556)
120x 1002015.webp Otherworldly Rune (1002015)
145x 1002016.webp Otherworldly Essence (1002016)
25x 1002337.webp Immortal Magic Scroll (1002337)
75,000,000
312758.webp Acute Jewel Lv10 (312758) 5%


<translate>

Encroached Weapon Enchants

One table is shown for each Encroached random option group. Line Option 2 and Line Option 3 use identical pools, so they are combined as “Line Option 2 / 3” below.

Possible enchants on Encroached Ranged 2H Critical weapons:

Encroached Bow [3] (700117) , Encroached Firearm [3] (810048)
Line Option 1
Ranged Physical Damage + 15% ~ 25%
Critical Damage + 25% ~ 45%
ATK + 20 ~ 50
CRIT + 7 ~ 15
Critical Rate + 5 ~ 12
Line Option 2 / 3
Ranged Physical Damage + 5% ~ 15%
Critical Damage + 8% ~ 18%
ATK + 7 ~ 20
CRIT + 3 ~ 7
Critical Rate + 1 ~ 4
Physical Damage to Neutral Property Monsters + 4% ~ 12%
Physical Damage to Water Property Monsters + 4% ~ 12%
Physical Damage to Earth Property Monsters + 4% ~ 12%
Physical Damage to Wind Property Monsters + 4% ~ 12%
Physical Damage to Poison Property Monsters + 4% ~ 12%
Physical Damage to Holy Property Monsters + 4% ~ 12%
Physical Damage to Shadow Property Monsters + 4% ~ 12%
Physical Damage to Ghost Property Monsters + 4% ~ 12%
Physical Damage to Undead Property Monsters + 4% ~ 12%
Physical Damage to Formless Monsters + 4% ~ 12%
Physical Damage to Undead Monsters + 4% ~ 12%
Physical Damage to Brute Monsters + 4% ~ 12%
Physical Damage to Plant Monsters + 4% ~ 12%
Physical Damage to Insect Monsters + 4% ~ 12%
Physical Damage to Fish Monsters + 4% ~ 12%
Physical Damage to Demon Monsters + 4% ~ 12%
Physical Damage to Demi-Human Monsters + 4% ~ 12%
Physical Damage to Angel Monsters + 4% ~ 12%
Physical Damage to Dragon Monsters + 4% ~ 12%

Possible enchants on Encroached Ranged 2H weapons:

Encroached Huuma Shuriken [3] (650048) , Encroached Firearm [3] (810048) , Encroached Two-Handed Spear [3] (630059)
Line Option 1
Ranged Physical Damage + 15% ~ 25%
Non-Critical Physical Damage + 25% ~ 45%
ATK + 20 ~ 50
ATK + 5% ~ 12%
P.ATK + 5 ~ 12
Line Option 2 / 3
Ranged Physical Damage + 5% ~ 15%
Non-Critical Physical Damage + 8% ~ 18%
ATK + 7 ~ 20
ATK + 1% ~ 4%
P.ATK + 1 ~ 4
Physical Damage to Neutral Property Monsters + 4% ~ 12%
Physical Damage to Water Property Monsters + 4% ~ 12%
Physical Damage to Earth Property Monsters + 4% ~ 12%
Physical Damage to Wind Property Monsters + 4% ~ 12%
Physical Damage to Poison Property Monsters + 4% ~ 12%
Physical Damage to Holy Property Monsters + 4% ~ 12%
Physical Damage to Shadow Property Monsters + 4% ~ 12%
Physical Damage to Ghost Property Monsters + 4% ~ 12%
Physical Damage to Undead Property Monsters + 4% ~ 12%
Physical Damage to Formless Monsters + 4% ~ 12%
Physical Damage to Undead Monsters + 4% ~ 12%
Physical Damage to Brute Monsters + 4% ~ 12%
Physical Damage to Plant Monsters + 4% ~ 12%
Physical Damage to Insect Monsters + 4% ~ 12%
Physical Damage to Fish Monsters + 4% ~ 12%
Physical Damage to Demon Monsters + 4% ~ 12%
Physical Damage to Demi-Human Monsters + 4% ~ 12%
Physical Damage to Angel Monsters + 4% ~ 12%
Physical Damage to Dragon Monsters + 4% ~ 12%

Possible enchants on Encroached Melee 2H Critical weapons:

Encroached Katar [3] (610084) , Encroached Two-Handed Sword [3] (600056)
Line Option 1
Melee Physical Damage + 15% ~ 25%
Critical Damage + 25% ~ 45%
ATK + 20 ~ 50
CRIT + 7 ~ 15
Critical Rate + 5 ~ 12
Line Option 2 / 3
Melee Physical Damage + 5% ~ 15%
Critical Damage + 8% ~ 18%
ATK + 7 ~ 20
CRIT + 3 ~ 7
Critical Rate + 1 ~ 4
Physical Damage to Neutral Property Monsters + 4% ~ 12%
Physical Damage to Water Property Monsters + 4% ~ 12%
Physical Damage to Earth Property Monsters + 4% ~ 12%
Physical Damage to Wind Property Monsters + 4% ~ 12%
Physical Damage to Poison Property Monsters + 4% ~ 12%
Physical Damage to Holy Property Monsters + 4% ~ 12%
Physical Damage to Shadow Property Monsters + 4% ~ 12%
Physical Damage to Ghost Property Monsters + 4% ~ 12%
Physical Damage to Undead Property Monsters + 4% ~ 12%
Physical Damage to Formless Monsters + 4% ~ 12%
Physical Damage to Undead Monsters + 4% ~ 12%
Physical Damage to Brute Monsters + 4% ~ 12%
Physical Damage to Plant Monsters + 4% ~ 12%
Physical Damage to Insect Monsters + 4% ~ 12%
Physical Damage to Fish Monsters + 4% ~ 12%
Physical Damage to Demon Monsters + 4% ~ 12%
Physical Damage to Demi-Human Monsters + 4% ~ 12%
Physical Damage to Angel Monsters + 4% ~ 12%
Physical Damage to Dragon Monsters + 4% ~ 12%

Possible enchants on Encroached Melee 2H weapons:

Encroached Two-Handed Axe [3] (620038)
Line Option 1
Melee Physical Damage + 15% ~ 25%
Non-Critical Physical Damage + 25% ~ 45%
ATK + 20 ~ 50
ATK + 5% ~ 12%
P.ATK + 5 ~ 12
Line Option 2 / 3
Melee Physical Damage + 5% ~ 15%
Non-Critical Physical Damage + 8% ~ 18%
ATK + 7 ~ 20
ATK + 1% ~ 4%
P.ATK + 1 ~ 4
Physical Damage to Neutral Property Monsters + 4% ~ 12%
Physical Damage to Water Property Monsters + 4% ~ 12%
Physical Damage to Earth Property Monsters + 4% ~ 12%
Physical Damage to Wind Property Monsters + 4% ~ 12%
Physical Damage to Poison Property Monsters + 4% ~ 12%
Physical Damage to Holy Property Monsters + 4% ~ 12%
Physical Damage to Shadow Property Monsters + 4% ~ 12%
Physical Damage to Ghost Property Monsters + 4% ~ 12%
Physical Damage to Undead Property Monsters + 4% ~ 12%
Physical Damage to Formless Monsters + 4% ~ 12%
Physical Damage to Undead Monsters + 4% ~ 12%
Physical Damage to Brute Monsters + 4% ~ 12%
Physical Damage to Plant Monsters + 4% ~ 12%
Physical Damage to Insect Monsters + 4% ~ 12%
Physical Damage to Fish Monsters + 4% ~ 12%
Physical Damage to Demon Monsters + 4% ~ 12%
Physical Damage to Demi-Human Monsters + 4% ~ 12%
Physical Damage to Angel Monsters + 4% ~ 12%
Physical Damage to Dragon Monsters + 4% ~ 12%

Possible enchants on Encroached Ranged 1H Critical weapons:

Encroached Sword [2] (500119) , Encroached Dagger [2] (510140) , Encroached Spear [2] (530071) , Encroached Foxtail [2] (550174) , Encroached Knuckles [2] (560080)
Line Option 1
Ranged Physical Damage + 10% ~ 20%
Critical Damage + 15% ~ 35%
ATK + 15 ~ 45
CRIT + 5 ~ 12
Critical Rate + 3 ~ 10
Line Option 2 / 3
Ranged Physical Damage + 3% ~ 10%
Critical Damage + 5% ~ 15%
ATK + 5 ~ 15
CRIT + 1 ~ 5
Critical Rate + 1 ~ 3
Physical Damage to Neutral Property Monsters + 3% ~ 10%
Physical Damage to Water Property Monsters + 3% ~ 10%
Physical Damage to Earth Property Monsters + 3% ~ 10%
Physical Damage to Wind Property Monsters + 3% ~ 10%
Physical Damage to Poison Property Monsters + 3% ~ 10%
Physical Damage to Holy Property Monsters + 3% ~ 10%
Physical Damage to Shadow Property Monsters + 3% ~ 10%
Physical Damage to Ghost Property Monsters + 3% ~ 10%
Physical Damage to Undead Property Monsters + 3% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 10%

Possible enchants on Encroached Ranged 1H weapons:

Encroached Instrument [2] (570086) , Encroached Mace [2] (590081) , Encroached Whip [2] (580086)
Line Option 1
Ranged Physical Damage + 10% ~ 20%
Non-Critical Physical Damage + 15% ~ 35%
ATK + 15 ~ 45
ATK + 3% ~ 10%
P.ATK + 3 ~ 10
Line Option 2 / 3
Ranged Physical Damage + 3% ~ 10%
Non-Critical Physical Damage + 5% ~ 15%
ATK + 5 ~ 15
ATK + 1% ~ 3%
P.ATK + 1 ~ 3
Physical Damage to Neutral Property Monsters + 3% ~ 10%
Physical Damage to Water Property Monsters + 3% ~ 10%
Physical Damage to Earth Property Monsters + 3% ~ 10%
Physical Damage to Wind Property Monsters + 3% ~ 10%
Physical Damage to Poison Property Monsters + 3% ~ 10%
Physical Damage to Holy Property Monsters + 3% ~ 10%
Physical Damage to Shadow Property Monsters + 3% ~ 10%
Physical Damage to Ghost Property Monsters + 3% ~ 10%
Physical Damage to Undead Property Monsters + 3% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 10%

Possible enchants on Encroached Melee 1H Critical weapons:

Encroached Dagger [2] (510140) , Encroached Axe [3] (520054) , Encroached Book [2] (540109) , Encroached Knuckles [2] (560080)
Line Option 1
Melee Physical Damage + 10% ~ 20%
Critical Damage + 15% ~ 35%
ATK + 15 ~ 45
CRIT + 5 ~ 12
Critical Rate + 3 ~ 10
Line Option 2 / 3
Melee Physical Damage + 3% ~ 10%
Critical Damage + 5% ~ 15%
ATK + 5 ~ 15
CRIT + 1 ~ 5
Critical Rate + 1 ~ 3
Physical Damage to Neutral Property Monsters + 3% ~ 10%
Physical Damage to Water Property Monsters + 3% ~ 10%
Physical Damage to Earth Property Monsters + 3% ~ 10%
Physical Damage to Wind Property Monsters + 3% ~ 10%
Physical Damage to Poison Property Monsters + 3% ~ 10%
Physical Damage to Holy Property Monsters + 3% ~ 10%
Physical Damage to Shadow Property Monsters + 3% ~ 10%
Physical Damage to Ghost Property Monsters + 3% ~ 10%
Physical Damage to Undead Property Monsters + 3% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 10%

