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equipment:muhro:brilliant_light_weapons

Weapons

You can buy those weapons at NPC Govil (tha_t12 122, 88).
Costs:

  • 700x Fragment of Good Will (1000263)
  • 100x Wicked Orb (1001072)
  • 100x Ectoplasmic Stone (1001073)
  • 100x Black jewel (1001137)
  • 5x Powerful Dimensional Essence (7925)
  • 16,000,000 zeny

Item Hammer Shop Materials Item consumed Refine Change
All refined +9 ~ +11 Brilliant Light Weapons 1x Justice Weapon Refine Hammer (102072) 177x Fragment of Good Will (1000263)
10x Hammer of Blacksmith (1005)
25x Oridecon (984)
1x Explosion Card (4267)
1x Magaleta Sorin Card (4685)
100x Fragment of Good Will (1000263) +1
Brilliant Light Weapons:
530045.webp Holy Light Spear [2] (530045)
A one-handed spear whose divine power has increased by defeating demons for a long time.
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ATK +5%, POW +2
Increases damage of Overslash by 5%.
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Refine Level +5:
Increases damage of Overslash by additional 10%.
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Refine Level +7:
Increases Melee Physical Damage by 5%.
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Refine Level +9:
Increases damage of Overslash by additional 10%.
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Refine Level +10:
Increases Attack Speed by 10%.
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Refine Level +11:
Increases damage of Overslash by additional 5%.
Increases Melee Physical Damage by additional 15%.
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[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Imperial Guard

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Type: 1hSpear
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 215
590045.webp Punish Scepter [2] (590045)
A scepter said to be used to slay demons with evil energy.
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Indestructible in battle
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ATK +5%, POW +2
Increases damage of Third Punish by 5%.
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Refine Level +5:
Increases damage of Third Punish by additional 10%.
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Refine Level +7:
Increases Melee Physical Damage by 5%.
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Refine Level +9:
Increases damage of Third Punish by additional 10%.
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Refine Level +10:
CRI +10
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Refine Level +11:
Increases damage of Third Punish by additional 5%.
Increases damage of First Brand by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Inquisitor

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Type: Mace
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 215
550094.webp Soul Liberator [2] (550094)
A one-handed staff with the ability to liberate the soul.
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Indestructible in battle
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MATK +220
MATK +5%, SPL +2
Increases damage of Talisman of Four Bearing God by 5%.
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Refine Level +5:
Increases damage of Talisman of Four Bearing God by additional 10%.
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Refine Level +7:
Increases Magical Damage with every element by 5%.
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Refine Level +9:
Increases damage of Talisman of Four Bearing God by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Talisman of Four Bearing God by additional 5%.
Increases damage of Talisman of Red Phoenix by 15%.
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[Bonus by Grade]
[Grade D]:
Magical Damage with every element +10%.
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[Grade C]:
Magical Damage against enemies of every size +10%.
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[Grade B]:
Magical Damage against enemies of every race +10%.
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[Grade A]:
Magical Damage against enemies of every element +10%.
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Class Restrictions:
Soul Ascetic

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Type: Staff
Position: Right Hand
Physical Attack: 70
Magic Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 215
500063.webp Guardian Saber [2] (500063)
A sword given to those who protect it.
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ATK +5%, POW +2
Increases damage of Shield Chain Rush by 5%.
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Refine Level +5:
Increases damage of Shield Chain Rush by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of Shield Chain Rush by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Shield Chain Rush by additional 5%.
Increases damage of Spiral Pierce Max by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Hyper Novice

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Type: 1hSword
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 215
800027.webp Devil Hunter [2] (800027)
A revolver that has killed countless demons.
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ATK +5%, CON +2
Increases damage of Magazine for One by 5%.
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Refine Level +5:
Increases damage of Magazine for One by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of Magazine for One by additional 10%.
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Refine Level +10:
CRI +10
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Refine Level +11:
Increases damage of Magazine for One by additional 5%.
Increases Critical Damage by 20%.
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[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Type: Revolver
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Class Restrictions:
Night Watch

