equipment:muhro:crimson_weapons
Table of Contents
Crimson weapons are a good starting weapon for some classes, as they are equipped with various elements.
Weapon Certificate
@go eden (paramk 59, 100)
Crimson weapons with a refine value +9 to +12 can be destroyed with a
+9 Lv3 Weapon Refine Ticket Exchange Hammer (100381) to get a +7 to +10 Weapon Certificate.
Also, you can sell them to the NPC for good zeny.
Weapons
| Weapon | Description |
Crimson Dagger [2] (28705)
|
Dagger that emitting red aura. ─────────── Increases ATK by (Refine*Refine) up to +15 Refine Level. ─────────── Increases MATK by (Refine*Refine)/2 up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja, Druid and Soul Linker ─────────── Type: Dagger Position: Right Hand Physical Attack: 55 Weapon Level: 3 Refinable Weight: 55 Required Level: 70 |
Crimson Saber [2] (13454)
|
One-handed sword that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Novice, Swordsman, Merchant and Thief classes ─────────── Type: 1hSword Position: Right Hand Physical Attack: 85 Weapon Level: 3 Refinable Weight: 85 Required Level: 70 |
Crimson Two-Handed Sword [2] (21015)
|
Two-Handed Sword that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv) up to +15 Refine Level. MATK increased by (RefineLv*RefineLv)/2 up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Swordman classes ─────────── Type: 2hSword Position: Right Hand Physical Attack: 170 Weapon Level: 3 Refinable Weight: 170 Required Level: 70 |
Crimson Two-Handed Axe [2] (28106)
|
Two-Handed axe that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Indestructible in battle ─────────── Class Restrictions: Swordsman, Druid and Merchant ─────────── Type: 2hAxe Position: Right Hand Physical Attack: 200 Weapon Level: 3 Refinable Weight: 200 Required Level: 70 |
Crimson Mace [2] (16040)
|
Mace that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Indestructible in battle ─────────── Class Restrictions: Novice, Swordsman, Merchant, Druid and Acolyte ─────────── Type: Mace Position: Right Hand Physical Attack: 80 Weapon Level: 3 Refinable Weight: 80 Required Level: 70 |
Crimson Spear [2] (1443)
|
One handed spear that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Swordman classes ─────────── Type: 1hSpear Position: Right Hand Physical Attack: 90 Weapon Level: 3 Refinable Weight: 90 Required Level: 70 |
Crimson Lance [2] (1498)
|
A Two-Handed spear that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Swordman classes ─────────── Type: 2hSpear Position: Right Hand Physical Attack: 175 Weapon Level: 3 Refinable Weight: 175 Required Level: 70 |
Crimson Bow [2] (18130)
|
Bow that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── Base Level at least 70:Per 10 BaseLevel,ATK +5. ─────────── Class Restrictions: Archer, Thief and Rogue ─────────── Type: Bow Position: Right Hand Physical Attack: 120 Weapon Level: 3 Refinable Weight: 120 Required Level: 70 |
Crimson Katar [2] (28007)
|
Katar that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Assassin classes ─────────── Type: Katar Position: Right Hand Physical Attack: 130 Weapon Level: 3 Refinable Weight: 130 Required Level: 70 |
Crimson Knuckle [2] (1839)
|
Knuckle that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Priest and Monk classes ─────────── Type: Knuckle Position: Right Hand Physical Attack: 100 Weapon Level: 3 Refinable Weight: 100 Required Level: 70 |
Crimson Bible [2] (28604)
|
Book that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Priest, Sage and Star Gladiator ─────────── Type: Book Position: Right Hand Physical Attack: 45 Weapon Level: 3 Refinable Weight: 45 Required Level: 70 |
Crimson Rod [2] (1680)
|
Rod that emitting red aura. ─────────── INT +4 MATK +70 ─────────── MATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: MATK +5 ─────────── Class Restrictions: Novice, Magician, Acolyte and Soul Linker ─────────── Type: Staff Position: Right Hand Physical Attack: 60 Magic Attack: 70 Weapon Level: 3 Refinable Weight: 60 Required Level: 70 |
Crimson Staff [2] (2025)
|
Two-Handed staff that emitting red aura. ─────────── INT +5 MATK +150 ─────────── MATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: MATK +5 ─────────── Indestructible in battle ─────────── Class Restrictions: Wizard and Soul Linker classes ─────────── Type: 2hStaff Position: Right Hand Physical Attack: 100 Magic Attack: 150 Weapon Level: 3 Refinable Weight: 100 Required Level: 70 |
Crimson Violin [2] (1939)
|
Violin that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Bard classes ─────────── Type: Musical Position: Right Hand Physical Attack: 80 Weapon Level: 3 Refinable Weight: 80 Required Level: 70 |
Crimson Wire [2] (1995)
|
Whip that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Dancer classes ─────────── Type: Whip Position: Right Hand Physical Attack: 80 Weapon Level: 3 Refinable Weight: 80 Required Level: 70 |
Crimson Huuma Shuriken [2] (13327)
|
Huuma shuriken that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Indestructible in battle ─────────── Class Restrictions: Ninja ─────────── Type: Huuma Position: Right Hand Physical Attack: 100 Weapon Level: 3 Refinable Weight: 100 Required Level: 70 |
Crimson Revolver [2] (13127)
|
Pistol that emitting red aura. ─────────── ATK increased by (RefineLv*RefineLv), up to +15 Refine Level. ─────────── For each 10 Base Level above 70: ATK +5 ─────────── Class Restrictions: Gunslinger ─────────── Type: Revolver Position: Right Hand Physical Attack: 100 Weapon Level: 3 Refinable Weight: 100 Required Level: 70 |
equipment/muhro/crimson_weapons.txt · Last modified: 2026/05/13 22:00 by 127.0.0.1