Possible enchants on Encroached Melee 1H weapons:

Encroached Mace [2] (590081) , Encroached Book [2] (540109) , Encroached Spear [2] (530071) , Encroached Knuckles [2] (560080)
Line Option 1
Melee Physical Damage + 10% ~ 20%
Non-Critical Physical Damage + 15% ~ 35%
ATK + 15 ~ 45
ATK + 3% ~ 10%
P.ATK + 3 ~ 10
Line Option 2 / 3
Melee Physical Damage + 3% ~ 10%
Non-Critical Physical Damage + 5% ~ 15%
ATK + 5 ~ 15
ATK + 1% ~ 3%
P.ATK + 1 ~ 3
Physical Damage to Neutral Property Monsters + 3% ~ 10%
Physical Damage to Water Property Monsters + 3% ~ 10%
Physical Damage to Earth Property Monsters + 3% ~ 10%
Physical Damage to Wind Property Monsters + 3% ~ 10%
Physical Damage to Poison Property Monsters + 3% ~ 10%
Physical Damage to Holy Property Monsters + 3% ~ 10%
Physical Damage to Shadow Property Monsters + 3% ~ 10%
Physical Damage to Ghost Property Monsters + 3% ~ 10%
Physical Damage to Undead Property Monsters + 3% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 10%

Possible enchants on Encroached Magic 1H weapons:

Encroached Dagger [2] (510140) , Encroached Book [2] (540109) , Encroached Staff [2] (550137) , Encroached Instrument [2] (570086) , Encroached Foxtail [2] (550174) , Encroached Whip [2] (580086)
Line Option 1
Magic Damage of Neutral Element Skills + 15% ~ 35%
Magic Damage of Water Element Skills + 15% ~ 35%
Magic Damage of Earth Element Skills + 15% ~ 35%
Magic Damage of Fire Element Skills + 15% ~ 35%
Magic Damage of Wind Element Skills + 15% ~ 35%
Magic Damage of Poison Element Skills + 15% ~ 35%
Magic Damage of Holy Element Skills + 15% ~ 35%
Magic Damage of Shadow Element Skills + 15% ~ 35%
Magic Damage of Ghost Element Skills + 15% ~ 35%
Magic Damage of Undead Element Skills + 15% ~ 35%
Magic Damage of All Element Skills + 5% ~ 15%
Variable Cast Time - 3% ~ 10%
MATK + 15 ~ 45
MATK + 3% ~ 10%
S.MATK + 3 ~ 10
Line Option 2 / 3
Magic Damage of Neutral Element Skills + 5% ~ 15%
Magic Damage of Water Element Skills + 5% ~ 15%
Magic Damage of Earth Element Skills + 5% ~ 15%
Magic Damage of Fire Element Skills + 5% ~ 15%
Magic Damage of Wind Element Skills + 5% ~ 15%
Magic Damage of Poison Element Skills + 5% ~ 15%
Magic Damage of Holy Element Skills + 5% ~ 15%
Magic Damage of Shadow Element Skills + 5% ~ 15%
Magic Damage of Ghost Element Skills + 5% ~ 15%
Magic Damage of Undead Element Skills + 5% ~ 15%
Magic Damage of All Element Skills + 2% ~ 5%
Variable Cast Time - 2% ~ 5%
MATK + 5 ~ 15
MATK + 1% ~ 3%
S.MATK + 1 ~ 3
Magical Damage to Neutral Property Monsters + 3% ~ 10%
Magical Damage to Water Property Monsters + 3% ~ 10%
Magical Damage to Earth Property Monsters + 3% ~ 10%
Magical Damage to Fire Property Monsters + 3% ~ 10%
Magical Damage to Wind Property Monsters + 3% ~ 10%
Magical Damage to Poison Property Monsters + 3% ~ 10%
Magical Damage to Holy Property Monsters + 3% ~ 10%
Magical Damage to Shadow Property Monsters + 3% ~ 10%
Magical Damage to Ghost Property Monsters + 3% ~ 10%
Magical Damage to Undead Property Monsters + 3% ~ 10%
Magical Damage to Formless Monsters + 3% ~ 10%
Magical Damage to Undead Monsters + 3% ~ 10%
Magical Damage to Brute Monsters + 3% ~ 10%
Magical Damage to Plant Monsters + 3% ~ 10%
Magical Damage to Insect Monsters + 3% ~ 10%
Magical Damage to Fish Monsters + 3% ~ 10%
Magical Damage to Demon Monsters + 3% ~ 10%
Magical Damage to Demi-Human Monsters + 3% ~ 10%
Magical Damage to Angel Monsters + 3% ~ 10%
Magical Damage to Dragon Monsters + 3% ~ 10%

Possible enchants on Encroached Magic 2H weapons:

Encroached Huuma Shuriken [3] (650048) , Encroached Two-Handed Staff [3] (640051)
Line Option 1
Magic Damage of Neutral Element Skills + 25% ~ 45%
Magic Damage of Water Element Skills + 25% ~ 45%
Magic Damage of Earth Element Skills + 25% ~ 45%
Magic Damage of Fire Element Skills + 25% ~ 45%
Magic Damage of Wind Element Skills + 25% ~ 45%
Magic Damage of Poison Element Skills + 25% ~ 45%
Magic Damage of Holy Element Skills + 25% ~ 45%
Magic Damage of Shadow Element Skills + 25% ~ 45%
Magic Damage of Ghost Element Skills + 25% ~ 45%
Magic Damage of Undead Element Skills + 25% ~ 45%
Magic Damage of All Element Skills + 10% ~ 20%
Variable Cast Time - 5% ~ 15%
MATK + 20 ~ 50
MATK + 5% ~ 15%
S.MATK + 5 ~ 15
Line Option 2 / 3
Magic Damage of Neutral Element Skills + 7% ~ 20%
Magic Damage of Water Element Skills + 7% ~ 20%
Magic Damage of Earth Element Skills + 7% ~ 20%
Magic Damage of Fire Element Skills + 7% ~ 20%
Magic Damage of Wind Element Skills + 7% ~ 20%
Magic Damage of Poison Element Skills + 7% ~ 20%
Magic Damage of Holy Element Skills + 7% ~ 20%
Magic Damage of Shadow Element Skills + 7% ~ 20%
Magic Damage of Ghost Element Skills + 7% ~ 20%
Magic Damage of Undead Element Skills + 7% ~ 20%
Magic Damage of All Element Skills + 3% ~ 7%
Variable Cast Time - 3% ~ 7%
MATK + 7 ~ 20
MATK + 1% ~ 5%
S.MATK + 1 ~ 5
Magical Damage to Neutral Property Monsters + 4% ~ 12%
Magical Damage to Water Property Monsters + 4% ~ 12%
Magical Damage to Earth Property Monsters + 4% ~ 12%
Magical Damage to Fire Property Monsters + 4% ~ 12%
Magical Damage to Wind Property Monsters + 4% ~ 12%
Magical Damage to Poison Property Monsters + 4% ~ 12%
Magical Damage to Holy Property Monsters + 4% ~ 12%
Magical Damage to Shadow Property Monsters + 4% ~ 12%
Magical Damage to Ghost Property Monsters + 4% ~ 12%
Magical Damage to Undead Property Monsters + 4% ~ 12%
Magical Damage to Formless Monsters + 4% ~ 12%
Magical Damage to Undead Monsters + 4% ~ 12%
Magical Damage to Brute Monsters + 4% ~ 12%
Magical Damage to Plant Monsters + 4% ~ 12%
Magical Damage to Insect Monsters + 4% ~ 12%
Magical Damage to Fish Monsters + 4% ~ 12%
Magical Damage to Demon Monsters + 4% ~ 12%
Magical Damage to Demi-Human Monsters + 4% ~ 12%
Magical Damage to Angel Monsters + 4% ~ 12%
Magical Damage to Dragon Monsters + 4% ~ 12%

</translate>

Another Dimension Weapon

Another Dimension Weapons are part of Zero Cell Sector content. The necessary scrolls for item reform are obtainable at NPC Vitoli (ygg_fruit 162, 122).

Weapons
500120.webp Falx [2] (500120)
Mayhemic Thorns damage +15%
───────────
For each 2 Refine Levels:
Mayhemic Thorns damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Critical +15
Mayhemic Thorns damage +15%
───────────
Refine >= 9:
Variable Cast Time -10%
CRate +7
───────────
Refine >= 12:
Critical Damage +15%
Mayhemic Thorns damage +10%
───────────
Grade >= D:
Critical Damage +10%
Critical +5
───────────
Grade >= C:
Ranged Physical Damage +20%
Variable Cast Time -5%
───────────
Grade >= B:
Mayhemic Thorns damage +15%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Mayhemic Thorns cooldown -0.2s
Mayhemic Thorns damage +15%
───────────
Class Restrictions:
Alchemist

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
530074.webp Espetar [2] (530074)
Radiant Spear damage +20%
───────────
For each 3 Refine Levels:
Radiant Spear damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Radiant Spear damage +25%
───────────
Refine >= 9:
Critical Damage +15%
Critical +15
───────────
Refine >= 12:
Radiant Spear damage +15%
───────────
Refine >= 12 / Cannon Spear Level >= 5:
100% chance on using Grand Judgement to trigger for 1 min:
Ignore 15% RES of All races except players
100% chance to autocast Cannon Spear Level 5 when using Radiant Spear
For each Refine Level:
Ranged Physical Damage +3%
STR +7
Cannon Spear damage +65%
───────────
Grade >= D:
Variable Cast Time -10%
Critical +5
───────────
Grade >= C:
Critical Damage +10%
Ranged Physical Damage +15%
───────────
Grade >= B:
CRate +5
Radiant Spear damage +10%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Radiant Spear cooldown -0.3s
───────────
Class Restrictions:
Crusader

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
540115.webp Book of the Red Moon [2] (540115)
Sky Moon damage +20%
───────────
For each 3 Refine Levels:
Sky Moon damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Non-critical Physical Damage +15%
Variable Cast Time -10%
───────────
Refine >= 9:
Sky Moon damage +20%
───────────
Refine >= 12:
Melee Physical Damage +10%
───────────
Refine >= 12 / Midnight Kick Level >= 5 and Dawn Break Level >= 5:
100% chance on using Enchanting Sky to trigger for 150s:
Non-critical Physical Damage +15%
100% chance to autocast Dawn Break Level 5 when using Sky Moon
100% chance to autocast Midnight Kick Level 5 when using Dawn Break
For each Refine Level:
Midnight Kick damage +4%
Dawn Break damage +4%
───────────
Grade >= D:
Non-critical Physical Damage +10%
───────────
Grade >= C:
Sky Moon damage +15%
───────────
Grade >= B:
Melee Physical Damage +15%
Variable Cast Time -5%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Sky Moon cooldown -0.3s
───────────
Class Restrictions:
Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
630060.webp Faceworm Queen's Horn [3] (630060)
Madness Crusher damage +15%
───────────
For each 2 Refine Levels:
Madness Crusher damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Non-critical Physical Damage +15%
Max HP +7%
───────────
Refine >= 9:
Variable Cast Time -10%
Madness Crusher damage +15%
───────────
Refine >= 12:
Ranged Physical Damage +15%
Madness Crusher damage +15%
───────────
Grade >= D:
Ranged Physical Damage +15%
Variable Cast Time -5%
───────────
Grade >= C:
Madness Crusher damage +15%
───────────
Grade >= B:
P.ATK +5
Max HP +5%
───────────
Grade >= A:
P.ATK +15
───────────
Set Bonus with Gigant Snake Breath:

