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guides:muhro:bioresearch_laboratory

Requirements

  • Base Level 170+
  • Starting Point (yuno 216, 345)
  • Reward:
  • 1 random weapon
  • 9x Somatology Research Document (25786)
  • 15x Somatology Experimental Fragment (25787)
  • 1x Antiquity Somatology Dungeon (Unknown Swordsman) (102571)

Note:
The monster inside the instance dropping Somatology Research Document (25786) and Somatology Experimental Fragment (25787) .
MVP drops Vicious Mind Aura (19439) , Ancient Hero Boots [1] (22171) , Experimental Weapon Box (23992) , Bio Reactor Box (23994) , Patent Ancient Hero's Cube (100753)
Modified Hero's Refine Hammer (100821) Ancient Hero's Weapon Box (23806) , Bio Lab Material Box (23993) , Ancient Hero's Will (100706) .

  • Click here for Ancient Hero Weapons and their Upgrades
  • Click here for Ancient Hero Boots and their Upgrades

Walktrough

  1. Speak with Sierra in Yuno at (yuno 216, 345). You can use the Warper > Instances > Bioresearch Laboratory.

  1. As soon as you enter, wait for all party members before speaking with Sierra. Only the party leader will be able to speak with her.
  2. Once everybody is inside, talking with Sierra will teleport all members to the presidential room.
  3. First Zone:
  • After killing the enemies, you will be warped to the next area.
  • Be careful of the gas devices that will put your party members to sleep.
  1. Second Zone:
  • As soon as the party enters in this new zone, monsters will spawn at the north-east.
  • After all are dead, walk towards North where more monsters await you.
  • After those are killed, walk left until you find the last section with monsters.
  1. Third Zone:
  • The entire party will spawn in a section with monsters. Kill them and then move to top right.
  • Keep walking to the left while killing everything you see in your way.
  1. Fourth Zone:
  • Like in the previous zone, kill all monsters around to advance to the next section.
  • If you get blind, look for a device nearby called Vision Device that will remove it for you. Alternatively, you can use @refresh to remove the blindness.
  • In the next section walk South and kill all the monsters. Do the same at the North and walk East for the final section with monsters.
  1. Fifth Zone:
  • Kill all the monsters in the room which will trigger the barricade flames to disappear.
  • WARNING - DO NOT WALK/RUSH/RUN ALONE IN THIS ZONE, ALWAYS STAY TOGETHER WITH THE REST OF YOUR PARTY.
  • It's very easy to transform a success into a fail in this zone for not following this advice.
  • There are 4 areas to be very careful, 2 on each side.
  • Each section encloses the members inside with monsters. If you don't want to transform a run into a fail, walk together with the members of you party to guarantee enough members inside that can kill those monsters or the instance may end right there.
  • After all the sections are cleared, the entire party will be called to a new zone.
  1. Sixth Zone:
  • Kill all the monsters that spawn with you to advance to the next section.
  • Have a few members move to the bottom right after spawning to avoid being killed by the Nameless Swordsmans.
  • In the next section, walk North and kill all the monsters that appear to advance to the final zone.
  1. Seventh Zone:
  • Be careful with this zone, there are many enemies near where you spawn.
  • Kill everything that spawned.
  1. MVP Room:
  • As soon as you enter, talk to Sierra at your right to proceed with the instance. Then walk North until you enter a large room and wait for the remaining members of your party.
  • WARNING - If you don't wait for everybody before the MVP spawns, those members can't loot the rewards of the instance nor help you with it.
  • As soon as everybody is there, talk to the Sierra to start the fight. The area will be locked and nobody can join the room anymore.
  1. After killing the MVP, loot your random weapon from the treasure box and talk to Sierra. You will be rewarded with Antiquity Somatology Dungeon (Unknown Swordsman) (102571) , and 9x Somatology Research Document (25786) , 15x Somatology Experimental Fragment (25787) to enchant your weapon(s).

Enemies

Monster Level HP Size / Race / Element

Rengenschirm Scientist (20543)
1,469,107 172 Medium/Demi-Human/Neutral 2

Rekenber Guard (20542)
1,475,486 176 Medium/Demi-Human/Neutral 2

Rekenber High Guard (20541)
1,475,486 174 Medium/Demi-Human/Neutral 2

Nameless Swordsman (20537)
1,519,762 176 Medium/Demi-Human/Fire 2

Nameless Acolyte (20538)
1,500,486 176 Medium/Demi-Human/Holy 2

Nameless Merchant (20539)
1,507,840 175 Medium/Demi-Human/Fire 3

Unknown Swordman (20536)
75,000,000 180 Medium/Demi-Human/Fire 2

Cards

Card Description
Rekenber Guard Card (300263) ATK +5%
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When compounded on either Dagger, One-Handed Sword or Two-Handed Sword:
Increases Physical Melee Damage by 10%.

For each 3 Refine Levels:
Increases Physical Melee Damage by additional 2%.

Base Level at least 200:
For each 3 Refine Levels:
Increases Physical Melee Damage by additional 3%.

───────────
Type: Card
Compound on: Right Hand
Weight: 1
Rekenber High Guard Card (300264) ATK +5%
───────────
When compounded on either One-Handed Spear or Two-Handed Spear:
Increases Physical Ranged Damage by 10%.

For each 3 Refine Levels:
Increases Physical Ranged Damage by additional 2%.

Base Level at least 200:
For each 3 Refine Levels:
Increases Physical Ranged Damage by additional 3%.

───────────
Type: Card
Compound on: Right Hand
Weight: 1
Regenschirm Scientist Card (300265) MATK +5%
───────────
When compounded on Two-Handed Staff:
Increases Magical Damage with every element by 10%.

For each 3 Refine Levels:
Increases Magical Damage with every element by additional 2%.

Base Level at least 200 and equipped by Warlock classes:
For each 3 Refine Levels:
Increases Magical Damage with every element by additional 3%.

───────────
Type: Card
Compound on: Right Hand
Weight: 1
[MVP] Unknown Swordman Card (300266) MaxHP +15%
───────────
When equipped with Ygnizem Seniar Card and equipped by Swordman classes:
Increases Melee and Ranged Physical Damage by 10%.

For each 4 Refine Levels of entire set:
MaxHP +2%
Increases Melee and Ranged Physical Damage by additional 2%.

───────────
Type: Card
Compound on: Armor
Weight: 1


Vicious Mind Aura

Vicious Mind Aura can be combinated with the Fallen Warrior Manteau.

Item Description + Item Description
20748.webp Fallen Warrior Manteau (20748) Manteau of legendary hero whose died in battle.
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Base STR at least 90:
ATK +10
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For each Refine Level:
ATK +2
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Base INT at least 90:
MATK +20
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For each Refine Level:
MATK +3
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Base VIT at least 90:
Decreases damage taken from Neutral elemental attacks by 3%.
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Refine Level +8:
Decreases damage taken from Neutral elemental attacks by 3%.
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Refine Level +10:
Decreases damage taken from Neutral elemental attacks by 4%.
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Base AGI at least 90:
Decreases After Attack Delay by 3%.
───────────
For each 2 Refine Levels:
Decreases After Attack Delay by 1%.
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Refine Level +10:
ASPD +1
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Base DEX at least 90:
Increases Ranged Physical Damage by 3%.
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For each 2 Refine Levels:
Increases Ranged Physical Damage by 1%.
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Base LUK at least 90:
Increases Critical Damage by 5%.
───────────
For each Refine Level:
Increases Critical Damage by 1%.

───────────
Type: Armor
Position: Garment
Defense: 20
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
19439.webp Vicious Mind Aura (19439) Unknown energy surrounds the body.
───────────
When equipped with Fallen Warrior Manteau[1]:
───────────
For each 30 base STR:
ATK +5
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For each 30 base AGI:
Increases Attack Speed by 3%.
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For each 30 base VIT:
Decreases After Cast Delay by 4%.
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For each 30 base INT:
MATK +5
Decreases Variable Casting Time by 8%.
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For each 30 base DEX:
Increases Ranged Physical Damage by 1%.
───────────
For each 30 base LUK:
Increases Critical Damage by 3%.

───────────
Type: Armor
Position: Head Low
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 170

Fallen Warrior Manteau is part of the Bio 5: The Bed Of Honor Dungeon.

Edda Weapons

After killing the MVP in Bioresearch_Laboratory, loot your random weapon from the treasure box, which contains one of these weapons.

Item Description Matching special enchant
21051.webp Volar [2] (21051) A Two-Handed sword made of Black Light.
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Increases damage of Bowling Bash by 30%.
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For each Refine Level:
ATK +4
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Refine Level +9:
Decreases Bowling Bash and Ignition Break skill cooldown by 1 second.
───────────
Refine Level +11:
Increases damage of Bowling Bash by 20%.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 280
Weapon Level: 4
Refinable
Weight: 280
Required Level: 170
29594.webp Seyren's Memory (29594) For each 3 Refine Levels of Volar:
Increases damage of Bowling Bash by 10%.
Increases damage of Ignition Break by 5%.
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For each 3 Refine Levels of Vernan:
Increases damage of Spiral Pierce by 10%.
Increases damage of Sonic Wave by 5%.
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For each 3 Refine Levels of Argen Blanco:
Increases damage of Brandish Spear by 10%.
Increases damage of Hundred Spear by 5%.

───────────
Type: Enchant
Position: Unknown
21052.webp Vernan [2] (21052) A Two-Handed sword with wide blade.
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ATK +5%
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
Refine Level +9:
Increases damage of Spiral Pierce and Sonic Wave by 30%.
───────────
Refine Level +11:
Decreases Sonic Wave skill cooldown by 1.5 seconds.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 300
Weapon Level: 4
Refinable
Weight: 650
Required Level: 170
29594.webp Seyren's Memory (29594) For each 3 Refine Levels of Volar:
Increases damage of Bowling Bash by 10%.
Increases damage of Ignition Break by 5%.
───────────
For each 3 Refine Levels of Vernan:
Increases damage of Spiral Pierce by 10%.
Increases damage of Sonic Wave by 5%.
───────────
For each 3 Refine Levels of Argen Blanco:
Increases damage of Brandish Spear by 10%.
Increases damage of Hundred Spear by 5%.

───────────
Type: Enchant
Position: Unknown
32023.webp Argen Blanco [2] (32023) A Spear made of white light metal.
───────────
Increases damage of Brandish Spear by 30%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Decreases Hundred Spear skill cooldown by 1.5 seconds.
───────────
Refine Level +11:
Increases damage of Brandish Spear by additional 20%.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
29594.webp Seyren's Memory (29594) For each 3 Refine Levels of Volar:
Increases damage of Bowling Bash by 10%.
Increases damage of Ignition Break by 5%.
───────────
For each 3 Refine Levels of Vernan:
Increases damage of Spiral Pierce by 10%.
Increases damage of Sonic Wave by 5%.
───────────
For each 3 Refine Levels of Argen Blanco:
Increases damage of Brandish Spear by 10%.
Increases damage of Hundred Spear by 5%.

───────────
Type: Enchant
Position: Unknown
1333.webp Golden Wrench [2] (1333) Professional's gold wrench.
───────────
ATK +5%
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Power Swing and Axe Boomerang by 20%.
───────────
Refine Level +11:
Increases damage of Power Swing and Axe Boomerang by 15%.
───────────
Indestructible in battle
───────────
Class Restrictions:
Mechanic

───────────
Type: 1hAxe
Position: Right Hand
Physical Attack: 220
Weapon Level: 4
Refinable
Weight: 550
Required Level: 170
29595.webp Howard's Memory (29595) For each 3 Refine Levels of Golden Wrench:
Increases damage of Power Swing by 7%.
Increases damage of Axe Boomerang by 5%.
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For each 3 Refine Levels of Engine Pilebunker:
Increases damage of Boost Knuckle by 7%.
Increases damage of Arms Cannon by 5%.
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For each 3 Refine Levels of Maxi Spanner:
Increases damage of Axe Tornado by 7%.
Decreases Damage taken from all size enemies by 5%.

───────────
Type: Enchant
Position: Unknown
16092.webp Engine Pilebunker [2] (16092) Pile bunker with an engine attached.
More powerful than other pile bunkers.
───────────
Indestructible in battle
───────────
Increases damage of Vulcan Arm by 10%.
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For each Refine Level:
Increases Attack Speed (Decreases After Attack Delay by 1).
───────────
Refine Level +9:
Increases damage of Arms Cannon and Knuckle Boost by 15%.
───────────
Refine Level +11:
Increases damage of Vulcan Arm by additional 15%.
───────────
Class Restrictions:
Mechanic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 450
Weapon Level: 4
Refinable
Weight: 320
Required Level: 170
29595.webp Howard's Memory (29595) For each 3 Refine Levels of Golden Wrench:
Increases damage of Power Swing by 7%.
Increases damage of Axe Boomerang by 5%.
───────────
For each 3 Refine Levels of Engine Pilebunker:
Increases damage of Boost Knuckle by 7%.
Increases damage of Arms Cannon by 5%.
───────────
For each 3 Refine Levels of Maxi Spanner:
Increases damage of Axe Tornado by 7%.
Decreases Damage taken from all size enemies by 5%.

───────────
Type: Enchant
Position: Unknown
28138.webp Maxi Spanner [2] (28138) A large, large spanner, which looks more like an axe with daunting size.
───────────
Indestructible in battle
───────────
Decreases Damage taken from Small and Medium size by 10%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Decreases Axe Tornado and Magma Eruption skill cooldown by 1 second.
───────────
Refine Level +11:
Increases damage of Axe Tornado by 15%.
───────────
Class Restrictions:
Mechanic

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 340
Weapon Level: 4
Refinable
Weight: 450
Required Level: 170
29595.webp Howard's Memory (29595) For each 3 Refine Levels of Golden Wrench:
Increases damage of Power Swing by 7%.
Increases damage of Axe Boomerang by 5%.
───────────
For each 3 Refine Levels of Engine Pilebunker:
Increases damage of Boost Knuckle by 7%.
Increases damage of Arms Cannon by 5%.
───────────
For each 3 Refine Levels of Maxi Spanner:
Increases damage of Axe Tornado by 7%.
Decreases Damage taken from all size enemies by 5%.

───────────
Type: Enchant
Position: Unknown
28765.webp Judgement Slasher [2] (28765) One of the lost and forgotten Judgement Daggers.
It is said this dagger will shows its true ability when used together with Repent Slasher.
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When equipped with Repent Slasher:
Increases damage of Meteor Assault by 40%.
Increases damage of Soul Destroyer by 40%.

For each 2 Refine Levels of Repent Slasher and Judgement Slasher:
ATK +8

Total Refine Level of entire set at least +16:
Increases damage of Cross Impact by 20%.
Increases damage of Counter Slash by 20%.

Total Refine Level of entire set at least +18:
ATK +12%

Total Refine Level of entire set at least +20:
Increases damage of Meteor Assault by additional 20%.
Increases damage of Soul Destroyer by additional 20%.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 195
Weapon Level: 4
Refinable
Weight: 110
Required Level: 170
29596.webp Eremes's Memory (29596) For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher:
Increases damage of Meteor Assault and Soul Destroyer by 10%
Increases damage of Cross Impact and Counter Slash by 5%.
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For each 3 Refine Levels of Agudo Filo:
Decreases Dark Claw skill cooldown by 3 seconds.
Increases Attack Speed (Decreases After Attack Delay b 2%).
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For each 3 Refine Levels of Ripper Cross:
Increases damage of Rolling Cutter by 7%.
Increases damage of Cross Ripper Slasher by 5%.

───────────
Type: Enchant
Position: Unknown
28766.webp Repent Slasher [3] (28766) One of the lost and forgotten Judgement Daggers.
This dagger has no special abilities, will shows its true ability when used together with Judgement Slasher.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 100
Weapon Level: 4
Refinable
Weight: 70
Required Level: 170
29596.webp Eremes's Memory (29596) For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher:
Increases damage of Meteor Assault and Soul Destroyer by 10%
Increases damage of Cross Impact and Counter Slash by 5%.
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For each 3 Refine Levels of Agudo Filo:
Decreases Dark Claw skill cooldown by 3 seconds.
Increases Attack Speed (Decreases After Attack Delay b 2%).
───────────
For each 3 Refine Levels of Ripper Cross:
Increases damage of Rolling Cutter by 7%.
Increases damage of Cross Ripper Slasher by 5%.

───────────
Type: Enchant
Position: Unknown
28044.webp Agudo Filo [2] (28044) Katar with a sharp blade.
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Increases Critical Damage by 5%.
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For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases Physical Damage against all sizes by 15%.
───────────
Refine Level +11:
ATK +7%
Indestructible in battle
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Katar
Position: Right Hand
Physical Attack: 270
Weapon Level: 4
Refinable
Weight: 200
Required Level: 170
29596.webp Eremes's Memory (29596) For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher:
Increases damage of Meteor Assault and Soul Destroyer by 10%
Increases damage of Cross Impact and Counter Slash by 5%.
───────────
For each 3 Refine Levels of Agudo Filo:
Decreases Dark Claw skill cooldown by 3 seconds.
Increases Attack Speed (Decreases After Attack Delay b 2%).
───────────
For each 3 Refine Levels of Ripper Cross:
Increases damage of Rolling Cutter by 7%.
Increases damage of Cross Ripper Slasher by 5%.

