Illusion of Underwater
- Base Level 150+ for Level 1 Dungeon
- Base Level 180+ for Level 2 Dungeon
MVP Spawn
- To spawn the Abysmal Kraken MVP, you have to kill 1800 mobs in the first floor of the dungeon. There will be an announcement on the map when he appears.
- To spawn the Abysmal Witch MVP, you have to kill 1800 mobs in the second floor of the dungeon. There will be an announcement on the map when she appears.
Illusion Gear
Speak with Gein at the entrance of the Illusion of Underwater dungeon.
Speak with Jerry (iz_d04_i 127, 229) to enter Level 2 of the Dungeon.
More information about these Illusion Enchants can be found in this page.
| Name | Description | Crafting |
Illusion Electric Eel [2] (580008)
|
A whip made of creatures that emit powerful electric energy. It feels bad to be slippery. ─────────── MATK +180 ─────────── For each 2 Refine Levels: MATK +6 Increases Ranged Physical Damage by 3%. ─────────── Refine Level +7: Increases Magical Damage with Neutral element by 10%. Decreases SP Consumption of Severe Rainstorm by 10%. ─────────── Refine Level +9: Increases damage of Reverberation and Severe Rainstorm by 15%. ─────────── Refine Level +11: Increases Magical Damage against Water property monsters by 10%, Decreases Severe Rainstorm skill cooldown by 1 second. ─────────── When equipped with Illusion Muffler, ATK +30 Refine Level of Illusion Electric Eel and Illusion Muffler each is +7 or higher: Increases Ranged Physical Damage by 5%. Total Refine Level of entire set at least +18: Increases damage of Severe Rainstorm by 20%. Total Refine Level of entire set at least +22: Decreases Severe Rainstorm skill cooldown by 1 second. ─────────── When equipped with Illusion Shoes: MATK +40 Refine Level of Illusion Electric Eel and Illusion Shoes each is +7 or higher: Increases Magical Damage with Neutral element by 5%. Total Refine Level of entire set at least +18: Increases damage of Reverberation by 20%. Total Refine Level of entire set at least +22: Decreases Fixed Casting time of Reverberation by 0.5 seconds. ─────────── Class Restrictions: Wanderer ─────────── Type: Whip Position: Right Hand Physical Attack: 170 Magic Attack: 180 Weapon Level: 4 Refinable Weight: 180 Required Level: 120 |
+7 Electric Eel [2] (1972) 120 Illusion Stone (25271) 150 Deep Sea Starfish (25895)
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Illusion Electric Guitar [2] (570008)
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Although the shape is a guitar, steel strings are used, and an amplifier is installed that converts the vibration into electrical vibration by means of magnetic induction. ─────────── MATK +180 ─────────── For each 2 Refine Levels: MATK +6 Increases Ranged Physical Damage by 3%. ─────────── Refine Level +7: Increases Magical Damage with Neutral element by 10%. Decreases SP Consumption of Severe Rainstorm by 10%. ─────────── Refine Level +9: Increases damage of Reverberation and Severe Rainstorm by 15%. ─────────── Refine Level +11: Increases Magical Damage against Water elemental enemies by 10%, Decreases Severe Rainstorm skill cooldown by 1 second. ─────────── When equipped with Illusion Muffler; ATK +30 Refine Level of Illusion Electric Guitar and Illusion Muffler each is +7 or higher: Increases Ranged Physical Damage by 5%. Total Refine Level of entire set at least +18: Increases damage of Severe Rainstorm by 20%. Total Refine Level of entire set at least +22: Decreases Severe Rainstorm skill cooldown by 1 second. ─────────── When equipped with Illusion Shoes, MATK +40 Refine Level of Illusion Electric Guitar and Illusion Shoes each is +7 or higher: Increases Magical Damage with Neutral element by 5%. Total Refine Level of entire set at least +18: Increases damage of Reverberation by 20%. Total Refine Level of entire set at least +22: Decreases Fixed Casting time of Reverberation by 0.5 seconds. ─────────── Class Restrictions: Minstrel ─────────── Type: Musical Position: Right Hand Physical Attack: 170 Magic Attack: 180 Weapon Level: 4 Refinable Weight: 180 Required Level: 120 |