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Type: Revolver
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 170
Required Level: 215
550088.webp Saint Bringer [2] (550088)
A staff for guides on the path of the divine light.
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Indestructible in battle
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MATK +220
MATK +5%, SPL +2
Increases damage of Framen by 5%.
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Refine Level +5:
Increases damage of Framen by additional 10%.
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Refine Level +7:
Increases Magical Damage with Holy element by 5%.
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Refine Level +9:
Increases damage of Framen by additional 10%.
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Refine Level +10:
Decreases After Cast Delay by 10%.
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Refine Level +11:
Increases damage of Framen by additional 5%.
Increases damage of Arbitrium by 20%.
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[Bonus by Grade]
[Grade D]:
Magical Damage with Holy element +10%.
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[Grade C]:
Magical Damage against enemies of every size +10%.
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[Grade B]:
Magical Damage against enemies of every race +10%.
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[Grade A]:
Magical Damage against enemies of every element +10%.
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Class Restrictions:
Cardinal

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Type: Staff
Position: Right Hand
Physical Attack: 60
Magic Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 215
830026.webp Lightning Splatter [2] (830026)
A gatling gun used by the Knights of Light.
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ATK +5%, CON +2
Increases damage of Magazine for One by 5%.
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Refine Level +5:
Increases damage of Magazine for One by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of Magazine for One by additional 10%.
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Refine Level +10:
Decreases After Cast Delay by 10%.
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Refine Level +11:
Increases damage of Magazine for One by additional 5%.
Increases Ranged Physical Damage by additional 15%.
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[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Night Watch

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Type: Gatling
Position: Right Hand
Physical Attack: 295
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 215
540055.webp Origin of Life [2] (540055)
A tablet meaning that the beginning of light is the source of recorded life.
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Indestructible in battle
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ATK +5%, POW +2.
Increases damage of Noon Blast by 5%.
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Refine Level +5:
Increases damage of Noon Blast by additional 10%.
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Refine Level +7:
Increases Melee Physical Damage by 5%.
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Refine Level +9:
Increases damage of Noon Blast by additional 10%.
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Refine Level +10:
Decreases After Cast Delay by 10%.
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Refine Level +11:
Increases damage of Noon Blast by additional 5%.
Increases damage of Sunset Blast by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Sky Emperor

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Type: Book
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 215
550116.webp Lightforce Foxtail Wand [2] (550116)
A foxtail wand that radiates energy of light.
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Indestructible in battle
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ATK +5%, POW +2
Increases damage of Chulho Sonic Claw by 5%.
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Refine Level +5:
Increases damage of Chulho Sonic Claw by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of Chulho Sonic Claw by additional 10%.
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Refine Level +10:
CRI +10
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Refine Level +11:
Increases damage of Chulho Sonic Claw by additional 5%.
Increases damage of Hogogong Strike by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Spirit Handler

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Type: Staff
Position: Right Hand
Physical Attack: 330
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 215
820021.webp Lord of Glory [2] (820021)
A shotgun with brilliant glory.
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ATK +5%, CON +2
Deals Splash Damage.
Increases damage of The Vigilante at Night by 5%.
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Refine Level +5:
Increases damage of The Vigilante at Night by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.
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Refine Level +10:
Increases Attack Speed by 10%.
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Refine Level +11:
Increases damage of The Vigilante at Night by additional 5%.
Increases Ranged Physical Damage by additional 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Night Watch

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Type: Shotgun
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 215
650034.webp Huuma Shuriken Brilliance [2] (650034)
A huuma shuriken that emits light imbued with holy power.
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Indestructible in battle
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ATK +5%, POW +2
Increases damage of Huuma Shuriken - Construct by 5%.
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Refine Level +5:
Increases damage of Huuma Shuriken - Construct by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of Huuma Shuriken - Construct by additional 10%.
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Refine Level +10:
Decreases After Cast Delay by 10%.
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Refine Level +11:
Increases damage of Huuma Shuriken - Construct by additional 5%.
Increases damage of Huuma Shuriken - Grasp by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Ranged Damage against enemies of every size +10%.
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[Grade B]:
Ranged Damage against enemies of every race +10%.
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[Grade A]:
Ranged Damage against enemies of every element +10%.
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Class Restrictions:
Shinkiro, Shiranui