───────────
Type: Enchant
Position: Unknown
28042.webp Ripper Cross [2] (28042) A Katar with an unusual form.
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ATK +5%
───────────
For each Refine Level:
Increases long range physical damage by 1%.
───────────
Refine Level +9:
Increases damage of Rolling Cutter by 30%.
───────────
Refine Level +11:
Increases damage of Cross Ripper Slasher by 20%.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Katar
Position: Right Hand
Physical Attack: 250
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
29596.webp Eremes's Memory (29596) For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher:
Increases damage of Meteor Assault and Soul Destroyer by 10%
Increases damage of Cross Impact and Counter Slash by 5%.
───────────
For each 3 Refine Levels of Agudo Filo:
Decreases Dark Claw skill cooldown by 3 seconds.
Increases Attack Speed (Decreases After Attack Delay b 2%).
───────────
For each 3 Refine Levels of Ripper Cross:
Increases damage of Rolling Cutter by 7%.
Increases damage of Cross Ripper Slasher by 5%.

───────────
Type: Enchant
Position: Unknown
26158.webp Scarlet Rose Stick [2] (26158) This staff is great for doing great magic damage.
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MATK +180
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Indestructible in battle
───────────
Increases Magical Damage with Fire and Shadow element by 5%.
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For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Hell Inferno by 30%.
───────────
Refine Level +11:
Decreases Crimson Rock skill cooldown by 1 second.
───────────
Class Restrictions:
Warlock

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 70
Required Level: 170
29598.webp Catherine's Memory (29598) For each 3 Refine Levels of Scarlet Rose Stick:
Increases damage of Hell Inferno by 7%.
Increases damage of Crimson Rock by 5%.
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For each 3 Refine Levels of Staff of Miracle:
Increases damage of Soul Strike by 10%.
Increases damage of Napalm Vulcan 5%.
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For each 3 Refine Levels of Gravitation Staff:
Increases damage of Gravitational Field by 10%.
Increases damage of Drain Life by 5%.

───────────
Type: Enchant
Position: Unknown
2055.webp Staff of Miracle [2] (2055) Staff with a miraculous aura.
───────────
MATK +270
───────────
Increases damage of Ghost elemental magic attack by 5%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.
───────────
Refine Level +11:
Increases damage of Soul Strike and Napalm Vulcan by 30%.
───────────
Indestructible in battle
───────────
Class Restrictions:
Warlock

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 270
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
29598.webp Catherine's Memory (29598) For each 3 Refine Levels of Scarlet Rose Stick:
Increases damage of Hell Inferno by 7%.
Increases damage of Crimson Rock by 5%.
───────────
For each 3 Refine Levels of Staff of Miracle:
Increases damage of Soul Strike by 10%.
Increases damage of Napalm Vulcan 5%.
───────────
For each 3 Refine Levels of Gravitation Staff:
Increases damage of Gravitational Field by 10%.
Increases damage of Drain Life by 5%.

───────────
Type: Enchant
Position: Unknown
2056.webp Gravitation Staff [2] (2056) Staff that can increase damage of Gravitation Field.
───────────
MATK +280,
───────────
Increases damage of Neutral elemental magic attack by 5%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Gravitation Field and Drain Life by 30%.
───────────
Refine Level +11:
Decreases Gravitation Field skill cooldown by 2 seconds.
───────────
Indestructible in battle
───────────
Class Restrictions:
Warlock

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 110
Magic Attack: 280
Weapon Level: 4
Refinable
Weight: 130
Required Level: 170
29598.webp Catherine's Memory (29598) For each 3 Refine Levels of Scarlet Rose Stick:
Increases damage of Hell Inferno by 7%.
Increases damage of Crimson Rock by 5%.
───────────
For each 3 Refine Levels of Staff of Miracle:
Increases damage of Soul Strike by 10%.
Increases damage of Napalm Vulcan 5%.
───────────
For each 3 Refine Levels of Gravitation Staff:
Increases damage of Gravitational Field by 10%.
Increases damage of Drain Life by 5%.

───────────
Type: Enchant
Position: Unknown
26161.webp Poenitentia [2] (26161) A staff with the power to judge and penitrate those who have sinned.
───────────
MATK +175
───────────
Indestructible in battle
───────────
Increases Magical Damage with Holy element by 5%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Magnus Exorcismus and Judex by 30%.
───────────
Refine Level +11:
Increases damage of Magnus Exorcismus by additional 20%.
───────────
Class Restrictions:
Archbishop

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 175
Weapon Level: 4
Refinable
Weight: 70
Required Level: 170
29599.webp Margaretha's Memory (29599) For each 3 Refine Levels of Poenitentia:
Increases damage of Magnus Exorcismus by 10%.
Increases damage of Judex by 5%.
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For each 3 Refine Levels of Adorare Staff:
Increases Magical Damage with Holy element by 5%.
Increases damage of Adoramus by 5%.
───────────
For each 3 Refine Levels of Lucis Flail:
Increases damage of Judex by 10%.
Increases damage of Duple Light by 5%.

───────────
Type: Enchant
Position: Unknown
2057.webp Adorare Staff [2] (2057) Staff used in prayer ritual.
───────────
MATK +240
───────────
Increases damage of Holy elemental magic attack by 5%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Adoramus by 30%.
───────────
Refine Level +11:
Decreases Damage taken from all size enemies by 25%.
───────────
Indestructible in battle
───────────
Class Restrictions:
Arch Bishop

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 240
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
29599.webp Margaretha's Memory (29599) For each 3 Refine Levels of Poenitentia:
Increases damage of Magnus Exorcismus by 10%.
Increases damage of Judex by 5%.
───────────
For each 3 Refine Levels of Adorare Staff:
Increases Magical Damage with Holy element by 5%.
Increases damage of Adoramus by 5%.
───────────
For each 3 Refine Levels of Lucis Flail:
Increases damage of Judex by 10%.
Increases damage of Duple Light by 5%.

───────────
Type: Enchant
Position: Unknown
16095.webp Lucis Flail [2] (16095) Mace with a pendulum shining with blue light.
───────────
MATK +160
───────────
Indestructible in battle
───────────
ASPD +1
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Duplex Light by 40%.
───────────
Refine Level +11:
Enables physical attacks to auto cast Level 2 Judex at a certain chance. (If you learned a higher Level, it will auto cast that Level instead.)
───────────
Class Restrictions:
Archbishop

───────────
Type: Mace
Position: Right Hand
Physical Attack: 180
Magic Attack: 160
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
29599.webp Margaretha's Memory (29599) For each 3 Refine Levels of Poenitentia:
Increases damage of Magnus Exorcismus by 10%.
Increases damage of Judex by 5%.
───────────
For each 3 Refine Levels of Adorare Staff:
Increases Magical Damage with Holy element by 5%.
Increases damage of Adoramus by 5%.
───────────
For each 3 Refine Levels of Lucis Flail:
Increases damage of Judex by 10%.
Increases damage of Duple Light by 5%.

───────────
Type: Enchant
Position: Unknown
18185.webp Sharp Star Bow [2] (18185) Glossy red light bow.
───────────
CRI +5
───────────
For each Refine Level:
Increases Critical Damage by 1%.
───────────
Refine Level +9:
Increases long range physical damage by 7%.
───────────
Refine Level +11:
Increases damage of Sharp Shooting by 10%.
───────────
Class Restrictions:
Ranger

───────────
Type: Bow
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
29600.webp Cecil's Memory (29600) For each 3 Refine Levels of Sharp Star:
Increases Critical Damage by 5%.
Increases damage of Sharp Shooting by 7%.
───────────
For each 3 Refine Levels of Falken Shooter:
Decreases Arrow Storm SP Consumption by 2%.
Decreases Unlimit skill cooldown by 15 seconds.
───────────
For each 3 Refine Levels of Aiming Bow:
Increases damage of Aimed Bolt 7%.
Decreases Aimed Bolt SP Consumption by 2%.

───────────
Type: Enchant
Position: Unknown
18187.webp Falken Shooter [2] (18187) A bow designed to lightly and quickly shoot multiple arrows.
───────────
Increases Ranged Physical Damage by 10%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Arrow Storm by 25%.
───────────
Refine Level +11:
Decreases Arrow Storm skill cooldown by 0.7 seconds.
───────────
Class Restrictions:
Ranger

───────────
Type: Bow
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
29600.webp Cecil's Memory (29600) For each 3 Refine Levels of Sharp Star:
Increases Critical Damage by 5%.
Increases damage of Sharp Shooting by 7%.
───────────
For each 3 Refine Levels of Falken Shooter:
Decreases Arrow Storm SP Consumption by 2%.
Decreases Unlimit skill cooldown by 15 seconds.
───────────
For each 3 Refine Levels of Aiming Bow:
Increases damage of Aimed Bolt 7%.
Decreases Aimed Bolt SP Consumption by 2%.

───────────
Type: Enchant
Position: Unknown
18186.webp Aiming Bow [2] (18186) It's a bow that's made of a very resilient material.
───────────
Decreases After Cast Delay by 5%.
───────────
For each Refine Level:
Decreases After Cast Delay by 1%.
───────────
Refine Level +9:
Increases damage of Aimed Bolt by 30%.
───────────
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
Increases damage of Aimed Bolt by additional 15%.
───────────
Class Restrictions:
Ranger

───────────
Type: Bow
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
29600.webp Cecil's Memory (29600) For each 3 Refine Levels of Sharp Star:
Increases Critical Damage by 5%.
Increases damage of Sharp Shooting by 7%.
───────────
For each 3 Refine Levels of Falken Shooter:
Decreases Arrow Storm SP Consumption by 2%.
Decreases Unlimit skill cooldown by 15 seconds.
───────────
For each 3 Refine Levels of Aiming Bow:
Increases damage of Aimed Bolt 7%.
Decreases Aimed Bolt SP Consumption by 2%.

───────────
Type: Enchant
Position: Unknown
32350.webp Farthezan [2] (32350) A sword bestowed to those who fulfill the divine will of God.
───────────
MATK +180
───────────
Increases damage of Pressure by 40%.
───────────
For each Refine Level:
Decreases Variable Casting Time by 1%.
───────────
Refine Level +9:
Increases damage of Genesis Ray by 30%.
───────────
Refine Level +11:
Increases damage of Pressure by 20%.
Increases damage of Genesis Ray by 20%.
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 110
Required Level: 170
29601.webp Randel's Memory (29601) For each 3 Refine Levels of Farthezan:
Increases damage of Pressure by 10%.
Increases damage of Genesis Ray by 5%.
───────────
For each 3 Refine Levels of Harve:
Increases damage of Shield Chain by 10%.
Increases damage of Shield Press by 5%.
───────────
For each 3 Refine Levels of Fortridge:
Increases damage of Overbrand b 7%.
Increases damage of Cannon Spear by 5%.

───────────
Type: Enchant
Position: Unknown
32024.webp Harve [2] (32024) Battle spear made of gold.
───────────
Increases damage of Shield Chain by 40%.
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
Refine Level +9:
Increases damage of Shield Press by 30%.
───────────
Refine Level +11:
Increases damage of Shield Chain and Shield Press by additional 20%.
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
29601.webp Randel's Memory (29601) For each 3 Refine Levels of Farthezan:
Increases damage of Pressure by 10%.
Increases damage of Genesis Ray by 5%.
───────────
For each 3 Refine Levels of Harve:
Increases damage of Shield Chain by 10%.
Increases damage of Shield Press by 5%.
───────────
For each 3 Refine Levels of Fortridge:
Increases damage of Overbrand b 7%.
Increases damage of Cannon Spear by 5%.

───────────
Type: Enchant
Position: Unknown
32025.webp Fortridge [2] (32025) Specialized spear for enveloping and stabbing.
───────────
ATK +5%
───────────
For each Refine Level:
Decreases After Cast Delay by 1%.
───────────
Refine Level +9:
Increases damage of Cannon Spear by 20%.
───────────
Refine Level +11:
Increases damage of Overbrand by 20%.
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 170
Required Level: 170
29601.webp Randel's Memory (29601) For each 3 Refine Levels of Farthezan:
Increases damage of Pressure by 10%.
Increases damage of Genesis Ray by 5%.
───────────
For each 3 Refine Levels of Harve:
Increases damage of Shield Chain by 10%.
Increases damage of Shield Press by 5%.
───────────
For each 3 Refine Levels of Fortridge:
Increases damage of Overbrand b 7%.
Increases damage of Cannon Spear by 5%.

───────────
Type: Enchant
Position: Unknown
32351.webp Estal [2] (32351) A sword that can withstand powerful explosion.
───────────
Decreases Spore Explosion skill cooldown by 1 second.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Spore Explosion by 30%.
───────────
Refine Level +11:
Increases damage of Spore Explosion by 20%.
───────────
Class Restrictions:
Genetic

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 195
Weapon Level: 4
Refinable
Weight: 70
Required Level: 170
29602.webp Flamel's Memory (29602) For each 3 Refine Levels of Estal:
Increases damage of Spore Explosion by 7%.
Decreases Spore Explosion skill cooldown by 0.2 seconds.
───────────
For each 3 Refine Levels of Coolant Injection:
Increases damage of Cart Cannon by 7%.
Increases Ranged Physical Damage by 2%.
───────────
For each 3 Refine Levels of Gene Rod:
Increases damage of Crazy Weed 7%.
Decreases Crazy Weed skill cooldown by 0.2 seconds.

───────────
Type: Enchant
Position: Unknown
16093.webp Coolant Injection [2] (16093) Injection designed to inject coolant into the overheated cart.
───────────
Indestructible in battle
───────────
Increases Ranged Physical Damage by 10%.
───────────
For each Refine Level:
ATK +1%
───────────
Refine Level +9:
Increases Cart Cannon by 25%.
───────────
Refine Level +11:
Increases Ranged Physical Damage by additional 15%.
───────────
Class Restrictions:
Genetic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 140
Required Level: 170
29602.webp Flamel's Memory (29602) For each 3 Refine Levels of Estal:
Increases damage of Spore Explosion by 7%.
Decreases Spore Explosion skill cooldown by 0.2 seconds.
───────────
For each 3 Refine Levels of Coolant Injection:
Increases damage of Cart Cannon by 7%.
Increases Ranged Physical Damage by 2%.
───────────
For each 3 Refine Levels of Gene Rod:
Increases damage of Crazy Weed 7%.
Decreases Crazy Weed skill cooldown by 0.2 seconds.

───────────
Type: Enchant
Position: Unknown
16094.webp Gene Rod [2] (16094) A rod decorated with crystals called the essence of genetics.
───────────
Indestructible in battle
───────────
Increases damage of Crazy Weed by 20%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Crazy Weed by additional 30%.
───────────
Refine Level +11:
Decreases Crazy Weed skill cooldown by 2 seconds.
───────────
Class Restrictions:
Genetic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 195
Weapon Level: 4
Refinable
Weight: 140
Required Level: 170
29602.webp Flamel's Memory (29602) For each 3 Refine Levels of Estal:
Increases damage of Spore Explosion by 7%.
Decreases Spore Explosion skill cooldown by 0.2 seconds.
───────────
For each 3 Refine Levels of Coolant Injection:
Increases damage of Cart Cannon by 7%.
Increases Ranged Physical Damage by 2%.
───────────
For each 3 Refine Levels of Gene Rod:
Increases damage of Crazy Weed 7%.
Decreases Crazy Weed skill cooldown by 0.2 seconds.