+7 Electric Guitar (1913) 120 Illusion Stone (25271) 150 Deep Sea Starfish (25895)
|
Illusion Brionac [2] (630006)
|
A spear that radiates with the warm, glowing light of pure holiness. ─────────── ATK +10% ─────────── For each 2 Refine Levels: Increases damage of Overbrand by 5%. ─────────── Refine Level +7: Increases damage Overbrand by additional 20%. ─────────── Refine Level +9: Increases Physical Damage against Medium and Large size by 15%. ─────────── Refine Level +11: Increases Physical Damage against Fish and Demon race by 30%. ─────────── When equipped with Illusion Saphien's Armor of Ocean: ATK +5% Refine Level of Illusion Brionac and Illusion Saphien's Armor of Ocean each is +7 or higher: Decreases After Cast Delay by 5%. Total Refine Level of entire set at least +18: Increases damage of Overbrand by 20%. If total Refine Level of entire set at least +22: Has as a chance to gain ATK +50 and Increases Physical Damage against Fish and Demon race by 50% for 10 seconds when using Overbrand skill. ─────────── Class Restrictions: Swordman classes ─────────── Type: 2hSpear Position: Right Hand Physical Attack: 210 Weapon Level: 4 Refinable Weight: 300 Required Level: 120 |
+7 Brionac (1470) 120 Illusion Stone (25271) 150 Tail of Deep Sea Fish (25893)
|
Illusion Katar of Frozen Icicle [2] (610012)
|
A katar fashioned from a cold, sharp icicle. ─────────── For each Refine Level: ATK +5 ─────────── Refine Level +7: Increases damage of Cross Impact by 20%. ─────────── Refine Level +9: Increases Attack Speed by 10%. ─────────── Refine Level +11: CRI +15 Increases Physical Damage against Fire elemental enemies and Insect race by 10%. ─────────── When equipped with Illusion Ring: ATK +5% Refine Level of Illusion Katar of Frozen Icicle is +9: Increases Critical Damage by 20%. Refine Level of Illusion Katar of Frozen Icicle is +11: CRI +15 for 10 seconds when using Venom Impress skill. ─────────── Class Restrictions: Assassin classes ─────────── Type: Katar Position: Right Hand Physical Attack: 220 Weapon Level: 4 Refinable Weight: 120 Required Level: 120 |
+7 Katar of Frozen Icicle [3] (1275) 120 Illusion Stone (25271) 150 Deep Sea Crab (25896)
|
Illusion Death Guidance [2] (600011)
|
A cursed weapon exists only for the destruction of all living being. The curse of this sword even affects the wielder that leads the person to misery. ─────────── For each Refine Level: ATK +4 ─────────── Refine Level +7: Increases damage of Storm Blast by 20%. ─────────── Refine Level +9: Physical attacks have a 3% chance to recover 50 HP per refine rate per second for 4 seconds. ─────────── Refine Level +11: CRI +15 Increases Critical Damage by 15%. ─────────── When equipped with Illusion Chain Mail: ATK +30 Refine Level of Illusion Death Guidance and Illusion Chain Mail each is +7 or higher: CRI +5 Total Refine Level of entire set at least +18: Increases damage of Storm Blast by 20%. If total Refine Level of entire set at least +22: Increases Physical Damage against Water elemental enemiesenemies and Fish race by 15%. ─────────── Class Restrictions: Transcendent Swordman classes ─────────── Type: 2hSword Position: Right Hand Physical Attack: 240 Weapon Level: 4 Refinable Weight: 200 Required Level: 120 |
