Table of Contents
!!! DISCLAIMER !!!
That page is under construction!
Work in progress!
Introduction
Reasons to play Magic Guards:
- Being magic means never worry about HIT things
- Magic is fancy and beautiful !
- Very helpful in party gameplay
- Outfit is elegant, brilliant, gorgeous and irresistible !
- Incredibly tanky and durable against all types of damage
- Cosplaying Paladins! Yay!
- Having mount is always nice (weigth and speed are always welcomed!)
- Gryphons are just fluffy nuggets! <3
- Easy and straight-forward gameplay
- A whole bunch of flying damage numbers!.. Mindblowing!
- Easy switching from defensive into offensive
- The best exorcist in the neighborhood
- You may farm harder maps than colleagues with the same level of equipment
- Drinking coffee in Glast Heim
Things to consider when starting a Magic Guard:
- You will struggle with Holy opponents (but they are still kill-able)
- You may deal lesser damage than colleagues with the same level of equipment
- You may need a lot of ACDR% equipment to achieve max potential (that's expensive!)
Status & Traits
| Stat Build Example | |||||||||||||||||||||||||||||||||||
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| Stats | Traits | STR | 1 ~ 80 | POW | 1 | AGI | 1 ~ 100 | STA | 35 | VIT | 100 ~ 120 | WIS | 1 | INT | 110 ~ 125 | SPL | 100 | DEX | 110 ~ 120 | CON | 100 | LUK | 60 ~ 100 | CRT | 1 |
| Stats Progression | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Stats | Lv 99 | Lv 150 | Lv 200 | Traits | Lv 230 | Lv 250 | Lv 260 | STR | 1 | 30 | 65 | POW | 1 | 1 | 1 | AGI | 1 | 28 | 78 | STA | 1 | 1 | 35 | VIT | 60 | 90 | 100 | WIS | 1 | 1 | 1 | INT | 90 | 110 | 120 | SPL | 100 | 100 | 100 | DEX | 90 | 110 | 120 | CON | 1 | 97 | 100 | LUK | 1 | 60 | 100 | CRT | 1 | 1 | 1 |
| Stats Explanation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| STATS | Priority | Description | STR | Low | Increases max weight to carry more consuambles and loot! | AGI | Medium | Increases Attack Speed and defends from some statuses | VIT | High | Increases MaxHP and HP Recovery from consumables | INT | Very High | Improves SP Pool and magic attacks, makes cast faster | DEX | High | Makes cast faster, defends from some statuses | LUK | Medium-High | Luck gives almost all what you may want ! | TRAITS | Priority | Description | POW | Lowest | No use for magic. Ingnore that | STA | Medium | Increases physical resistance. Stack it for tanking purposes | WIS | Low | Increases magical resistance. It's very important but traits are too rare to invest here | SPL | Highest | Main source of damage output. Max it at all cost! | CON | High | Keep it high to maximize damage output | CRT | Low | Increases incoming heals |
Skill Build
Tactics
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| Buffs to have always active |
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| Utility & Support Skills |
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How to press my buttons?
| Fighting MvP or hard maps buff strategy example | ||||||||||||||||||||
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First of all make sure your toggleable skills are always active:
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What to wear?
| Early Game Equipment | ||||||||||||||||||||||||||||||||||||||||
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| Mid Game Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| End Game Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Future Equipment | ||||||||||||||||||||||||||||||||||||||||
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Boring Math aka Advanced Magic
| Secondary Stats |
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| Cast time = Variable Cast Time + Fixed Cast Time Variable Cast Time = VCT (can be reduced by DEX, INT, equipment, skills…) Fixed Cast Time= FCT (can be reduced by equipment and skills…) Thus, VCTR and FCTR means the corresponding Reduction of different types of cast time. After the completion of the cast time, skill is used and Cast Delay begins. Cast Delay = max {Animation Delay ; After Cast Delay} Animation Delay (some skills are attack speed-based and can be reduced by ASPD, AGI, equipment, skills…) After cast delay aka global cool time = ACD (can be reduced by equipment and skills…) Thus, ACDR means the corresponding Reduction of after cast delay. To maximize DPS you need to minimize your Cast time to use skills faster and Cast Delay to use skills more often. |
| Weapon Comparison | ||||||||||||||||||||||||||||||||||||
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| Potential | Pressure | Genesis Ray | Cross Rain | Total | Farthezan [2] (32350) | 4: Medium-High | 2: Low-Medium | 2: Low-Medium | 8 | Illusion Excalibur [2] (500030) | 3: Medium | 5: High | 3: Medium | 11 | Light Blade-LT [2] (500038) | 5: High | 3: Medium | 4: Medium-High | 12 | Poenitentia Gladius [2] (500019) | 2: Low-Medium | 3: Medium | 4: Medium-High | 9 | Vivatus Fides Guardian Sword [2] (500027) | 3: Medium | 4: Medium-High | 5: High | 12 |















Pressure
Genesis Ray
Inspiration changes element to Neutral. Usually it means your damage would be lower but it can save you when fighting Holy-elemental monsters.
Cross Rain
Holy Shield buff so be sure its always active.
Judgement Cross
Auto Guard Lv 10
Vanguard Force Lv 5
Prestige Lv 5
Guard Stance
Guardian Shield.
Reflect Shield Lv 5~10
Defender Lv 5
Shrink
Attack Stance
Shield Spell
Endure
Heal
Cure
Devotion
Rebound Shield
King's Grace King's Grace 