───────────
Type: Enchant
Position: Unknown
28767.webp Jack The Knife [2] (28767) A dagger with a sharp blade.
It is specialized for both stabbing and cutting.
───────────
Increases damage of Backstab by 40%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Fatal Manace by 30%.
───────────
Refine Level +11:
Decreases SP Consumption of Fatal Manace by 10%.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 185
Weapon Level: 4
Refinable
Weight: 90
Required Level: 170
29603.webp Gertie's Memory (29603) For each 3 Refine Levels of Jack the Knife:
Increases damage of Back Stab by 10%.
Increases damage of Fatal Menace by 5%.
───────────
For each 3 Refine Levels of Platinum Dagger:
Increases Fire, Water, Magical Damage with Wind and Earth element by 5%.
Increases Attack Speed by 2%.
───────────
For each 3 Refine Levels of Rapid Fire:
Increases damage of Triangle Shot by 7%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
28768.webp Platinum Dagger [2] (28768) Knife made of platinum.
───────────
MATK +170
MATK +5%
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases Fire, Water, Magical Damage with Wind and Earth element by 15%.
───────────
Refine Level +11:
Random chance to increase MATK +100 and Magical damage against all size enemies by 30% for 10 sec when dealing physical attacks.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
29603.webp Gertie's Memory (29603) For each 3 Refine Levels of Jack the Knife:
Increases damage of Back Stab by 10%.
Increases damage of Fatal Menace by 5%.
───────────
For each 3 Refine Levels of Platinum Dagger:
Increases Fire, Water, Magical Damage with Wind and Earth element by 5%.
Increases Attack Speed by 2%.
───────────
For each 3 Refine Levels of Rapid Fire:
Increases damage of Triangle Shot by 7%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
18184.webp Rapid Fire [2] (18184) Crossbow designed to shoot arrows quickly and hard.
───────────
Increased Ranged Physical Damage by 10%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Triangle Shot by 20%.
───────────
Refine Level +11:
Increases damage of Triangle Shot by additional 15%.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Bow
Position: Right Hand
Physical Attack: 185
Weapon Level: 4
Refinable
Weight: 150
Required Level: 170
29603.webp Gertie's Memory (29603) For each 3 Refine Levels of Jack the Knife:
Increases damage of Back Stab by 10%.
Increases damage of Fatal Menace by 5%.
───────────
For each 3 Refine Levels of Platinum Dagger:
Increases Fire, Water, Magical Damage with Wind and Earth element by 5%.
Increases Attack Speed by 2%.
───────────
For each 3 Refine Levels of Rapid Fire:
Increases damage of Triangle Shot by 7%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
28633.webp Boltigin [2] (28633) A book of magical interpretations of the four attributes.
───────────
MATK +175
───────────
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 30%.
───────────
Refine Level +11:
Increases damage of Heaven's Drive and Earth Spike by 50%.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Book
Position: Right Hand
Physical Attack: 120
Magic Attack: 175
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
29604.webp Celia's Memory (29604) For each 3 Refine Levels of Boltijin:
Increases damage of Earth Spike by 10%.
Increases damage of Heaven's Drive by 7%.
───────────
For each 3 Refine Levels of Psychic Spear Rod:
Increases damage of Psychic Wave by 7%.
Decreases Varetyr Spear skill cooldown by 0.2 seconds.
───────────
For each 3 Refine Levels of Dust Grave:
Increases damage of Earth Grave by 7%.
Increases damage of Diamond Dust by 5%.

───────────
Type: Enchant
Position: Unknown
26159.webp Psychic Spear Rod [2] (26159) Wand that allows you to handle the supernatural magical powers more proficiently.
───────────
MATK +180
───────────
Indestructible in battle
───────────
Increases Magical Damage with Neutral and Wind element by 5%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Psychic Wave by 30%.
───────────
Refine Level +11:
Decreases Varetyr Spear skill cooldown by 2 seconds.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Staff
Position: Right Hand
Physical Attack: 120
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
29604.webp Celia's Memory (29604) For each 3 Refine Levels of Boltijin:
Increases damage of Earth Spike by 10%.
Increases damage of Heaven's Drive by 7%.
───────────
For each 3 Refine Levels of Psychic Spear Rod:
Increases damage of Psychic Wave by 7%.
Decreases Varetyr Spear skill cooldown by 0.2 seconds.
───────────
For each 3 Refine Levels of Dust Grave:
Increases damage of Earth Grave by 7%.
Increases damage of Diamond Dust by 5%.

───────────
Type: Enchant
Position: Unknown
26160.webp Dust Grave [2] (26160) Wand that allows you to handle the supernatural magical powers more proficiently.
───────────
MATK +180
───────────
Indestructible in battle
───────────
Increases Magical Damage with Water and Earth element by 5%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by 30%.
───────────
Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 20%.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Staff
Position: Right Hand
Physical Attack: 120
Magic Attack: 180
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
29604.webp Celia's Memory (29604) For each 3 Refine Levels of Boltijin:
Increases damage of Earth Spike by 10%.
Increases damage of Heaven's Drive by 7%.
───────────
For each 3 Refine Levels of Psychic Spear Rod:
Increases damage of Psychic Wave by 7%.
Decreases Varetyr Spear skill cooldown by 0.2 seconds.
───────────
For each 3 Refine Levels of Dust Grave:
Increases damage of Earth Grave by 7%.
Increases damage of Diamond Dust by 5%.

───────────
Type: Enchant
Position: Unknown
1865.webp Raging Dragon Fist [2] (1865) It can deals fierce attack.
───────────
Increases damage of Chain Combo by 30%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Combo Finish by 50%.
───────────
Refine Level +11:
Increases damage of Chain Crush Combo by 30%.
───────────
Class Restrictions:
Sura

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 70
Required Level: 170
29605.webp Chen's Memory (29605) For each 3 Refine Levels of Raging Dragon Fist:
Increases damage of Chain Combo and Combo Finish by 10%.
Increases damage of Chain Crush Combo by 7%.
───────────
For each 3 Refine Levels of Fighting God's Bandage:
Increases damage of Knuckle Arrow by 7%.
Increases Ranged Physical Damage by 2%.
───────────
For each 3 Refine Levels of Bright Pendulum:
Increases damage of Finger Offensive and Investigate by 10%.
Increases damage of Lightning Ride and Sky Net Blow by 5%.

───────────
Type: Enchant
Position: Unknown
1866.webp Fighting God's Bandage [2] (1866) Bandages tied to hands that engulfed with black lights.
───────────
Increases Ranged Physical Damage by 10%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Knuckle Arrow by 40%.
───────────
Refine Level +11:
Decreases After Cast Delay by 7%.
───────────
Class Restrictions:
Sura

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 220
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
29605.webp Chen's Memory (29605) For each 3 Refine Levels of Raging Dragon Fist:
Increases damage of Chain Combo and Combo Finish by 10%.
Increases damage of Chain Crush Combo by 7%.
───────────
For each 3 Refine Levels of Fighting God's Bandage:
Increases damage of Knuckle Arrow by 7%.
Increases Ranged Physical Damage by 2%.
───────────
For each 3 Refine Levels of Bright Pendulum:
Increases damage of Finger Offensive and Investigate by 10%.
Increases damage of Lightning Ride and Sky Net Blow by 5%.

───────────
Type: Enchant
Position: Unknown
16096.webp Bright Pendulum [2] (16096) A mace that will make a clear sound whenever you hit a target.
───────────
Indestructible in battle
───────────
Decreases Variable Casting Time by 10%.
───────────
For each Refine Level:
ATK +4
───────────
Refine Level +9:
Increases damage of Finger Offensive and Investigate by 50%.
───────────
Refine Level +11:
ATK +10%
───────────
Class Restrictions:
Sura

───────────
Type: Mace
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 130
Required Level: 170
29605.webp Chen's Memory (29605) For each 3 Refine Levels of Raging Dragon Fist:
Increases damage of Chain Combo and Combo Finish by 10%.
Increases damage of Chain Crush Combo by 7%.
───────────
For each 3 Refine Levels of Fighting God's Bandage:
Increases damage of Knuckle Arrow by 7%.
Increases Ranged Physical Damage by 2%.
───────────
For each 3 Refine Levels of Bright Pendulum:
Increases damage of Finger Offensive and Investigate by 10%.
Increases damage of Lightning Ride and Sky Net Blow by 5%.

───────────
Type: Enchant
Position: Unknown
18188.webp Wind Gale [2] (18188) A bow which causes a strong wind like a storm.
───────────
Increases Ranged Physical Damage by 10%.
───────────
For each Refine Level:
Increases Ranged Physical Damage by additional 1%.
───────────
Refine Level +9:
Increases damage of Severe Rainstorm by 30%.
───────────
Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
───────────
Class Restrictions:
Minstrel and Wanderer

───────────
Type: Bow
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 170
29606.webp Trentini's Memory (29606) or 29607.webp Alphoccio Memory (29607) For each 3 Refine Levels of Wind Gale:
Decreases Severe Rainstorm SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
───────────
For each 3 Refine Levels of Heart Whip:
Increases Magical Damage with Neutral element by 5%.
Increases damage of Metallic Sound by 5%.
───────────
For each 3 Refine Levels of Scarlet Ribbon:
Increases damage of Severe Rainstorm by 5%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown

For each 3 Refine Levels of Wind Gale:
Decreases Severe Rainstorm SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
───────────
For each 3 Refine Levels of Black Circle:
Increases Magical Damage with Neutral element by 5%.
Increases damage of Metallic Sound by 5%.
───────────
For each 3 Refine Levels of Antique Cello:
Increases damage of Severe Rainstorm by 5%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown

26212.webp Heart Whip [2] (26212) Whip with a small heart at the end.
───────────
MATK +190
───────────
Increases Magical Damage with Neutral element by 10%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Metallic Sound by 30%.
───────────
Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
───────────
Class Restrictions:
Wanderer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 100
Magic Attack: 190
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
29606.webp Trentini's Memory (29606) For each 3 Refine Levels of Wind Gale:
Decreases Severe Rainstorm SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
───────────
For each 3 Refine Levels of Heart Whip:
Increases Magical Damage with Neutral element by 5%.
Increases damage of Metallic Sound by 5%.
───────────
For each 3 Refine Levels of Scarlet Ribbon:
Increases damage of Severe Rainstorm by 5%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
26213.webp Scarlet Ribbon [2] (26213) Whip decorated with a red ribbon.
───────────
Decreases Variable Casting Time by 10%.
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 1 second.
───────────
Refine Level +11:
Decreases Severe Rainstorm SP Consumption by 20%.
───────────
Class Restrictions:
Wanderer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
29606.webp Trentini's Memory (29606) For each 3 Refine Levels of Wind Gale:
Decreases Severe Rainstorm SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
───────────
For each 3 Refine Levels of Heart Whip:
Increases Magical Damage with Neutral element by 5%.
Increases damage of Metallic Sound by 5%.
───────────
For each 3 Refine Levels of Scarlet Ribbon:
Increases damage of Severe Rainstorm by 5%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
32107.webp Black Circle [2] (32107) Black electric guitar.
It has a very sharp tone.
───────────
MATK +190
Increases Magical Damage with Neutral element by 10%.
───────────
For each Refine Level:
MATK +4
───────────
Refine Level +9:
Increases damage of Metallic Sound by 30%.
───────────
Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
───────────
Class Restrictions:
Minstrel

───────────
Type: Musical
Position: Right Hand
Physical Attack: 100
Magic Attack: 190
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
29607.webp Alphoccio Memory (29607) For each 3 Refine Levels of Wind Gale:
Decreases Severe Rainstorm SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
───────────
For each 3 Refine Levels of Black Circle:
Increases Magical Damage with Neutral element by 5%.
Increases damage of Metallic Sound by 5%.
───────────
For each 3 Refine Levels of Antique Cello:
Increases damage of Severe Rainstorm by 5%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
32108.webp Antique Cello [2] (32108) Noble Cello.
It is said to be used in high-end banquets such as the royal banquet.
───────────
Decreases Variable Casting Time by 10%.
───────────
For each Refine Level:
Increases Ranged Physical Damage by 1%.
───────────
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 1 second.
───────────
Refine Level +11:
Decreases Severe Rainstorm SP Consumption by 20%.
───────────
Class Restrictions:
Minstrel

───────────
Type: Musical
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 120
Required Level: 170
29607.webp Alphoccio Memory (29607) For each 3 Refine Levels of Wind Gale:
Decreases Severe Rainstorm SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
───────────
For each 3 Refine Levels of Black Circle:
Increases Magical Damage with Neutral element by 5%.
Increases damage of Metallic Sound by 5%.
───────────
For each 3 Refine Levels of Antique Cello:
Increases damage of Severe Rainstorm by 5%.
Increases Ranged Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown

Edda Enchantment

NPC Zomcha (yuno 214, 347) will give you 3 choices of enchantment.

1. General enchant: requires low amount of materials but has a chance to destroy weapon on failure.
2. Advanced enchant: requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.
3. Determined enchant: requires very large amount material but no chance of failure and the player can choose the desired enchant.

General Enchant
Slot Required material Probability
4th 50x 25787.webp Somatology Experimental Fragment (25787)

50x 25786.webp Somatology Research Document (25786)

fail: weapon ist destroyed (5%) fail: weapon remains, enchant fails (30%) success: gains one of following enchant randomly (65%)
Expert Archer 1 Fightight Spirit 4 Sharp 1 Spell 1 Fatal 1
Expert Archer 2 Fightight Spirit 5 Sharp 2 Spell 2 Fatal 2
Expert Archer 3 Fightight Spirit 6 Sharp 3 Spell 3 Fatal 3
3rd 50x 25787.webp Somatology Experimental Fragment (25787)

50x 25786.webp Somatology Research Document (25786)

fail: weapon ist destroyed (20%) fail: weapon remains, 4th enchant remains, 3rd enchant fails (50%) success: gains one of the special enchants (memory's) randomly (30%)


Advanced Enchant
Slot Required material Probability
4th 500x 25787.webp Somatology Experimental Fragment (25787)

500x 25786.webp Somatology Research Document (25786)

fail: weapon remains, 4th enchant fails (10%) success: gains one of following enchant randomyl (90%)
Expert Archer 1 Fightight Spirit 4 Sharp 1 Spell 1 Fatal 1
Expert Archer 2 Fightight Spirit 5 Sharp 2 Spell 2 Fatal 2
Expert Archer 3 Fightight Spirit 6 Sharp 3 Spell 3 Fatal 3
3rd 500x 25787.webp Somatology Experimental Fragment (25787)

500x 25786.webp Somatology Research Document (25786)

fail: weapons remains, 4th enchant remains, 3rd enchant fails (30%) success: gains one of the special enchants (memory's) randomly (70%)


Determined Enchant
Only accept weapon which already has enchant in 4th slot
Slot Required material Probability
3rd 5000x 25787.webp Somatology Experimental Fragment (25787) success: new enchant (memory) can be chosen (100%)
Reroll Options
4th slot reroll
Required material Fail chance Weapon break chance
25x 25787.webp Somatology Experimental Fragment (25787) and 75x 25786.webp Somatology Research Document (25786) 30% 5%
or
250x 25787.webp Somatology Experimental Fragment (25787) and 750x 25786.webp Somatology Research Document (25786) 10% 0%
3rd slot reroll
Required material Fail chance Weapon break chance
250x 25787.webp Somatology Experimental Fragment (25787) and 750x 25786.webp Somatology Research Document (25786) 30% 0%
or
5000x 25786.webp Somatology Research Document (25786) (You can choose the desired enchant.) 0% 0%

Equipment List

Ancient -> Patent -> Hero LT Reform

To convert an Ancient Hero Weapon into their Patent equivalent you need a Patent Ancient Hero's Cube (100753) which can be obtained by:

  • MVP drop in Bioresearch Laboratory - Instance
  • Exchange Instance Coin (50009) at Doil

Material requirements are the same for all weapons.
Modified Hero's Refine Hammer (100821) can be obtained as MVP drop in Bioresearch Laboratory
To convert an Patent Weapon into their Saint LT - Version you have to talk to Whoopi (grademk 48, 169).

