Table of Contents
Equipment List
| Item List | |||||
| Ancient Hero | Patent | Hero-LT | |||
Ancient Hero Boots [1] (22171)
|
A pair of boots said to have been worn by ancient heroes. It resonates with the Ancient Hero's Armor. ─────────── MaxHP +500 MaxSP +50 ─────────── For 3each Refine Levels: MaxHP +2% MaxSP +1% ─────────── Refine Level +9: Decreases Fixed Casting Time by 0.3 seconds. ─────────── Refine Level +12: Decreases Fixed Casting Time by 0.2 seconds. ─────────── Refine Level +14: Decreases After Cast Delay by 5%. ─────────── Type: Armor Position: Shoes Defense: 15 Armor Level: 1 Refinable Weight: 60 Required Level: 100 |
Great Hero Boots [1] (22238)
|
Boots said to be worn by a great hero. It seems to resonate with the Patent Hero Weapons. ─────────── MaxHP +1500 MaxSP +150 ─────────── Refine Level +3: MaxHP +1% MaxSP +1% ─────────── Refine Level +7: ATK +5% MATK +5% ─────────── Refine Level +9: Decreases Fixed Casting Time by 0.5 seconds. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.2 seconds. ─────────── Refine Level +13: Decreases After Cast Delay and Variable Casting Time by 5%. ─────────── Type: Armor Position: Shoes Defense: 15 Armor Level: 1 Refinable Weight: 60 Required Level: 150 |
Hero Boots-LT [1] (470094)
|
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's armor. ─────────── MaxHP +1500, MaxSP +150. ─────────── Base Level at least 210: P.ATK +1, S.MATK +1. ─────────── For each 3 Refine Levels: MaxHP +1%, MaxSP +1%. ─────────── Refine Level +7: ATK +5%, MATK +5%. ─────────── Refine Level +9: CRI +5, Perfect Hit +10% Decreases Variable Casting Time by 5%. ─────────── Refine Level +11: Decreases Fixed Casting Time by 0.8 seconds. Decreases After Cast Delay by 5%. ─────────── [Bonus by Grade] [Grade D]: RES +50 MRES +50 ─────────── [Grade C]: Physical and Magical damage against all elemental enemies +10%. ─────────── [Grade B]: STA +5 WIS +5 ─────────── [Grade A]: P.ATK +5 S.MATK +3 Refine Level +13: Fixed Casting Time -0.2 seconds. ─────────── Type: Armor Position: Shoes Defense: 15 Armor Level: 2 Refinable / Gradable Weight: 60 Required Level: 190 |
Great Hero / Hero's-LT Boots Reform
Great Hero Boots [1] (22238) can be obtained by converting a +7 or higher
Ancient Hero Boots [1] (22171) to
Great Hero Boots [1] (22238) by using a
Patent Ancient Hero's Cube (100753) .
Patent Ancient Hero's Cube (100753) can be obtained by:
- MVP drop in Bioresearch Laboratory - Instance
To transform
Great Hero Boots [1] (22238) into
Hero Boots-LT [1] (470094) you need to talk to Whoopi at (grademk 48, 169).
| Hero Boots Item Reform | |||||||
| Ancient Hero | Materials | Refine Change | Great Hero | Option | Materials | Refine Change | Hero Boots-LT |
| +7~+20
|
Patent Ancient Hero's Cube (100753)
|
-2 | +9~+20 Great Hero Boots [1] (22238)
|
50x Somatology Research Document (25786)
100x |
-5 | Hero Boots-LT [1] (470094)
| |
| OR | |||||||
150x Somatology Research Document (25786)
300x |
-1 | ||||||
How to obtain
Ancient Hero Boots
- MVP drop in Bioresearch Laboratory
- Exchange
Instance Coin (50009) at Doil
Hero's Boots-LT Enchantment
| Minimum Requirements | |||||
| Target Items | Slot Order | Grade | Refine | Line Options | Reset Process |
Hero Boots-LT [1] (470094)
|
4>3>2 | No Grade | 0 | allowed | 1x Enchant Ticket (1000874)
Chance: 100% |
The NPC is in our Equip enchancement office, his name is Azzam The Lucky (grademk 47, 182).
