====== Magic Imperial Guard Guide ======
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===== Introduction =====
Hi y’all! I’ve been asked so many times for a good starter class.
After testing multiple builds, I realized one of the best starting classes was **Dragonic Breath DK** — mainly because of how many great beginner-friendly gears you can take advantage of.
However, I’ve never been a big Dragon Knight fan, so I started experimenting and ended up discovering a **sleeper job** — my favorite class ever.
Without further ado, welcome to **Magic Cross Royal Guards!**
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===== Pros and Cons =====
==== Pros ====
* **Amazing tankiness:** Naturally designed as a tank, and even better thanks to *Prestige* — which lets you skip the expensive GTB card (~300m).
* **Great sustain:** Using {{:items:5900.png?nolink&20|}} **Divine Guard Hat**, each Holy Cross triggers Genesis Ray, which also casts Tuna Party Lv2 (healing 30% HP).
* **Easy to gear:** Early-game gear stays relevant well into late game, giving this build excellent flexibility and value.
==== Cons ====
* **Clunky gameplay:** Once you get {{:items:400530.png?nolink&20|}} **TD Rune Crown** + {{:items:500092.png?nolink&20|}} **Dimensions Weapon Combo**, the casting animation locks you while mobs are hit.
* **Elemental flexibility:** Struggles against Holy element mobs — using *Inspiration* to make Genesis Ray Neutral is necessary for maps like Odin Past.
Even with these downsides, this job remains **one of the best starter classes** out there!
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===== Progression =====
Let’s start with leveling. This class follows the typical leveling path, though having only Holy elemental damage early can be rough.
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==== Level 1 – 100 ====
Get your {{:items:450184.png?nolink&20|}} **Paradise Gear** for magic damage from *Arina* at the Hub.
It becomes useful after changing to **Crusader/Paladin**.
Leveling route:
* Anthell 1 → Lv 50
* Orc Dungeon 1 → Lv 75
* Magma 2 → Lv 99
**Always Rebirth!**
At Lv 100, get the {{:items:500092.png?nolink&20|}} **Paradise Royal Guard Sword**, Extra Freebies, and {{:items:19196.png?nolink&20|}} **Race Cap** (enchant with INT + refine to +11 using Racing Cap Refine Cube).
==== Level 100 – 125 ====
Farm **Magma Dungeon** to max:
* *Inspiration*
* *Genesis Ray*
* *Spell Shield*
Then start leveling *Prestige*. Any shield works from Prontera NPC.
==== Level 125 – 150 ====
Farm **Illusion Teddy Bear** until Lv 150, then **Special Cor Area** (@go 38) to get:
* +9 {{:items:450089.png?nolink&20|}} **Grace Set**
* {{:items:490206.png?nolink&20|}} **Noblesse Ring**
**Navi Commands:**
For the crafting NPC:
/navi sp_cor 136/156
For farming the materials:
/navi sp_os 260/357
==== Level 150 – 200 ====
Farm **Magma Dungeon 3**, autoloot armors, and collect:
* {{:items:25728.png?nolink&20|}} Shadowdecon Ore
* {{:items:25730.png?nolink&20|}} Zelunium Ore
Turn them into:
* {{:items:25729.png?nolink&20|}} Shadowdecon
* {{:items:25731.png?nolink&20|}} Zelunium
for crafting items like {{:items:5900.png?nolink&20|}} **Divine Guard Hat**.
==== Level 200 – 250 ====
After your 4th Job change, focus on:
* *Spear and Sword Mastery*
* *Attack Stance*
* *Holy Shield*
Farm **Issgard Dungeon > Snake God’s Warmth 2**.
Start autolooting materials for later; request leeching around Lv 235 if needed.