Patent Weapon Item Reform Example
Ancient Hero Material Refine Change Patent Weapon ⇒ Next Option Option Materials Refine Change Saint LT ⇒ Next Option Materials Refine Change
Ancient Hero Weapon refined +7 ~ +20 100753.webp Patent Ancient Hero's Cube (100753) -2 Patent Weapon refined +9 ~ +20 50x 25786.webp Somatology Research Document (25786)

100x 25787.webp Somatology Experimental Fragment (25787)
100x 1000430.webp Weapon Upgrade Stone (Low) (1000430)

-5 Saint LT Weapon refined

+9~+11
300x 25786.webp Somatology Research Document (25786)

300x 25787.webp Somatology Experimental Fragment (25787)

1x 100821.webp Modified Hero's Refine Hammer (100821)

+1
OR
150x 25786.webp Somatology Research Document (25786)

300x 25787.webp Somatology Experimental Fragment (25787)
100x 1000431.webp Weapon Upgrade Stone (Intermediate) (1000431)

-1
OR
1x 7925.webp Powerful Dimensional Essence (7925)

150x 25786.webp Somatology Research Document (25786)

300x 25787.webp Somatology Experimental Fragment (25787)

100x 1000432.webp Weapon Upgrade Stone (High) (1000432)

+1


Weapon List
Ancient Hero Patent Hero-LT
590003.webp Saint Mace [2] (590003) A scepter said to have been used by a saint.
It resonates with Ancient Hero Boots.
───────────
Indestructible in battle
───────────
MATK +165
───────────
MATK +3%
───────────
For each 2 Refine Levels:
Increases Magical Damage with Holy element by 1%.
───────────
For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Increases Magical Damage with Holy element by additional 10%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
───────────
Class Restrictions:
Archbishop

───────────
Type: Mace
Position: Right Hand
Physical Attack: 170
Magic Attack: 165
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
590012.webp Patent Saint Mace [2] (590012) A scepter said to have been used by a saint.
Seeing that the divine power was inhabited, he began to exert its natural power.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
MATK +200
───────────
MATK +3%
───────────
For each 2 Refine Levels:
Increases Magical Damage with Holy element by 1%.
───────────
For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 10%
Increases Magical Damage with Holy element by additional 10%.
───────────
Refine Level +9:
Increases magical damage against all races by 15% (Except Players).
───────────
Refine Level +11:
Increases damage of Adoramus by additional 15%.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Archbishop

───────────
Type: Mace
Position: Right Hand
Physical Attack: 170
Magic Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
590030.webp Saint Mace-LT [2] (590030) An improved version of the sacred scepter said to have been used by a certain saint.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
MATK +195
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
Increases Magical Damage with Holy element by 1%.
───────────
For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Holy element by additional 10%.
───────────
Refine Level +9:
Increases Magical Damage against every race, except Players, by 15%.
───────────
Refine Level +11:
Increases damage of Adoramus by additional 30%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of Holy element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Archbishop classes

───────────
Type: Mace
Position: Right Hand
Physical Attack: 190
Magic Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
32018.webp Aquatic Spear [2] (32018) A spear once used by hero that receives the blessing of water spirit.
This beautiful spear has a shape sea wave. It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Canon Spear and Banishing Point by 15%.
───────────
Refine Level +9:
Decreases After Attack Delay by 10%.
Increases damage of Canon Spear and Banishing Point by 20%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 120
Required Level: 100
530006.webp Patent Aquatic Spear [2] (530006) It is said that it was used by a hero who received the blessing of the water spirit in the past.
A beautiful window reminiscent of a raging wave.
The power of the sea inhabited and began to show its natural ability.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Cannon Spear and Banishing Point by 15%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases damage of Cannon Spear and Banishing Point by additional 20%.
───────────
Refine Level +11:
Perfect HIT +7
MaxSP +5%
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 195
Weapon Level: 4
Refinable
Weight: 140
Required Level: 150
530019.webp Aquatic Spear-LT [2] (530019) An improved version of a beautiful spear reminiscent of a raging wave that is said to have been used by a hero blessed with a water spirit in the past.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Cannon Spear and Banishing Point by 15%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases damage of Cannon Spear and Banishing Point by additional 35%.
───────────
Refine Level +11:
Perfect HIT +15%
Increases Physical Damage against all sizes by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Physical Damage against every element +15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Class Restrictions:
Royal Guard classes

───────────
Type: 1hSpear
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
28630.webp Exorcist's Bible [2] (28630) The Bible on Demon Era, reportedly used by ancient high priests.
It resonates with Ancient Hero Boots.
───────────
MATK +160
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Duple Light by 25%.
───────────
Refine Level +9:
Decreases After Attack Delay by 10%.
───────────
Refine Level +11:
Increases damage of Duple Light by additional 25%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
───────────
Class Restrictions:
Archbishop

───────────
Type: Book
Position: Right Hand
Physical Attack: 165
Magic Attack: 160
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
540011.webp Patent Exorcist's Bible [2] (540011) The Bible on Demon Era, reportedly used by ancient high priests.
Seeing that the divine power was inhabited, it began to exert its natural power.
It resonates with Great Hero Boots.
───────────
MATK +190
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Duple Light and Judex by 25%.
───────────
Refine Level +7:
Decreases After Attack Delay by 10%.
Increases Magical Damage with Holy element by 15%.
───────────
Refine Level +9:
Increases damage of Duple Light and Judex by additional 30%.
───────────
Refine Level +11:
Physical attacks have a chance to auto-cast Level 5 Adoramus (If you learned a higher Level, it will auto cast that Level instead.).
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Archbishop

───────────
Type: Book
Position: Right Hand
Physical Attack: 205
Magic Attack: 190
Weapon Level: 4
Refinable
Weight: 70
Required Level: 150
540035.webp Exorcist's Bible-LT [2] (540035) An improved version of the Bible on exorcism that is said to have been used by high priests in ancient times.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
MATK +190
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
ATK +10, MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Duple Light and Judex by 25%.
───────────
Refine Level +7:
Increases Attack Speed by 10%.
Increases Magical Damage with Neutral and Holy element by 15%.
───────────
Refine Level +9:
Increases damage of Duple Light and Judex by additional 45%.
───────────
Refine Level +11:
Physical attacks have a certain chance to auto-cast Level 5 Judex.
(If you learned a higher Level, it will auto cast that Level instead.)
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of Neutral and Holy element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2
───────────
Class Restrictions:
Archbishop classes

───────────
Type: Book
Position: Right Hand
Physical Attack: 220
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 70
Required Level: 190
500003.webp Light Blade [2] (500003) A sword of light that is said to have been used by a warrior of the past.
It resonates with Ancient Hero Boots.
───────────
MATK +170
───────────
For each 2 Refine Levels:
MATK + 10
───────────
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
───────────
Refine Level +9:
Decreases variable casting time by 10%.
───────────
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
───────────
Type: Sword
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
500017.webp Patent Light Blade [2] (500017) A sword of light that is said to have been used by a warrior of the past.
It resonates with Great Hero Boots.
───────────
MATK +195
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases Magical Damage with Holy element by 15%.
───────────
Refine Level +11:
Increases Magical Damage against all size by 15%.
Increases damage of Pressure and Genesis Ray by additional 15%.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Type: Sword
───────────
Class Restrictions:
Royal Guard

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 195
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
500038.webp Light Blade-LT [2] (500038) An improved version of the sword of light said to have been used by a certain hero.
Resonates with Hero Boots-LT.
───────────
MATK +195
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases Magical Damage with Neutral and Holy element by 15%.
───────────
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases damage of Pressure and Genesis Ray by additional 30%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of Neutral and Holy element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2
───────────
Type: Sword
───────────
Class Restrictions:
Royal Guard classes

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 195
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
28744.webp Madogum [2] (28744) A dagger once used by ancient wizard.
It resonates with Ancient Hero Boots.
───────────
MATK +150
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Decreases After Attack Delay by 2%.
───────────
Refine Level +9:
Increases all elemental magical damage by 10%.
───────────
Refine Level +11:
Random chance to auto-cast Level 3 Psychic Wave when dealing melee physical attacks.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 150
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
510019.webp Patent Magic Sword [2] (510019) A dagger once used by ancient wizard.
Seeing the state of magic, he began to demonstrate his natural ability.
It resonates with Great Hero Boots.
───────────
MATK +195
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Attack Speed by 2%.
───────────
Refine Level +7:
Random chance to auto-cast Level 7 Meteor Storm when dealing physical damage.
───────────
Refine Level +9:
Increases all elemental magical damage by 15%.
───────────
Refine Level +11:
Random chance to auto-cast Level 4 Psychic Wave when dealing physical damage.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 195
Weapon Level: 4
Refinable
Weight: 80
Required Level: 150
510040.webp Madogum-LT [2] (510040) An improved version of the dagger said to have been used by wizards who admired magic swords.
Resonates with Hero Boots-LT.
───────────
MATK +195
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Attack Speed by 2%.
───────────
Refine Level +7:
Melee Physical attacks have a certain chance to auto-cast Level 7 Meteor Storm.
───────────
Refine Level +9:
Increases Magical Damage with every element by 15%.
Increases Magical Damage against every element by 15%.
───────────
Refine Level +11:
Melee Physical attacks have a certain chance to auto-cast Level 5 Psychic Wave.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of every element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Shadow Chaser classes

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 195
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 190
510006.webp Fatalist [2] (510006) Swords of old travelers who specialize in stabbing rather than cutting.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Decreases After Attack Delay by 2%.
───────────
Refine Level +9:
Increases damage of Fatal Menace by 20%.
───────────
Refine Level +11:
Decreases After Cast Delay by 7%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 165
Weapon Level: 4
Refinable
Weight: 90
Required Level: 100
510020.webp Patent Fatalist [2] (510020) Swords of old travelers who specialize in stabbing rather than cutting.
The experience and knowledge of old travelers began to show their natural abilities.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Attack Speed by 2%.
───────────
Refine Level +7:
Increases damage of Fatal Menace by 25%.
───────────
Refine Level +9:
Decreases SP Consumption of Fatal Menace by 15%.
Decreases After Cast Delay by 7%.
───────────
Refine Level +11:
Increases Melee Physical Damage by 10%.
Decreases After Cast Delay by additional 7%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Shadow Chaser

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
510041.webp Fatalist-LT [2] (510041) An improved version of the old traveler's sword that specialized in stabbing rather than cutting.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Attack Speed by 2%.
───────────
Refine Level +7:
Increases damage of Fatal Menace by 25%.
───────────
Refine Level +9:
Increases damage of Fatal Menace by additional 20%.
Decreases After Cast Delay by 7%.
───────────
Refine Level +11:
Increases Melee Physical Damage by 15%.
Decreases After Cast Delay by additional 7%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Melee Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Class Restrictions:
Shadow Chaser classes

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 215
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
2048.webp Iron Staff [2] (2048) Metal staff made from stainless steel.
It is said that an ancient wizard made it.
It resonates with Ancient Hero Boots.
───────────
MATK +200
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Earth Strain by 12%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Decreases Earth Strain skill cooldown by 1 second.
───────────
When equipped with Ancient Hero Boots:
3% chance to increase INT +20 and MATK +15% for 7 sec when dealing magical damage.
───────────
Indestructible in battle
───────────
Class Restrictions:
Warlock

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 200
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
640011.webp Patent Aeon Staff [2] (640011) Metal staff made from stainless steel.
It is said that an ancient wizard made it.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
MATK +235
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Earth Strain by 12%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Fire and Earth element by 15%.
───────────
Refine Level +9:
Decreases Earth Strain skill cooldown by 1 second.
Decreases Variable Casting Time by additional 5%.
───────────
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases damage of Crimson Rock by 15%.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Warlock

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 235
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
640027.webp Iron Staff-LT [2] (640027) An improved version of the staff made of otherworldly metal.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
MATK +235
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Earth Strain and Gravitation Field by 12%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 15%.
Increases Magical Damage with Neutral, Earth and Fire element by 20%.
───────────
Refine Level +9:
Decreases Earth Strain skill cooldown by 1 second.
Increases damage of Comet by 30%.
───────────
Refine Level +11:
Increases Magical Damage against all sizes by 20%.
Increases damage of Crimson Rock by 30%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of Neutral, Earth and Fire element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Warlock classes

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 235
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
640004.webp Blue Crystal Staff [2] (640004) A staff with the power of cold ice used by some arch wizards in the past.
It resonates with Ancient Hero Boots.
───────────
Indestructible in battle
───────────
MATK +200
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
───────────
Refine Level +9:
Increases Magical Damage with Water element by 7%.
───────────
Refine Level +11:
Decreases Jack Frost skill cooldown by 1 second.
Increases Magical Damage against Fire elemental enemies by 7%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
───────────
Class Restrictions:
Warlock

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 200
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
640012.webp Patent Blue Crystal Staff [2] (640012) A staff with the power of cold ice used by some arch wizards in the past.
Seeing the power of cold magic, it began to show its natural power.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
MATK +235
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Water and Wind element by 15%.
───────────
Refine Level +9:
Decreases Jack Frost skill cooldown by 1 second.
Decreases After Cast Delay by 5%.
───────────
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases damage of Chain Lightning by 15%.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Warlock

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 235
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
640028.webp Blue Crystal Staff-LT [2] (640028) An improved version of the staff with the power of cold ice used by an archmage in the past.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
MATK +235
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
───────────
Refine Level +7:
Decreases Variable Casting Time by 15%.
Increases Magical Damage with Water, Wind and Ghost element by 15%.
───────────
Refine Level +9:
Decreases Jack Frost skill cooldown by 1 second.
Decreases After Cast Delay by 5%.
Increases damage of Soul Expansion by 30%.
───────────
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases damage of Chain Lightning by 30%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage with Water, Wind and Ghost element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Warlock classes

───────────
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 235
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
26118.webp Shadow Staff [2] (26118) An old cane used by Ancient Heroes.
It looks old but has hidden magic, it resonates with Ancient Hero Boots.
───────────
MATK +155
───────────
Indestructible in battle
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases Earth Grave by 12%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Decreases Psychic Wave skill cooldown by 1 second.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing magical damage.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Staff
Position: Right Hand
Physical Attack: 40
Magic Attack: 155
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
550012.webp Patent Shadow Staff [2] (550012) An old cane used by Ancient Heroes.
The ancient power was inhabited and began to show its natural abilities.
It looks old but has hidden magic, it resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
MATK +195
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Earth Grave by 12%.
───────────
Refine Level +7:
Increases Magical Damage with Earth and Neutral element by 15%.
───────────
Refine Level +9:
Increases damage of Psychic Wave by 25%
Decreases Variable Casting Time by 7%.
───────────
Refine Level +11:
Decreases Variable Casting Time by additional 8%.
Decreases Psychic Wave skill cooldown by 1 second.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Staff
Position: Right Hand
Physical Attack: 40
Magic Attack: 195
Weapon Level: 4
Refinable
Weight: 75
Required Level: 150
550045.webp Shadow Staff-LT [2] (550045) An improved version of the old staff said to have been used by ancient heroes.
Resonates with Hero Boots-LT.
───────────
MATK +195
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Earth Grave by 12%.
───────────
Refine Level +7:
Increases Magical Damage with Neutral, Earth and Poison element by 15%.
───────────
Refine Level +9:
Increases damage of Psychic Wave and Poison Buster by 35%.
Decreases Variable Casting Time by 15%.
───────────
Refine Level +11:
Increases damage of Psychic Wave and Poison Buster by additional 15%.
Decreases Psychic Wave skill cooldown by 1 second.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of Neutral, Earth and Poison element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Sorcerer classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 40
Magic Attack: 195
Weapon Level: 5
Refinable / Gradable
Weight: 75
Required Level: 190
550007.webp Chilling Cane [2] (550007) A cane with a blue glow that an ancient hero used.
It resonates with Ancient Hero Boots.
───────────
Indestructible in battle
───────────
MATK +150
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Diamond Dust by 8%.
───────────
Refine Level +9:
Increases Magical Damage against Undead elemental enemies by 10%.
───────────
Refine Level +11:
Increases Magical Damage with Water element by 7%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Staff
Position: Right Hand
Physical Attack: 40
Magic Attack: 150
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
550013.webp Patent Chilling Cane [2] (550013) A blue lighted staff said to have been used by an ancient hero.
The ancient power was inhabited and began to show its natural abilities.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
MATK +150
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Diamond Dust by 12%.
───────────
Refine Level +7:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of Varetyr Spear by 15%.
───────────
Refine Level +9:
Increases damage of Varetyr Spear by additional 20%.
Decreases Variable Casting Time by 7%.
───────────
Refine Level +11:
Decreases Variable Casting Time by additional 8%.
Decreases Varetyr Spear skill cooldown by 2 seconds.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Sorcerer

───────────
Type: Staff
Position: Right Hand
Physical Attack: 40
Magic Attack: 195
Weapon Level: 4
Refinable
Weight: 75
Required Level: 150
550046.webp Chilling Cane-LT [2] (550046) An improved version of a staff with a blue light that is said to have been used by ancient heroes.
Resonates with Hero Boots-LT.
───────────
MATK +195
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Diamond Dust by 12%.
───────────
Refine Level +7:
Increases Magical Damage against every element by 15%.
Increases damage of Varetyr Spear by 15%.
───────────
Refine Level +9:
Increases damage of Varetyr Spear by additional 30%.
Decreases Variable Casting Time by 15%.
───────────
Refine Level +11:
Increases Magical Damage with Wind and Water element by 15%.
Decreases Varetyr Spear skill cooldown by 2 seconds.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of Wind and Water element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Sorcerer classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 40
Magic Attack: 195
Weapon Level: 5
Refinable / Gradable
Weight: 75
Required Level: 190
1847.webp Iron Nail [2] (1847) A knuckle once worn by ancient hero. It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +9:
Increases damage of Rampage Blast by 5%.
───────────
Refine Level +11:
Decreases Rampage Blast skill cooldown by 1 second.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Sura

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
560008.webp Patent Iron Nail [2] (560008) A knuckle once worn by ancient hero.
The ancient power awakened and began to exert its natural power.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Rampage Blast and Ride in Lightning by 10%.
───────────
Refine Level +9:
Decreases cooldown of Rampage Blast and Earth Shaker by 1 sec.
───────────
Refine Level +11:
Decreases SP Consumption of Rampage Blast by 15%
Increases damage of Rampage Blast and Ride in Lightning by additional 10%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Sura

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
560026.webp Iron Nail-LT [2] (560026) An improved version of the knuckle used by ancient heroes.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Rampage Blaster and Ride in Lightning by 20%.
───────────
Refine Level +9:
Decreases Rampage Blaster skill cooldown by 1 second.
Decreases SP Consumption of Rampage Blaster by 15%.
───────────
Refine Level +11:
Increases Physical Damage against every element by 15%.
Increases damage of Rampage Blaster and Ride in Lightning by additional 25%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Sura classes