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Type: Huuma
Position: Right Hand
Physical Attack: 330
Weapon Level: 5
Refinable / Gradable
Weight: 260
Required Level: 215
510092.webp Holy Light Dagger [2] (510092)
A dagger imbued with holy power used for self-defense.
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ATK +5%, POW +2
Increases damage of Abyss Dagger by 5%.
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Refine Level +5:
Increases damage of Abyss Dagger by additional 10%.
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Refine Level +7:
Increases Melee Physical Damage by 5%.
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Refine Level +9:
Increases damage of Abyss Dagger by additional 10%.
───────────
Refine Level +10:
Increases Attack Speed by 10%.
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Refine Level +11:
Increases damage of Abyss Dagger by additional 5%.
Increases damage of Deft Stab by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 5%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Abyss Chaser

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Type: Dagger
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 215
640037.webp Destiny Staff [2] (640037)
A two-handed staff with the power to choose fate.
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Indestructible in battle
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MATK +290
MATK +5%, SPL +2
Increases damage of Frozen Slash by 5%.
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Refine Level +5:
Increases damage of Frozen Slash by additional 10%.
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Refine Level +7:
Increases Magical Damage with Water element by 5%.
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Refine Level +9:
Increases damage of Frozen Slash by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Frozen Slash by additional 5%.
Increases damage of Rain of Crystal by 15%.
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[Bonus by Grade]
[Grade D]:
Magical Damage with Water element +10%.
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[Grade C]:
Magical Damage against enemies of every size +10%.
───────────
[Grade B]:
Magical Damage against enemies of every race +10%.
───────────
[Grade A]:
Magical Damage against enemies of every element +10%.
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Class Restrictions:
Arch Mage

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Type: 2hStaff
Position: Right Hand
Physical Attack: 110
Magic Attack: 290
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 215
610045.webp Shining Light Katar [2] (610045)
A katar infused with the power of radiant light to fight the devil.
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ATK +5%, POW +2.
Increases damage of Eternal Slash by 5%.
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Refine Level +5:
Increases damage of Eternal Slash by additional 10%.
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Refine Level +7:
Increases Melee Physical Damage by 5%.
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Refine Level +9:
Increases damage of Eternal Slash by additional 10%.
───────────
Refine Level +10:
Increases Attack Speed by 10%.
───────────
Refine Level +11:
Increases damage of Eternal Slash by additional 5%.
Increases damage of Savage Impact by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 10%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Shadow Cross

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Type: Katar
Position: Right Hand
Physical Attack: 290
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 215
840021.webp Justice Bomber [2] (840021)
A grenade launcher of justice that punishes evil.
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ATK +5%, CON +2
Increases damage of Wild Fire by 5%.
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Refine Level +5:
Increases damage of Wild Fire by additional 10%.
───────────
Refine Level +7:
Increases Ranged Physical Damage by 5%.
───────────
Refine Level +9:
Increases damage of Wild Fire by additional 10%.
───────────
Refine Level +10:
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
Increases damage of Wild Fire by additional 5%.
Increases Ranged Physical Damage by additional 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Night Watch

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Type: Grenade
Position: Right Hand
Physical Attack: 330
Weapon Level: 5
Refinable / Gradable
Weight: 260
Required Level: 215
630027.webp Jupiter Spear [2] (630027)
A holy two-handed spear made after the weapon used by the ancient gods.
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MaxHP +5%, POW +2.
Increases damage of Dragonic Breath by 5%.
───────────
Refine Level +5:
Increases damage of Dragonic Breath by additional 10%.
───────────
Refine Level +7:
Increases Ranged Physical Damage by 5%.
───────────
Refine Level +9:
Increases damage of Dragonic Breath by additional 10%.
───────────
Refine Level +10:
Decreases After Cast Delay by 10%.
───────────
Refine Level +11:
Increases damage of Dragonic Breath by additional 5%.
Increases damage of Madness Crusher by 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Dragon Knight