Max HP +5%
Ranged Physical Damage +8%
Dragonic Breath damage +20%
───────────
For each 2 Right hand Refine Levels:
Dragonic Breath damage +8%

Right hand refine >= 9:
Dragonic Breath damage +20%

Right hand refine >= 9 and Right hand grade >= A:
Dragonic Breath cooldown -0.15s
Max HP +3%
Max SP +5%
───────────
Class Restrictions:
Knight

───────────
Type: 2hSpear
Position: Right Hand
Physical Attack: 390
Weapon Level: 5
Refinable / Gradable
Weight: 800
Required Level: 265
700121.webp Beargun Crossbow [3] (700121)
Chasing Shot damage +15%
───────────
For each 2 Refine Levels:
Chasing Shot damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Critical +15
Chasing Shot damage +20%
───────────
Refine >= 9:
Critical Damage +15%
CRate +7
───────────
Refine >= 12:
Chasing Shot damage +15%
100% chance on using Hit And Sliding to trigger for 30s:
Ignore 15% RES of All races except players
CRate +12
For each Refine Level:
Ranged Physical Damage +5%
Critical +3
Frenzy Shot damage +3%
───────────
Grade >= D:
Variable Cast Time -10%
Chasing Shot damage +15%
───────────
Grade >= C:
Ranged Physical Damage +15%
Frenzy Shot damage +15%
───────────
Grade >= B:
Frenzy Shot damage +20%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Chasing Shot cooldown -0.3s
Frenzy Shot damage +15%
───────────
Class Restrictions:
Rogue

───────────
Type: Bow
Position: Right Hand
Physical Attack: 370
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
840039.webp Agent Launcher [3] (840039)
Midnight Fallen damage +20%
───────────
For each 3 Refine Levels:
Midnight Fallen damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Midnight Fallen damage +15%
───────────
Refine >= 9:
Non-critical Physical Damage +15%
P.ATK +7
───────────
Refine >= 12:
Midnight Fallen damage +15%
───────────
Refine >= 12 / Grade >= A / Wild Fire Level >= 5:
100% chance on using Hidden Card to trigger for 150s:
Non-critical Physical Damage +15%
100% chance to autocast Wild Fire Level 5 when using Spiral Shooting
For each Refine Level:
Spiral Shooting damage +5%
Wild Fire damage +5%
───────────
Grade >= D:
Variable Cast Time -10%
───────────
Grade >= C:
Non-critical Physical Damage +10%
Ranged Physical Damage +15%
───────────
Grade >= B:
Variable Cast Time -5%
Midnight Fallen damage +10%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Midnight Fallen cooldown -0.2s
───────────
Class Restrictions:
Rebellion

───────────
Type: Grenade
Position: Right Hand
Physical Attack: 420
Weapon Level: 5
Refinable / Gradable
Weight: 320
Required Level: 265
570090.webp Geige [2] (570090)
Variable Cast Time -5%
Rhythmical Wave damage +15%
───────────
For each 2 Refine Levels:
Rhythmical Wave damage +4%
MATK +1%
MATK +20
───────────
Refine >= 7:
Magic damage with All elements property +15%
Rhythmical Wave damage +10%
───────────
Refine >= 9:
Variable Cast Time -5%
S.MATK +7
───────────
Refine >= 12:
Rhythmical Wave damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Sound Blend to trigger for 30s:
Magic damage with All elements property +15%
Metallic Fury damage +40%
Ignore 15% M.RES of All races except players
───────────
Grade >= D:
Magic damage with All elements property +10%
S.MATK +7
───────────
Grade >= C:
Rhythmical Wave damage +15%
───────────
Grade >= B:
Magic damage to All elements property +10%
───────────
Grade >= A:
S.MATK +15
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Musical
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
580090.webp Needle Whip [2] (580090)
Variable Cast Time -5%
Rhythmical Wave damage +15%
───────────
For each 2 Refine Levels:
Rhythmical Wave damage +4%
MATK +1%
MATK +20
───────────
Refine >= 7:
Magic damage with All elements property +15%
Rhythmical Wave damage +10%
───────────
Refine >= 9:
Variable Cast Time -5%
S.MATK +7
───────────
Refine >= 12:
Rhythmical Wave damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Sound Blend to trigger for 30s:
Magic damage with All elements property +15%
Metallic Fury damage +40%
Ignore 15% M.RES of All races except players
───────────
Grade >= D:
Magic damage with All elements property +10%
S.MATK +7
───────────
Grade >= C:
Rhythmical Wave damage +15%
───────────
Grade >= B:
Magic damage to All elements property +10%
───────────
Grade >= A:
S.MATK +15
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
590112.webp Jack O' Rush [2] (590112)
Weapon cannot be broken
Double Bowling Bash damage +20%
───────────
For each 3 Refine Levels:
Double Bowling Bash damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Double Bowling Bash damage +15%
───────────
Refine >= 9:
Non-critical Physical Damage +15%
P.ATK +7
───────────
Refine >= 12:
Double Bowling Bash damage +20%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Breaking Limit to trigger for 150s:
Double Bowling Bash cooldown -0.2s
Physical damage to All elements property +15%
Non-critical Physical Damage +15%
For each Refine Level:
Chasing Break damage +7%
───────────
Grade >= D:
Melee Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Non-critical Physical Damage +15%
───────────
Grade >= B:
Double Bowling Bash damage +15%
───────────
Grade >= A:
Grants the skill Chasing Break Level 5
After Cast Delay -10%
───────────
Class Restrictions:
Super Novice

───────────
Type: Mace
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 265
610089.webp Vida Nocturno [3] (610089)
Critical +5
Eternal Slash damage +15%
───────────
For each 3 Refine Levels:
Eternal Slash damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Critical Damage +20%
───────────
Refine >= 9:
CRate +10
Critical +10
───────────
Grade >= A / Refine >= 12:
Eternal Slash damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Cross Slash to trigger for 20s:
Eternal Slash damage +15%
Eternal Slash cooldown -0.15s
Melee Physical Damage +15%
Critical +10
For each Refine Level:
Cross Slash damage +3%
───────────
Grade >= D:
Critical Damage +10%
Critical +5
───────────
Grade >= C:
Melee Physical Damage +15%
───────────
Grade >= B:
CRate +5
Eternal Slash damage +15%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Assassin

───────────
Type: Katar
Position: Right Hand
Physical Attack: 340
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
540114.webp Elemental Spirits [2] (540114)
Diamond Storm damage +20%
Terra Drive damage +20%
───────────
For each 3 Refine Levels:
Diamond Storm damage +5%
Terra Drive damage +5%
MATK +1%
MATK +25
───────────
Refine >= 7:
Magic damage with Water property +10%
Magic damage with Earth property +10%
Diamond Storm damage +20%
───────────
Refine >= 9:
S.MATK +7
Terra Drive damage +20%
───────────
Refine >= 12:
Diamond Storm damage +15%
Terra Drive damage +15%
───────────
Grade >= D:
Magic damage with Water property +10%
Magic damage with Earth property +10%
S.MATK +7
───────────
Grade >= C:
Diamond Storm damage +15%
Terra Drive damage +15%
───────────
Grade >= B:
Magic damage with Water property +10%
Magic damage with Earth property +10%
───────────
Grade >= A:
S.MATK +15
Elemental Buster damage +25%
Elemental Buster Fire damage +25%
Elemental Buster Water damage +25%
Elemental Buster Wind damage +25%
Elemental Buster Poison damage +25%
Elemental Buster Ground damage +25%
───────────
Grade >= A / Refine >= 12 / Elemental Buster Level >= 10 and Greater Elemental active:
100% chance to autocast Elemental Buster Level 10 when using Terra Drive
100% chance to autocast Elemental Buster Level 10 when using Diamond Storm
───────────
Class Restrictions:
Sage

───────────
Type: Book
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
540119.webp Judgment Day [2] (540119)
Critical +5
Petitio damage +15%
───────────
For each 2 Refine Levels:
Petitio damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Critical Damage +20%
───────────
Refine >= 9:
CRate +7
Critical +15
───────────
Refine >= 12:
Petitio damage +20%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Effligo to trigger for 30s:
Petitio cooldown -0.25s
Melee Physical Damage +20%
CRate +10
Critical +15
For each Refine Level:
Duple Light Melee damage +85%
Duple Light Magic damage +85%
Effligo damage +7%
───────────
Grade >= D:
Critical Damage +15%
Critical +5
───────────
Grade >= C / Petitio Level > 0:
50% chance to autocast Petitio when using Duple Light Melee
50% chance to autocast Petitio when using Duple Light Magic
───────────
Grade >= B:
CRate +5
Petitio damage +15%
───────────
Grade >= A:
Grants the skill Unlucky Rush Level 3
P.ATK +10
───────────
Class Restrictions:
Priest

───────────
Type: Book
Position: Right Hand
Physical Attack: 260
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
640067.webp Wepawet [3] (640067)
Weapon cannot be broken
Soul Vulcan Strike damage +15%
Mystery Illusion damage +15%
───────────
For each 2 Refine Levels:
Soul Vulcan Strike damage +4%
Mystery Illusion damage +4%
MATK +1%
MATK +20
───────────
Refine >= 7:
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
Mystery Illusion damage +15%
───────────
Refine >= 9:
S.MATK +7
Soul Vulcan Strike damage +15%
───────────
Refine >= 12:
Soul Vulcan Strike damage +10%
───────────
Grade >= D:
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
S.MATK +7
───────────
Grade >= C:
SPL +7
Soul Vulcan Strike damage +15%
───────────
Grade >= B:
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
───────────
Grade >= A:
S.MATK +15
───────────
Grade >= A / Refine >= 12:
Soul Vulcan Strike cooldown -0.2s
Mystery Illusion damage +15%
Telekinesis Intense cooldown -30s
───────────
Class Restrictions:
Wizard

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 120
Magic Attack: 380
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 265
590111.webp Submarine Anchor [2] (590111)
Weapon cannot be broken
Variable Cast Time -5%
Spark Blaster damage +15%
───────────
For each 3 Refine Levels:
Spark Blaster damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Spark Blaster damage +15%
───────────
Refine >= 9:
Non-critical Physical Damage +15%
P.ATK +7
───────────
Refine >= 12:
Energy Cannonade damage +20%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Energy Cannonade to trigger for 30s:
Spark Blaster cooldown -0.15s
Non-critical Physical Damage +20%
Spark Blaster damage +15%
For each Refine Level:
Energy Cannonade damage +8%
───────────
Grade >= D:
Variable Cast Time -10%
───────────
Grade >= C:
Non-critical Physical Damage +10%
Ranged Physical Damage +15%
───────────
Grade >= B:
Variable Cast Time -5%
Spark Blaster damage +15%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Blacksmith

