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edda_biolabs [2024/12/26 09:48] gemmasteredda_biolabs [2024/12/26 09:54] (current) gemmaster
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 {{ :custom_edda_biolabs.mp4 |}} {{ :custom_edda_biolabs.mp4 |}}
- 
 ====== Edda Biolab ====== ====== Edda Biolab ======
  
-Edda Biolab is an instance dungeon in **Ragnarok Online**, introduced as part of the Edda series. This dungeon offers players a challenging experience with an in-depth storyline centered around the experiments of the Rekenber Corporation.+Edda Biolab is a custom instance dungeon in **GemstoneRO**, featuring enhanced challenges, custom rewards, and a deeper narrative. This dungeon offers players a rich storyline centered around the experiments of the Rekenber Corporation
 + 
 +===== Features ===== 
 +  * **Story Mode Initiation**: Players must complete a custom story initiation before accessing other modes. 
 +  * **Custom Chests**: Includes a new chest for EDDA headgears. 
 +  * **Gauntlet Mode**: Doubled mobs for an increased challenge. 
 +  * **Dialogue Improvements**: Fixed dialogue and added Sierra’s cut-in images. 
 +  * **Removed Mimic Spawns**: Reduced random mob interruptions.
  
 ===== Requirements ===== ===== Requirements =====
-  * {{fa:level-up}} **Base Level:** 175+ +  * **Base Level:** 175+  
-  * {{fa:map-marker}} **Starting Point:** Instance Manager in any town +  * **Party:** Recommended (1-2 members minimum for key stages). 
-  * {{fa:clock-o}} **Cooldown:** Resets at 00:01 Server Time +  * **Starting NPC:** Sierra in Yuno (Coordinates: 216, 345). 
-  * {{fa:hourglass-half}} **Time Limit:** 4 hours +  * **Cooldown:** Resets at 00:01 Server Time. 
- +  * **Time Limit:** 4 hours 
-===== Overview ===== +  * **Modes Available:** 
-Edda Biolab expands on the mysteries of the Biolabs, presenting challenging enemies and rich lore. Players will navigate through multiple areas with unique challenges, culminating in a battle against a powerful boss.+    * Battle Mode: Standard dungeon progression. 
 +    * Gauntlet Mode: Double the mobs for higher difficulty.
  
 ===== Walkthrough ===== ===== Walkthrough =====
-^ {{fa:map-signs}} **Area** ^ {{fa:info-circle}} **Details** ^ 
-| **First Area**   | {{fa:play}} Speak to NPC **Sierra** to start the instance. This area is a safe zone. | 
-| **Second Area**  | {{fa:swords}} Clear all enemies to proceed. Be cautious of the **Rekenber Gunman's** ranged attacks and elemental skills. | 
-| **Third Area**   | {{fa:exclamation-circle}} Eliminate all enemies, including **Nameless Acolytes**, who may use **Decrease AGI**. | 
-| **Fourth Area**  | {{fa:sync-alt}} Similar to the previous areas, clear the room of enemies. | 
-| **Fifth Area**   | {{fa:eye-slash}} Players will experience **blindness** throughout this area. Bring **Green Potions** to counter the effect. | 
-| **Sixth Area**   | {{fa:lock-open}} A locked room with monsters. Clearing them will remove barriers to proceed. | 
-| **Seventh Area** | {{fa:shield-alt}} Encounter new enemies, such as **Nameless Swordsman** and **Nameless Merchant**. Clear them to progress. | 
-| **Eighth Area**  | {{fa:arrow-circle-right}} Carefully navigate through the enemies. After clearing this area, proceed north to the stairs leading to the boss room. | 
-| **Boss Area**    | {{fa:dragon}} Ensure all party members are present before engaging the boss. The boss changes elements (Fire, Water, Wind) and uses mechanics involving cages with monsters. Failure to handle these mechanics can result in heavy damage or instant defeat. | 
  
