Adulter and Vivatus Enchantment
Adulter Fides can be item reformed into Vivatus Fides weapons.
The enchanting process for the Adulter Fides and Vivatus Fides weapons is Lapine Upgrade item.
Adulter Fides Weapons can be enchanted with

Pontifex Courage (
100650) (physical) or

Pontifex Wisdom (
100651) (magical) and have 2 Line Options.
Vivatus Fides Weapons can be enchanted with

Pontifex Tenacity (
100652) (physical) or

Pontifex Belief (
100653) (magical) and have 2 Line Options.
| Adulter Fides Weapons
|
Pontifex Courage (100650)
|
Pontifex Wisdom (100651)
|
| Line Option 1
|
Line Option 2
|
Line Option 1
|
Line Option 2
|
- MHP+ 200 ~ 1000
- MSP + 50 ~ 250
- ATK + 1% ~ 5%
- ATK + 10 ~ 50
- DEF + 10 ~ 50
- FLEE + 5 ~ 25
- HIT + 5 ~ 25
- Physical Damage to any Race Monsters + 3% ~ 15%
- Ranged Physical Damage + 2% ~ 10%
- Melee Physical Damage + 2% ~ 10%
- Critical Damage + 2% ~ 10%
- After Cast Delay - 1% ~ 3%
|
- Physical Damage to any Elemental Property Monsters + 2% ~ 10%
- Ranged Physical Damage + 2% ~ 10%
- Melee Physical Damage + 2% ~ 10%
- Critical Damage + 2% ~ 10%
- Physical Damage to Small Size Monsters + 2% ~ 10%
- Physical Damage to Medium Size Monsters + 2% ~ 10%
- Physical Damage to Large Size Monsters + 2% ~ 10%
- After Cast Delay - 1% ~ 3%
|
- MHP+ 200 ~ 1000
- MSP + 50 ~ 250
- MATK + 1% ~ 5%
- MATK + 10 ~ 50
- DEF + 10 ~ 50
- FLEE + 5 ~ 25
- Variable Cast Time - 2% ~ 10%
- Magical Damage to any Race Monsters + 3% ~ 15%
- any Elemental Property Magical Damage + 2% ~ 10%
- After Cast Delay - 1% ~ 3%
|
- Magical Damage to any Elemental Property Monsters + 2% ~ 10%
- any Elemental Property Magical Damage + 2% ~ 10%
- Magical Damage to Small Size Monsters + 2% ~ 10%
- Magical Damage to Medium Size Monsters + 2% ~ 10%
- Magical Damage to Large Size Monsters + 2% ~ 10%
- After Cast Delay - 1% ~ 3%
|
| Vivatus Fides Weapons
|
Pontifex Tenacity (100652)
|
Pontifex Belief (100653)
|
| Line Option 1
|
Line Option 2
|
Line Option 1
|
Line Option 2
|
- MHP + 250 ~ 1250
- MSP + 75 ~ 375
- ATK + 2% ~ 10%
- ATK + 12 ~ 60
- DEF + 12 ~ 60
- FLEE + 6 ~ 30
- HIT + 6 ~ 30
- Physical Damage to any Race Monsters + 4% ~ 20%
- Ranged Physical Damage + 2% ~ 10%
- Melee Physical Damage + 2% ~ 10%
- Critical Damage + 2% ~ 10%
- After Cast Delay - 1% ~ 5%
|
- Physical Damage to any Elemental Property Monsters + 3% ~ 15%
- Ranged Physical Damage + 3% ~ 15%
- Melee Physical Damage + 3% ~ 15%
- Critical Damage + 3% ~ 15%
- Physical Damage to Small Size Monsters + 3% ~ 15%
- Physical Damage to Medium Size Monsters + 3% ~ 15%
- Physical Damage to Large Size Monsters + 3% ~ 15%
- After Cast Delay - 1% ~ 5%
|
- MHP + 250 ~ 1250
- MSP + 75 ~ 375
- MATK + 2% ~ 10%
- MATK + 12 ~ 60
- DEF + 12 ~ 60
- FLEE + 6 ~ 30
- Variable Cast Time - 3% ~ 15%
- Magical Damage to any Race Monsters + 4% ~ 20%
- any Elemental Property Magical Damage + 3% ~ 15%
- After Cast Delay - 1% ~ 5%
|
- Magical Damage to any Elemental Property Monsters + 3% ~ 15%
- any Elemental Property Magical Damage + 3% ~ 15%
- Magical Damage to Small Size Monsters + 3% ~ 15%
- Magical Damage to Medium Size Monsters + 3% ~ 15%
- Magical Damage to Large Size Monsters + 3% ~ 15%
- After Cast Delay - 1% ~ 5%
|