───────────
Type: Mace
Position: Right Hand
Physical Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 265

Item Reform

You need to use Dimensional Tuning to reform the item. e.gDimensional Tuning (Was)([[https://ratemyragnarok.com/database/items/106254|106254]])

Another Dimension Weapon Item Reform
Base Item refine +10 till +20 Items you need Result item
600056.webp Encroached Two-Handed Sword [3] (600056) + 200x 1001996.webp Mana Ring (1001996)
15x 1002007.webp Azure Frontier Stone (1002007)
10x 1002008.webp Sunset Frontier Stone (1002008)
5x 1002009.webp Teal Frontier Stone (1002009)
5x 1002331.webp Physical Tuning Formula (1002331)
= 600071.webp Frontier Dragon Sword [3] (600071)
530071.webp Encroached Spear [2] (530071) 530072.webp Frontier Imperial Spear [2] (530072)
620038.webp Encroached Two-Handed Axe [3] (620038) 620058.webp Frontier Mechanical Axe [3] (620058)
590081.webp Encroached Mace [2] (590081) 590107.webp Frontier Biological Scepter [2] (590107)
610084.webp Encroached Katar [3] (610084) 610085.webp Frontier Shadow Katar [3] (610085)
560080.webp Encroached Knuckles [2] (560080) 560081.webp Frontier Judgment Claw [2] (560081)
700117.webp Encroached Bow [3] (700117) 700119.webp Frontier Wind Bow [3] (700119)
570086.webp Encroached Instrument [2] (570086) 570087.webp Frontier Musical Violin [2] (570087)
580086.webp Encroached Whip [2] (580086) 580087.webp Frontier Musical Rope [2] (580087)
650048.webp Encroached Huuma Shuriken [3] (650048) 650058.webp Frontier Moonlight Fuuma Shuriken [3] (650058)
810048.webp Encroached Firearm [3] (810048) 810049.webp Frontier Knight Rifle [3] (810049)
540109.webp Encroached Book [2] (540109) 540111.webp Frontier Emperor Battle Book [2] (540111)
520054.webp Encroached Axe [3] (520054) 520055.webp Frontier Claw Axe [2] (520055)
510140.webp Encroached Dagger [2] (510140) + 200x 1001996.webp Mana Ring (1001996)
15x 1002007.webp Azure Frontier Stone (1002007)
10x 1002008.webp Sunset Frontier Stone (1002008)
5x 1002009.webp Teal Frontier Stone (1002009)
5x 1002332.webp Magic Tuning Formula (1002332)
= 510192.webp Frontier Abyss Dagger [2] (510192)
640051.webp Encroached Two-Handed Staff [3] (640051) 640064.webp Frontier Arc Staff [3] (640064)
540109.webp Encroached Book [2] (540109) 540110.webp Frontier Elemental Book [2] (540110)
550137.webp Encroached Staff [2] (550137) 550176.webp Frontier Saint Lord [2] (550176)
640051.webp Encroached Two-Handed Staff [3] (640051) 640065.webp Frontier Soul Staff [3] (640065)
550137.webp Encroached Staff [2] (550137) 550177.webp Frontier Hyper Lord [2] (550177)
550174.webp Encroached Foxtail [2] (550174) 550178.webp Frontier Spirit Foxtail [2] (550178)
Base Item refine +10 till +20 Items you need Result item
630059.webp Encroached Two-Handed Spear [3] (630059) + 10x 1001556.webp Time Dimension Magic Rune (1001556)
200x 1001996.webp Mana Ring (1001996)
15x 1002007.webp Azure Frontier Stone (1002007)
10x 1002008.webp Sunset Frontier Stone (1002008)
5x 1002009.webp Teal Frontier Stone (1002009)
10x 1002331.webp Physical Tuning Formula (1002331)
= 630060.webp Faceworm Queen's Horn [3] (630060)
530071.webp Encroached Spear [2] (530071) 530074.webp Espetar [2] (530074)
700117.webp Encroached Bow [3] (700117) 700121.webp Beargun Crossbow [3] (700121)
500119.webp Encroached Sword [2] (500119) 500120.webp Falx [2] (500120)
810048.webp Encroached Firearm [3] (810048) 840039.webp Agent Launcher [3] (840039)
540109.webp Encroached Book [2] (540109) 540115.webp Book of the Red Moon [2] (540115)
590081.webp Encroached Mace [2] (590081) 590111.webp Submarine Anchor [2] (590111)
610084.webp Encroached Katar [3] (610084) 610089.webp Vida Nocturno [3] (610089)
540109.webp Encroached Book [2] (540109) 540119.webp Judgment Day [2] (540119)
590081.webp Encroached Mace [2] (590081) 590112.webp Jack O' Rush [2] (590112)
560080.webp Encroached Knuckles [2] (560080) 560088.webp Faithful Bandage [2] (560088)
700117.webp Encroached Bow [3] (700117) 700127.webp Demonic Wing [3] (700127)
550174.webp Encroached Foxtail [2] (550174) 550196.webp Garlic Foxtail [2] (550196)
510140.webp Encroached Dagger [2] (510140) 510205.webp Khopesh [2] (510205)
640051.webp Encroached Two-Handed Staff [3] (640051) + 10x 1001556.webp Time Dimension Magic Rune (1001556)
200x 1001996.webp Mana Ring (1001996)
15x 1002007.webp Azure Frontier Stone (1002007)
10x 1002008.webp Sunset Frontier Stone (1002008)
5x 1002009.webp Teal Frontier Stone (1002009)
10x 1002332.webp Magic Tuning Formula (1002332)
= 640067.webp Wepawet [3] (640067)
540109.webp Encroached Book [2] (540109) 540114.webp Elemental Spirits [2] (540114)
570086.webp Encroached Instrument [2] (570086) 570090.webp Geige [2] (570090)
580086.webp Encroached Whip [2] (580086) 580090.webp Needle Whip [2] (580090)
650048.webp Encroached Huuma Shuriken [3] (650048) 650061.webp Humma Rhythm [3] (650061)
550137.webp Encroached Staff [2] (550137) 550195.webp Was [2] (550195)

Reform change overview

Before item reform After item reform
600056.webp Encroached Two-Handed Sword [3] (600056)
Class Restrictions:
Swordsman classes

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 380
Required Level: 260
600071.webp Frontier Dragon Sword [3] (600071)
Critical +5
Servant Weapon damage +5%
───────────
For each 3 Refine Levels:
Servant Weapon damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
CRate +5
Critical +15
───────────
Refine >= 11:
Servant Weapon damage +25%
───────────
Refine >= 12 and Servant Weapon Level >= 5:
8% chance to autocast Servant Weapon Attack Level 5 when attacking
───────────
Grade >= D:
P.ATK +5
Critical +5
───────────
Grade >= C:
Servant Weapon damage +15%
───────────
Grade >= B:
Melee Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Dragon Knight):

Hack And Slasher damage +45%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Hack And Slasher cooldown -0.2s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Servant Weapon Level >= 4:
100% chance to autocast Servant Weapon Attack Level 4 when using Hack And Slasher
100% chance to autocast Servant Weapon Attack Level 4 when using Servant Weapon Phantom
───────────
Class Restrictions:
Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 400
Weapon Level: 5
Refinable / Gradable
Weight: 380
Required Level: 265
530071.webp Encroached Spear [2] (530071)
Class Restrictions:
Swordsman classes

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 270
Required Level: 260
530072.webp Frontier Imperial Spear [2] (530072)
P.ATK +5
Imperial Cross damage +5%
───────────
For each 3 Refine Levels:
Imperial Cross damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
Melee Physical Damage +15%
P.ATK +7
───────────
Refine >= 11:
Imperial Cross damage +15%
───────────
Refine >= 12:
Imperial Cross damage +20%
Overslash damage +25%
───────────
Grade >= D:
Melee Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Imperial Cross damage +10%
───────────
Grade >= B:
Non-critical Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Imperial Guard):

Overslash damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Overslash Level >= 10:
100% chance to autocast Overslash Level 10 when using Imperial Cross
───────────
Class Restrictions:
Crusader

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
620038.webp Encroached Two-Handed Axe [3] (620038)
Weapon cannot be broken
───────────
Class Restrictions:
Swordsman classes, Merchant classes, Druid, and Karnos

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 480
Required Level: 260
620058.webp Frontier Mechanical Axe [3] (620058)
P.ATK +5
Powerful Swing damage +5%
───────────
For each 3 Refine Levels:
Powerful Swing damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
Melee Physical Damage +15%
P.ATK +7
───────────
Refine >= 11:
Powerful Swing damage +15%
───────────
Refine >= 12:
Powerful Swing damage +20%
Rush Strike damage +25%
───────────
Grade >= D:
Melee Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Powerful Swing damage +15%
───────────
Grade >= B:
Non-critical Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Meister):

Rush Strike damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Rush Strike cooldown -0.15s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Powerful Swing Level >= 5:
100% chance to autocast Powerful Swing Level 5 when using Rush Strike
───────────
Class Restrictions:
Blacksmith

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 430
Weapon Level: 5
Refinable / Gradable
Weight: 480
Required Level: 265
590081.webp Encroached Mace [2] (590081)
Weapon cannot be broken
───────────
Class Restrictions:
Swordsman classes, Acolyte classes, Merchant classes, Druid, Karnos, Novice, and Super Novice

───────────
Type: Mace
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 270
Required Level: 260
590107.webp Frontier Biological Scepter [2] (590107)
P.ATK +5
Weapon cannot be broken
Dust Explosion damage +5%
───────────
For each 3 Refine Levels:
Dust Explosion damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
Melee Physical Damage +15%
P.ATK +7
───────────
Refine >= 11:
Dust Explosion damage +15%
───────────
Refine >= 12:
Dust Explosion damage +20%
Explosive Powder damage +25%
───────────
Grade >= D:
Melee Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Dust Explosion damage +10%
───────────
Grade >= B:
Non-critical Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Biolo):

Explosive Powder damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Explosive Powder Level >= 5:
100% chance on using Research Report to trigger for 150s:
100% chance to autocast Explosive Powder Level 5 when using Dust Explosion
For each Right hand Refine Level:
Non-critical Physical Damage +2%
Melee Physical Damage +8%
───────────
Class Restrictions:
Alchemist

───────────
Type: Mace
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
610084.webp Encroached Katar [3] (610084)
Class Restrictions:
Assassin

───────────
Type: Katar
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 250
Required Level: 260
610085.webp Frontier Shadow Katar [3] (610085)
Critical +5
Savage Impact damage +5%
───────────
For each 3 Refine Levels:
Savage Impact damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
CRate +5
Critical +15
───────────
Refine >= 11:
Savage Impact damage +15%
───────────
Refine >= 12:
Savage Impact damage +20%
Cross Slash damage +35%
───────────
Grade >= D:
P.ATK +5
Critical +5
───────────
Grade >= C:
Savage Impact damage +15%
───────────
Grade >= B:
Melee Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Shadow Cross):