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Type: 2hSpear
Position: Right Hand
Physical Attack: 300
Weapon Level: 5
Refinable / Gradable
Weight: 500
Required Level: 215
570037.webp Light Power Harp [2] (570037)
An instrument that absorbs light and emits it as music.
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ATK +5%, CON +2
Increases damage of Rythm Shooting by 5%.
───────────
Refine Level +5:
Increases damage of Rythm Shooting by additional 10%.
───────────
Refine Level +7:
Increases Ranged Physical Damage by 5%.
───────────
Refine Level +9:
Increases damage of Rythm Shooting by additional 10%.
───────────
Refine Level +10:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Increases damage of Rythm Shooting by additional 5%.
Increases damage of Rose Blossom by 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Troubadour

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Type: Musical
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 215
500066.webp Victory Sword [2] (500066)
A one-handed sword containing the power of a hero who won the battle.
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ATK +5%, POW +2
Increases damage of Explosive Powder by 5%.
───────────
Refine Level +5:
Increases damage of Explosive Powder by additional 10%.
───────────
Refine Level +7:
Increases Melee Physical Damage by 5%.
───────────
Refine Level +9:
Increases damage of Explosive Powder by additional 10%.
───────────
Refine Level +10:
Increases Attack Speed by 10%.
───────────
Refine Level +11:
Increases damage of Explosive Powder by additional 5%.
Increases Melee Physical Damage by 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 5%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Biolo

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Type: 1hSword
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 215
700065.webp Angel Wing Bow [2] (700065)
A bow made of angel wings.
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Indestructible in battle
───────────
ATK +5%, CON +2
Increases damage of Crescive Bolt by 5%.
───────────
Refine Level +5:
Increases damage of Crescive Bolt by additional 10%.
───────────
Refine Level +7:
Increases Ranged Physical Damage by 5%.
───────────
Refine Level +9:
Increases damage of Crescive Bolt by additional 10%.
───────────
Refine Level +10:
CRI +10
───────────
Refine Level +11:
Increases damage of Crescive Bolt by additional 5%.
Increases damage of Gale Storm by 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Wind Hawk

───────────
Type: Bow
Position: Right Hand
Physical Attack: 290
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 215
810027.webp Last Dawn [2] (810027)
A rifle that does not lose its luster until the final battle.
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ATK +5%, CON +2
Increases damage of Spiral Shooting by 5%.
───────────
Refine Level +5:
Increases damage of Spiral Shooting by additional 10%.
───────────
Refine Level +7:
Increases Ranged Physical Damage by 5%.
───────────
Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.
───────────
Refine Level +10:
CRI +10
───────────
Refine Level +11:
Increases damage of Spiral Shooting by additional 5%.
Increases damage of Only One Bullet by 15%.
───────────
[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
───────────
[Grade C]:
Physical Damage against enemies of every size +10%.
───────────
[Grade B]:
Physical Damage against enemies of every race +10%.
───────────
[Grade A]:
Physical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Night Watch

───────────
Type: Rifle
Position: Right Hand
Physical Attack: 265
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 215
540060.webp Blessed Bible [2] (540060)
A bible blessed by the priests.
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Indestructible in battle
───────────
MATK +220
MATK +5%, SPL +2
Increases damage of Diamond Storm by 5%.
───────────
Refine Level +5:
Increases damage of Diamond Storm by additional 10%.
───────────
Refine Level +7:
Increases Magical Damage with Water and Earth element by 5%.
───────────
Refine Level +9:
Increases damage of Diamond Storm by additional 10%.
───────────
Refine Level +10:
Decreases Variable Casting Time by 10%.
───────────
Refine Level +11:
Increases damage of Diamond Storm by additional 5%.
Increases damage of Terra Drive by 15%.
───────────
[Bonus by Grade]
[Grade D]:
Magical Damage with Water and Earth element +10%.
───────────
[Grade C]:
Magical Damage against enemies of every size +10%.
───────────
[Grade B]:
Magical Damage against enemies of every race +10%.
───────────
[Grade A]:
Magical Damage against enemies of every element +10%.
───────────
Class Restrictions:
Elemental Master

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Type: Book
Position: Right Hand
Physical Attack: 60
Magic Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 215
580038.webp Light Power Spark [2] (580038)
A whip that releases the power of light.
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ATK +5%, CON +2
Increases damage of Rythm Shooting by 5%.
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Refine Level +5:
Increases damage of Rythm Shooting by additional 10%.
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Refine Level +7:
Increases Ranged Physical Damage by 5%.
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Refine Level +9:
Increases damage of Rythm Shooting by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Rythm Shooting by additional 5%.
Increases damage of Rose Blossom by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Ranged Physical Damage by 10%.
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[Grade C]:
Physical Damage against enemies of every size +10%.
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[Grade B]:
Physical Damage against enemies of every race +10%.
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[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Trouvere