-===== Enemies ===== +^ **Floor** ^ **Details** ^ 
-{{fa:skull}} **Monster** ^ {{fa:level-up}} **Level** ^ {{fa:expand-arrows-alt}} **Size** ^ {{fa:users}} **Race** ^ {{fa:fire}} **Element** ^ +| **1: Story Initiation**  | Speak to Sierra in Yuno to begin the custom storyline. Players are introduced to the **Virtual Records** concept and synchronization mechanics. | 
-| Rekenber Guard       | 173 | Medium | Demihuman | Neutral 2 | +| **2: Combat Begins**     | Clear mobs like **Rekenber Senior Guard** and **Regenschirm Scientist**. Progression requires teamwork to eliminate all enemies. | 
-| Rekenber Scientist   | 172 | Medium | Demihuman | Neutral 3 | +| **3: Gauntlet Mode**     | Optional mode with increased mob spawns, featuring monsters like **Nameless Acolytes** and **Nameless Swordsmen**. | 
-| Rekenber Gunman      | 174 | Medium | Demihuman | Neutral 2 +| **4-7: Data Synchronization** | Engage in battles against Rekenber researchers and experimental creations. Strategic coordination is essential. | 
-| Nameless Acolyte     | 176 | Medium | Demihuman | Holy 2    | +| **8: Boss Floor**        | Face the **Nameless Swordsman (MVP)**. The boss uses powerful AoE skills and summons minions. Avoid staying grouped to reduce damage. | 
-| Nameless Swordsman   178 Medium | Demihuman | Fire 2    | +| **Optional Story Path**  | Discover Sierra's memories for additional lore and unique dialogue. | 
-| Nameless Merchant    | 175 | Medium | Demihuman | Earth 3   |+ 
 +===== Notable Monsters ===== 
 +^ **Monster** ^ **Level** ^ **Size** ^ **Race** ^ **Element** ^ **Special Abilities** ^ 
 +**Rekenber Guard**          | 173 | Medium    | Demihuman | Neutral 2 | High physical damage. 
 +**Rekenber Scientist**      | 172 | Medium    | Demihuman | Neutral 3 | Uses support spells. 
 +**Nameless Acolyte**        | 176 | Medium    | Demihuman | Holy 2    | Casts debuffs like **Decrease AGI**. 
 +**Nameless Swordsman (MVP)**200 Large     | Demihuman | Neutral 4 AoE skills and summons. |
  
 ===== Cards ===== ===== Cards =====
-{{fa:address-card}} **Card** ^ {{fa:info-circle}} **Effect** ^ +^ **Card**                     ^ **Effect**                                                                                     
-| **Rekenber Guard Card**          | Increases ATK and melee physical damage. Additional bonuses based on weapon type and refine level. | +| **Rekenber Guard Card**      | Increases ATK and melee physical damage. Additional bonuses based on weapon type and refine level. | 
-| **Rekenber Senior Guard Card**   | Enhances ATK and ranged physical damage. Extra benefits for specific weapons and refine levels. | +| **Rekenber Senior Guard Card** | Enhances ATK and ranged physical damage. Extra benefits for specific weapons and refine levels. | 
-| **Regenschirm Scientist Card**   | Boosts MATK and all-property magical damage. Bonuses for two-handed staves with higher refine levels. | +| **Regenschirm Scientist Card** | Boosts MATK and all-property magical damage. Bonuses for two-handed staves with higher refine levels. | 
-| **Unknown Swordsman Card**       | Increases MaxHP. When combined with **Boss Egnigem Senia Card**, boosts physical damage and grants bonuses based on armor and shoes' refine levels. |+| **Unknown Swordsman Card**   | Increases MaxHP. When combined with **Boss Egnigem Senia Card**, boosts physical damage and grants bonuses based on armor and shoes' refine levels. |
  
