geffen_magic_tournament
Table of Contents
Geffen Magic Tournament Instance Guide
Location: Talk to Emmitt White at [dali02,98,141] to start the Geffen Magic Tournament instance.
Requirements: - Base Level: 90 or higher. - This is a solo instance, meaning you must be in a solo party to enter.
Cooldown: After completing the instance, there is a 23-hour cooldown before you can enter again.
Instance Walkthrough
The Geffen Magic Tournament is a solo tournament where adventurers battle against powerful opponents. Follow these steps to complete the instance:
1. Starting the Instance
- Speak with Emmitt White at [dali02,98,141] to learn more about the Geffen Magic Tournament.
- The party leader (you must be solo) must select “Use the Dimensional Device” to enter the tournament.
2. First Battle
- After entering the tournament, you will face multiple opponents. The first round consists of enemies like Morocc's Minions (ID: 3001). Defeat them to proceed.
3. Mid-boss Encounters
- As you progress through the tournament, you will face stronger opponents, including Kuro Akuma (ID: varies). Each round becomes progressively more challenging.
4. Final Boss Fight - Fenrir
- The final round of the tournament is against Fenrir (ID: varies). This is the most challenging fight, so be prepared with healing items and buffs.
5. Completion:
- After defeating Fenrir, the tournament will end, and you will receive rewards such as Geffen Magic Tournament Coins (Item ID: 6671), which can be exchanged for equipment at the Geffen Coin Operator.
Tips & Tricks
- Solo Instance: Ensure you are in a solo party, as this is a solo-only instance.
- Boss Strategy: Fenrir has powerful AoE attacks, so focus on avoiding heavy damage while dealing consistent damage.
- Rewards: The more rounds you clear, the more Geffen Magic Tournament Coins you will earn. These can be exchanged for powerful gear.
Good luck in the Geffen Magic Tournament!
geffen_magic_tournament.txt · Last modified: 2024/09/19 08:29 by gemmaster