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Type: Whip
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 215
620022.webp Divine Buster [2] (620022)
A two-handed axe with holy power used by the leader of the Holy Knights.
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Indestructible in battle
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ATK +5%, POW +2.
Increases damage of Mighty Smash by 5%.
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Refine Level +5:
Increases damage of Mighty Smash by additional 10%.
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Refine Level +7:
Increases Melee Physical Damage by 5%.
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Refine Level +9:
Increases damage of Mighty Smash by additional 10%.
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Refine Level +10:
Increases Attack Speed by 10%.
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Refine Level +11:
Increases damage of Mighty Smash by additional 5%.
Increases damage of Axe Stomp by 15%.
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[Bonus by Grade]
[Grade D]:
Increases Melee Physical Damage by 10%.
[Grade C]:
Physical Damage against enemies of every size +10%.
[Grade B]:
Physical Damage against enemies of every race +10%.
[Grade A]:
Physical Damage against enemies of every element +10%.
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Class Restrictions:
Meister

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Type: 2hAxe
Position: Right Hand
Physical Attack: 330
Weapon Level: 5
Refinable / Gradable
Weight: 660
Required Level: 215

Enchantment

Target Items Slot 3 Slot 4 Reset Process
All Brilliant Light Weapons 1x Powerful Dimensional Essence (7925)
250x Fragment of Good Will (1000263)
and
3,000,000 zeny
150x Fragment of Good Will (1000263)
and
1,500,000 zeny
20x Fragment of Good Will (1000263)
and
1,000,000 zeny
100% Chance

Slot 3 Enchants

Enchants Upgrade Options
Materials Level 2 Materials Level 3 Materials Level 4 Materials Level 5
4832.webp Expert Archer Lv1 (4832)
Increases Ranged Physical Damage by 2%.

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Type: Enchant
Position: Unknown
+
50x 1000263.webp Fragment of Good Will (1000263)
4833.webp Expert Archer Lv2 (4833)
Increases Ranged Physical Damage by 4%.

───────────
Type: Enchant
Position: Unknown
+
55x 1000263.webp Fragment of Good Will (1000263)
4834.webp Expert Archer Lv3 (4834)
Increases Ranged Physical Damage by 6%.

───────────
Type: Enchant
Position: Unknown
+
1x 7925.webp Powerful Dimensional Essence (7925)
60x 1000263.webp Fragment of Good Will (1000263)
4835.webp Expert Archer Lv4 (4835)
Increases Ranged Physical Damage by 8%.

───────────
Type: Enchant
Position: Unknown
+
1x 7925.webp Powerful Dimensional Essence (7925)
65x 1000263.webp Fragment of Good Will (1000263)
1x 1000874.webp Enchant Ticket (1000874)
4836.webp Expert Archer Lv5 (4836)
Increases Ranged Physical Damage by 10%.

───────────
Type: Enchant
Position: Unknown
311389.webp Expert Magician Lv. 1 (311389)
Increases Magical Damage with every element by 2%.

───────────
Type: Enchant
Position: Unknown
311390.webp Expert Magician Lv. 2 (311390)
Increases Magical Damage with every element by 4%.

───────────
Type: Enchant
Position: Unknown
311391.webp Expert Magician Lv. 3 (311391)
Increases Magical Damage with every element by 6%.

───────────
Type: Enchant
Position: Unknown
311392.webp Expert Magician Lv. 4 (311392)
Increases Magical Damage with every element by 8%.

───────────
Type: Enchant
Position: Unknown
311393.webp Expert Magician Lv. 5 (311393)
Increases Magical Damage with every element by 10%.

───────────
Type: Enchant
Position: Unknown
311384.webp Expert Fighter Lv. 1 (311384)
Increases Melee Physical Damage by 2%.

───────────
Type: Enchant
Position: Unknown
311385.webp Expert Fighter Lv. 2 (311385)
Increases Melee Physical Damage by 4%.