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===== Skills and Stats =====
==== Skills ====
{{ :syphon:image.png?nolink&400 |}} {{ :syphon:image2.png?nolink&400 |}} {{ :syphon:image3.png?nolink&400 |}} {{ :syphon:image4.png?nolink&400 |}}
==== Stats ====
* **STR:** 100 (for weight capacity)
* **LUK:** boosts magic damage + Prestige’s magic evasion
* **AGI:** enough for 190 ASPD with VIP buffs
* **VIT:** can replace STR if using Gym Passes
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===== Episode Questing & Gearing Break =====
**First goal:** {{:items:300151.png?nolink&20|}} **Sealed Drake Card** (~100–200m).
Gear setup:
* {{:items:450089.png?nolink&20|}} **Grace Armor**
* {{:items:5900.png?nolink&20|}} **Divine Guard Hat**
> Divine Guard Hat is Level 1 — refine it using pink tickets via *Eat Gear NPC.*
**Episode Quests:** push to **Episode 20.**
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==== Glacier Gear Farm ====
Farm **Snake God’s Warmth 2** and craft gear at *Pipiring (Ice Castle)*:
/navi icas_in 165/64
**Materials:**
* {{:items:1001217.png?nolink&20|}} Divine Cat Whiskers ×1250
* {{:items:1000812.png?nolink&20|}} Snow Flower Stone ×600
* {{:items:1000813.png?nolink&20|}} Shining Snow Flower Heartstone ×150
* {{:items:1000814.png?nolink&20|}} Brilliant Snow Flower Manastone ×50
**Armor Enchants:**
^ Armor Piece ^ Enchant ^
| Glacier Robe | Glacier Flower Meow Power (SPL & WIS) / (Mage) / (Grand Mage) |
| Glacier Manteau | Glacier Flower Meow Power (Physical Defense) / (Caster) / (Powerful) |
| Glacier Boots | Glacier Flower Meow Power (Fixed Casting) / (Magical Force) / (Spell Buster) |
| Glacier Necklace | Glacier Flower Meow Power (INT) / (Spell) / (Magical Power) |
| Glacier Earring | Glacier Flower Meow Power (Speed) / (Spell) / (Magical Power) |
**Next Target:** {{:items:500092.png?nolink&20|}} **Dimensions Imperial Sword**
* Farming maps:
* Abandoned Lab Amicitia 2
* Odin Past
* Mjolnir Underground
* Prontera Field 6
**Riggs Gear:** {{:items:470204.png?nolink&20|}} **Moan of Corruption** boots + {{:items:460020.png?nolink&20|}} **Mad Bunny-LT**
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==== Varmundt Death Rune Materials ====
* {{:items:480144.png?nolink&20|}} Varmundt Rune Pauldron ×1
* {{:items:450199.png?nolink&20|}} Varmundt Rune Armor ×1
* {{:items:1000643.png?nolink&20|}} Death Rune ×100
* {{:items:1000103.png?nolink&20|}} Varmeal Tickets ×600
* {{:items:1001141.png?nolink&20|}} Death Essence ×100
* {{:items:1000437.png?nolink&20|}} Armor Upgrade Stone Superior ×300
==== TD Rune Crown Materials ====
* {{:items:1001553.png?nolink&20|}} Time Dimensions Magic Jewel ×50
* {{:items:1001552.png?nolink&20|}} Abyss Magic Jewel ×50
* {{:items:25865.png?nolink&20|}} Temperal Gemstone ×50
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===== Endgame Grind =====
Next upgrades:
* {{:items:450173.png?nolink&20|}} **Nebula of Spell**
* {{:items:490136.png?nolink&20|}} **Star Seal of Spell**
*
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===== Final Build and Cards =====
=== Gear Setup ===
^ Slot ^ Item ^ Notes / Enchants ^
| Headgear | {{:items:400530.png?nolink&20|}} Time Dimensions Rune Crown (Imperial Guard) | INT, Magic Essence |
| | {{:items:18813.png?nolink&20|}} New Wave Sunglasses | |
| | {{:items:420199.png?nolink&20|}} Ghost Fire | |
| Armor | {{:items:450173.png?nolink&20|}} Nebula of Spell | Full Spell enchants |
| Weapon | {{:items:500092.png?nolink&20|}} Dimensions Imperial Sword | |
| Shield | {{:items:460020.png?nolink&20|}} Mad Bunny-LT | Magic Damage / After Cast Delay |