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
560002.webp Ray Knuckle [2] (560002) A knuckle with a shining ore blade found in a meteorite.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
───────────
Refine Level +9:
Increases damage of Tiger Cannon by additional 15%.
───────────
Refine Level +11:
Decreases Tiger Cannon skill cooldown by 1 second.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Sura

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 185
Weapon Level: 4
Refinable
Weight: 70
Required Level: 100
560009.webp Patent Ray Knuckle [2] (560009) A knuckle with a shining ore blade found in a meteorite.
Seeing the stronger strength, he began to show his natural ability.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
───────────
Refine Level +7:
Increases damage of Tiger Cannon by additional 15%.
Increases damage of Gate of Hell by 20%.
───────────
Refine Level +9:
Decreases Tiger Cannon skill cooldown by 1 second.
───────────
Refine Level +11:
MaxHP +10%
Increases damage of Gate of Hell by additional 15%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Sura

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 80
Required Level: 150
560027.webp Ray Knuckle-LT [2] (560027) An improved version of a knuckle with a blade made of shiny ore found in a meteorite.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
───────────
Refine Level +7:
Increases damage of Tiger Cannon by 25%.
Increases damage of Gate of Hell by 30%.
───────────
Refine Level +9:
Decreases Tiger Cannon skill cooldown by 1 second.
Increases Physical Damage by 10%.
───────────
Refine Level +11:
MaxHP +10%
Increases damage of Gate of Hell by additional 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Physical Damage +15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Sura classes

───────────
Type: Knuckle
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 190
13485.webp Red Lotus Sword [2] (13485) A sword with blue colored flame when unsheathed.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +9:
Decreases SP Consumption of Cart Cannon by 10%.
───────────
Refine Level +11:
Increases damage of Cart Cannon by 15%.
───────────
When equipped with Ancient Hero Boots:
3% chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Genetic

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
500013.webp Patent Red Lotus Sword [2] (500013) A sword with blue colored flame when unsheathed.
With a more intense flame, he began to demonstrate his natural ability.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Decreases SP Consumption of Cart Cannon by 10%.
Decreases Variable Casting Time by 7%.
───────────
Refine Level +9:
Increases damage of Cart Cannon by 20%.
───────────
Refine Level +11:
Increases damage of Acid Demonstration by 10%.
Decreases Variable Casting Time by additional 5%.
───────────
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by additional 5%.
───────────
Class Restrictions:
Genetic

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
500039.webp Red Lotus Sword-LT [2] (500039) An improved version of a sword that emits blue flames when pulled from its sheath.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Cart Cannon by 10%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases damage of Cart Cannon by additional 20%.
Increases Physical Damage against enemies of every size by 15%.
───────────
Refine Level +11:
Increases damage of Cart Cannon by additional 10%.
Increases damage of Acid Demonstration by 25%.
Decreases Variable Casting Time by additional 8%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Type: Sword
───────────
Class Restrictions:
Genetic classes

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
500004.webp Slate Sword [2] (500004) A sword made of an ancient slab.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK + 10
───────────
For each 3 Refine Levels:
Increases damage of Cart Tornado by 10%.
───────────
Refine Level +9:
Increases damage of Cart Tornado by additional 20%.
───────────
Refine Level +11:
Decreases After Cast Delay by 10%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
───────────
Type: Sword
───────────
Class Restrictions:
Genetic

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
500014.webp Patent Slate Sword [2] (500014) A sword made of an ancient stone slab.
He recovered the power of the slate and began to show its natural ability.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Cart Tornado by 10%.
Increases damage of Hell's Plant by 5%.
───────────
Refine Level +7:
Increases damage of Cart Tornado damage by additional 20%
Increases damage of Hell's Plant damage by additional 10%.
───────────
Refine Level +9:
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
Decreases After Cast Delay by additional 5%.
MaxHP +10%
───────────
When equipped with Great Hero Boots:
VIT +10
Increases Melee Physical Damage by 5%.
───────────
Type: Sword
───────────
Class Restrictions:
Genetic

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
500040.webp Slate Sword-LT [2] (500040) An improved version of a sword made using an ancient stone slab.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Melee Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Cart Tornado by 25%.
Increases damage of Hell's Plant by 30%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases damage of Cart Tornado by additional 20%.
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
MaxHP +10%
Increases damage of Cart Tornado by additional 20%.
Decreases After Cast Delay by additional 5%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Melee Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Type: Sword
───────────
Class Restrictions:
Genetic classes

───────────
Type: 1hSword
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
18164.webp Royal Bow [2] (18164) An ancient hero's bow, handed down from the now forgotten royal family.
Looks ancient but it contains hidden magic power and resonate with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Arrow Storm by 12%.
───────────
Refine Level +9:
Decreases After Attack Delay by 10%.
───────────
Refine Level +11:
Increases long range physical damage by 5%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Bow class weapon damage by 20% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Ranger and Shadow Chaser

───────────
Type: Bow
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
700018.webp Patent Royal Bow [2] (700018) An ancient hero's bow, handed down from the now forgotten royal family.
The ancient power awakened and began to exert its natural power.
It resonate with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Arrow Storm by 12%.
───────────
Refine Level +7:
Increases Attack Speed (Decreases Delay After Attack by 10%).
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by additional 12%.
Increases Critical Damage by 10%.
───────────
Refine Level +11:
Increases damage of Sharp Shooting by 20%
Decreases After Cast Delay by 10%.
───────────
When equipped with Great Hero Boots:
DEX +10, ATK +7%.
───────────
Class Restrictions:
Ranger and Shadow Chaser

───────────
Type: Bow
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
700045.webp Royal Bow-LT [2] (700045) An improved version of the bow of an ancient hero handed down from a now-forgotten royal family.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Arrow Storm by 25%.
Decreases Arrow Storm skill cooldown by 1 second.
───────────
Refine Level +9:
Increases damage of Arrow Storm by additional 30%.
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
Increases damage of Arrow Storm by additional 20%.
Increases damage of Sharp Shooting by 35%.
Increases Critical Damage by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Ranger classes, Shadow Chaser classes

───────────
Type: Bow
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
700003.webp Scarlet Dragon Leather Bow [2] (700003) A bow made of red dragon's leather on a highly elastic material.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Decreases After Cast Delay by 4%.
───────────
Refine Level +9:
Increases damage of Aimed Bolt by 35%.
───────────
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and bow damage by 20% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Ranger

───────────
Type: Bow
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
700019.webp Patent Scarlet Dragon Leather Bow [2] (700019) A bow made of red dragon's leather on a highly elastic material.
The dragon's power was inhabited and began to show its natural abilities.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Decreases After Cast Delay by 4%.
───────────
Refine Level +7:
Increases Ranged Physical Damage by 10%
Increases Physical Damage against all sizes by 10%.
───────────
Refine Level +9:
Increases damage of Aimed Bolt by 35%.
───────────
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
Decreases Variable Casting Time by 10%.
───────────
When equipped with Great Hero Boots:
DEX +10, ATK +7%
───────────
Class Restrictions:
Ranger

───────────
Type: Bow
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 90
Required Level: 150
700046.webp Scarlet Leather Dragon Bow-LT [2] (700046) An improved version of the bow made by adding red dragon skin to the bow of a strong material.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Aimed Bolt by 20%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases damage of Aimed Bolt by additional 30%.
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
Decreases After Cast Delay by additional 8%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Ranger classes

───────────
Type: Bow
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 90
Required Level: 190
570002.webp Trumpet Shell [2] (570002) A beating trumpet.
It resonates with Ancient Hero Boots.
───────────
MATK +190
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
───────────
Refine Level +9:
Increases damage of Reverberation and Metallic Sound by 10%.
───────────
Refine Level +11:
Decreases fixed casting time of Reverberation by 0.5 seconds.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
───────────
Type: Instrument
───────────
Class Restrictions:
Minstrel

───────────
Type: Musical
Position: Right Hand
Physical Attack: 160
Magic Attack: 190
Weapon Level: 4
Refinable
Weight: 70
Required Level: 100
570009.webp Patent Trumpet Shell [2] (570009) A goblet trumpet with a mysterious sound.
The cry of the trumpet became more clear and began to show its natural ability.
It seems to resonate with the Great Hero's Boots.
───────────
MATK +230
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Magical Damage with every element by 4%.
───────────
Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
───────────
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
───────────
Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Minstrel

───────────
Type: Musical
Position: Right Hand
Physical Attack: 160
Magic Attack: 230
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
570027.webp Trumpet Shell-LT [2] (570027) An improved version of the conch trumpet that makes a mysterious sound.
Resonates with Hero Boots-LT.
───────────
MATK +230
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Magical Damage with every element by 4%.
───────────
Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 20%.
───────────
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
Decreases Metallic Sound skill cooldown by 2 seconds.
───────────
Refine Level +11:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of Reverberation and Metallic Sound by additional 20%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage with every element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Minstrel classes

───────────
Type: Musical
Position: Right Hand
Physical Attack: 160
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
580002.webp Barbed Wire Whip [2] (580002) A spiny whip made out of wire.
It resonates with Ancient Hero Boots.
───────────
MATK +190
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
───────────
Refine Level +9:
Increases damage of Reverberation and Metallic Sound by 10%.
───────────
Refine Level +11:
Decreases fixed casting time of Reverberation by 0.5 seconds.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
───────────
Class Restrictions:
Wanderer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 160
Magic Attack: 190
Weapon Level: 4
Refinable
Weight: 70
Required Level: 100
580009.webp Patent Barbed Wire Whip [2] (580009) A spiny whip made out of wire.
They became more flexible and began to show their natural abilities.
It resonates with Great Hero Boots.
───────────
MATK +230
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
───────────
Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
───────────
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
───────────
Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Wanderer

───────────
Type: Whip
Position: Right Hand
Physical Attack: 160
Magic Attack: 230
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
580027.webp Barbed Wire Whip-LT [2] (580027) An improved version of a whip with thorns woven from wire.
Resonates with Hero Boots-LT.
───────────
MATK +230
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Magical Damage with every element by 4%.
───────────
Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 20%.
───────────
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
Decreases Metallic Sound skill cooldown by 2 seconds.
───────────
Refine Level +11:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of Reverberation and Metallic Sound by additional 20%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage with every element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Wanderer classes

───────────
Type: Whip
Position: Right Hand
Physical Attack: 160
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
18170.webp Narcissus Bow [2] (18170) A bow that contains the history of ancient war hero.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +9:
Increases damage of Severe Rainstorm by 10%.
───────────
Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Bow class weapon damage by 20% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
3rd Archer classes and Shadow Chaser

───────────
Type: Bow
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
700013.webp Patent Narcissus Bow [2] (700013) A bow that contains the history of ancient war hero.
The aura, which became more intense, began to show its natural ability.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
───────────
Refine Level +9:
Increases damage of Severe Rainstorm by 15%.
───────────
Refine Level +11:
Increases damage of Severe Rainstorm by additional 10%.
Increases Ranged Physical Damage by additional 15%.
───────────
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by additional 5%.
───────────
Class Restrictions:
3rd Archer classes and Shadow Chaser

───────────
Type: Bow
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
700049.webp Narcissus Bow-LT [2] (700049) An improved version of the bow that contains the biography of a hero who was active in an ancient battle.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Severe Rainstorm by 20%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
───────────
Refine Level +9:
Increases damage of Severe Rainstorm by additional 30%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Decreases damage taken from enemies of every size by 20%.
Increases Physical Damage against enemies of every element by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Archer and Rogue classes

───────────
Type: Bow
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
28130.webp Avenger [2] (28130) A Two-Handed axe created by top class blacksmith whose had revenge desire.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Axe Tornado by 10%.
───────────
Refine Level +9:
Increases damage of Axe Boomerang by 40%.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical or magical attacks.
───────────
Indestructible in battle
───────────
Class Restrictions:
Mechanic

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 270
Weapon Level: 4
Refinable
Weight: 600
Required Level: 100
620004.webp Patent Avenger [2] (620004) A Two-Handed Axe created by top class blacksmith whose had revenge desire.
Seeing the sharp axe blade, he began to show his natural ability.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Axe Tornado by 10%.
───────────
Refine Level +7:
Increases damage of Axe Boomerang by 40%.
Decreases Axe Tornado skill cooldown by 1 sec.
───────────
Refine Level +9:
Increases Physical Damage against all sizes by 15%.
───────────
Refine Level +11:
Decreases Physical and Magical damage taken from monsters of every element by 5%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Mechanic

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 290
Weapon Level: 4
Refinable
Weight: 700
Required Level: 150
620015.webp Avenger-LT [2] (620015) An improved version of the two-handed axe that is said to have been sharpened by a first-class blacksmith for his revenge.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Axe Tornado by 10%.
───────────
Refine Level +7:
Increases damage of Axe Tornado by 40%.
Decreases Axe Tornado skill cooldown by 1 second.
───────────
Refine Level +9:
Increases Melee and Ranged Physical Damage by 15%.
Increases Physical Damage against enemies of every size by 20%.
───────────
Refine Level +11:
Decreases damage taken from monsters of every element by 20%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Melee and Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Class Restrictions:
Mechanic classes

───────────
Type: 2hAxe
Position: Right Hand
Physical Attack: 290
Weapon Level: 5
Refinable / Gradable
Weight: 700
Required Level: 190
590002.webp Meteor Striker [2] (590002) A hammer made of rare ores found in a meteorite.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Vulcan Arm by 4%.
───────────
Refine Level +9:
Increases damage of Vulcan Arm and Arms Cannon by additional 10%.
───────────
Refine Level +11:
Decreases variable casting time by 10%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
───────────
Class Restrictions:
Mechanic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 300
Weapon Level: 4
Refinable
Weight: 300
Required Level: 100
590011.webp Patent Meteor Striker [2] (590011) A hammer made of rare ores found in a meteorite.
Seeing the stronger strength, he began to show his natural ability.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Vulcan Arm and Knuckle Boost by 10%.
───────────
Refine Level +7:
Increases damage of Vulcan Arm and Knuckle Boost by additional 15%.
───────────
Refine Level +9:
Increases damage of Arms Cannon by 25%.
───────────
Refine Level +11:
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 10%.
───────────
When equipped with Great Hero Boots:
STR +10
Increases Ranged Physical Damage by 5%.
───────────
Class Restrictions:
Mechanic

───────────
Type: Mace
Position: Right Hand
Physical Attack: 320
Weapon Level: 4
Refinable
Weight: 350
Required Level: 150
590034.webp Meteor Striker-LT [2] (590034) An improved version of a hammer crafted from rare ore found in a meteorite.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Vulcan Arm and Knuckle Boost by 10%.
───────────
Refine Level +7:
Increases damage of Vulcan Arm and Knuckle Boost by additional 10%.
───────────
Refine Level +9:
Increases damage of Arms Cannon by 25%.
Decreases Variable Casting Time by 15%.
───────────
Refine Level +11:
Increases Ranged Physical Damage by 15%.
Increases damage of Arms Cannon by additional 20%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%. P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Mechanic classes

───────────
Type: Mace
Position: Right Hand
Physical Attack: 320
Weapon Level: 5
Refinable / Gradable
Weight: 350
Required Level: 190
610003.webp Blade Katar [2] (610003) Katar with sharp blades.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Decreases After Attack Delay by 4%.
───────────
Refine Level +9:
Increases damage of Rolling Cutter by 20%.
───────────
Refine Level +11:
Decreases After Attack Delay by 7%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Katar
Position: Right Hand
Physical Attack: 185
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
610009.webp Patent Blade Katar [2] (610009) Katar with sharp blades.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Attack Speed by 4%.
───────────
Refine Level +7:
Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%.
───────────
Refine Level +9:
Decreases After Cast Delay by 12%.
───────────
Refine Level +11:
Increases melee and Ranged Physical Damage by 10%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Katar
Position: Right Hand
Physical Attack: 275
Weapon Level: 4
Refinable
Weight: 140
Required Level: 150
610034.webp Blade Katar-LT [2] (610034) An improved version of Katar with sharp blades.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Decreases After Cast Delay by 2%.
───────────
Refine Level +7:
Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 20%.
Decreases After Cast Delay by additional 5%.
───────────
Refine Level +11:
Increases Melee and Ranged Physical Damage by 15%.
Increases damage of Counter Slash by 30%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Melee and Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Class Restrictions:
Guillotine Cross classes