Eternal Slash damage +45%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Savage Impact cooldown -0.2s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Cross Slash Level >= 4:
100% chance to autocast Cross Slash Level 4 when using Savage Impact
───────────
Class Restrictions:
Assassin

───────────
Type: Katar
Position: Right Hand
Physical Attack: 370
Weapon Level: 5
Refinable / Gradable
Weight: 250
Required Level: 265
510140.webp Encroached Dagger [2] (510140)
Class Restrictions:
Swordsman classes, Archer classes, Merchant classes, Thief classes, Druid, Karnos, Ninja, Novice, Rebellion, Soul Linker, Super Novice, and Wizard

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
510192.webp Frontier Abyss Dagger [2] (510192)
S.MATK +5
From The Abyss damage +5%
───────────
For each 3 Refine Levels:
From The Abyss damage +5%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
S.MATK +7
───────────
Refine >= 11:
From The Abyss damage +25%
───────────
Refine >= 12 / From The Abyss Level >= 5:
8% chance to autocast From The Abyss Attack Level 5 when attacking
───────────
Grade >= D:
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
S.MATK +7
───────────
Grade >= C:
From The Abyss damage +10%
───────────
Grade >= B:
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Abyss Chaser):

Abyss Square damage +35%
Abyss Flame damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Abyss Flame Level >= 5:
100% chance on using Abyss Slayer to trigger for 150s:
8% chance to autocast Abyss Flame Level 5 when attacking
For each Right hand Refine Level:
Abyss Square damage +3%
Abyss Flame damage +3%
───────────
Class Restrictions:
Rogue

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 265
640051.webp Encroached Two-Handed Staff [3] (640051)
Weapon cannot be broken
───────────
Class Restrictions:
Mage classes, Acolyte classes, Novice, Soul Linker, and Super Novice

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 100
Weapon Level: 5
Refinable
Weight: 230
Required Level: 260
640064.webp Frontier Arc Staff [3] (640064)
Weapon cannot be broken
S.MATK +5
Crimson Arrow damage +5%
Rock Down damage +5%
───────────
For each 3 Refine Levels:
Crimson Arrow damage +5%
Rock Down damage +5%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Fire property +15%
Magic damage with Earth property +15%
S.MATK +7
───────────
Refine >= 11:
Crimson Arrow damage +15%
Rock Down damage +15%
───────────
Refine >= 12:
Crimson Arrow damage +20%
Rock Down damage +20%
Violent Quake damage +25%
All Bloom damage +25%
───────────
Grade >= D:
Magic damage with Fire property +10%
Magic damage with Earth property +10%
S.MATK +7
───────────
Grade >= C:
Crimson Arrow damage +15%
Rock Down damage +15%
───────────
Grade >= B:
Magic damage with Fire property +10%
Magic damage with Earth property +10%
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Arch Mage):

Violent Quake damage +35%
All Bloom damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
5% chance on magic attack to trigger for 10s:
Magic damage with Fire property +15%
Magic damage with Earth property +15%
Magic damage to Water property +15%
Magic damage to Wind property +15%
Ignore 15% M.RES of All races except players
───────────
Class Restrictions:
Wizard

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 120
Magic Attack: 380
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 265
540109.webp Encroached Book [2] (540109)
Class Restrictions:
Priest, Sage, and Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
540110.webp Frontier Elemental Book [2] (540110)
S.MATK +5
Lightning Bolt damage +100%
Fire Bolt damage +100%
Cold Bolt damage +100%
Lightning Bolt fixed cast time +2.5s
Fire Bolt fixed cast time +2.5s
Cold Bolt fixed cast time +2.5s
───────────
For each 3 Refine Levels:
Lightning Bolt damage +35%
Fire Bolt damage +35%
Cold Bolt damage +35%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
S.MATK +7
───────────
Refine >= 11:
Lightning Bolt damage +30%
Fire Bolt damage +30%
Cold Bolt damage +30%
───────────
Refine >= 12:
Lightning Bolt damage +35%
Fire Bolt damage +35%
Cold Bolt damage +35%
Soul Strike damage +45%
───────────
Grade >= D:
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
S.MATK +7
───────────
Grade >= C:
Soul Strike damage +45%
───────────
Grade >= B:
ASPD +10%
ASPD +2
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Elemental Master):

Soul Strike damage +45%
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Soul Strike Level >= 10:
100% chance on using Spell Fist to trigger for 150s:
Soul Strike cooldown +2s
60% chance to autocast Soul Vulcan Strike Level 5 when using Soul Strike
For each Right hand Refine Level:
Soul Strike damage +75%
Soul Vulcan Strike damage +7%
───────────
Class Restrictions:
Sage

───────────
Type: Book
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
550137.webp Encroached Staff [2] (550137)
Weapon cannot be broken
───────────
Class Restrictions:
Mage classes, Acolyte classes, Novice, Soul Linker, and Super Novice

───────────
Type: Staff
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 220
Required Level: 260
550176.webp Frontier Saint Lord [2] (550176)
Weapon cannot be broken
S.MATK +5
Divinus Flos damage +5%
───────────
For each 3 Refine Levels:
Divinus Flos damage +5%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Holy property +15%
Magic damage with Neutral property +15%
S.MATK +7
───────────
Refine >= 11:
Divinus Flos damage +15%
───────────
Refine >= 12:
Divinus Flos damage +20%
Pneumaticus Procella damage +25%
───────────
Grade >= D:
Magic damage with Holy property +10%
Magic damage with Neutral property +10%
S.MATK +7
───────────
Grade >= C:
Divinus Flos damage +10%
───────────
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Neutral property +10%
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Cardinal):

Pneumaticus Procella damage +25%
Magic damage with Holy property +15%
Magic damage with Neutral property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Adoramus Level >= 10:
100% chance on using Reparatio to trigger for 1 min:
100% chance to autocast Adoramus Level 10 when using Divinus Flos
For each Right hand Refine Level:
Adoramus damage +35%
───────────
Class Restrictions:
Priest

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 265
560080.webp Encroached Knuckles [2] (560080)
Class Restrictions:
Monk

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 250
Required Level: 260
560081.webp Frontier Judgment Claw [2] (560081)
Critical +5
Blazing Flame Blast damage +5%
───────────
For each 3 Refine Levels:
Blazing Flame Blast damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
CRate +5
Critical +15
───────────
Refine >= 11:
Blazing Flame Blast damage +15%
───────────
Refine >= 12:
Blazing Flame Blast damage +20%
Explosion Blaster damage +25%
───────────
Grade >= D:
P.ATK +5
Critical +5
───────────
Grade >= C:
Blazing Flame Blast damage +10%
───────────
Grade >= B:
Ranged Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Inquisitor):

Explosion Blaster damage +25%
Critical Damage +15%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Massive Flame Blaster to trigger for 15s:
Blazing Flame Blast cooldown -0.3s
Explosion Blaster cooldown -0.2s
For each Right hand Refine Level:
Ranged Physical Damage +5%
CRate +1
Critical +2
───────────
Class Restrictions:
Monk

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
700117.webp Encroached Bow [3] (700117)
Class Restrictions:
Hunter

───────────
Type: Bow
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 240
Required Level: 260
700119.webp Frontier Wind Bow [3] (700119)
Critical +5
Gale Storm damage +5%
───────────
For each 3 Refine Levels:
Gale Storm damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
CRate +5
Critical +15
───────────
Refine >= 11:
Gale Storm damage +15%
───────────
Refine >= 12:
Gale Storm damage +20%
Crescive Bolt damage +25%
───────────
Grade >= D:
P.ATK +5
Critical +5
───────────
Grade >= C:
Gale Storm damage +15%
───────────
Grade >= B:
Ranged Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Windhawk):

Crescive Bolt damage +25%
Critical Damage +15%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Wild Walk to trigger for 30s:
Gale Storm cooldown -0.15s
For each Right hand Refine Level:
Critical Damage +4%
CRate +1
Critical +3
───────────
Class Restrictions:
Hunter

───────────
Type: Bow
Position: Right Hand
Physical Attack: 370
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
570086.webp Encroached Instrument [2] (570086)
Class Restrictions:
Bard/Dancer

───────────
Type: Musical
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
570087.webp Frontier Musical Violin [2] (570087)
P.ATK +5
Rhythm Shooting damage +5%
───────────
For each 3 Refine Levels:
Rhythm Shooting damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
Ranged Physical Damage +15%
P.ATK +7
───────────
Refine >= 11:
Rhythm Shooting damage +15%
───────────
Refine >= 12:
Rhythm Shooting damage +20%
Rose Blossom damage +25%
───────────
Grade >= D:
Ranged Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Rhythm Shooting damage +10%
───────────
Grade >= B:
Non-critical Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Troubadour & Trouvere):

Non-critical Physical Damage +15%
Rose Blossom damage +25%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Mystic Symphony to trigger for 150s:
Severe Rainstorm cooldown -1.5s
Severe Rainstorm damage +150%
Rose Blossom damage +20%
Rose Blossom Attack damage +20%
For each Right hand Refine Level:
Severe Rainstorm damage +75%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Musical
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
580086.webp Encroached Whip [2] (580086)
Class Restrictions:
Bard/Dancer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
580087.webp Frontier Musical Rope [2] (580087)
P.ATK +5
Rhythm Shooting damage +5%
───────────
For each 3 Refine Levels:
Rhythm Shooting damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
Ranged Physical Damage +15%
P.ATK +7
───────────
Refine >= 11:
Rhythm Shooting damage +15%
───────────
Refine >= 12:
Rhythm Shooting damage +20%
Rose Blossom damage +25%
───────────
Grade >= D:
Ranged Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Rhythm Shooting damage +10%
───────────
Grade >= B:
Non-critical Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Troubadour & Trouvere):

Non-critical Physical Damage +15%
Rose Blossom damage +25%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Mystic Symphony to trigger for 150s:
Severe Rainstorm cooldown -1.5s
Severe Rainstorm damage +150%
Rose Blossom damage +20%
Rose Blossom Attack damage +20%
For each Right hand Refine Level:
Severe Rainstorm damage +75%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
650048.webp Encroached Huuma Shuriken [3] (650048)
Weapon cannot be broken
───────────
Class Restrictions:
Kagerou/Oboro

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 310
Required Level: 260
650058.webp Frontier Moonlight Fuuma Shuriken [3] (650058)
Weapon cannot be broken
P.ATK +5
Kunai - Rotation damage +5%
───────────
For each 3 Refine Levels:
Kunai - Rotation damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
Ranged Physical Damage +15%
P.ATK +7
───────────
Refine >= 11:
Kunai - Rotation damage +30%
───────────
Refine >= 12 / Kunai - Rotation Level >= 5:
100% chance to autocast Kunai - Rotation Level 5 when using Infiltrate
───────────
Refine >= 12:
Kunai - Refraction damage +25%
───────────
Grade >= D:
Ranged Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Kunai - Rotation damage +15%
───────────
Grade >= B:
Non-critical Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Shinkiro & Shiranui):

