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morse_cave

Morse Cave Instance Guide

Location: Talk to Senior Tracker at [moro_cav,61,69] to start the Morse Cave instance.

Requirements: - Base Level: 160 or higher. - You must form a party before entering the instance. Use `/organize PARTYNAME` to create a party if you don't have one.

Cooldown: After completing the instance, there is a 23-hour cooldown before you can enter again.

Instance Walkthrough

The Morse Cave instance involves exploring the cave to stop the resurrection of Morocc. Follow the steps below to complete the instance:

1. Starting the Instance

  1. Speak with Senior Tracker at [moro_cav,61,69]. The party leader should select “Are you ready to enter the Red Flower?” to begin.
  2. Ensure your inventory has enough space (check weight limit) before starting.

2. First Encounter - Morocc's Minions

  1. Once inside, you will face waves of Morocc's Ghouls (ID: 3001). Defeat them to advance.

3. Mid-stage Encounter - Morocc's Forces

  1. As you progress deeper into the cave, you will encounter Morocc's Archer Skeletons (ID: 3003) and Morocc's Verits (ID: 3005). These enemies will attempt to block your progress.

4. Final Boss - Weakened Morocc

  1. The final battle is against Weakened Morocc (ID: 2998). Coordinate with your party to defeat him.
  2. After his defeat, collect the rewards and exit the instance through the provided portal.

5. Reward:

  1. Completing the instance will reward you with items such as Coagulated Spells and Temporal Crystals (Item IDs: 6608, 6607).

Tips & Tricks

  1. Party Setup: A tank, healer, and DPS are recommended due to the large number of mobs and powerful bosses.
  2. Boss Strategy: Weakened Morocc has strong AoE attacks. Stay spread out and use coordinated attacks to bring him down quickly.
  3. Cooldown: After completing the instance, there’s a 23-hour cooldown before you can re-enter.

Good luck in the Morse Cave instance!

morse_cave.txt · Last modified: 2024/09/19 08:09 by gemmaster