+7 Death Guidance [2] (1186) 120 Illusion Stone (25271) 150 Decayed Deep Sea Fish (25894)
|
Illusion Zephyrus [2] (630007)
|
A spear imbued with the wind element. ─────────── For each Refine Level: ATK +4 ─────────── For each 2 Refine Levels: Increases Ranged Physical Damage by 3%. ─────────── Refine Level +7: Increases damage Spiral Pierce by 20%. ─────────── Refine Level +9: Increases Ranged Physical Damage by additional 5%. ─────────── Refine Level +11: HIT +10 Increases Physical Damage against Medium and Large size by 10%. ─────────── When equipped with Illusion Chain Mail: ATK +30 Refine Level of Illusion Zephyrus and Illusion Chain Mail each is +7 or higher: Increases Ranged Physical Damage by 5%. Total Refine Level of entire set at least +18: Increases damage of Spiral Pierce by 20%. If total Refine Level of entire set at least +22: Increases damage against Water elemental enemies by 15%. Increases Physical Damage against Fish race by 15%. ─────────── Class Restrictions: Swordman classes ─────────── Type: 2hSpear Position: Right Hand Physical Attack: 250 Weapon Level: 4 Refinable Weight: 330 Required Level: 120 |
+7 {{#item:1481} 120 Illusion Stone (25271) 150 Deep Sea Shells (25892)
|
Illusion Saint Robe [1] (450144)
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A robe that has been baptized with saintly power. ─────────── MaxHP +10% MaxSP +10% MDEF +10 ─────────── Refine Level +9: Decreases Damage taken from Fish race by 15%. ─────────── Refine Level +11: Bypass 20% of hard magic defense of Fish race. ─────────── When equipped with Illusion Combo Battle Glove: ATK +30 ─────────── Refine Level of Illusion Combo Battle Glove and Illusion Saint Robe each is +7 or higher: ATK +5% ─────────── Total Refine Level of entire set at least +18: Increases damage of Sky Net Blow by 20%. ─────────── Total Refine Level of entire set at least +22: Decreases After Cast Delay by 10%. ─────────── Class Restrictions: Acolyte and Merchant classes ─────────── Type: Armor Position: Armor Defense: 60 Armor Level: 1 Refinable Weight: 60 Required Level: 120 |
+7 Saint's Robe [1] (2326) 90 Illusion Stone (25271) 20 Abyssal Essence (25899) 100 Tail of Deep Sea Fish (25893)
|
Illusion Saphien's Armor of Ocean [1] (450145)
|
A suit of armor that is enchanted with the water elemental. ─────────── MaxHP +10% ─────────── For each Refine Level: MaxHP +125 ─────────── Refine Level +7: DEF +50 ─────────── Refine Level +9: Physical attacks have a chance to decreases damage taken from Water elemental attacks by 15% for 5 seconds. ─────────── Class Restrictions: Swordsman, Druid and Merchant classes ─────────── Type: Armor Position: Armor Defense: 50 Armor Level: 1 Refinable Weight: 220 Required Level: 120 |
+7 Saphien's Armor of Ocean [1] (2347) 90 Illusion Stone (25271) 20 Abyssal Essence (25899) 100 Deep Sea Crab (25896)
|
Illusion Chain Mail [1] (450146)
|
Heavy mail made entirely of polished, metal chain links. ─────────── MaxHP +10% MaxSP +10% ─────────── For each Refine Level: ATK +4 ─────────── For each 3 Refine Level: Increases Physical Damage against Fire and Water elemental enemies by 4%. ─────────── Refine Level +9: ATK +10% ─────────── When equipped with Illusion Katar of Frozen Icicle: ATK +5% Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher: CRI +5 Total Refine Level of entire set at least +18: Increases Critical Damage by 15%. If total Refine Level of entire set at least +22: Increases Physical Damage against Fire elemental enemies and Insect race by 10%. ─────────── Class Restrictions: Swordsman, Merchant and Thief classes ─────────── Type: Armor Position: Armor Defense: 70 Armor Level: 1 Refinable Weight: 330 Required Level: 120 |