Non-critical Physical Damage +15%
Kunai - Refraction damage +25%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Huuma Shuriken - Construct Level >= 10:
100% chance on using Kunai - Nightmare to trigger for 90s:
Swirling Petal cooldown -2.5s
Huuma Shuriken - Construct damage +25%
Swirling Petal damage +125%
100% chance to autocast Huuma Shuriken - Construct Level 10 when using Swirling Petal
For each Right hand Refine Level:
Swirling Petal damage +85%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
───────────
Class Restrictions:
Kagerou/Oboro

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 420
Weapon Level: 5
Refinable / Gradable
Weight: 350
Required Level: 265
810048.webp Encroached Firearm [3] (810048)
Class Restrictions:
Rebellion

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 260
Required Level: 260
810049.webp Frontier Knight Rifle [3] (810049)
Critical +5
Wild Shot damage +5%
───────────
For each 3 Refine Levels:
Wild Shot damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
CRate +5
Critical +15
───────────
Refine >= 11:
Wild Shot damage +15%
───────────
Refine >= 12:
Wild Shot damage +20%
Spiral Shooting damage +25%
───────────
Grade >= D:
P.ATK +5
Critical +5
───────────
Grade >= C:
Wild Shot damage +15%
───────────
Grade >= B:
Ranged Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Night Watch):

Spiral Shooting damage +25%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Wild Shot Level >= 4:
100% chance to autocast Wild Shot Level 4 when using Spiral Shooting
100% chance on using Hidden Card to trigger for 150s:
CRate +15
Critical +25
Ignore 15% RES of All races except players
───────────
Class Restrictions:
Rebellion

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 370
Weapon Level: 5
Refinable / Gradable
Weight: 260
Required Level: 265
540109.webp Encroached Book [2] (540109)
Class Restrictions:
Priest, Sage, and Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
540111.webp Frontier Emperor Battle Book [2] (540111)
Critical +5
Sky Sun damage +5%
───────────
For each 3 Refine Levels:
Sky Sun damage +5%
For each 2 Refine Levels:
ATK +1%
Base ATK +25
───────────
Refine >= 9:
CRate +5
Critical +15
───────────
Refine >= 11:
Sky Sun damage +15%
───────────
Refine >= 12:
Sky Sun damage +20%
Sunset Blast damage +25%
───────────
Grade >= D:
P.ATK +5
Critical +5
───────────
Grade >= C:
Sky Sun damage +10%
───────────
Grade >= B:
Melee Physical Damage +15%
───────────
Grade >= A:
For each 2 Refine Levels:
P.ATK +3
───────────
Set Bonus with Frontier Rune Crown (Sky Emperor):

Sunset Blast damage +25%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Sky Sun Level >= 5 and Sunset Blast Level >= 5:
100% chance on using Enchanting Sky to trigger for 150s:
CRate +10
Critical +15
100% chance to autocast Sky Sun Level 5 when using Noon Blast
100% chance to autocast Sunset Blast Level 5 when using Noon Blast
───────────
Class Restrictions:
Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
640051.webp Encroached Two-Handed Staff [3] (640051)
Weapon cannot be broken
───────────
Class Restrictions:
Mage classes, Acolyte classes, Novice, Soul Linker, and Super Novice

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 100
Weapon Level: 5
Refinable
Weight: 230
Required Level: 260
640065.webp Frontier Soul Staff [3] (640065)
Weapon cannot be broken
S.MATK +5
Talisman Of Blue Dragon damage +5%
Talisman Of Red Phoenix damage +5%
───────────
For each 3 Refine Levels:
Talisman Of Blue Dragon damage +5%
Talisman Of Red Phoenix damage +5%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Ghost property +15%
Magic damage with Dark property +15%
S.MATK +7
───────────
Refine >= 11:
Talisman Of Blue Dragon damage +15%
Talisman Of Red Phoenix damage +15%
───────────
Refine >= 12:
Talisman Of Blue Dragon damage +20%
Talisman Of Red Phoenix damage +20%
Talisman Of White Tiger damage +25%
Talisman Of Black Tortoise damage +25%
───────────
Grade >= D:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
S.MATK +7
───────────
Grade >= C:
Talisman Of Blue Dragon damage +15%
Talisman Of Red Phoenix damage +15%
───────────
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Soul Ascetic):

Talisman Of White Tiger damage +35%
Talisman Of Black Tortoise damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Talisman Of White Tiger Level >= 5 and Talisman Of Black Tortoise Level >= 5:
100% chance on using Circle Of Directions And Elementals to trigger for 1 min:
100% chance to autocast Talisman Of White Tiger Level 5 when using Talisman Of Blue Dragon
100% chance to autocast Talisman Of Black Tortoise Level 5 when using Talisman Of Red Phoenix
───────────
Class Restrictions:
Soul Linker

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 120
Magic Attack: 380
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 265
550137.webp Encroached Staff [2] (550137)
Weapon cannot be broken
───────────
Class Restrictions:
Mage classes, Acolyte classes, Novice, Soul Linker, and Super Novice

───────────
Type: Staff
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 220
Required Level: 260
550177.webp Frontier Hyper Lord [2] (550177)
Weapon cannot be broken
S.MATK +5
Jack Frost Nova damage +5%
───────────
For each 3 Refine Levels:
Jack Frost Nova damage +5%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Wind property +15%
Magic damage with Water property +15%
S.MATK +7
───────────
Refine >= 11:
Jack Frost Nova damage +15%
───────────
Refine >= 12:
Jack Frost Nova damage +20%
Jupitel Thunderstorm damage +25%
───────────
Grade >= D:
Magic damage with Wind property +10%
Magic damage with Water property +10%
S.MATK +7
───────────
Grade >= C:
Jack Frost Nova damage +10%
───────────
Grade >= B:
Magic damage with Wind property +10%
Magic damage with Water property +10%
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Hyper Novice):

Jupitel Thunderstorm damage +25%
Magic damage with Wind property +15%
Magic damage with Water property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Rule Break to trigger for 150s:
100% chance to autocast Tornado Storm Level 5 when using Jupitel Thunderstorm
100% chance to autocast Rain Of Crystal Level 5 when using Jack Frost Nova
For each Right hand Refine Level:
Rain Of Crystal damage +7%
Tornado Storm damage +7%
───────────
Class Restrictions:
Super Novice

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
550174.webp Encroached Foxtail [2] (550174)
Weapon cannot be broken
───────────
Class Restrictions:
Spirit Handler

───────────
Type: Staff
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
550178.webp Frontier Spirit Foxtail [2] (550178)
Weapon cannot be broken
S.MATK +5
Hyunrok Spirit Power damage +5%
───────────
For each 3 Refine Levels:
Hyunrok Spirit Power damage +5%
For each 2 Refine Levels:
MATK +1%
MATK +25
───────────
Refine >= 9:
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Dark property +15%
S.MATK +7
───────────
Refine >= 11:
Hyunrok Spirit Power damage +15%
───────────
Refine >= 12:
Hyunrok Spirit Power damage +20%
Hyunrok Breeze damage +25%
───────────
Grade >= D:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Dark property +10%
S.MATK +7
───────────
Grade >= C:
Hyunrok Spirit Power damage +10%
───────────
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Dark property +10%
───────────
Grade >= A:
For each 2 Refine Levels:
S.MATK +3
───────────
Set Bonus with Frontier Rune Crown (Spirit Master):

Hyunrok Breeze damage +25%
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Dark property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Hyunrok Breeze Level >= 7:
100% chance on using Temporary Communion to trigger for 150s:
Hyunrok Spirit Power cooldown -0.2s
40% chance to autocast Hyunrok Breeze Level 7 when using Hyunrok Spirit Power
───────────
Class Restrictions:
Spirit Handler

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 450
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
630059.webp Encroached Two-Handed Spear [3] (630059)
Class Restrictions:
Swordsman classes

───────────
Type: 2hSpear
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 650
Required Level: 260
630060.webp Faceworm Queen's Horn [3] (630060)
Madness Crusher damage +15%
───────────
For each 2 Refine Levels:
Madness Crusher damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Non-critical Physical Damage +15%
Max HP +7%
───────────
Refine >= 9:
Variable Cast Time -10%
Madness Crusher damage +15%
───────────
Refine >= 12:
Ranged Physical Damage +15%
Madness Crusher damage +15%
───────────
Grade >= D:
Ranged Physical Damage +15%
Variable Cast Time -5%
───────────
Grade >= C:
Madness Crusher damage +15%
───────────
Grade >= B:
P.ATK +5
Max HP +5%
───────────
Grade >= A:
P.ATK +15
───────────
Set Bonus with Gigant Snake Breath:

Max HP +5%
Ranged Physical Damage +8%
Dragonic Breath damage +20%
───────────
For each 2 Right hand Refine Levels:
Dragonic Breath damage +8%

Right hand refine >= 9:
Dragonic Breath damage +20%

Right hand refine >= 9 and Right hand grade >= A:
Dragonic Breath cooldown -0.15s
Max HP +3%
Max SP +5%
───────────
Class Restrictions:
Knight

───────────
Type: 2hSpear
Position: Right Hand
Physical Attack: 390
Weapon Level: 5
Refinable / Gradable
Weight: 800
Required Level: 265
530071.webp Encroached Spear [2] (530071)
Class Restrictions:
Swordsman classes

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 270
Required Level: 260
530074.webp Espetar [2] (530074)
Radiant Spear damage +20%
───────────
For each 3 Refine Levels:
Radiant Spear damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Radiant Spear damage +25%
───────────
Refine >= 9:
Critical Damage +15%
Critical +15
───────────
Refine >= 12:
Radiant Spear damage +15%
───────────
Refine >= 12 / Cannon Spear Level >= 5:
100% chance on using Grand Judgement to trigger for 1 min:
Ignore 15% RES of All races except players
100% chance to autocast Cannon Spear Level 5 when using Radiant Spear
For each Refine Level:
Ranged Physical Damage +3%
STR +7
Cannon Spear damage +65%
───────────
Grade >= D:
Variable Cast Time -10%
Critical +5
───────────
Grade >= C:
Critical Damage +10%
Ranged Physical Damage +15%
───────────
Grade >= B:
CRate +5
Radiant Spear damage +10%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Radiant Spear cooldown -0.3s
───────────
Class Restrictions:
Crusader

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
700117.webp Encroached Bow [3] (700117)
Class Restrictions:
Hunter

───────────
Type: Bow
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 240
Required Level: 260
700121.webp Beargun Crossbow [3] (700121)
Chasing Shot damage +15%
───────────
For each 2 Refine Levels:
Chasing Shot damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Critical +15
Chasing Shot damage +20%
───────────
Refine >= 9:
Critical Damage +15%
CRate +7
───────────
Refine >= 12:
Chasing Shot damage +15%
100% chance on using Hit And Sliding to trigger for 30s:
Ignore 15% RES of All races except players
CRate +12
For each Refine Level:
Ranged Physical Damage +5%
Critical +3
Frenzy Shot damage +3%
───────────
Grade >= D:
Variable Cast Time -10%
Chasing Shot damage +15%
───────────
Grade >= C:
Ranged Physical Damage +15%
Frenzy Shot damage +15%
───────────
Grade >= B:
Frenzy Shot damage +20%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Chasing Shot cooldown -0.3s
Frenzy Shot damage +15%
───────────
Class Restrictions:
Rogue