───────────
Type: Katar
Position: Right Hand
Physical Attack: 275
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
28039.webp Katar of Shiver [2] (28039) Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Critical Damage by 4%.
───────────
Refine Level +7:
Increases Physical Damage against Demi-Human and Brute race by 15%.
───────────
Refine Level +9:
Decreases After Attack Delay by 10%.
───────────
Refine Level +11:
Increases Physical Damage against Demi-Human and Brute race by 20%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase LUK +20 and critical damage +10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Katar
Position: Right Hand
Physical Attack: 185
Weapon Level: 4
Refinable
Weight: 120
Required Level: 100
610008.webp Patent Katar of Shiver [2] (610008) Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Critical Damage by 4%.
───────────
Refine Level +7:
Increases Critical Damage by additional 15%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases Physical Damage against Demihuman and Brute race by 25%.
───────────
Refine Level +11:
CRI +15
Decreases Dark Claw skill cooldown by 10 sec.
───────────
When equipped with Great Hero Boots:
AGI +10
Increases Melee Physical Damage by 5%.
───────────
Class Restrictions:
Guillotine Cross

───────────
Type: Katar
Position: Right Hand
Physical Attack: 255
Weapon Level: 4
Refinable
Weight: 140
Required Level: 150
610033.webp Katar of Shiver-LT [2] (610033) An improved version of Katar that maximized the lethal power said to have been used by a famous assassin in the past.
Resonates with Hero Boots-LT.
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Critical Damage by 5%.
───────────
Refine Level +7:
Increases damage of Cross Impact by 20%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases damage of Cross Impact by additional 25%.
Increases Physical Damage against monsters of Demi-Human, Brute and Dragon race by 25%.
───────────
Refine Level +11:
CRI +15
Decreases Dark Claw skill cooldown by 10 seconds.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Melee Physical Damage by 15%. P.ATK +1
───────────
[Grade B]:
POW +3, P.ATK +2
───────────
Class Restrictions:
Guillotine Cross classes

───────────
Type: Katar
Position: Right Hand
Physical Attack: 255
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
600004.webp Dragonic Slayer [2] (600004) A great sword that is said to have been used by a dragon slayer in the past.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
MaxHP +3%
MaxSP +3%
───────────
For each 3 Refine Levels:
Increase Dragon Breath and Dragon Breath - Water by 5%.
───────────
Refine Level +9:
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
Increase Ranged Physical Damage by 10%.
───────────
When equipped with Ancient Hero Boots:
Random chance to gain VIT + 20 and increase Ranged Physical Damage by 10% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
21058.webp Patent Dragonic Slayer [2] (21058) A great sword said to have been used by a dragon slayer in the past.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.
───────────
For each 2 Refine Levels:
MaxHP/MaxSP +5%
───────────
For each 3 Refine Levels:
Increases damage of Dragon Breath and Dragon Breath - Water by 5%.
───────────
Refine Level +7:
Decreases After Cast Delay and Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 10%.
───────────
Refine Level +11:
Decreases After Cast Delay by 7%.
MaxSP +5%
───────────
When equipped with Great Hero Boots:
VIT +10
Increases Ranged Physical Damage by 5%.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 200
Required Level: 150
600024.webp Dragonic Slayer-LT [2] (600024) An improved version of the great sword said to have been used by a certain Dragon Slayer in the past.
Resonates with Hero Boots-LT.
───────────
MaxHP +5%
───────────
Base Level at least 210:
MaxHP/MaxSP +5%.
───────────
For each 2 Refine Levels:
MaxHP/MaxSP +5%
───────────
For each 3 Refine Levels:
Increases damage of Dragon Breath and Dragon Breath - Water by 7%.
───────────
Refine Level +7:
Decreases After Cast Delay by 10%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases Ranged Physical Damage by 15%.
Decreases damage taken from enemies of every size by 15%.
───────────
Refine Level +11:
Decreases After Cast Delay by additional 7%.
MaxSP +5%
───────────
When equipped with Hero Boots-LT:
MaxHP +10%, MaxSP +5%.
───────────
[Bonus by Grade]
[Grade D]:
MaxHP/MaxSP +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
RES +30
MRES +30
───────────
[Grade B]:
Decreases damage taken from monsters of every element by 15%.
───────────
Class Restrictions:
Rune Knight classes

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 190
21038.webp Oriental Sword [2] (21038) An ancient sword said has cut many evil souls in eastern.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Sonic Wave by 10%.
───────────
Refine Level +9:
Random chance to auto-cast Level 2 Sonic Wave when dealing melee physical attacks.
───────────
Refine Level +11:
Indestructible in battle
───────────
When equipped with Ancient Hero Boots:
3% chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
600009.webp Patent Oriental Sword [2] (600009) An ancient sword said has cut many evil souls in eastern.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Sonic Wave by 10%.
───────────
Refine Level +7:
Indestructible in battle
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Random chance to auto-cast Level 2 Sonic Wave when dealing melee physical attacks.
───────────
Refine Level +11:
CRI +15
Increases Critical Damage by 15%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Rune Knight

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 240
Weapon Level: 4
Refinable
Weight: 200
Required Level: 150
600023.webp Oriental Sword-LT [2] (600023) An improved version of an ancient treasured sword that is said to cut even evil spirits from the East.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
ATK +5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Critical Damage by 5%.
───────────
Refine Level +7:
Increases damage of Sonic Wave and Storm Blast by 20%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Melee physical attacks have high chance to auto cast Level 2 Sonic Wave.
(If you learned a higher Level, it will auto cast that Level instead.)
Increases damage of Sonic Wave and Storm Blast by additional 20%.
───────────
Refine Level +11:
CRI +25
Increases Melee and Ranged Physical Damage by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Melee and Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Rune Knight classes

───────────
Type: 2hSword
Position: Right Hand
Physical Attack: 240
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 190
28764.webp Kiri no Tsuyu [2] (28764) A ninja dagger once used by ninja in the past whose can withstand alcohol.
It must be equipped with another Ninja sword, Surudoi Kaze, to show its true power.
───────────
When equipped with Surudoi Kaze:
For each 3 Refine Levels of the total Refine Level of Kiri no Tsuyu and Surudoi Kaze:
ATK +10

For each 5 Refine Levels of the total Refine Level of Patent Kiri no Tsuyu and Surudoi Kaze:
ATK +2%

Total Refine Level of entire set at least +14:
Increases damage of Cross Slash by 25%.

Total Refine Level of entire set at least +16:
Decreases Cross Slash skill cooldown by 2 seconds.

Total Refine Level of entire set at least +18:
Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling.
Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent.

Total Refine Level of entire set at least +20:
Increases damage of Cross Slash by additional 25%.
───────────
Class Restrictions:
Ninja

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
510022.webp Patent Kiri no Tsuyu [2] (510022) One of the ninja swords used by ninjas who were good at sword art in the past.
Seeing it with a sharpened blade, it began to show its natural strength.
It must be equipped with the other ninja sword, Surudoi Kaze, in order to demonstrate its true ability, and it seems to resonate with the Great Hero Boots.
───────────
When equipped with Surudoi Kaze:
For each 3 Refine Levels of entire set:
ATK +15

For each 5 Refine Levels of entire set:
ATK +3%

Total Refine Level of entire set at least +14:
Increases damage of Cross Slash by 30%.
Decreases Cross Slash skill cooldown by 2 seconds.

Total Refine Level of entire set at least +16:
Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling.
Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent.

Total Refine Level of entire set at least +18:
Increases Physical Damage against enemies of every element by 15%.

Total Refine Level of entire set at least +20:
Increases damage of Cross Slash by 25%.
───────────
When equipped with Surudoi Kaze and Great Hero Boots:
DEX +10, ATK +7%.
───────────
Class Restrictions:
Ninja

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
510060.webp Kiri no Tsuyu-LT [2] (510060) An improved version of one of the ninja swords used by ninjas skilled in dual swordsmanship in the past.
Resonates with Hero Boots-LT.
Its true abilities can only be realized When equipped with other ninja swords:, Surudoi Kaze.
───────────
When equipped with Surudoi Kaze:
Base Level at least 210:
POW +2, P.ATK +1.

For each 3 Refine Levels of entire set:
ATK +15

For each 5 Refine Levels of entire set:
ATK +4%

Total Refine Level of entire set at least +14:
Increases damage of Cross Slash by 35%.
Decreases Cross Slash skill cooldown by 2 seconds.

Total Refine Level of entire set at least +16:
Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling.
Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent.
Increases Physical Damage against enemies of every element by 15%.

Total Refine Level of entire set at least +18:
Increases damage of Cross Slash by 25%.

Total Refine Level of entire set at least +20:
Increases Physical Damage against enemies of every size by 15%.
───────────
When equipped with Surudoi Kaze and Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Class Restrictions:
Ninja classes

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
13345.webp Huuma Shuriken Clearness [2] (13345) A wind eagle sword used by a famous ninja.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
───────────
Refine Level +7:
Increases damage of Swirling Petal by 30%.
───────────
Refine Level +9:
Decreases Swirling Petal skill cooldown by 1 second.
───────────
Refine Level +11:
Increases Physical Damage against Fire and Shadow elemental enemies by 15%
Increases Physical Damage against Undead and Demon race by 30%
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Ninja

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 230
Weapon Level: 4
Refinable
Weight: 130
Required Level: 100
650004.webp Patent Huuma Shuriken Clearness [2] (650004) A wind eagle sword used by a famous ninja.
The blue energy began to show off its natural strength.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
───────────
Refine Level +7:
Increases damage of Swirling Petal by 30%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Decreases Swirling Petal skill cooldown by 1 second.
───────────
Refine Level +11:
Increases Physical Damage against Fire, Shadow and Holy elemental enemies by 20%.
Increases Physical Damage against Undead, Demon and Angel race by 20%.
───────────
When equipped with Great Hero Boots:
STR +10
Increases Ranged Physical Damage by 5%.
───────────
Class Restrictions:
Ninja

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 290
Weapon Level: 4
Refinable
Weight: 230
Required Level: 150
650024.webp Huuma Shuriken Clearness-LT [2] (650024) An improved version of the Fuma Shuriken used by famous ninjas in the past.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Swirling Petal by 30%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Decreases Swirling Petal skill cooldown by 2 seconds.
Increases damage of Swirling Petal by 15%.
───────────
Refine Level +11:
Increases Physical Damage against Fire, Shadow, Holy and Undead elemental enemies by 25%.
Increases Physical Damage against Dragon, Undead ,Demon and Angel, race enemies by 25%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%. P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Ninja classes

───────────
Type: Huuma
Position: Right Hand
Physical Attack: 290
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 190
28258.webp The Black [2] (28258) A black gatling gun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
───────────
Refine Level +7:
Increases damage of Round Trip by 15%,
Increases SP Consumption of Round Trip by 10%.
───────────
Refine Level +9:
ATK +50
After using Platinum Altar
Increases Ranged Physical Damage by 10% for 90 seconds.
───────────
Refine Level +11:
Increases damage of Round Trip by additional 15%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Rebellion

───────────
Type: Gatling
Position: Right Hand
Physical Attack: 205
Weapon Level: 4
Refinable
Weight: 270
Required Level: 100
830002.webp Patent The Black [2] (830002) A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Round Trip by 20%.
Increases SP Consumption of Round Trip by 10%.
───────────
Refine Level +9:
Increases damage of Round Trip by additional 15%.

When Platinum Alter is used:
Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
───────────
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by 5%.
───────────
Class Restrictions:
Rebellion

───────────
Type: Gatling
Position: Right Hand
Physical Attack: 225
Weapon Level: 4
Refinable
Weight: 300
Required Level: 150
830012.webp The Black-LT [2] (830012) An improved version of the black gatling gun used by those who have reached the level of a gun master who can handle all firearms skillfully.
Resonates with Hero Boots-LT.
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
ATK + 50
Increases damage of Round Trip by 25%.
───────────
Refine Level +9:
Increases damage of Round Trip by 25%.
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Decreases damage taken from enemies of every size by 20%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Rebellion classes

───────────
Type: Gatling
Position: Right Hand
Physical Attack: 225
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 190
32302.webp Scarlet Rose [2] (32302) Revolver decorated with red roses that only master of firearms can wield.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Decreases After Attack Delay by 3%.
───────────
Refine Level +7:
ASPD +1
ATK +5%
───────────
Refine Level +9:
Increases Critical Damage by 20%.
───────────
Refine Level +11:
Random chance to increase CRI +20 and Ranged Physical Damage by 15% for 60 sec when using Heat Barrel.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX +20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Rebellion

───────────
Type: Revolver
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 70
Required Level: 100
800002.webp Patent Scarlet Rose [2] (800002) A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully.
Seeing the state of the red rose, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Fire Dance by 2%.
───────────
Refine Level +7:
ATK +5%
Increases Ranged Physical Damage by 10%.
───────────
Refine Level +9:
When Heat Barrel is used:
Increases damage of Fire Dance by 25% and Ranged Physical Damage by 20% for 60 seconds.
───────────
Refine Level +11:
Decreases After Cast Delay by 10%.
───────────
When equipped with Great Hero Boots:
DEX +10, ATK +7%.
───────────
Class Restrictions:
Rebellion

───────────
Type: Revolver
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
800013.webp Scarlet Rose-LT [2] (800013) An improved version of the revolver decorated with red roses used by those who have reached the level of a gunmaster who can handle all firearms skillfully.
Resonates with Hero Boots-LT.
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Fire Dance by 25%.
Decreases damage taken from enemies of every size by 20%.
───────────
Refine Level +9:
ATK + 7%
Increases damage of Fire Dance by 35%.
───────────
Refine Level +11:
Decreases After Cast Delay by 10%.
Increases Physical Damage against all sizes by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Rebellion classes

───────────
Type: Revolver
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
28256.webp Demon Slayer Shot [2] (28256) A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
───────────
Deals Splash Damage.
───────────
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
───────────
For each 3 Refine Levels:
MaxSP +2%
───────────
Refine Level +7:
Increases Physical Damage against Boss class by 10%.
───────────
Refine Level +9:
ATK +50
After using Platinum Altar
Increases Ranged Physical Damage by 10% for 90 seconds.
───────────
Refine Level +11:
Increases Physical Damage against Undead and Demon race by 15%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Rebellion

───────────
Type: Shotgun
Position: Right Hand
Physical Attack: 275
Weapon Level: 4
Refinable
Weight: 140
Required Level: 100
820001.webp Patent Demon Slayer Shot [2] (820001) A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.
───────────
Deals Splash Damage.
───────────
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
───────────
For each 3 Refine Levels:
MaxSP +2%
───────────
Refine Level +7:
Increases Physical Damage against Boss class, Demon and Undead race by 15%.
───────────
Refine Level +9:
When Platinum Alter is used:
Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds.
───────────
Refine Level +11:
Increases damage of Banishing Buster and Shattering Storm by 35%.
───────────
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by 5%.
───────────
Class Restrictions:
Rebellion

───────────
Type: Shotgun
Position: Right Hand
Physical Attack: 295
Weapon Level: 4
Refinable
Weight: 230
Required Level: 150
820007.webp Demon Slayer Shot-LT [2] (820007) An improved version of the demon extermination shotgun used by those who have reached the level of a gunmaster who can handle all firearms proficiently.
Resonates with Hero Boots-LT.
───────────
Deals Splash Damage.
───────────
Indestructible in battle
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Banishing Buster and Shatter Storm by 30%.
Increases Ranged Physical Damage by 10%.
───────────
Refine Level +9:
Decreases Shatter Storm skill cooldown by 1 second.
Increases damage of Banishing Buster and Shatter Storm by 25%.
───────────
Refine Level +11:
Increases Physical Damage against Boss class by 15%.
Increases Physical Damage against Demon and Undead race by 15%.
Increases Physical Damage against all sizes by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Rebellion classes

───────────
Type: Shotgun
Position: Right Hand
Physical Attack: 295
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 190
28631.webp One Sky One Sun [2] (28631) An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
MaxSP +2%
───────────
Refine Level +7:
Increases damage of Prominence Kick by 15%.
───────────
Refine Level +9:
Decreases After Attack Delay by 10%.
───────────
Refine Level +11:
Increases damage of Solar Burst by 20%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Star Emperor

───────────
Type: Book
Position: Right Hand
Physical Attack: 160
Weapon Level: 4
Refinable
Weight: 90
Required Level: 100
540010.webp Patent Thousand Sun [2] (540010) An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies.
Seeing the intense energy of the sun, it began to exert its natural power.
It resonates with Great Hero Boots.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Melee Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Prominence Kick by 20%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases damage of Solar Burst by 25%.
───────────
Refine Level +11:
Increases Physical Damage against all races by 15%.
───────────
When equipped with Great Hero Boots:
STR +10, ATK +7%.
───────────
Class Restrictions:
Star Emperor

───────────
Type: Book
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 110
Required Level: 150
540048.webp Thousand Sun-LT [2] (540048) An improved version of an ancient book titled The One Sun in the Sky.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Melee Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Prominence Kick and Solar Burst by 20%.
Increases Attack Speed by 10%.
───────────
Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 25%.
───────────
Refine Level +11:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by additional 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Melee Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Star Emperor classes