+7 Chain Mail [1] (2315) 90 Illusion Stone (25271) 20 Abyssal Essence (25899) 100 Deep Sea Starfish (25895)
|
Illusion Morrigane's Helm [1] (400053)
|
A helm that was once owned by Morrigan, the goddess of war. ─────────── STR +5 CRI +5 ─────────── Refine Level +7: ATK +50 ─────────── Refine Level +9: Decreases After Attack Delay by 10%. ─────────── When equipped with Illusion Morrigane's Manteau, Illusion Morrigane's Pendant and Illusion Morrigane's Belt: STR +5 ATK +10% CRI +5 MaxHP +10%, MaxSP +10%, Increases Physical Damage against Small size by 20%. ─────────── Total Refine Level of entire set at least +18: Perfect Dodge +10, ATK +50. ─────────── Total Refine Level of entire set at least +22: Increases Critical Damage by 20%. Increases Physical Damage against Medium size by 20%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Head Top Defense: 15 Armor Level: 1 Refinable Weight: 50 Required Level: 130 |
+7 Morrigane's Helm (5127) 100 Illusion Stone (25271) 50 Abyssal Essence (25899) 100 Deep Sea Crab (25896)
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Illusion Morrigane's Manteau [1] (480054)
|
A manteau made from gray crow feathers that were enchanted through the power of Morrigan, whose incarnation is the gray crow. ─────────── LUK +5 FLEE +20 ─────────── Refine Level +7: Increases Physical Damage against Demon, Fish, Insect and Demihuman race by 5%. ─────────── Refine Level +9: Increases Physical Damage against Demon, Fish, Insect and Demihuman race by additional 10%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Garment Defense: 12 Armor Level: 1 Refinable Weight: 60 Required Level: 130 |
+7 Morrigane's Manteau (2519) 100 Illusion Stone (25271) 50 Abyssal Essence (25899) 100 Decayed Deep Sea Fish (25894)
|
Illusion Morrigane's Belt [1] (490069)
|
A belt that was kept as a memento while recovering his body after Ku Hulin died. ─────────── STR +3 MaxHP +5% ─────────── When equipped with Illusion Morrigane's Pendant : Increases Attack Speed by 10%. ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Right Accessory Armor Level: 1 Weight: 20 Required Level: 130 |
Morrigane's Belt (2650) 100 Illusion Stone (25271) 50 Abyssal Essence (25899) 100 Tail of Deep Sea Fish (25893) 15 Deep Sea Kraken's Leg (7324)
|
Illusion Morrigane's Pendant [1] (490070)
|
The pendant that ChuChulain gave to Morrigan when they were both still in love. It's symoblic of her endless devotion, as she stood by his side even after he had abandoned her. ─────────── ATK +20 CRI +5 ─────────── When equipped with Illusion Morrigane's Belt : ATK +10% ─────────── Class Restrictions: All Jobs except Novice ─────────── Type: Armor Position: Left Accessory Armor Level: 1 Weight: 20 Required Level: 130 |
Morrigane's Pendant (2651) 100 Illusion Stone (25271) 50 Abyssal Essence (25899) 100 Deep Sea Shells (25892) 15 Deep Sea Witch's Crown (25897)
|
Unique Item Drops
| Unique Item Drops |
| All of the following items: Have a low fixed drop chance Drop from monsters inside the Illusion of Underwater dungeon
|
Illusion Underwater Box (41089) Contains one of the following items at random
Illusion Morrigane's Helm [1] (400053)
|
| This item only drops from Abysmal Kraken and Abysmal Witch MvPs
|
Monsters
First Floor
| Monster | Level | HP | Size/Race/Element |
Abysmal Sropho (20801) | 147 | 336,823 | Medium / Fish / Water 3 |
Abysmal Obenaue (20802) | 149 | 340,238 | Medium / Fish / Water 2 |
Abysmal Deviace (20803) | 150 | 348,355 | Medium / Fish / Water 4 |
Abysmal Marse (20804) | 149 | 335,141 | Medium / Fish / Water 2 |
Abysmal Merman (20805) | 148 | 337,534 | Medium / Demi-Human / Water 3 |
Abysmal Kraken (20811) MVP | 204 | 81,289,587 | Large / Fish / Water 4 |