───────────
Type: Bow
Position: Right Hand
Physical Attack: 370
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
500119.webp Encroached Sword [2] (500119)

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
500120.webp Falx [2] (500120)
Mayhemic Thorns damage +15%
───────────
For each 2 Refine Levels:
Mayhemic Thorns damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Critical +15
Mayhemic Thorns damage +15%
───────────
Refine >= 9:
Variable Cast Time -10%
CRate +7
───────────
Refine >= 12:
Critical Damage +15%
Mayhemic Thorns damage +10%
───────────
Grade >= D:
Critical Damage +10%
Critical +5
───────────
Grade >= C:
Ranged Physical Damage +20%
Variable Cast Time -5%
───────────
Grade >= B:
Mayhemic Thorns damage +15%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Mayhemic Thorns cooldown -0.2s
Mayhemic Thorns damage +15%
───────────
Class Restrictions:
Alchemist

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 270
Required Level: 265
640051.webp Encroached Two-Handed Staff [3] (640051)
Weapon cannot be broken
───────────
Class Restrictions:
Mage classes, Acolyte classes, Novice, Soul Linker, and Super Novice

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 100
Weapon Level: 5
Refinable
Weight: 230
Required Level: 260
640067.webp Wepawet [3] (640067)
Weapon cannot be broken
Soul Vulcan Strike damage +15%
Mystery Illusion damage +15%
───────────
For each 2 Refine Levels:
Soul Vulcan Strike damage +4%
Mystery Illusion damage +4%
MATK +1%
MATK +20
───────────
Refine >= 7:
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
Mystery Illusion damage +15%
───────────
Refine >= 9:
S.MATK +7
Soul Vulcan Strike damage +15%
───────────
Refine >= 12:
Soul Vulcan Strike damage +10%
───────────
Grade >= D:
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
S.MATK +7
───────────
Grade >= C:
SPL +7
Soul Vulcan Strike damage +15%
───────────
Grade >= B:
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
───────────
Grade >= A:
S.MATK +15
───────────
Grade >= A / Refine >= 12:
Soul Vulcan Strike cooldown -0.2s
Mystery Illusion damage +15%
Telekinesis Intense cooldown -30s
───────────
Class Restrictions:
Wizard

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 120
Magic Attack: 380
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 265
540109.webp Encroached Book [2] (540109)
Class Restrictions:
Priest, Sage, and Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
540114.webp Elemental Spirits [2] (540114)
Diamond Storm damage +20%
Terra Drive damage +20%
───────────
For each 3 Refine Levels:
Diamond Storm damage +5%
Terra Drive damage +5%
MATK +1%
MATK +25
───────────
Refine >= 7:
Magic damage with Water property +10%
Magic damage with Earth property +10%
Diamond Storm damage +20%
───────────
Refine >= 9:
S.MATK +7
Terra Drive damage +20%
───────────
Refine >= 12:
Diamond Storm damage +15%
Terra Drive damage +15%
───────────
Grade >= D:
Magic damage with Water property +10%
Magic damage with Earth property +10%
S.MATK +7
───────────
Grade >= C:
Diamond Storm damage +15%
Terra Drive damage +15%
───────────
Grade >= B:
Magic damage with Water property +10%
Magic damage with Earth property +10%
───────────
Grade >= A:
S.MATK +15
Elemental Buster damage +25%
Elemental Buster Fire damage +25%
Elemental Buster Water damage +25%
Elemental Buster Wind damage +25%
Elemental Buster Poison damage +25%
Elemental Buster Ground damage +25%
───────────
Grade >= A / Refine >= 12 / Elemental Buster Level >= 10 and Greater Elemental active:
100% chance to autocast Elemental Buster Level 10 when using Terra Drive
100% chance to autocast Elemental Buster Level 10 when using Diamond Storm
───────────
Class Restrictions:
Sage

───────────
Type: Book
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
810048.webp Encroached Firearm [3] (810048)
Class Restrictions:
Rebellion

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 260
Required Level: 260
840039.webp Agent Launcher [3] (840039)
Midnight Fallen damage +20%
───────────
For each 3 Refine Levels:
Midnight Fallen damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Midnight Fallen damage +15%
───────────
Refine >= 9:
Non-critical Physical Damage +15%
P.ATK +7
───────────
Refine >= 12:
Midnight Fallen damage +15%
───────────
Refine >= 12 / Grade >= A / Wild Fire Level >= 5:
100% chance on using Hidden Card to trigger for 150s:
Non-critical Physical Damage +15%
100% chance to autocast Wild Fire Level 5 when using Spiral Shooting
For each Refine Level:
Spiral Shooting damage +5%
Wild Fire damage +5%
───────────
Grade >= D:
Variable Cast Time -10%
───────────
Grade >= C:
Non-critical Physical Damage +10%
Ranged Physical Damage +15%
───────────
Grade >= B:
Variable Cast Time -5%
Midnight Fallen damage +10%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Midnight Fallen cooldown -0.2s
───────────
Class Restrictions:
Rebellion

───────────
Type: Grenade
Position: Right Hand
Physical Attack: 420
Weapon Level: 5
Refinable / Gradable
Weight: 320
Required Level: 265
540109.webp Encroached Book [2] (540109)
Class Restrictions:
Priest, Sage, and Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
540115.webp Book of the Red Moon [2] (540115)
Sky Moon damage +20%
───────────
For each 3 Refine Levels:
Sky Moon damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Non-critical Physical Damage +15%
Variable Cast Time -10%
───────────
Refine >= 9:
Sky Moon damage +20%
───────────
Refine >= 12:
Melee Physical Damage +10%
───────────
Refine >= 12 / Midnight Kick Level >= 5 and Dawn Break Level >= 5:
100% chance on using Enchanting Sky to trigger for 150s:
Non-critical Physical Damage +15%
100% chance to autocast Dawn Break Level 5 when using Sky Moon
100% chance to autocast Midnight Kick Level 5 when using Dawn Break
For each Refine Level:
Midnight Kick damage +4%
Dawn Break damage +4%
───────────
Grade >= D:
Non-critical Physical Damage +10%
───────────
Grade >= C:
Sky Moon damage +15%
───────────
Grade >= B:
Melee Physical Damage +15%
Variable Cast Time -5%
───────────
Grade >= A:
P.ATK +15
───────────
Grade >= A / Refine >= 12:
Sky Moon cooldown -0.3s
───────────
Class Restrictions:
Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
590081.webp Encroached Mace [2] (590081)
Weapon cannot be broken
───────────
Class Restrictions:
Swordsman classes, Acolyte classes, Merchant classes, Druid, Karnos, Novice, and Super Novice

───────────
Type: Mace
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 270
Required Level: 260
590111.webp Submarine Anchor [2] (590111)
Weapon cannot be broken
Variable Cast Time -5%
Spark Blaster damage +15%
───────────
For each 3 Refine Levels:
Spark Blaster damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Spark Blaster damage +15%
───────────
Refine >= 9:
Non-critical Physical Damage +15%
P.ATK +7
───────────
Refine >= 12:
Energy Cannonade damage +20%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Energy Cannonade to trigger for 30s:
Spark Blaster cooldown -0.15s
Non-critical Physical Damage +20%
Spark Blaster damage +15%
For each Refine Level:
Energy Cannonade damage +8%
───────────
Grade >= D:
Variable Cast Time -10%
───────────
Grade >= C:
Non-critical Physical Damage +10%
Ranged Physical Damage +15%
───────────
Grade >= B:
Variable Cast Time -5%
Spark Blaster damage +15%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Blacksmith

───────────
Type: Mace
Position: Right Hand
Physical Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 265
610084.webp Encroached Katar [3] (610084)
Class Restrictions:
Assassin

───────────
Type: Katar
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 250
Required Level: 260
610089.webp Vida Nocturno [3] (610089)
Critical +5
Eternal Slash damage +15%
───────────
For each 3 Refine Levels:
Eternal Slash damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Critical Damage +20%
───────────
Refine >= 9:
CRate +10
Critical +10
───────────
Grade >= A / Refine >= 12:
Eternal Slash damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Cross Slash to trigger for 20s:
Eternal Slash damage +15%
Eternal Slash cooldown -0.15s
Melee Physical Damage +15%
Critical +10
For each Refine Level:
Cross Slash damage +3%
───────────
Grade >= D:
Critical Damage +10%
Critical +5
───────────
Grade >= C:
Melee Physical Damage +15%
───────────
Grade >= B:
CRate +5
Eternal Slash damage +15%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Assassin

───────────
Type: Katar
Position: Right Hand
Physical Attack: 340
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 265
540109.webp Encroached Book [2] (540109)
Class Restrictions:
Priest, Sage, and Star Gladiator

───────────
Type: Book
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
540119.webp Judgment Day [2] (540119)
Critical +5
Petitio damage +15%
───────────
For each 2 Refine Levels:
Petitio damage +4%
ATK +1%
Base ATK +20
───────────
Refine >= 7:
Critical Damage +20%
───────────
Refine >= 9:
CRate +7
Critical +15
───────────
Refine >= 12:
Petitio damage +20%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Effligo to trigger for 30s:
Petitio cooldown -0.25s
Melee Physical Damage +20%
CRate +10
Critical +15
For each Refine Level:
Duple Light Melee damage +85%
Duple Light Magic damage +85%
Effligo damage +7%
───────────
Grade >= D:
Critical Damage +15%
Critical +5
───────────
Grade >= C / Petitio Level > 0:
50% chance to autocast Petitio when using Duple Light Melee
50% chance to autocast Petitio when using Duple Light Magic
───────────
Grade >= B:
CRate +5
Petitio damage +15%
───────────
Grade >= A:
Grants the skill Unlucky Rush Level 3
P.ATK +10
───────────
Class Restrictions:
Priest

───────────
Type: Book
Position: Right Hand
Physical Attack: 260
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
570086.webp Encroached Instrument [2] (570086)
Class Restrictions:
Bard/Dancer

───────────
Type: Musical
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
570090.webp Geige [2] (570090)
Variable Cast Time -5%
Rhythmical Wave damage +15%
───────────
For each 2 Refine Levels:
Rhythmical Wave damage +4%
MATK +1%
MATK +20
───────────
Refine >= 7:
Magic damage with All elements property +15%
Rhythmical Wave damage +10%
───────────
Refine >= 9:
Variable Cast Time -5%
S.MATK +7
───────────
Refine >= 12:
Rhythmical Wave damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Sound Blend to trigger for 30s:
Magic damage with All elements property +15%
Metallic Fury damage +40%
Ignore 15% M.RES of All races except players
───────────
Grade >= D:
Magic damage with All elements property +10%
S.MATK +7
───────────
Grade >= C:
Rhythmical Wave damage +15%
───────────
Grade >= B:
Magic damage to All elements property +10%
───────────
Grade >= A:
S.MATK +15
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Musical
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
580086.webp Encroached Whip [2] (580086)
Class Restrictions:
Bard/Dancer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
580090.webp Needle Whip [2] (580090)
Variable Cast Time -5%
Rhythmical Wave damage +15%
───────────
For each 2 Refine Levels:
Rhythmical Wave damage +4%
MATK +1%
MATK +20
───────────
Refine >= 7:
Magic damage with All elements property +15%
Rhythmical Wave damage +10%
───────────
Refine >= 9:
Variable Cast Time -5%
S.MATK +7
───────────
Refine >= 12:
Rhythmical Wave damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Sound Blend to trigger for 30s:
Magic damage with All elements property +15%
Metallic Fury damage +40%
Ignore 15% M.RES of All races except players
───────────
Grade >= D:
Magic damage with All elements property +10%
S.MATK +7
───────────
Grade >= C:
Rhythmical Wave damage +15%
───────────
Grade >= B:
Magic damage to All elements property +10%
───────────
Grade >= A:
S.MATK +15
───────────
Class Restrictions:
Bard/Dancer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 100
Magic Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 265
590081.webp Encroached Mace [2] (590081)
Weapon cannot be broken
───────────
Class Restrictions:
Swordsman classes, Acolyte classes, Merchant classes, Druid, Karnos, Novice, and Super Novice