───────────
Type: Book
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 190
28257.webp Golden Lord Launcher [2] (28257) A golden grenade launcher with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
───────────
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
───────────
For each 3 Refine Levels:
ATK +15
───────────
Refine Level +7:
Increases damage of Dragon Tail by 15%.
───────────
Refine Level +9:
Decreases Dragon Tail skill cooldown by 1 second.
───────────
Refine Level +11:
Increases damage of Dragon Tail by additional 15%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
───────────
Class Restrictions:
Rebellion

───────────
Type: Grenade
Position: Right Hand
Physical Attack: 320
Weapon Level: 4
Refinable
Weight: 210
Required Level: 100
840001.webp Patent Golden Lord Launcher [2] (840001) A grenade launcher made of gold used by those who have reached the level of gun master who can handle all guns skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
───────────
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
───────────
For each 3 Refine Levels:
ATK +20
───────────
Refine Level +7:
Increases damage of Dragon Tail by 15%.
Decreases Dragon Tail skill cooldown by 1 second.
───────────
Refine Level +9:
Increases damage of Dragon Tail by additional 20%.
───────────
Refine Level +11:
Increases Physical Damage against enemies of every element by 15%.
───────────
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by 5%.
───────────
Class Restrictions:
Rebellion

───────────
Type: Grenade
Position: Right Hand
Physical Attack: 350
Weapon Level: 4
Refinable
Weight: 240
Required Level: 150
840008.webp Golden Lord Launcher-LT [2] (840008) An improved version of the grenade launcher made of gold used by those who have reached the level of a gunmaster who can handle all guns skillfully.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
───────────
Refine Level +7:
Increases damage of Dragon Tail by 20%.
Decreases Dragon Tail skill cooldown by 1 second.
───────────
Refine Level +9:
Increases damage of Dragon Tail by 35.
Increases Ranged Physical Damage by 15%.
───────────
Refine Level +11:
Increases Physical Damage against enemies of every element by 15%.
Increases Physical Damage against all sizes by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Ranged Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2.
───────────
Class Restrictions:
Rebellion classes

───────────
Type: Grenade
Position: Right Hand
Physical Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 190
28255.webp Master Soul Rifle [2] (28255) A rifle with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
───────────
MATK +210
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Decreases After Attack Delay by 3%.
───────────
Refine Level +7:
ASPD +1
MATK +5%
───────────
Refine Level +9:
Random chance to auto cast Soul Strike Lv.10 when dealing long range physical damage.
───────────
Refine Level +11:
Increases the chance to auto cast Soul Strike and also auto casts Soul Expansion Lv.3 when dealing long range physical damage.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and Magical Damage with Ghost element by 10% for 7 seconds when dealing magical damage.
───────────
Class Restrictions:
Rebellion

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
810001.webp Patent Master Soul Rifle [2] (810001) A rifle with the power of the soul used by those who have reached the Level of Gunmaster who can handle all guns skillfully.
A powerful force was inhabited and began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
───────────
MATK +250
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 15%.
───────────
Refine Level +7:
Increases damage of Soul Expansion by 20% and Magical Damage with Fire element by 15%.
───────────
Refine Level +9:
Ranged physical attacks have a 15% chance to auto-cast Level 10 Soul Strike.
───────────
Refine Level +11:
Ranged physical attacks have a 7% chance to auto-cast Level 3 Napalm Vulcan or Level 3 Soul Expansion.
───────────
When equipped with Great Hero Boots:
INT +10
Increases Magical Damage with Ghost element by 5%.
───────────
Class Restrictions:
Rebellion

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
810009.webp Master Soul Rifle-LT [2] (810009) An improved version of the rifle imbued with the power of the soul used by those who have reached the level of a Gunmaster who can handle all firearms skillfully.
Resonates with Hero Boots-LT.
───────────
MATK +250
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 20%.
───────────
Refine Level +7:
Increases damage of Soul Expansion by 40%.
Increases Magical Damage with Ghost element by 25%.
───────────
Refine Level +9:
Ranged physical attacks have a 15% chance to auto-cast Level 10 Soul Strike, Level 10 Napalm Vulcan and Level 5 Soul Expansion.
───────────
Refine Level +11:
Increases damage of Soul Expansion by 30%.
Increases Magical Damage against all sizes by 15%.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage with Ghost element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Rebellion classes

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
26154.webp Spirit Pendulum [2] (26154) It was used by a Soul Reaper with considerable spiritual power.
It is said that the sounds of the spirits are heard in the hands.
It resonates with Ancient Hero Boots.
───────────
MATK +160
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
MaxSP +2%
───────────
Refine Level +7:
Increases damage of Espa by 15%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Increases damage of Eswhoo by 20%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing magical damage.
───────────
Class Restrictions:
Soul Reaper

───────────
Type: Staff
Position: Right Hand
Physical Attack: 70
Magic Attack: 160
Weapon Level: 4
Refinable
Weight: 110
Required Level: 100
550015.webp Patent Spirit Pendulum [2] (550015) A pendulum that was used by Soul Reapers with considerable spiritual power and contains the power to lead the spirits.
When you shake it, you can hear the spirits sing and it begins to exert its natural strength.
It resonates with Great Hero Boots.
───────────
MATK +190
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Magical Damage with every element by 2%.
───────────
Refine Level +7:
Increases damage of Espa by 15%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases damage of Eswhoo by 25%.
───────────
Refine Level +11:
Magical attacks have a 7% chance to recover 230 SP per second for 10 seconds.
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Soul Reaper

───────────
Type: Staff
Position: Right Hand
Physical Attack: 70
Magic Attack: 190
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
550068.webp Spirit Pendulum-LT [2] (550068) An improved version of the pendulum infused with the power to guide spirits that was used by Soul Reapers with considerable spiritual power.
Resonates with Hero Boots-LT.
───────────
MATK +190
───────────
Indestructible in battle
───────────
Base Level at least 210:
SPL +2, S.MATK +1
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases Magical Damage with every element by 3%.
───────────
Refine Level +7:
Increases damage of Espa by 25%.
Decreases Variable Casting Time by 10%.
───────────
Refine Level +9:
Increases damage of Espa by additional 15%.
Increases damage of Eswhoo by 45%.
───────────
Refine Level +11:
Increases Magical Damage against enemies of every size by 15%.
Magical attacks have a certain chance (10%) to recover 230 SP 19 times every 0.5 seconds for 10 seconds.
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage of every element +15%. S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Soul Reaper classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 70
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
26155.webp Meowmeow Foxtail [2] (26155) Mysterious puppy grass where you hear a nipple every time you shake.
It resonates with Ancient Hero Boots.
───────────
MATK +300
───────────
For each 2 Refine Levels:
ATK +10
MATK +10
───────────
For each 3 Refine Levels:
ATK +2%
MATK +2%
───────────
Refine Level +7:
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%
Increases Attack Speed by 10%.
───────────
Refine Level +11:
Increases damage of Picky Peck and Catnip Meteor by 20%.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase LUK by 20, ATK and MATK by 15% for 7 sec when dealing physical or magical damage.
───────────
Class Restrictions:
Summoner (Doram)

───────────
Type: Staff
Position: Right Hand
Physical Attack: 300
Magic Attack: 300
Weapon Level: 4
Refinable
Weight: 110
Required Level: 100
550014.webp Patent Meowmeow Foxtail [2] (550014) Mysterious puppy grass where you hear a nipple every time you shake.
Seeing it with the softer shaking, it began to show its natural strength.
It resonates with Great Hero Boots.
───────────
Indestructible in battle
───────────
MATK +350
───────────
For each 2 Refine Levels:
ATK +15
MATK +15
───────────
For each 3 Refine Levels:
ATK +2%
MATK +2%
───────────
Refine Level +7:
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 25%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Attack Speed by 10%.
───────────
Refine Level +11:
Increases damage of Picky Peck and Catnip Meteor by 25%.
───────────
When equipped with Great Hero Boots:
LUK +10, ATK +7%, MATK +7%.
───────────
Class Restrictions:
Summoner (Doram)

───────────
Type: Staff
Position: Right Hand
Physical Attack: 350
Magic Attack: 350
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
550067.webp Meowmeow Foxtail-LT [2] (550067) An improved version of the mysterious foxtail that makes a meowmeow sound whenever it is shaken.
Seeing the softer shaking, it began to show its original power.
Resonates with Hero Boots-LT.
───────────
Indestructible in battle
───────────
MATK +350
───────────
Base Level at least 210:
POW +2, SPL +2, P.ATK +1, S.MATK +1
───────────
For each 2 Refine Levels:
ATK +15, MATK +15
───────────
For each 3 Refine Levels:
ATK +2%, MATK +2%
───────────
Refine Level +7:
Increases damage of Picky Peck and Silvervine Stem Spear by 15%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 15%.
Decreases Catnip Meteor skill cooldown by 2 seconds.
───────────
Refine Level +11:
Increases damage of Lunatic Carrot Beat and Catnip Meteor by 50%.
Increases Physical and Magical Damage against enemies of every size by 15%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, MATK +10%
P.ATK +2, S.MATK +2
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
MATK +3%
───────────
[Grade C]:
Ranged Physical Damage and Magical Damage of every element +15%.
P.ATK +1
S.MATK +1
───────────
[Grade B]:
POW +3
SPL +3
P.ATK +2
S.MATK +2.
───────────
Class Restrictions:
Summoner (Doram) classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 350
Magic Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
510070.webp Blessed Knife [2] (510070) For each 2 Refine Levels:
ATK +10
───────────
For each 3 Refine Levels:
Increases damage of Back Stab by 20%.
───────────
Refine Level +9:
Increases Attack Speed by 10%.
───────────
Refine Level +11:
Enables use of the skill 'Fatal Menace' Lv7.
───────────
When equipped with Ancient Hero Boots:
3% chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
───────────
Class Restrictions:
Novice classes

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 120
Required Level: 100
510071.webp Patent Blessed Knife [2] (510071) For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Back Stab by 25%.
───────────
Refine Level +7:
Increases physical damage against all elemental enemies by 15%.
Enables use of the skill 'Fatal Menace' Lv10.
───────────
Refine Level +9:
Increases Attack Speed by 10%.
Increases damage of Fatal Menace by 10%.
───────────
Refine Level +11:
Decreases After Cast Delay by 5%.
Increases Melee Physical Damage by 15%.
───────────
When equipped with Great Hero Boots:
STR +10
Increases Melee Physical Damage by 7%.
───────────
Class Restrictions:
Novice classes

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 120
Required Level: 150
510072.webp Blessed Knife-LT [2] (510072) ATK + 5%
───────────
Base Level at least 210:
POW +2, P.ATK +1.
───────────
For each 2 Refine Levels:
ATK +15
───────────
For each 3 Refine Levels:
Increases damage of Back Stab by 25%.
───────────
Refine Level +7:
Increases physical damage against all elemental enemies by 15%.
Enables use of the skill 'Fatal Menace' Lv10.
───────────
Refine Level +9:
Increases Attack Speed by 10%.
Increases damage of Fatal Menace by 15%.
───────────
Refine Level +11:
Decreases After Cast Delay by 10%.
Increases Melee Physical Damage by 20%.
───────────
When equipped with Hero Boots-LT:
ATK +10%, P.ATK +2.
───────────
[Bonus by Grade]
[Grade D]:
ATK +3%
───────────
[Grade C]:
Increases Melee Physical Damage by 15%.
P.ATK +1
───────────
[Grade B]:
POW +3
P.ATK +2
───────────
Class Restrictions:
Novice classes

───────────
Type: Dagger
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190
550080.webp Freedom Stick [2] (550080) MATK +160
───────────
For each 2 Refine Levels:
MATK +10
───────────
For each 3 Refine Levels:
Increases damage of Heaven's Drive by 20%.
───────────
Refine Level +9:
Decreases Variable Casting Time by 10%
───────────
Refine Level +11:
Enables use of the skill 'Psychic Wave' Lv3.
───────────
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
───────────
Class Restrictions:
Novice classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 70
Weapon Level: 4
Refinable
Weight: 100
Required Level: 100
550081.webp Patent Freedom Stick [2] (550081) MATK +200
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Heaven's Drive by 30%.
───────────
Refine Level +7:
Increases magical damage against all elemental enemies by 15%.
Enables use of the skill 'Psychic Wave' Lv5.
───────────
Refine Level +9:
Increases damage of Psychic Wave by 10%.
Decreases Variable Casting Time by 10%
───────────
Refine Level +11:
Increases Magical Damage with Earth and Neutral element by 10%.
Decreases Variable Casting Time by 5%
───────────
When equipped with Great Hero Boots:
INT +10, MATK +7%.
───────────
Class Restrictions:
Novice classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 90
Weapon Level: 4
Refinable
Weight: 100
Required Level: 150
550082.webp Freedom Stick-LT [2] (550082) MATK +210
MATK +5%
───────────
Base Level at least 210:
SPL +2, S.MATK +1.
───────────
For each 2 Refine Levels:
MATK +15
───────────
For each 3 Refine Levels:
Increases damage of Heaven's Drive by 30%.
───────────
Refine Level +7:
Increases magical damage against all elemental enemies by 15%.
Enables use of the skill 'Psychic Wave' Lv5.
───────────
Refine Level +9:
Increases damage of Psychic Wave by 20%.
Decreases Variable Casting Time by 15%
───────────
Refine Level +11:
Increases Magical Damage with Earth and Neutral element by 20%.
Decreases Variable Casting Time by 5%
───────────
When equipped with Hero Boots-LT:
MATK +10%, S.MATK +2.
───────────
[Bonus by Grade]
[Grade D]:
MATK +3%
───────────
[Grade C]:
Magical Damage with Earth and Neutral element +15%.
S.MATK +1
───────────
[Grade B]:
SPL +3
S.MATK +2.
───────────
Class Restrictions:
Novice classes

───────────
Type: Staff
Position: Right Hand
Physical Attack: 100
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190

How to obtain

Ancient Hero Weapons

Ancient Hero Weapons are contained in Ancient Hero's Weapon Box (23806) :

  • Reward for completing Bioresearch Laboratory
  • Exchange Instance Coin (50009) at Doil
  • Diamond Exchange at Kachua

Patent / Hero-LT Weapons

  • Item Reform

Enchantment Process

Ancient Hero / Patent / Hero-LT weapons can be enchanted by using special items. If you get unwanted options: You can re-enchant it as much as you want as long as you have the enchantment item to process.

Enchantment Variants

Enchantment Items
Item Usable on
100023.webp Valor of Ancient Heroes (100023) Ancient Hero / Patent
100025.webp Ancient Hero Wisdom (100025) Ancient Hero / Patent
100412.webp Great Hero's Bravery (100412) Patent
100413.webp Great Hero's Wisdom (100413) Patent
100744.webp Hero's Weapon Modifier (Physical) (100744) Hero-LT
100745.webp Hero's Weapon Modifier (Magical) (100745) Hero-LT

Ancient Hero / Patent Enchantments

Valor of Ancient Heroes (100023) / Ancient Hero Wisdom (100025) are obtained from Ancient Hero's Will (100706) (high chance) which you can get here:

  • MVP drop in Bioresearch Laboratory - Instance
  • Exchange Instance Coin (50009) at Doil
100023.webp Valor of Ancient Heroes (100023)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 30 % Atk 1 - 5
ASPD 1 % Increases critical damage 3 - 10
% Reduce delay after attack 3 - 10 % Increases physical damage to formless race monster 3 - 20
% Increases long ranged physical damage 3 - 10 % Increases physical damage to undead race monster 3 - 20
% Increases physical damage to undead property monster 3 - 20 % Increases physical damage to brute race monster 3 - 20
% Increases physical damage to neutral property monster 3 - 20 % Increases physical damage to plant race monster 3 - 20
% Increases physical damage to water property monster 3 - 20 % Increases physical damage to insect race monster 3 - 20
% Increases physical damage to earth property monster 3 - 20 % Increases physical damage to fish race monster 3 - 20
% Increases physical damage to fire property monster 3 - 20 % Increases physical damage to demon race monster 3 - 20
% Increases physical damage to wind property monster 3 - 20 % Increases physical damage to demihuman race monster 3 - 20
% Increases physical damage to poison property monster 3 - 20 % Increases physical damage to angel race monster 3 - 20
% Increases physical damage to holy property monster 3 - 20 % Increases physical damage to dragon race monster 3 - 20
% Increases physical damage to shadow property monster 3 - 20 % Increases physical damage to normal monster 3 - 20
% Increases physical damage to ghost property monster 3 - 20 % Increases physical damage to boss monster 3 - 20
Weapon can't be destroyed
100025.webp Ancient Hero Wisdom (100025)
1st Enchant List Min - Max 2nd Enchant List Min - Max
% Matk 1 - 5
% Heal effectiveness 3 - 20 % Reduce variable casting time 3 - 10
% Reduces variable casting time 3 - 10 % Increases magical damage to formless race monster 3 - 20
% Reduces delay after skill 1 - 5 % Increases magical damage to undead race monster 3 - 20
% Increases magical damage to neutral property monster 3 - 12 % Increases magical damage to brute race monster 3 - 20
% Increases magical damage to water property monster 3 - 20 % Increases magical damage to plant race monster 3 - 20
% Increases magiical damage to earth property monster 3 - 20 % Increases magical damage to insect race monster 3 - 20
% Increases magical damage to fire property monster 3 - 20 % Increases magical damage to fish race monster 3 - 20
% Increases magical damage to wind property monster 3 - 20 % Increases magical damage to demon race monster 3 - 20
% Increases magical damage to poison property monster 3 - 20 % Increases magical damage to demihuman race monster 3 - 20
% Increases magical damage to holy property monster 3 - 20 % Increases magical damage to angel race monster 3 - 20
% Increases magical damage to shadow property monster 3 - 20 % Increases magical damage to dragon race monster 3 - 20
% Increases magical damage to ghost property monster 3 - 20 % Increases magical damage to normal monster 3 - 20
% Increases magical damage to undead property monster 3 - 20 % Increases magical damage to boss monster 3 - 20