 ===== Equipment ===== ===== Equipment =====
-{{fa:gem}} **Item** ^ {{fa:info-circle}} **Description** ^+^ **Item**                        ^ **Description**                                                                           ^
 | **Vicious Mind Aura**           | Headgear obtained from the Nameless Swordsman (MVP). Provides various bonuses based on base stats, including ATK, ASPD, MATK, and skill delay reduction. | | **Vicious Mind Aura**           | Headgear obtained from the Nameless Swordsman (MVP). Provides various bonuses based on base stats, including ATK, ASPD, MATK, and skill delay reduction. |
 | **Experimental Weapon Box**     | Contains **Biological Laboratory Experimental Weapons**, dropped by the Nameless Swordsman (MVP). | | **Experimental Weapon Box**     | Contains **Biological Laboratory Experimental Weapons**, dropped by the Nameless Swordsman (MVP). |
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 ===== Experimental Weapon Enchantments ===== ===== Experimental Weapon Enchantments =====
 Players can enchant Experimental Weapons through the NPC in the Edda Biolab. The following options are available: Players can enchant Experimental Weapons through the NPC in the Edda Biolab. The following options are available:
-{{fa:magic}} **Enchant Type** ^ {{fa:coins}} **Cost** ^ {{fa:clipboard-check}} **Effect** ^ +^ **Enchant Type**         ^ **Cost**       ^ **Effect**                                                                     
-| **General Enchant**      | Low | Low material cost but failure may destroy the weapon. | +| **General Enchant**      | Low            | Low material cost but failure may destroy the weapon.                         
-| **Advanced Enchant**      | Moderate | Higher success rate, no destruction upon failure. | +| **Advanced Enchant**      | Moderate       | Higher success rate, no destruction upon failure.                             
-| **Determined Enchant**    | High | Guarantees success and allows players to select the desired enchant (3rd slot only). |+| **Determined Enchant**    | High           | Guarantees success and allows players to select the desired enchant (3rd slot only). | 
 + 
 +===== Custom Rewards ===== 
 +  * **EDDA Headgears**: Obtainable from custom chests within the dungeon. 
 +  * **Special Equipment**: Crafted using materials dropped by instance monsters. 
 +  * **Virtual Record Analysis Data**: Exchanged with Nina for exclusive items. 
 + 
 +===== NPCs ===== 
 +^ **NPC** ^ **Location** ^ **Role** ^ 
 +| **Sierra** | Yuno (216, 345) | Initiates the instance and guides players through Virtual Records synchronization. | 
 +| **Nina**   | Yuno (214, 347) | Provides additional lore and background for the instance. |
  
 ===== Tips for Success ===== ===== Tips for Success =====
-  * {{fa:users}} Bring a balanced party with tank, DPS, and support. +  * **Team Composition**A well-balanced team with tank, DPS, and support is recommended
-  * {{fa:flask}} Carry consumables like **Green Potions**, **healing items**, and **SP recovery items**. +  * **Item Preparation**Bring consumables like **Green Potions** and healing items to counter debuffs. 
-  * {{fa:brain}} Understand the boss mechanics and allocate party roles before engaging.+  * **Gauntlet Strategy**: Expect doubled mobs in Gauntlet Mode. Plan crowd control abilities accordingly
 +  * **Understand Mechanics**: Learn the synchronization mechanics and avoid rushing.
  
 ===== Rewards ===== ===== Rewards =====
-Completing the instance rewards players with rare materials, exclusive cards, and powerful equipment.+Completing the instance rewards players with
 +  * Rare materials for crafting. 
 +  * Exclusive cards and EDDA headgears. 
 +  * Unique lore through additional cutscenes. 
 + 
 +===== Additional Notes ===== 
 +  * All mobs in Gauntlet Mode are doubledmaking this mode significantly more difficult. 
 +  * Synchronization errors can occur if party members are not aligned properly. 
 +  * The **Nameless Swordsman** boss battle requires strategic movement to survive AoE attacks.
  
-===== Additional Resources ===== 
-Refer to the original source for more details: [[https://wiki.shining-moon.com/index.php/Edda_Biolab|Edda Biolab - Shining Moon Wiki]] 
  
  
  
edda_biolabs.1735206501.txt.gz · Last modified: 2024/12/26 09:48 by gemmaster