───────────
Type: Mace
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 270
Required Level: 260
590112.webp Jack O' Rush [2] (590112)
Weapon cannot be broken
Double Bowling Bash damage +20%
───────────
For each 3 Refine Levels:
Double Bowling Bash damage +5%
ATK +1%
Base ATK +25
───────────
Refine >= 7:
Double Bowling Bash damage +15%
───────────
Refine >= 9:
Non-critical Physical Damage +15%
P.ATK +7
───────────
Refine >= 12:
Double Bowling Bash damage +20%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Breaking Limit to trigger for 150s:
Double Bowling Bash cooldown -0.2s
Physical damage to All elements property +15%
Non-critical Physical Damage +15%
For each Refine Level:
Chasing Break damage +7%
───────────
Grade >= D:
Melee Physical Damage +10%
P.ATK +7
───────────
Grade >= C:
Non-critical Physical Damage +15%
───────────
Grade >= B:
Double Bowling Bash damage +15%
───────────
Grade >= A:
Grants the skill Chasing Break Level 5
After Cast Delay -10%
───────────
Class Restrictions:
Super Novice

───────────
Type: Mace
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 265
560080.webp Encroached Knuckles [2] (560080)
Class Restrictions:
Monk

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 250
Required Level: 260
560088.webp Faithful Bandage [2] (560088)
Second Flame damage +25%
───────────
For each 2 Refine Levels:
Base ATK +20
ATK +1%
Third Flame Bomb damage +4%
───────────
Refine >= 7:
Max HP +7%
Melee Physical Damage +15%
───────────
Refine >= 9:
Third Flame Bomb damage +20%
───────────
Refine >= 12:
Third Flame Bomb damage +20%
───────────
Refine >= 12 / Grade >= A:
Melee Physical Damage +20%
───────────
Refine >= 12 / Grade >= A / Third Flame Bomb Level >= 5:
100% chance to autocast Third Flame Bomb Level 5 when using Second Flame
───────────
Grade >= D:
P.ATK +5
Melee Physical Damage +10%
───────────
Grade >= C:
Third Flame Bomb damage +15%
───────────
Grade >= B:
Max HP +7%
ATK +8%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Monk

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 27
Required Level: 265
700117.webp Encroached Bow [3] (700117)
Class Restrictions:
Hunter

───────────
Type: Bow
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 240
Required Level: 260
700127.webp Demonic Wing [3] (700127)
Critical +5
Crescive Bolt damage +15%
───────────
For each 3 Refine Levels:
Base ATK +25
ATK +1%
Crescive Bolt damage +5%
───────────
Refine >= 7:
Critical Damage +20%
───────────
Refine >= 9:
CRate +5
Variable Cast Time -5%
───────────
Refine >= 12:
Crescive Bolt damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Wild Walk to trigger for 30s:
CRate +5
Ranged Physical Damage +15%
Ignore 15% RES of All races except players
For each Refine Level:
Critical +2
───────────
Grade >= D:
Critical +5
Critical Damage +10%
───────────
Grade >= C:
Variable Cast Time -10%
After Cast Delay -5%
───────────
Grade >= B:
CRate +5
Crescive Bolt damage +15%
───────────
Grade >= A:
P.ATK +10
After Cast Delay -5%
───────────
Class Restrictions:
Hunter

───────────
Type: Bow
Position: Right Hand
Physical Attack: 380
Weapon Level: 5
Refinable / Gradable
Weight: 25
Required Level: 265
650048.webp Encroached Huuma Shuriken [3] (650048)
Weapon cannot be broken
───────────
Class Restrictions:
Kagerou/Oboro

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable
Weight: 310
Required Level: 260
650061.webp Humma Rhythm [3] (650061)
Weapon cannot be broken
Red Flame Cannon damage +20%
Cold Blooded Cannon damage +20%
───────────
For each 2 Refine Levels:
MATK +20
MATK +1%
Red Flame Cannon damage +4%
Cold Blooded Cannon damage +4%
───────────
Refine >= 7:
Darkening Cannon damage +20%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Dark property +15%
───────────
Refine >= 9:
S.MATK +7
Red Flame Cannon damage +25%
Cold Blooded Cannon damage +25%
───────────
Refine >= 12:
Red Flame Cannon damage +25%
Cold Blooded Cannon damage +25%
Darkening Cannon damage +25%
───────────
Refine >= 12 / Grade >= A:
Ignore 15% MDEF of All races except players
Thundering Cannon damage +30%
Golden Dragon Cannon damage +30%
For each Refine Level:
Thundering Cannon damage +4%
Golden Dragon Cannon damage +4%
Magic damage with Wind property +2%
Magic damage with Earth property +2%
───────────
Grade >= D:
S.MATK +7
Magic damage with Fire property +10%
Magic damage with Water property +10%
Magic damage with Dark property +10%
───────────
Grade >= C:
Red Flame Cannon damage +15%
Cold Blooded Cannon damage +15%
───────────
Grade >= B:
Darkening Cannon damage +10%
───────────
Grade >= A:
S.MATK +10
───────────
Class Restrictions:
Kagerou/Oboro

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 200
Magic Attack: 380
Weapon Level: 5
Refinable / Gradable
Weight: 30
Required Level: 265
550137.webp Encroached Staff [2] (550137)
Weapon cannot be broken
───────────
Class Restrictions:
Mage classes, Acolyte classes, Novice, Soul Linker, and Super Novice

───────────
Type: Staff
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 220
Required Level: 260
550195.webp Was [2] (550195)
Weapon cannot be broken
Talisman Of White Tiger damage +15%
Talisman Of Black Tortoise damage +15%
───────────
For each 2 Refine Levels:
MATK +20
MATK +1%
Talisman Of White Tiger damage +4%
Talisman Of Black Tortoise damage +4%
───────────
Refine >= 7:
Magic damage with Water property +25%
Magic damage with Wind property +25%
Magic damage with Earth property +25%
Magic damage with Fire property +25%
Talisman Of Four Bearing God damage +25%
───────────
Refine >= 9:
S.MATK +7
Variable Cast Time -10%
───────────
Refine >= 12:
Talisman Of White Tiger damage +20%
Talisman Of Black Tortoise damage +20%
───────────
Refine >= 12 / Grade >= A:
Talisman Of White Tiger damage +25%
Talisman Of Black Tortoise damage +25%
Talisman Of Four Bearing God damage +25%
Magic damage with Holy property +20%
Magic damage with Fire property +20%
Magic damage with Neutral property +20%
Magic damage with Earth property +20%
Magic damage with Water property +20%
Magic damage with Wind property +20%
Magic damage with Ghost property +20%
Magic damage with Dark property +20%
───────────
Refine >= 12 / Grade >= A / Talisman Of White Tiger Level >= 5:
100% chance to autocast Talisman Of Black Tortoise Level 5 when using Talisman Of White Tiger
───────────
Grade >= D:
S.MATK +7
Magic damage with Neutral property +25%
Magic damage with Dark property +25%
Magic damage with Ghost property +25%
Magic damage with Holy property +25%
───────────
Grade >= C:
Talisman Of White Tiger damage +15%
Talisman Of Black Tortoise damage +15%
───────────
Grade >= B:
MATK +7%
S.MATK +5
───────────
Grade >= A:
S.MATK +15
───────────
Class Restrictions:
Soul Linker

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 270
Weapon Level: 5
Refinable / Gradable
Weight: 22
Required Level: 265
550174.webp Encroached Foxtail [2] (550174)
Weapon cannot be broken
───────────
Class Restrictions:
Spirit Handler

───────────
Type: Staff
Position: Right Hand
Physical Attack: 50
Magic Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
550196.webp Garlic Foxtail [2] (550196)
Weapon cannot be broken
Critical +5
Chulho Battering damage +15%
───────────
For each 2 Refine Levels:
Base ATK +20
ATK +1%
Chulho Battering damage +4%
───────────
Refine >= 7:
Critical Damage +15%
Chulho Battering damage +15%
───────────
Refine >= 9:
Critical +10
CRate +5
───────────
Refine >= 12:
Chulho Battering damage +15%
───────────
Refine >= 12 / Grade >= A:
After Cast Delay -10%
Chulho Battering cooldown -0.3s
100% chance on using Howling of Chulho to trigger for 30s:
CRate +5
Critical Damage +15%
Ignore 15% RES of All races except players
For each Refine Level:
Critical +2
Ranged Physical Damage +2%
───────────
Grade >= D:
Critical +5
Critical Damage +15%
───────────
Grade >= C:
Chulho Battering damage +15%
───────────
Grade >= B:
Ranged Physical Damage +10%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Spirit Handler

───────────
Type: Staff
Position: Right Hand
Physical Attack: 450
Weapon Level: 5
Refinable / Gradable
Weight: 22
Required Level: 265
510140.webp Encroached Dagger [2] (510140)
Class Restrictions:
Swordsman classes, Archer classes, Merchant classes, Thief classes, Druid, Karnos, Ninja, Novice, Rebellion, Soul Linker, Super Novice, and Wizard

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 50
Weapon Level: 5
Refinable
Weight: 200
Required Level: 260
510205.webp Khopesh [2] (510205)
Critical +5
Pinion Shot damage +15%
───────────
For each 2 Refine Levels:
Base ATK +20
ATK +1%
Quill Spear damage +4%
───────────
Refine >= 7:
Critical Damage +15%
Quill Spear damage +15%
───────────
Refine >= 9:
Critical +10
Pinion Shot damage +15%
───────────
Refine >= 12:
Pinion Shot damage +15%
Quill Spear damage +15%
───────────
Refine >= 12 / Grade >= A:
100% chance on using Tempest Flap to trigger for 30s:
CRate +5
Ignore 15% RES of All races except players
Pinion Shot damage +30%
For each Refine Level:
Critical +2
Ranged Physical Damage +1%
───────────
Grade >= D:
Critical +5
Critical Damage +15%
───────────
Grade >= C:
Quill Spear damage +15%
───────────
Grade >= B:
CRate +5
After Cast Delay -10%
───────────
Grade >= A:
P.ATK +15
───────────
Class Restrictions:
Alitea

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Type: Dagger
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 20
Required Level: 265
instances/muhro/zero_cell_sector.txt · Last modified: 2026/05/13 23:00 by 127.0.0.1