───────────
Type: Enchant
Position: Unknown
311386.webp Expert Fighter Lv. 3 (311386)
Increases Melee Physical Damage by 6%.

───────────
Type: Enchant
Position: Unknown
311387.webp Expert Fighter Lv. 4 (311387)
Increases Melee Physical Damage by 8%.

───────────
Type: Enchant
Position: Unknown
311388.webp Expert Fighter Lv. 5 (311388)
Increases Melee Physical Damage by 10%.

───────────
Type: Enchant
Position: Unknown

Slot 4 Enchants

Enchants Upgrade Options
Materials Level 2 Materials Level 3 Materials Level 4 Materials Level 5
311400.webp Caster Lv. 1 (311400)
Decreases Variable Casting Time by 2%.

───────────
Type: Enchant
Position: Unknown
+
40x 1000263.webp Fragment of Good Will (1000263)
311401.webp Caster Lv. 2 (311401)
Decreases Variable Casting Time by 4%.

───────────
Type: Enchant
Position: Unknown
+
45x 1000263.webp Fragment of Good Will (1000263)
311402.webp Caster Lv. 3 (311402)
Decreases Variable Casting Time by 6%.

───────────
Type: Enchant
Position: Unknown
+
1x 7925.webp Powerful Dimensional Essence (7925)
50x 1000263.webp Fragment of Good Will (1000263)
311403.webp Caster Lv. 4 (311403)
Decreases Variable Casting Time by 8%.

───────────
Type: Enchant
Position: Unknown
+
1x 7925.webp Powerful Dimensional Essence (7925)
55x 1000263.webp Fragment of Good Will (1000263)
1x 1000874.webp Enchant Ticket (1000874)
311404.webp Caster Lv. 5 (311404)
Decreases Variable Casting Time by 10%.

───────────
Type: Enchant
Position: Unknown
311395.webp Hit Plus Lv. 1 (311395)
HIT +5
Perfect HIT +3%

───────────
Type: Enchant
Position: Unknown
311396.webp Hit Plus Lv. 2 (311396)
HIT +10
Perfect HIT +6%

───────────
Type: Enchant
Position: Unknown
311397.webp Hit Plus Lv. 3 (311397)
HIT +15
Perfect HIT +9%

───────────
Type: Enchant
Position: Unknown
311398.webp Hit Plus Lv. 4 (311398)
HIT +20
Perfect HIT +12%

───────────
Type: Enchant
Position: Unknown
311399.webp Hit Plus Lv. 5 (311399)
HIT +25
Perfect HIT +15%

───────────
Type: Enchant
Position: Unknown
4869.webp DelayAfterAttack Lv1 (4869)
Decreases After Attack Delay by 4%.

───────────
Type: Enchant
Position: Unknown
4872.webp DelayAfterAttack Lv2 (4872)
Decreases After Attack Delay by 6%.

───────────
Type: Enchant
Position: Unknown
4873.webp DelayAfterAttack Lv3 (4873)
Decreases After Attack Delay by 8%.

───────────
Type: Enchant
Position: Unknown
4881.webp DelayAfterAttack Lv4 (4881)
Decreases After Attack Delay by 10%.

───────────
Type: Enchant
Position: Unknown
311394.webp Attack Delay Lv. 5 (311394)
Increases Attack Speed by 10%.
ASPD +1

───────────
Type: Enchant
Position: Unknown
4818.webp Sharp Lv1 (4818)
CRI +6
HIT +2

───────────
Type: Enchant
Position: Unknown
4817.webp Sharp Lv2 (4817)
CRI +9
HIT +3

───────────
Type: Enchant
Position: Unknown
4816.webp Sharp Lv3 (4816)
CRI +12
HIT +4

───────────
Type: Enchant
Position: Unknown
4843.webp Sharp Lv4 (4843)
CRI +14
HIT +5

───────────
Type: Enchant
Position: Unknown
4844.webp Sharp Lv5 (4844)
CRI +15
HIT +6

───────────
Type: Enchant
Position: Unknown
equipment/muhro/brilliant_light_weapons.txt · Last modified: 2026/05/13 22:48 by 127.0.0.1