| Garment | {{:items:480233.png?nolink&20|}} Death Rune Manteau | INT +5, Spell of Varmundt Lv3, +2nd Slot |
| Boots | {{:items:470204.png?nolink&20|}} Moan of Corruption | |
| Accessory | {{:items:490136.png?nolink&20|}} Star Seal of Spell | Full Spell enchants |
| | {{:items:490545.png?nolink&20|}} Overdrive Rampage | |
^ Slot ^ Card ^ Notes ^
| **Headgear** | {{:items:4144.png?nolink&20|}} Greater Sanare Card | Use on **Top** |
| | {{:items:4144.png?nolink&20|}} Jormungandr Church Bishop Card | Use on **Middle**, combos with {{:items:300663.png?nolink&20|}} Superior Rgan Healer Card |
| | {{:items:4144.png?nolink&20|}} Deadre Card | Use on **Middle** |
| **Armor** | {{:items:4144.png?nolink&20|}} Sealed Drake Card | |
| **Weapon** | {{:items:4144.png?nolink&20|}} Superior Rgan Healer Card | Combos with {{:items:300664.png?nolink&20|}} Jormungandr Church Bishop Card |
| | {{:items:4144.png?nolink&20|}} Mutated White Knight Card | |
| | {{:items:4144.png?nolink&20|}} Copo Card | Only if combo with {{:items:300326.png?nolink&20|}} Icewind Card (Boots) |
| **Shield** | {{:items:300142.png?nolink&20|}} Mutated Khalitzburg Card | More damage if you maintain **Prestige** |
| | {{:items:4144.png?nolink&20|}} Golden Thiefbug Card | |
| **Garment** | {{:items:4144.png?nolink&20|}} One Eye Dollocaris Card | Only if Garment is **+12 or higher** |
| | {{:items:4144.png?nolink&20|}} Yellow Pitaya Card | |
| **Boots** | {{:items:4144.png?nolink&20|}} Nightmare Verit Card | |
| | {{:items:4144.png?nolink&20|}} Icewind Card | Combo with {{:items:4144.png?nolink&20|}} Copo Card |
| **Accessories** | {{:items:4144.png?nolink&20|}} Elite Rgan Warlock Card | |
| | {{:items:4144.png?nolink&20|}} Dispol Card | |
^ Combo ^ Description ^
| {{:items:24667.png?nolink&20|}} True Gemstone Armor & {{:items:24666.png?nolink&20|}} True Gemstone Boots | **Magic build combo** for Imperial Guard |
| {{:items:24665.png?nolink&20|}} Full Tempest Earring and {{:items:24665.png?nolink&20|}} Full Tempest Pendant | Excellent for **casting and MATK** |
| {{:items:24737.png?nolink&20|}} Clever Weapon & {{:items:24668.png?nolink&20|}} Clever Shield | Provides **Spell damage and ACD** reduction |
=== Pets ===
{{:items:9134.png?nolink&20|}} Greater White Knight
{{:items:9134.png?nolink&20|}} White Knight
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===== True-Endgame Stuff =====
All the above gear can be self-farmed, but to push your build further, consider:
* **CoL Autumn Cape & Accessory:** Great with Nebula Armor; tough to enchant but excellent performance. Only outclassed by *Royal Geffen Cape* (Overdrive Rampage is often stronger though).
* **Royal Geffen Cape:** Replace a weapon card with *Dracula*. If using *Copo*, switch it for *Dracula* and use *Nightmare Verit* on boots.
* **Astrologer Boots:** Get with SPL enchants — great combo with Nebula Armor.
* **Engraved Soul Purification Rune Robe:** Comparable to Nebula when paired with Chapter 1 boots and accessory.
* **Dimensions Boots & Accessory:** From Chapter 1 content. Hard to get, but outstanding when combined with Engraved Rune Robe.
* **Shiny Teddy Bear Card:** Best card for Holy-elemental damage (≈4b zeny).
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===== Final Notes =====
I created this guide after realizing how strong **Imperial Guard** was even with minimal gear.
It’s a **versatile and fun class**, capable of going melee, ranged, or magic.
While I haven’t tested all playstyles, I’ve enjoyed the magic path the most.
I hope you also become an **Imperial Guard enthusiast** by following this guide!
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//[[admin@gemstonero.com|Syphon]] — 2025/10/02 13:34//