Second Floor
| Monster | Level | HP | Size/Race/Element |
Abysmal Sedora (20806) | 199 | 2,875,143 | Medium / Fish / Wind 3 |
Abysmal Swordfish (20807) | 199 | 2,997,411 | Large / Fish / Water 3 |
Abysmal Strouf (20808) | 201 | 2,967,419 | Large / Fish / Water 3 |
Abysmal Phen (20809) | 199 | 2,897,158 | Medium / Fish / Water 2 |
Abysmal King Dramoh (20810) | 205 | 3,115,698 | Large / Fish / Water 3 |
Abysmal Witch (20843) | 205 | 78,368,745 | Large / Demon / Dark 3 |
Cards
| Card | Description |
Abysmal Sropho Card (300140)
|
Increases Magical Damage with Wind element by 3%. ─────────── Refine Level +9: Increases Magical Damage with Wind element by additional 2%. ─────────── Refine Level +11: Increases Magical Damage with Wind element by additional 5%. ─────────── Type: Card Compound on: Right Hand Weight: 1 |
Abysmal Obeaune Card (300141)
|
MATK +30 ─────────── When equipped with Boiling Water Piranha Card: Increases Magical Damage against Water elemental enemies by 15%. ─────────── Type: Card Compound on: Accessory Weight: 1 |
Abysmal Deviace Card (300142)
|
Increases Physical Damage against Water elemental enemiesand Fish race by 5%. ─────────── Refine Level +7: Increases Physical Damage against Water elemental enemiesand Fish race by additional 5%. ─────────── Refine Level +9: Increases Physical Damage against Water elemental enemiesand Fish race by additional 5%. ─────────── Type: Card Compound on: Right Hand Weight: 1 |
Abysmal Marse Card (300143)
|
Decreases Damage taken from monsters of Earth element by 15%. Decreases Damage taken from Insect race by 15%. ─────────── Type: Card Compound on: Left Hand Weight: 1 |
Abysmal Merman Card (300144)
|
For each 15 base STR: ATK +4 ─────────── When equipped with Abysmal King Dramoh Card, Increases Critical Damage by 15%. ─────────── Type: Card Compound on: Shoes Weight: 1 |
Abysmal Sedora Card (300146)
|
Increases Critical against Fish race by 30%. ─────────── When equipped with Sedora Card, Increases Critical Damage by 15%. ─────────── Type: Card Compound on: Right Hand Weight: 1 |
Abysmal Swordfish Card (300147)
|
Decreases damage taken from Water elemental attacks by 10%. ─────────── Refine Level +9: Increases Magical Damage against Water elemental enemies by 10%. ─────────── When equipped with Swordfish Card, MATK +3% ─────────── Type: Card Compound on: Head Top Weight: 1 |
Abysmal Strouf Card (300148)
|
MaxHP +10% MaxSP +5% ─────────── Refine Level +9: Increases Damage against Water elemental enemies by 5%. ─────────── When equipped with Abysmal Deviace Card, ATK +30 ─────────── When equipped with Abysmal Sropho Card, MATK +30 ─────────── Type: Card Compound on: Armor Weight: 1 |
Abysmal Phen Card (300149)
|
Decreases damage taken from Neutral elemental attacks by 15%. ─────────── For each refine level: Increases Magical Damage with Wind element by 3%. ─────────── When equipped with Abysmal Obeaune Card, Decreases damage taken from Neutral elemental attacks by additional 5%. ─────────── Type: Card Compound on: Garment Weight: 1 |
Abysmal King Dramoh Card (300150)
|
MaxHP -5% ─────────── For 3 each refine level: ATK +1% ─────────── When equipped with King Dramoh Card, STR +4 MaxHP +15% ─────────── Type: Card Compound on: Head Top Weight: 1 |
[MVP] Abysmal Kraken Card (300151)
|
Increases Ranged Physical Damage by 25%. ─────────── Perfect HIT +5 ─────────── Type: Card Compound on: Right Hand Weight: 1 |
[MVP] Abysmal Witch Card (300145)
|
Increases Magical Damage with Fire and Shadow element by 100%. Increases damage taken from all elemental attacks by 30%. ─────────── Type: Card Compound on: Garment Weight: 1 |