Normal Enchants
| Slot 2 | Slot 3 | Slot 4 | |
| Enchant Process | Enchant Ticket (1000874)
|
500,000z | 100,000z |
| Success Chance | 100% | ||
| Grade Changes | Grade D: none Grade C: none Grade B: none Grade A: none | ||
| Enchants | Valor of Fighter (310908) There is a low chance to activate Valor of Fighter when dealing physical damage:─────────── [Valor of Fighter] Increases STR by 100 and Melee Physical Damage by 10% for 10 seconds. ─────────── Type: Enchant Position: Unknown (16,67%) |
Fighting Spirit Lv4 (4808) ATK +15HIT +5 ─────────── Type: Enchant Position: Unknown (25%) |
STR+1 (4700) (20%)
|
Sharpness of Swordsman (310909) There is a low chance to activate Sharpness of Swordsman when dealing physical damage:─────────── [Sharpness of Swordsman] Increases LUK by 100 and Critical Damage by 20% for 10 seconds. ─────────── Type: Enchant Position: Unknown (16,67%) |
Spell Lv1 (4815) MATK +6─────────── Decreases Variable Casting Time by 4%. ─────────── Type: Enchant Position: Unknown (25%) |
INT+1 (4710) (20%)
| |
Will of Sharpshooter (310910) There is a low chance to activate Will of Sharpshooter when dealing physical damage:─────────── [Will of Sharpshooter] Increases DEX by 100 and Ranged Physical Damage by 10% for 10 seconds. ─────────── Type: Enchant Position: Unknown (16,67%) |
Sharp Lv1 (4818) CRI +6HIT +2 ─────────── Type: Enchant Position: Unknown (25%) |
AGI+1 (4730) (20%)
| |
Knowledge of Wise Man (310911) There is a low chance to activate Knowledge of Wise Man when dealing magical damage:─────────── [Knowledge of Wise Man] Increases INT by 100 and Magical Damage with every element by 10% for 10 seconds. ─────────── Type: Enchant Position: Unknown (16,67%) |
Fatal Lv1 (4863) Increases Critical Damage by 4%.─────────── CRI +1 ─────────── Type: Enchant Position: Unknown (25%) |
VIT+1 (4740) (20%)
| |
Vigor of Warlord (310912) There is a low chance to activate Vigor of Warlord when receiving physical or magical damage:─────────── [Vigor of Warlord] Increases VIT by 100 and MaxSP by 10% for 10 seconds. ─────────── Type: Enchant Position: Unknown (16,67%) |
LUK+1 (4750) (20%)
| ||
Nimbleness of Assassin (310913) There is a low chance to activate Nimbleness of Assassin when dealing physical damage:─────────── [Nimbleness of Assassin] Increases AGI by 100 and ATK by 10% for 10 seconds. ─────────── Type: Enchant Position: Unknown (16,67%) |
|||
Upgrade Enchants - Slot 3
| Slot 2 Enchant | Enchantment Process |
Spell Lv1 (4815) > Spell Lv2 (4814)
|
1,000,000z |
Spell Lv2 (4814) > Spell Lv3 (4813)
|
5,000,000z |
Spell Lv3 (4813) > Spell Lv4 (4812)
|
10,000,000z |
Sharp Lv1 (4818) > Sharp Lv2 (4817)
|
1,000,000z |
Sharp Lv2 (4817) > Sharp Lv3 (4816)
|
5,000,000z |
Sharp Lv3 (4816) > Sharp Lv4 (4843)
|
10,000,000z |
Fatal Lv1 (4863) > Fatal Lv2 (4864)
|
1,000,000z |
Fatal Lv2 (4864) > Fatal Lv3 (4865)
|
10,000,000z |
Fighting Spirit Lv4 (4808) > Fighting Spirit Lv5 (4820)
|
1,000,000z |
Fighting Spirit Lv5 (4820) > Fighting Spirit Lv6 (4821)
|
5,000,000z |
Fighting Spirit Lv6 (4821) > Fighting Spirit Lv7 (4822)
|
10,000,000z |
Upgrade Enchants - Slot 4
| Slot 3 Enchant | Enchantment Process |
LUK+1 (4750) > LUK+2 (4751)
|
500,000z |
LUK+2 (4751) > LUK+3 (4752)
|
1,000,000z |
LUK+3 (4752) > LUK+4 (4753)
|
5,000,000z |
LUK+4 (4753) > LUK+5 (4754)
|
10,000,000z |
VIT+1 (4740) > VIT+2 (4741)
|
500,000z |
VIT+2 (4741) > VIT+3 (4742)
|
1,000,000z |
VIT+3 (4742) > VIT+4 (4743)
|
5,000,000z |
VIT+4 (4743) > VIT+5 (4744)
|
10,000,000z |
AGI+1 (4730) > AGI+2 (4731)
|
500,000z |
AGI+2 (4731) > AGI+3 (4732)
|
1,000,000z |
AGI+3 (4732) > AGI+4 (4733)
|
5,000,000z |
AGI+4 (4733) > AGI+5 (4734)
|
10,000,000z |
INT+1 (4710) > INT+2 (4711)
|
500,000z |
INT+2 (4711) > INT+3 (4712)
|
1,000,000z |
INT+3 (4712) > INT+4 (4713)
|
5,000,000z |
INT+4 (4713) > INT+5 (4714)
|
10,000,000z |
STR+1 (4700) > STR+2 (4701)
|
500,000z |
STR+2 (4701) > STR+3 (4702)
|
1,000,000z |
STR+3 (4702) > STR+4 (4703)
|
5,000,000z |
STR+4 (4703) > STR+5 (4704)
|
10,000,000z |
Combos
- Ancient Hero / Patent / Hero-LT Weapons