Patent Enchantments

Great Hero's Bravery (100412) / Great Hero's Wisdom (100413) are obtained by exchanging Valor of Ancient Heroes (100023) / Ancient Hero Wisdom (100025) at Muzaszir or from Ancient Hero's Will (100706) (low chance) which you can get here:

  • MVP drop in Bioresearch Laboratory - Instance
  • Exchange Instance Coin (50009) at Doil
100412.webp Great Hero's Bravery (100412)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 40 % Atk 1 - 7
ASPD 1 - 2 % Increases critical damage 3 - 12
% Reduce delay after attack 3 - 12 % Increases physical damage to formless race monster 3 - 25
% Increases long ranged physical damage 3 - 12 % Increases physical damage to undead race monster 3 - 25
% Increases melee physical damage 3 - 12 % Increases physical damage to brute race monster 3 - 25
% Increases physical damage to neutral property monster 3 - 25 % Increases physical damage to plant race monster 3 - 25
% Increases physical damage to water property monster 3 - 25 % Increases physical damage to insect race monster 3 - 25
% Increases physical damage to earth property monster 3 - 25 % Increases physical damage to fish race monster 3 - 25
% Increases physical damage to fire property monster 3 - 25 % Increases physical damage to demon race monster 3 - 25
% Increases physical damage to wind property monster 3 - 25 % Increases physical damage to demihuman race monster 3 - 25
% Increases physical damage to poison property monster 3 - 25 % Increases physical damage to angel race monster 3 - 25
% Increases physical damage to holy property monster 3 - 25 % Increases physical damage to dragon race monster 3 - 25
% Increases physical damage to shadow property monster 3 - 25 % Increases physical damage to normal monster 3 - 12
% Increases physical damage to ghost property monster 3 - 25 % Increases physical damage to boss monster 3 - 12
% Increases physical damage to undead property monster 3 - 25 Weapon can't be destroyed
100413.webp Great Hero's Wisdom (100413)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Matk 5 - 40 % Matk 1 - 7
% Heal effectiveness 3 - 25 % Reduce variable casting time 3 - 12
% Reduces variable casting time 3 - 12 % Increases magical damage to formless race monster 3 - 25
% Reduces delay after skill 1 - 5 % Increases magical damage to undead race monster 3 - 25
% Increases magical damage to neutral property monster 3 - 12 % Increases magical damage to brute race monster 3 - 25
% Increases magical damage to water property monster 3 - 25 % Increases magical damage to plant race monster 3 - 25
% Increases magiical damage to earth property monster 3 - 25 % Increases magical damage to insect race monster 3 - 25
% Increases magical damage to fire property monster 3 - 25 % Increases magical damage to fish race monster 3 - 25
% Increases magical damage to wind property monster 3 - 25 % Increases magical damage to demon race monster 3 - 25
% Increases magical damage to poison property monster 3 - 25 % Increases magical damage to demihuman race monster 3 - 25
% Increases magical damage to holy property monster 3 - 25 % Increases magical damage to angel race monster 3 - 25
% Increases magical damage to shadow property monster 3 - 25 % Increases magical damage to dragon race monster 3 - 25
% Increases magical damage to ghost property monster 3 - 25 % Increases magical damage to normal monster 3 - 12
% Increases magical damage to undead property monster 3 - 25 % Increases magical damage to boss monster 3 - 12

Hero-LT Enchantments

Hero's Weapon Modifier (Physical) (100744) / Hero's Weapon Modifier (Magical) (100745) can be bought at Muzaszir

100744.webp Hero's Weapon Modifier (Physical) (100744)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 45 % Atk 3 - 7
ASPD 1 - 2 % Increases critical damage 3 - 12
% Reduce delay after attack 5 - 15 % Reduces variable casting time 5 - 15
% Increases long ranged physical damage 3 - 12 % Increases physical damage to formless, undead, brute, plant, insect, fish, demon, demihuman, angel or dragon race monster 5 - 25
% Increases melee physical damage 3 - 12 % Increases physical damage to normal or boss monster 5 - 25
Cri 3 -12 Weapon can't be destroyed
% reduces delay after skill 1 - 5
% Increases physical damage to neutral, water, earth, fire, wind, poison, holy, shadow, ghost or undead property monster 5 - 25
100745.webp Hero's Weapon Modifier (Magical) (100745)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Matk 5 - 45 % Matk 3 - 7
ASPD 1 - 2 % Reduce delay after skill 1 - 5
% Reduces variable casting time 5 - 20 % Increases all property magical damage 3 - 12
% Reduces delay after attak 5 - 15 % Increases magical damage to formless, undead, brute, plant, insect, fish, demon, demihuman, angel or dragon race monster 5 - 25
% Increases magical damage to neutral, water, earth, fire, wind, poison, holy, shadow or ghost property monster 3 - 15 % Increases magical damage to normal or boss monster 5 - 20

Combos

  • Ancient Hero / Great Hero / Hero-LT Boots

Equipment List

Item List
Ancient Hero Patent Hero-LT
22171.webp Ancient Hero Boots [1] (22171) A pair of boots said to have been worn by ancient heroes.
It resonates with the Ancient Hero's Armor.
───────────
MaxHP +500
MaxSP +50
───────────
For 3each Refine Levels:
MaxHP +2%
MaxSP +1%
───────────
Refine Level +9:
Decreases Fixed Casting Time by 0.3 seconds.
───────────
Refine Level +12:
Decreases Fixed Casting Time by 0.2 seconds.
───────────
Refine Level +14:
Decreases After Cast Delay by 5%.

───────────
Type: Armor
Position: Shoes
Defense: 15
Armor Level: 1
Refinable
Weight: 60
Required Level: 100
22238.webp Great Hero Boots [1] (22238) Boots said to be worn by a great hero.
It seems to resonate with the Patent Hero Weapons.
───────────
MaxHP +1500
MaxSP +150
───────────
Refine Level +3:
MaxHP +1%
MaxSP +1%
───────────
Refine Level +7:
ATK +5%
MATK +5%
───────────
Refine Level +9:
Decreases Fixed Casting Time by 0.5 seconds.
───────────
Refine Level +11:
Decreases Fixed Casting Time by 0.2 seconds.
───────────
Refine Level +13:
Decreases After Cast Delay and Variable Casting Time by 5%.

───────────
Type: Armor
Position: Shoes
Defense: 15
Armor Level: 1
Refinable
Weight: 60
Required Level: 150
470094.webp Hero Boots-LT [1] (470094) An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's armor.
───────────
MaxHP +1500, MaxSP +150.
───────────
Base Level at least 210:
P.ATK +1, S.MATK +1.
───────────
For each 3 Refine Levels:
MaxHP +1%, MaxSP +1%.
───────────
Refine Level +7:
ATK +5%, MATK +5%.
───────────
Refine Level +9:
CRI +5, Perfect Hit +10%
Decreases Variable Casting Time by 5%.
───────────
Refine Level +11:
Decreases Fixed Casting Time by 0.8 seconds.
Decreases After Cast Delay by 5%.
───────────
[Bonus by Grade]
[Grade D]:
RES +50
MRES +50
───────────
[Grade C]:
Physical and Magical damage against all elemental enemies +10%.
───────────
[Grade B]:
STA +5
WIS +5
───────────
[Grade A]:
P.ATK +5
S.MATK +3
Refine Level +13:
Fixed Casting Time -0.2 seconds.

───────────
Type: Armor
Position: Shoes
Defense: 15
Armor Level: 2
Refinable / Gradable
Weight: 60
Required Level: 190


Great Hero / Hero's-LT Boots Reform

Great Hero Boots [1] (22238) can be obtained by converting a +7 or higher Ancient Hero Boots [1] (22171) to Great Hero Boots [1] (22238) by using a Patent Ancient Hero's Cube (100753) .

Patent Ancient Hero's Cube (100753) can be obtained by:

  • MVP drop in Bioresearch Laboratory - Instance
  • Exchange Instance Coin (50009) at Doil

To transform Great Hero Boots [1] (22238) into Hero Boots-LT [1] (470094) you need to talk to Whoopi at (grademk 48, 169).

Hero Boots Item Reform
Ancient Hero Materials Refine Change Great Hero Option Materials Refine Change Hero Boots-LT
+7~+20

22171.webp Ancient Hero Boots [1] (22171)

100753.webp Patent Ancient Hero's Cube (100753) -2 +9~+20
22238.webp Great Hero Boots [1] (22238)
50x 25786.webp Somatology Research Document (25786)

100x 25787.webp Somatology Experimental Fragment (25787)
100x 1000434.webp Armor Upgrade Stone (Low) (1000434)

-5 470094.webp Hero Boots-LT [1] (470094)
OR
150x 25786.webp Somatology Research Document (25786)

300x 25787.webp Somatology Experimental Fragment (25787)
100x 1000435.webp Armor Upgrade Stone (Intermediate) (1000435)

-1

How to obtain

Ancient Hero Boots

  • MVP drop in Bioresearch Laboratory
  • Exchange Instance Coin (50009) at Doil


Hero's Boots-LT Enchantment

Minimum Requirements
Target Items Slot Order Grade Refine Line Options Reset Process
470094.webp Hero Boots-LT [1] (470094) 4>3>2 No Grade 0 allowed 1x 1000874.webp Enchant Ticket (1000874)

Chance: 100%

The NPC is in our Equip enchancement office, his name is Azzam The Lucky (grademk 47, 182).

Normal Enchants

Slot 2 Slot 3 Slot 4
Enchant Process 1000874.webp Enchant Ticket (1000874) 500,000z 100,000z
Success Chance 100%
Grade Changes Grade D: none
Grade C: none
Grade B: none

Grade A: none

Enchants 310908.webp Valor of Fighter (310908) There is a low chance to activate Valor of Fighter when dealing physical damage:
───────────
[Valor of Fighter]
Increases STR by 100 and Melee Physical Damage by 10% for 10 seconds.

───────────
Type: Enchant
Position: Unknown
(16,67%)
4808.webp Fighting Spirit Lv4 (4808) ATK +15
HIT +5

───────────
Type: Enchant
Position: Unknown
(25%)
4700.webp STR+1 (4700) (20%)
310909.webp Sharpness of Swordsman (310909) There is a low chance to activate Sharpness of Swordsman when dealing physical damage:
───────────
[Sharpness of Swordsman]
Increases LUK by 100 and Critical Damage by 20% for 10 seconds.

───────────
Type: Enchant
Position: Unknown
(16,67%)
4815.webp Spell Lv1 (4815) MATK +6
───────────
Decreases Variable Casting Time by 4%.

───────────
Type: Enchant
Position: Unknown
(25%)
4710.webp INT+1 (4710) (20%)
310910.webp Will of Sharpshooter (310910) There is a low chance to activate Will of Sharpshooter when dealing physical damage:
───────────
[Will of Sharpshooter]
Increases DEX by 100 and Ranged Physical Damage by 10% for 10 seconds.

───────────
Type: Enchant
Position: Unknown
(16,67%)
4818.webp Sharp Lv1 (4818) CRI +6
HIT +2

───────────
Type: Enchant
Position: Unknown
(25%)
4730.webp AGI+1 (4730) (20%)
310911.webp Knowledge of Wise Man (310911) There is a low chance to activate Knowledge of Wise Man when dealing magical damage:
───────────
[Knowledge of Wise Man]
Increases INT by 100 and Magical Damage with every element by 10% for 10 seconds.

───────────
Type: Enchant
Position: Unknown
(16,67%)
4863.webp Fatal Lv1 (4863) Increases Critical Damage by 4%.
───────────
CRI +1

───────────
Type: Enchant
Position: Unknown
(25%)
4740.webp VIT+1 (4740) (20%)
310912.webp Vigor of Warlord (310912) There is a low chance to activate Vigor of Warlord when receiving physical or magical damage:
───────────
[Vigor of Warlord]
Increases VIT by 100 and MaxSP by 10% for 10 seconds.

───────────
Type: Enchant
Position: Unknown
(16,67%)
4750.webp LUK+1 (4750) (20%)
310913.webp Nimbleness of Assassin (310913) There is a low chance to activate Nimbleness of Assassin when dealing physical damage:
───────────
[Nimbleness of Assassin]
Increases AGI by 100 and ATK by 10% for 10 seconds.

───────────
Type: Enchant
Position: Unknown
(16,67%)

Upgrade Enchants - Slot 3

Slot 2 Enchant Enchantment Process
4815.webp Spell Lv1 (4815) > 4814.webp Spell Lv2 (4814) 1,000,000z
4814.webp Spell Lv2 (4814) > 4813.webp Spell Lv3 (4813) 5,000,000z
4813.webp Spell Lv3 (4813) > 4812.webp Spell Lv4 (4812) 10,000,000z
4818.webp Sharp Lv1 (4818) > 4817.webp Sharp Lv2 (4817) 1,000,000z
4817.webp Sharp Lv2 (4817) > 4816.webp Sharp Lv3 (4816) 5,000,000z
4816.webp Sharp Lv3 (4816) > 4843.webp Sharp Lv4 (4843) 10,000,000z
4863.webp Fatal Lv1 (4863) > 4864.webp Fatal Lv2 (4864) 1,000,000z
4864.webp Fatal Lv2 (4864) > 4865.webp Fatal Lv3 (4865) 10,000,000z
4808.webp Fighting Spirit Lv4 (4808) > 4820.webp Fighting Spirit Lv5 (4820) 1,000,000z
4820.webp Fighting Spirit Lv5 (4820) > 4821.webp Fighting Spirit Lv6 (4821) 5,000,000z
4821.webp Fighting Spirit Lv6 (4821) > 4822.webp Fighting Spirit Lv7 (4822) 10,000,000z

Upgrade Enchants - Slot 4

Slot 3 Enchant Enchantment Process
4750.webp LUK+1 (4750) > 4751.webp LUK+2 (4751) 500,000z
4751.webp LUK+2 (4751) > 4752.webp LUK+3 (4752) 1,000,000z
4752.webp LUK+3 (4752) > 4753.webp LUK+4 (4753) 5,000,000z
4753.webp LUK+4 (4753) > 4754.webp LUK+5 (4754) 10,000,000z
4740.webp VIT+1 (4740) > 4741.webp VIT+2 (4741) 500,000z
4741.webp VIT+2 (4741) > 4742.webp VIT+3 (4742) 1,000,000z
4742.webp VIT+3 (4742) > 4743.webp VIT+4 (4743) 5,000,000z
4743.webp VIT+4 (4743) > 4744.webp VIT+5 (4744) 10,000,000z
4730.webp AGI+1 (4730) > 4731.webp AGI+2 (4731) 500,000z
4731.webp AGI+2 (4731) > 4732.webp AGI+3 (4732) 1,000,000z
4732.webp AGI+3 (4732) > 4733.webp AGI+4 (4733) 5,000,000z
4733.webp AGI+4 (4733) > 4734.webp AGI+5 (4734) 10,000,000z
4710.webp INT+1 (4710) > 4711.webp INT+2 (4711) 500,000z
4711.webp INT+2 (4711) > 4712.webp INT+3 (4712) 1,000,000z
4712.webp INT+3 (4712) > 4713.webp INT+4 (4713) 5,000,000z
4713.webp INT+4 (4713) > 4714.webp INT+5 (4714) 10,000,000z
4700.webp STR+1 (4700) > 4701.webp STR+2 (4701) 500,000z
4701.webp STR+2 (4701) > 4702.webp STR+3 (4702) 1,000,000z
4702.webp STR+3 (4702) > 4703.webp STR+4 (4703) 5,000,000z
4703.webp STR+4 (4703) > 4704.webp STR+5 (4704) 10,000,000z

Combos

  • Ancient Hero / Patent / Hero-LT Weapons
guides/muhro/bioresearch_laboratory.txt · Last modified: 2026/05/13 23:00 by 127.0.0.1